What Are Errands?
Errands are a wonderful way to get a ton of resources and experience for free. Fragrant wood, scrolls, tiles, even Seal and God Crystals! Whilst some of them may come with a Spirit Point cost, they’re all well worth that cost. The Spirit P cost is usually rather low in the first place, even for new players.
Errands are unlocked by completing Chapter 1 Act 4 Part 2 (1-4-2). Once unlocked, you can set off on 2 Errands at a time, sending up to 6 Friends per errand. Once you complete Chapter 1 of the Main Story, you can go on up to 3 errands at once! Errands parallel featues of other mobile games in which characters set out to explore and eventually provide you with what they found. However, Friends sent on Errands are not restricted from battling or partaking in facilities such as the School and Dojo, meaning anyone can freely go on an errand! Here are a few other quick notes regarding Errand rules:
- Only one copy of a Friend can be sent on errands, so you cannot send out two Reimus to clean the shrine grounds (not like either of them would want to...)
- For the most part, any errand can be performed by any Friend, although at times there will be requirements of at least 2 Friends going on one errand or being a certain level. These levels are usually low, so they should never be a major concern.
- Higher level errands appear based on your Player Level (which can be seen based on "Lvl X" at the top right of an errand), which will give out better rewards! The max level of errands is 60, equating to Player Level 60.
- On errands with Seal and God Crystal rewards, you can only get the listed amount of Crystals, meaning you cannot get 6 Seal Crystals on an errand with 1 crystal shown.
Here is an example of what a normal Errands page will look like. You can spot some of the details listed above below, such as the levels of errands and Seal Crystal errands.
You can spawn up to 20 “Limited” Errands per day. These Errands are time limited and offer superior rewards. It requires (23.8 + (0.2 * player lv)) Spirit P spent to spawn an Limited Errand, capping out at 43.8 at player level 100. The first Limited Errand of the day requires 2.5x that amount. Only Spirit P spent on battles will count for this. As an additional note, you can "queue" up your Spirit P spent on battles to spawn more errands after the maximum of 4 are spawned in, basically costing less Spirit P to spawn more errands after the current ones despawn.
Up to three Limited Errands will be displayed, with a fourth one being hidden and only appearing/counting down when the other three are removed. Limited Errands will also spawn freely between 10 PM to 2 AM UTC (22:00 UTC the previous day to 2:00 UTC the current day, if you hate AM/PM). These do not count towards your daily limit of the prior 20 Errands, and will be displayed separately from those. These "free" errands will appear at the start of the hour and disappear at the next one, meaning if a current limited errand is unfavorable, you can wait for the next hour to try again.
Limited Errands are a fantastic source of Seal Crystals and God Crystals and should definitely be taken advantage of at all times! Even if you are unfortunate, you can always the limited errands that spawn for free to eventually get a good errand.
Types of Errands
Here is a quick listing of all the significant types of errands, from Normal Errands to Limited ones!
2-Hour Normal Errands
These daily errands are the most generic, providing Books or Tiles with no Spirit P cost. Rarely, "Training at the Myouren Temple" will appear as a 2-hour errand that will provide a fair amount of Spirit P. Singular Seal Crystal errands can appear as well, although they likely should not be prioritized unless there are no other shorter Seal Crystal errands.
1-Hour Normal Errands
These daily errands are about the same as 2-hour ones, still providing Books or Tiles at times and have the chance of appearing with a Seal Crystal reward. At the start of the day, these will not cost any Spirit P but after doing 10 errands they will begin to cost 10 Spirit P. However, they allow for you to complete errands at efficient times to allow for more errand clearing for potentially more Seal Crystal errands!
6-Hour Normal Errands
There is always one 6-hour errand at the top of the daily errands list. Sometimes they offer golden Books and Tiles, and even one or two Seal Crystals, but they take much longer than the ordinary errand and are usually not worth the time-cost. Any time spent on these can be used grinding for better errands instead. They cost 30 Spirit P to execute.
30-Minute Normal Errands
Basically the same as 1-hour errands, but half the time! This is especially good, as they have the chance of appearing with a seal crystal opportunity. These errands do not spawn until 10 normal errands have been completed in a single day, likewise meaning they cost 10 Spirit P to do.
Limited Errands: (1-Hour or 2-Hour)
Limited errands can be 1-hour or 2-hour tasks that reward the player with fragrant woods, up to two God Crystals, or two to three Seal Crystals upon completion. These will be the most important source of Crystals…if you are lucky enough. Any of these errands cost 20 Spirit P to perform.
Optimal usage of the Errands system will result in a good haul of Crystals daily, especially during events where double or triple the errands rewards are given! Here are a few tips to keep in mind while sending your Friends off:
Evenly split your Friends on errands before you have 18 Friends.
The most ideal amount of Friends for completing errands is 18, as you can send 6 of them to go on each of the three errand slots. If you are a newer player and don’t have this amount of Friends yet, get up to 9 Friends ideally. That way, you can split up 3 Friends to go on errands evenly, with surplus Friends being able to go on the available Seal or God Crystal errands for better results.
Nowadays, it is easy to get up to 12 Friends right when you start a new account, thanks to login bonuses and other sources! While this is the best number for splitting up 6 Friends between 2 errands, you should generally prioritize and take advantage of unlocking your 3rd Errand slot from Chapter 1.
Spawn those Limited Errands!
Remember, these are going to be the easiest source of Seal Crystals. You don’t need to be a math wiz to remember the errand calculation (23.8 + (0.2 * player lv) Spirit P; maxed at 43.8 at player lv 100), just use enough Spirit P to spawn them whenever you are able to. This way, you can get the bad luck fragrant wood errands out of the way and prioritize the better errands or plan ahead if you are truly unlucky.
Complete Normal Errands too!
This may sound strange after the last point, but there is a good reason for this, especially if your limited errand spawns are unlucky. Completing enough normal errands in a day will spawn even more 1-hour and 30-minute errands, all of them having the chance to provide a Seal Crystal. Not only will you be completing these errands faster than 2-hour limited ones, but they will help you profit! Normal errands are the perfect tasks to perform if the limited section is being stingy.
Remember to check Limited Errands at 10 PM to 2 AM UTC.
Self-explanatory. An extra set of three limited errands will appear every hour during this time period, providing even more opportunities to snag the correct errands. Compared to ordinary limited errands, you don’t even need to use Spirit P in battles, so just remember to check in every hour!