Non-Ringleader stats are determined by Rarity and Growth Factor. The stat range from XS to XL will be shown below.
Level 100 5★ XS -> Level 100 5★ XL
|Damage||82→89||Rate of Fire||123→131|
|Critical Rate||5%||Critical Damage||150%|
|Armor Pen||180||Move Speed||5|
Rank Up Cost
ICD: 0 Seconds
Level 10 Effect From start of battle, increase Damage by 70% for 5 seconds. (Cooldown: 0 Seconds)
Strikers function similar to MGs in Coalition Echelons, intended to deliver Damage early on in the battle, with their performance falling off out of their Skill window. They do have some value by absolutely shredding Armor, but this role can be filled by other units who have greater general viability.
SWAP Strikers eventually arrive and will completely make conventional Strikers obsolete, further reducing the value of the investment into vanilla units.
ICD: 0 seconds
|Medium-Low Priority||While the multiplier increase is not large, the extra two seconds of duration can add up to a rather large boost in damage. However, there is an expiration date on this investment, so be cautious.|
Peak Value Analysis