Table of Contents
- Normal
- Damaged
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Main Tank,
HP Shield
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Basic Info
Acquisition | Slow Shock |
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Rarity |
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T-Doll Stats
This T-Doll is available in EN. Its rankings are based only on EN T-Dolls.
Ammo |
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Ration |
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Move Speed |
12
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Crit. Rate |
5%
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Crit. Damage |
50%
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Armor Pen. |
15
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Clip Size |
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Tileset
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Rate of Fire | 18% |
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Crit Rate | 30% |
Skill
Flower Dream
Initial CD (3s)
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Level 10 Effect
Passive: Instances of Damage taken below her Energy are reduced by 50%. Max 100 points of Energy. Active: Enter Hibernation mode, gaining 5 points of Energy and 10 points of HP Shield per second, at the same time Movement Speed is set to 0 and attacks are disabled. Lasts for 5 seconds. |
Level 10 Cooldown
8 Seconds
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Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
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CD | 10 | 9.8 | 9.6 | 9.4 | 9.2 | 9 | 8.8 | 8.6 | 8.4 | 8 |
Equipment
Overview
Jatimatic is another attempt at making cheating (kiting) illegal. Of course, kiting is integral to combat unless you can actually just stand there AFK, which Jatimatic isn't quite strong enough to do.
Her Skill grants her 10 HP Shields per second while active, prevents her from moving, as well as giving her Energy. Any damage instance taken that deals less damage than her Energy is halved. So if she takes a hit for 29 damage while having 30 Energy, she'll halve the damage taken. Obviously this is only good if you can guarantee damage taken is actually below Energy, and she only gets 25 Energy at the end of her first Skill use and most enemies deal more than this, which means she'd need 16 seconds to get 50 Energy, at which point she's likely to be getting her passive to activate consistently. Of course, the fight is likely also over at this point.
As she takes so long to ramp and her HP Shields are still weaker than MPL for example, Jatimatic isn't really all that useful. If you actually want massive damage reduction and HP Shields just use Suomi Mod.
Equipment
Overview
Jatimatic is another attempt at making cheating (kiting) illegal. Of course, kiting is integral to combat unless you can actually just stand there AFK, which Jatimatic isn't quite strong enough to do.
Her Skill grants her 10 HP Shields per second while active, prevents her from moving, as well as giving her Energy. Any damage instance taken that deals less damage than her Energy is halved. So if she takes a hit for 29 damage while having 30 Energy, she'll halve the damage taken. Obviously this is only good if you can guarantee damage taken is actually below Energy, and she only gets 25 Energy at the end of her first Skill use and most enemies deal more than this, which means she'd need 16 seconds to get 50 Energy, at which point she's likely to be getting her passive to activate consistently. Of course, the fight is likely also over at this point.
As she takes so long to ramp and her HP Shields are still weaker than MPL for example, Jatimatic isn't really all that useful. If you actually want massive damage reduction and HP Shields just use Suomi Mod.
Strengths
50% Damage Reduction
50% Damage Reduction is very good when combined with HP Shields.
Weaknesses
Takes Way Too Long to Get Energy
Jatimatic only gets 25 Energy per Skill activation, so she needs to activate her Skill multiple times to actually get enough Energy to get her damage reduction passive.
Anti-Kiting Tech
This is also obviously really bad.
Strengths
50% Damage Reduction
50% Damage Reduction is very good when combined with HP Shields.
Weaknesses
Takes Way Too Long to Get Energy
Jatimatic only gets 25 Energy per Skill activation, so she needs to activate her Skill multiple times to actually get enough Energy to get her damage reduction passive.
Anti-Kiting Tech
This is also obviously really bad.
History/Trivia
Acquisition |
Slow Shock
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Illustrator |
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Voice Actor |
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