Table of Contents
- Normal
- Damaged
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Specialist
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Basic Info
Acquisition | Slow Shock |
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Rarity |
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T-Doll Stats
This T-Doll is available in EN. Its rankings are based only on EN T-Dolls.
Ammo |
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Ration |
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Move Speed |
4
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Crit. Rate |
5%
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Crit. Damage |
50%
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Armor Pen. |
15
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Clip Size |
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Tileset
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Damage | 15% |
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Armor | 15% |
Skill
AB Plane Flip
Initial CD (3s)
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Level 10 Effect
Passive: Can equip AR equipment. Active: Switch to AR mode, increasing Movement Speed by 6 points, Damage by 50% and Accuracy by 80% for 6 seconds. Rate of Fire cannot exceed 150. Rounds will not be expended while in AR mode. |
Level 10 Cooldown
10 Seconds
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Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
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CD | 16 | 15.3 | 14.6 | 13.9 | 13.2 | 12.5 | 11.8 | 11.1 | 10.4 | 10 |
Equipment
Overview
LAMG is an unconventional MG, capable of equipping a PEQ. Her Skill switches her to 'AR Mode', during which she gets increased Damage and Accuracy as well as not using Ammo. It also has a low ICD and a low cooldown, giving her pretty decent uptime. As she only uses Ammo outside her Skill, using a bipod to just let her reload quicker also makes her CD line up pretty well with her reload times.
The entire thing where she can equip "AR equipment" isn't worth looking too much at outside the PEQ, using a Chip is worse than a bipod and HV ammo would mean you are using an MG (who still has MG targeting, ie. random) against unarmored enemies. Just treating her as an MG that gets to equip a PEQ is much better for everyone's sanity.
Equipment
Overview
LAMG is an unconventional MG, capable of equipping a PEQ. Her Skill switches her to 'AR Mode', during which she gets increased Damage and Accuracy as well as not using Ammo. It also has a low ICD and a low cooldown, giving her pretty decent uptime. As she only uses Ammo outside her Skill, using a bipod to just let her reload quicker also makes her CD line up pretty well with her reload times.
The entire thing where she can equip "AR equipment" isn't worth looking too much at outside the PEQ, using a Chip is worse than a bipod and HV ammo would mean you are using an MG (who still has MG targeting, ie. random) against unarmored enemies. Just treating her as an MG that gets to equip a PEQ is much better for everyone's sanity.
Strengths
Good Skill
LAMG's Skill makes her not use Ammo, gives good DMG/Acc increases and has decent uptime.
Very Low ICD
3s ICD is very low.
Weaknesses
Still Has MG Targeting
LAMG still has random targeting, which really isn't a positive thing.
Full Analysis
With a bipod, LAMG will end up starting to reload only every other Skill activation. With a small wiggle and manual Skill activation, you can override her reloading animation to let her keep shooting. In addition, due to how her reload times end up lining up with a bipod, her first, third etc. reloads will end just as the Skill is ready again.
While in AR Mode, LAMG uses her RoF as any other non-MG for her attack intervals.
Strengths
Good Skill
LAMG's Skill makes her not use Ammo, gives good DMG/Acc increases and has decent uptime.
Very Low ICD
3s ICD is very low.
Weaknesses
Still Has MG Targeting
LAMG still has random targeting, which really isn't a positive thing.
Full Analysis
With a bipod, LAMG will end up starting to reload only every other Skill activation. With a small wiggle and manual Skill activation, you can override her reloading animation to let her keep shooting. In addition, due to how her reload times end up lining up with a bipod, her first, third etc. reloads will end just as the Skill is ready again.
While in AR Mode, LAMG uses her RoF as any other non-MG for her attack intervals.
History/Trivia
Acquisition |
Slow Shock
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Illustrator |
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Voice Actor |
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