GamePress

Singularity Ch: 1-B4: Compression IV

Article by Soulmuse
Banner image for Singularity Ch: 1-B4: Compression IV

Possible Drops:

 --

Mission Conditions:

Mission: Defeat the enemy Boss. 

Clear Guide:

Team Recommendations: 

  • 2 Combat Echelons, Lvl. 70 4x Link. 
  • 1 Dummy Echelon  

Clear Steps

For Commanders who have cleared 1-A4 (Exhaust IV), this map will be familiar. This time, the bottom half is player-controlled rather than the top half, but the approach remains similar.

Luckily, there isn’t as much messing about with multiple allied units, instead, you just need to manage AN94. The echelon deployment limit is also much higher at three teams.

Just like the other route, this map can be easily cleared via Parachute Fairy for Commanders with strong endgame teams, by dropping an Echelon next to Executioner. 

The Executioner fight itself is the same. Please see the video guide for a quick breakdown of the fight. 

Turn 1

1.1

Deploy a Combat Echelon on the top and bottom Heliports, and a Dummy in between. 

Send the upper Combat Echelon to clear out all four enemies near the Jupiter Cannon. In the example, the path used was left, left, down, then left, and this is recommended, to leave three AP left over. 

1.2

With the remaining three AP, send your lower Combat Echelon up three nodes, to capture the node next to the Jupiter. 

Set AN94 to Standby for the time being, so that she captures the Heliport. 

Turn 2

2.1

The lower Combat Echelon should move back right twice, killing the Scout, then move left to work on encircling the Jupiter Cannon. 

2.2

Send your upper Combat Echelon up two nodes, and then right two nodes, ending on the enemy Heliport. Set AN94 to Eliminate Enemies

End your turn; there is one AP left, but that is okay.

Turn 3

3.1

Resupply the upper Combat Echelon, then move it down one node to just above the Jupiter Cannon. 

3.2

The lower Combat Echelon needs to fight the Scout, but being out of Ammo, must take a bit of a circle to resupply first. Move down two nodes, back right to the Heliport, resupply, then move up to kill the Scout. 

Turn 4

4.1

Send any Combat Echelon to fight the Jupiter, then send your strongest remaining team up to engage Executioner. 

BOSS: Executioner

Executioner has some new mechanics compared to her Chapter 2 self, although Commanders who fought her in Cube+ will already be familiar with her new attacks. A brief summary of her mechanics is provided on the Hub page for this chapter. 

See the below video for a short demonstration of this fight.

https://www.youtube.com/watch?v=fb5Bh6FJG80

Route Complete! Please Choose a new Path:

Enjoyed the article?
Consider supporting GamePress and the author of this article by joining GamePress Boost!
Join!

About the Author(s)

aka Soulmuse basically everywhere. Discord: soulmuse#8741.

Guide writer for Girls Frontline. KSG and G3 Propagandist. Writes the occasional fanfic.  

Feel free to send guide suggestions and feedback via DM on Discord or Reddit. You can also find me in the GFL section of the community discord. Also on twitter