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Arknights: New Modules for [Zwillingstürme im Herbst]!

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Article by Daniel O'Brien

New Modules for [Zwillingstürme im Herbst]!

Credits: another_mozhi

Official image can be found below

OperatorStageStat BuffSpecial Buff
Mudrock1HP ATKTrait Upgrade: Receives 15% less damage from enemies blocked by self
2HP+ ATK+Talent Upgrade: Every 9 seconds, gains 1 Shield (Can have up to 3 stacks, with 1 stack granted immediately when deployed). When a Shield is broken, restores a certain increased amount of Max HP and SP
3HP++ ATK++Talent Upgrade: Every 9 seconds, gains 1 Shield (Can have up to 3 stacks, with 1 stack granted immediately when deployed). When a Shield is broken, restores a certain further increased amount of Max HP and also SP
OperatorStageStat BuffSpecial Buff
Penance1HP ATK DEFTrait Upgrade: Receives 15% less damage from enemies blocked by self
2HP+ ATK+ DEF+Talent Upgrade: After deployment, immediately gains a Barrier equal to an increased amount of Max HP; When defeating an enemy, gains a Barrier equal to an increased amount of Max HP (Cannot exceed 300% Max HP)
3HP++ ATK++ DEF++Talent Upgrade: After deployment, immediately gains a Barrier equal to an further increased amount of Max HP; When defeating an enemy, gains a Barrier equal to a further increased amount of Max HP (Cannot exceed 300% Max HP)
OperatorStageStat BuffSpecial Buff
Vulcan1HP DEFTrait Upgrade: Receives 15% less damage from enemies blocked by self
2HP+ DEF+Talent Upgrade: Immediately restores a certain amount of HP after activating a skill. Restores HP by 4% of Max HP per second and obtains 25% Physical Melee Dodge when the skill is activated
3HP++ DEF++Talent Upgrade: Immediately restores a certain increased amount of HP after activating a skill. Restores HP by 4% of Max HP per second and obtains 25% Physical Melee Dodge when the skill is activated
OperatorStageStat BuffSpecial Buff
Lessing1HP ATK DEFTrait Upgrade: Increases ATK to 115% when attacking blocked enemies
2HP+ ATK+ DEF+Talent Upgrade: ATK further increases after receiving damage, this effect lasts for 15 seconds (cannot stack)
3HP++ ATK++ DEF++Talent Upgrade: ATK even further increases after receiving damage, this effect lasts for 15 seconds (cannot stack)
OperatorStageStat BuffSpecial Buff
Bassline1HP ATKTrait Upgrade: Reduces damage taken by 15%
2HP+ ATK+Talent Upgrade: RES +12; if there are ally operators within the surrounding 8 tiles, grants an additional RES +4 to self and those ally operators
3HP++ ATK++Talent Upgrade: RES further increases; if there are ally operators within the surrounding 8 tiles, grants further increased RES to self and those ally operators
OperatorStageStat BuffSpecial Buff
Nearl the Radiant Knight1ATK DEFTrait Upgrade: When defeated, does not retreat and recovers HP instead. However, Max HP -60% and ASPD +30 (Can only activate once every deployment)
2ATK+ DEF+Talent Upgrade: When deploying and defeated for the first time, deals 80% of ATK as True Damage to enemies in the four adjacent tiles and Stuns them for 3 seconds. If the previously deployed Operator is from Kazimierz, deals an additional hit
3ATK++ DEF++Talent Upgrade: When deploying and defeated for the first time, deals an increased amount of ATK as True Damage to enemies in the four adjacent tiles and Stuns them for an increased amount of time. If the previously deployed Operator is from Kazimierz, deals an additional hit
OperatorStageStat BuffSpecial Buff
Bagpipe1ATK DEFTrait Upgrade: When attacking enemies with less than 40% of their max HP, increase ATK to 115%
2ATK+ DEF+Talent Upgrade: When attacking, has an increased chance to increase ATK to a higher number and strike an additional target
3ATK++ DEF++Talent Upgrade: When attacking, has a further increased chance to increase ATK to an even higher number and strike an additional target
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Arknights: Alyeska#2654

Discord: Alyeska#7717

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