






Stats
Races
Element Type Chart
Character Shots

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All | Yin Servants | x5 | Yin |
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All | Yang Servants | x2 | Yang | 1 |
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All | Yin Servants | x2 | Yin | 2 |
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All | Yang Servants | x2 | Yang | 2 |
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All | Yin Vampire Servants | x2 | Yin | 3 |
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All | Yang Vampire Servants | x2 | Yang | 3 |
[Bullet Layout] Mostly Yin.
[Boost] Absorb Body Bullet.

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Solo | Yin Blood Needle | x4 | Yin |
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Solo | Yang Blood Needle | x1 | Yang | 1 |
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Solo | Predator Blood Needle | x1 | Yin | 2 |
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Solo | Yin Blood Needle | x1 | Yin | 2 |
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Solo | Predator Blood Needle | x1 | Yin | 3 |
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Solo | Yang Blood Needle | x2 | Yang | 3 |
[Bullet Layout] Mostly Yin.
[Boost] Human-Killer Sharp Bullet.
Character Spell Cards






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All | Yin Red Laser | x14 | Yin |
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All | Predator Laser | x4 | Yin | 1 |
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All | Yang Red Laser | x4 | Yang | 2 |
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All | Predator Laser | x4 | Yin | 3 |
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All | Yang Red Laser | x5 | Yang | 3 |
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All | Yin Red Laser | x5 | Yin | 3 |
[Pre-Attack] All targets' Yin ATK/Yin DEF DOWN.
[Attack] No-Element Laser Bullet.
[Bullet Layout] Mostly Yin.
[Boost] Human-Killer Laser Bullet.



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Solo | Yin Gungnir | x2 | Yin |
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Solo | Yang Gungnir | x2 | Yang | 1 |
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Solo | Emergency Spear | x2 | Yin | 2 |
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Solo | Yang Spear | x2 | Yang | 3 |
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Solo | Emergency Spear | x2 | Yin | 3 |
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Solo | Yang Gungnir | x2 | Yang | 3 |
[Pre-Attack] Own Accuracy/Yin ATK UP.
[Attack] Fire Sharp Bullet.
[Bullet Layout] Balanced.
[Boost] Younger Sister-Killer Sharp Bullet.



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All | Red-Hot Bullet | x18 | Yin |
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All | Wave of Destiny | x3 | Yin | 1 |
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All | Predator Bullet | x3 | Yin | 2 |
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All | Burning Wave of Destiny | x3 | Yin | 3 |
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All | Predator Bullet | x3 | Yin | 3 |
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All | Burning Wave of Destiny | x3 | Yin | 3 |
[Pre-Attack] All targets' Yin DEF DOWN.
[Attack] Fire Normal Bullet.
[Bullet Layout] Only Yin.
[Boost] Human-Killer Normal Bullet/Fire Energy Bullet.

Character Ability
Character Skills



Character Characteristics



Character Change Effect
When switching places with a front-guard unit, inherits part of other unit's Yang ATK, Yin ATK, CRIT ATK, & CRIT Accuracy buffs (3 turns).
Upgrade Costs
Rank | Coins | Materials |
---|---|---|
0 -> 1 | 1000 | |
1 -> 2 | 2,000 | |
2 -> 3 | 5,000 | |
3 -> 4 | 10,000 | |
4 -> 5 | 15,000 |
Character Analysis
The Eternally Young Scarlet Moon, Remilia Scarlet is a boastful, yet childish vampire always seeking to sate her boredom. She is a sight to be feared on the battlefield, with the strength and speed vampires are known for, and almost none of the weaknesses, since Remilia fears only the sun (and in LostWord, perhaps Fire and Metal as well). Whilst she might brag and play up just about everything she has, from possessions to her own powers, Remilia’s got the strength to back it up, being firmly a A+ Tier Friend who brings a blend of damage and support.
For farming purposes, Remilia has a powerful All Last Word that can easily get the job done, due to its high power at 1 Power, the Yin DEF Down both it and her second skill provides, and her third skill means she doesn’t even need a Accuracy Story Card. Just be warned that it’s so heavily weighted towards Fire she might have some troubles with enemies that resist it.
For challenging fights, Remilia brings both damage and offensive utility. Her already powerful Last Word deals nearly double the damage at 3 Power, ensuring that her foe’s destiny is to burn scarlet. On top of that, it applies a good amount of Yin DEF Down to all foes, and if that wasn’t enough, her second skill applies even more to a single target. As a result, in Yin comps, Remilia can let her entire team deal much higher damage overall, and much higher damage to a priority target, taking them out as soon as possible.
She does have a weak spot - when attempting to Full Break foes, instead of simply applying Yin DEF Down, her Break access is somewhat lacking. Whilst 2 Solo Fire Breaks at 1 Power on her first Spell Card is pretty decent, it only gets a 3rd at 3 Power, and her second Spell Card has no Elements at all. Still, just as Remilia boasts, unlike traditional vampires she has but this one weakness - and plenty of strengths to make her well worth bringing.
Here are the values for Remilia’s secondary effects (per bullet):
Servant Flier: Recovers HP 0%/0%/0%/0%/30%/30%
Story Card Recommendations
Spell Card
As Remilia already provides herself with 3 turns of 2 Levels of Accuracy Up, give her Story Cards that grant Spirt Power such as Midnight Tea if using them. Otherwise for stat sticks, look to cards with Yin ATK, which Midnight Tea also provides.
Last Word
Overwhelming Firepower gives Remilia 3 more levels of Yin ATK Up along with the Yin-related buffs and debuffs she can achieve herself. It also serves as a Yin ATK stat stick to further add to her Yin-only Last Word.
Character Strengths
- Powerful All Last Word that deals a lot of damage at 1 Power and nearly double at 3 Power
- Brings a fair amount of Yin DEF Down, especially against a single target
- 2 Solo Fire Breaks for 1P from her second Spell Card.
Character Weaknesses
- Last Word is extremely weighted towards Fire, meaning she will suffer trying to farm Fire-resistant stages
- Only has Fire Breaks, with somewhat average access to them
- Deals less damage to secondary targets
As Remilia already provides herself with 3 turns of 2 Levels of Accuracy Up, give her Story Cards that grant Spirt Power such as Midnight Tea if using them. Otherwise for stat sticks, look to cards with Yin ATK, which Midnight Tea also provides.
Overwhelming Firepower gives Remilia 3 more levels of Yin ATK Up along with the Yin-related buffs and debuffs she can achieve herself. It also serves as a Yin ATK stat stick to further add to her Yin-only Last Word.
- Powerful All Last Word that deals a lot of damage at 1 Power and nearly double at 3 Power
- Brings a fair amount of Yin DEF Down, especially against a single target
- 2 Solo Fire Breaks for 1P from her second Spell Card.
- Last Word is extremely weighted towards Fire, meaning she will suffer trying to farm Fire-resistant stages
- Only has Fire Breaks, with somewhat average access to them
- Deals less damage to secondary targets