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Immovable units

Who here wants a skill that would make a unit immune to lunge, knock back, and drag back? I know I do, but what slot should it be? Should it be sacred seal only thing like hardy bearing (in terms of A, B, and C skills).

Asked by Peaches5 years 2 months ago
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I think it should be sacred seal only, it would be a waste of a slot for the others. It would make the most sense for it to be a B skill, but why would you even use it as a B skill? It seems like a rather niche skill, since I rarely ever see people using Lunge, KB, and Drag Back. I don't know how useful it is.

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I mean the deflect seals are rarely used and we still have them.

I like the idea of it as a seal only thing bc then you could run it with Null C-Disrupt so if you don’t kill the firesweep lunge-er/DB on your counter attack then you still make sure you don’t get drug or swapped onto a lightning trap.

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