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Analysis by Zeseling
T-Doll Role
Specialist

Basic Info

Acquisition Slow Shock
Rarity

T-Doll Stats

This T-Doll is available in EN. Its rankings are based only on EN T-Dolls.

Max HP 190
Max DMG 82
Max ACC 35
Max EVA 31
Max ROF 132
Stat rankings are class specific
Show Other Stats
Ammo
40 / 65 / 90 / 115 / 140
Ration
30 / 45 / 60 / 75 / 90
Move Speed
4
Crit. Rate
5%
Crit. Damage
50%
Armor Pen.
15
Clip Size
10

Tileset

Affects SG
Damage15%
Armor15%

Skill

AB Plane Flip
Initial CD (3s)
Level 10 Effect

Passive: Can equip AR equipment.

Active: Switch to AR mode, increasing Movement Speed by 6 points, Damage by 50% and Accuracy by 80% for 6 seconds. Rate of Fire cannot exceed 150. Rounds will not be expended while in AR mode.

Level 10 Cooldown 10 Seconds
Show All Skills Info
Lvl 1 2 3 4 5 6 7 8 9 10
CD 16 15.3 14.6 13.9 13.2 12.5 11.8 11.1 10.4 10

Equipment

Overview

LAMG is an unconventional MG, capable of equipping a PEQ. Her Skill switches her to 'AR Mode', during which she gets increased Damage and Accuracy as well as not using Ammo. It also has a low ICD and a low cooldown, giving her pretty decent uptime. As she only uses Ammo outside her Skill, using a bipod to just let her reload quicker also makes her CD line up pretty well with her reload times.

The entire thing where she can equip "AR equipment" isn't worth looking too much at outside the PEQ, using a Chip is worse than a bipod and HV ammo would mean you are using an MG (who still has MG targeting, ie. random) against unarmored enemies. Just treating her as an MG that gets to equip a PEQ is much better for everyone's sanity.

Equipment

Overview

LAMG is an unconventional MG, capable of equipping a PEQ. Her Skill switches her to 'AR Mode', during which she gets increased Damage and Accuracy as well as not using Ammo. It also has a low ICD and a low cooldown, giving her pretty decent uptime. As she only uses Ammo outside her Skill, using a bipod to just let her reload quicker also makes her CD line up pretty well with her reload times.

The entire thing where she can equip "AR equipment" isn't worth looking too much at outside the PEQ, using a Chip is worse than a bipod and HV ammo would mean you are using an MG (who still has MG targeting, ie. random) against unarmored enemies. Just treating her as an MG that gets to equip a PEQ is much better for everyone's sanity.

Strengths

Good Skill

LAMG's Skill makes her not use Ammo, gives good DMG/Acc increases and has decent uptime.

Very Low ICD

3s ICD is very low.

Weaknesses

Still Has MG Targeting

LAMG still has random targeting, which really isn't a positive thing.

Full Analysis

With a bipod, LAMG will end up starting to reload only every other Skill activation. With a small wiggle and manual Skill activation, you can override her reloading animation to let her keep shooting. In addition, due to how her reload times end up lining up with a bipod, her first, third etc. reloads will end just as the Skill is ready again.

While in AR Mode, LAMG uses her RoF as any other non-MG for her attack intervals.

Strengths

Good Skill

LAMG's Skill makes her not use Ammo, gives good DMG/Acc increases and has decent uptime.

Very Low ICD

3s ICD is very low.

Weaknesses

Still Has MG Targeting

LAMG still has random targeting, which really isn't a positive thing.

Full Analysis

With a bipod, LAMG will end up starting to reload only every other Skill activation. With a small wiggle and manual Skill activation, you can override her reloading animation to let her keep shooting. In addition, due to how her reload times end up lining up with a bipod, her first, third etc. reloads will end just as the Skill is ready again.

While in AR Mode, LAMG uses her RoF as any other non-MG for her attack intervals.

History/Trivia

Acquisition
Slow Shock
Illustrator
瑶柱菌
Voice Actor