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Omnibreaker H!Myrrh

It's probably a bad idea, but can it be done? Myrrh's prf weapon forces doubles on offense, and QR seal can force doubles on defense. Wary Fighter cancels that out, and so everything becomes a speed check. Her speed, with a (super)boon, is 27.

With her A slot and Team support, can her speed be forced high enough to make her a viable and strong omnibreaker unit like L!Hector?

Asked by soultorrent5 years 2 months ago
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by xchan 5 years 2 months ago

I don't think that's how omnibreaker works.

Omnibreaker works by having a two skills that force doubles on either offense or defense + one that prevents follow-ups.

L!Hector can do that because he can double up on defense with VF on B and the QR seal thanks because his weapon has innate WF. Original Hector and B!Hector can also do that thanks to their weapons having QR (so they can run WF on B + the QR seal). B!Ephraim and Duma could also do something similar.

H!Myrrh, however can't, as her weapon only works on initiation. She could double up on offense with BF on B, but can't use WF then. She would need a WF seal for her to omnibreak on offense.

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When two conflicting skills are acting on a unit, they cancel, and it goes back to a simple speed check. Myrrh cancels wary fighter on offense, and it becomes a speed check. QR seal cancels wary fighter on defense, and it becomes a speed check again. If Myrrh found a way to have 40+ speed, she could omnibreak.

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I believe omnibreakers don't require the speed check,i.e. there are 2 conflicting skills and an additional 'tiebreaker' skill. For example Hector can stack 2 QR effects with armads and qr seal and use WF on B slot. That results in a vast majority of units being unable to double hector on initiation and having to take 2 hits in retaliation.
Brave Hector can also do this with maltet, WF, qr seal and legendary hector with thunder armads + BF + QR (situational dual phase omnibreak) or thunder armads +VF (base set enemy phase omnibreak).

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That's not what omnibreaker stands for. That's just skills cancelling each other out and relying on spd checks (which is kinda useless, as units do that already without the need of skills).

Omnibreakers double every unit and can't be doubled by anyone regardless of spd. That's what a breaker is meant to do on the target weapon type. The Omni part just means it applies to everyone, independent of the weapon typw.

What you are doing is essentially nothing. Making Myrrh check for spd is what any unit usually does, not what breakers do.

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That's about as effective as running Flametongue with no b skill and no seal slot.

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