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Lycan Sanctuary - Twilight Labyrinth V (e4-5)

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Missions and Clear Conditions

Mission: 

  • Defeat the Boss

Clear Guide:

Team Recommendations: 

  • 1 ARSG with Sniper Fairy, equipped for Night

OR

  • 1 Scarecrow echelon with Night Vision Accuracy

Clear Steps G&K

The final map of the Labyrinth!
Too bad everything has way too much stats for my weak team to handle fighting much else than the Boss itself. As such we're gonna be using Beans on almost everything. I used 7 Beans for this example, but Bean RNG on layer 1 may require one additional Bean, so 8 would be a safe number.

We are also using a Bean on the boss to get rid of the prespawned zombies, as they have WAY too much health and FP to handle unless your team is strong. Obviously if your team is strong you can just blaze through everything with almost no worries.

Sniper Fairy is used to handle the Boss' almost 500k HP pool, which is not feasible for this weak team to tackle. Again, if your echelon is stronger (proper gold equipment all maxed out and better Doll selections) you likely won't need skill level 10 Sniper Fairy, but I'd still recommend Sniper Fairy for anyone not sure.

In addition, be warned that taking the elevator back up will land you directly on top of a Bean, possibly Red Bean, if you go there on the wrong turns. Turn 3 and 4 SHOULD be fine, but for safety's sake try make it back here on turn 3 like in my example.

The echelon used is:
Sniper Fairy. Due to how ridiculous the health on this boss is, you will likely want it at minimum skill level 8. The higher the better.
SPAS-12 is given for free through Career Quests, any SG will do but we do want a SG. I'm using SPAS because she's an easy example, with only a green armor plate. If you have a better SG with better equipment this will be easier.
Star, given from Career Quests.
OTs-12, a weak AR that should be worse than whatever you have.
The two HGs are simply used as examples. You will need 1 HG for vision on later maps. M4A1 could be used instead of pos4 HG.

Clear Steps Coalition

The final map of the Labyrinth!
A nemeum is highly recommended for the Boss, or it will take much much longer, but not mandatory.

If your Coalition team is weaker and you don't want to risk dealing with the prespawn zombies, you can use a Bean on the boss to get rid of them, as they have WAY too much health and FP to handle unless your team is strong. Obviously if your team is strong you can just blaze through everything with almost no worries.

In addition, be warned that taking the elevator back up will land you directly on top of a Bean, possibly Red Bean, if you go there on the wrong turns. Turn 3 and 4 SHOULD be fine, but for safety's sake try make it back here on turn 3 like in my example.

The echelon used is:
Night Vision Accuracy chip, to actually hit things at night.
Scarecrow, given for free from Protocol Assimilation tutorial.
Manticore, perfect combination of defense, offense and aoe.
Nemeum, shines at taking care of high HP enemies with medium or lower armor. Which this boss certainly is.
Goliath Factory, just a safe way of stalling the enemy, including the boss so the Nemeum has more time to do it's thing.

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