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Arknights Operator Tier List

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  • Many low rarity Operators are worth investing in to fill roles until players can find higher rarity replacements or on maps with tight Deployment Point constraints. See a guide on them below.

Introduction

  • Tier lists for Arknights are often considered to be difficult to create, as many Operators have very specific situations in which they excel to such a degree that they would be a top pick for a certain map but not for others. Tier Lists are not a substitute for game knowledge!
  • It is commonly agreed that having a balanced roster that covers multiple niches is the best way for players to build their team. However, there are some standout Operators that appear within each Archetype. As a result, the tier list prioritizes comparing Operators within their Archetypes over across Classes and Roles.  Filters are provided to allow easy selection of desired Classes and Archetypes.  For more detailed information about Classes and Archetypes, refer to the guide here:
  • Lower rarity Operators are still useful in certain situations, generally due to their lower deployment costs. They are also much cheaper to develop, making them good choices to develop early to progress through the game faster.  Low rarity Operators that are good choices to develop early are indicated by a red border.  The Operators marked are typically easy to acquire, being 3 Star or available for purchase in shops.
  • Since every tier list needs a baseline with which to compare, this tier list compares units at their full development (their highest promotion stage and maximum Operator and Skill level)

Legend

These Operators can be easily recruited or obtained for free (without having to rely on the gacha) and are good early investments. Remember that low rarity Operators are sometimes stronger than higher rarity Operators when they are both at equal, lower Promotion levels.
Blue Borders represent Operators especially worth considering for Promotion to Elite 2 (E2). For more details on why, and which to promote first, check out the Elite 2 Priorities Guide!

YES!: I need you NOW - With these Operators, you will feel the difference of their E2 gains immediately. New doors of power will open, the sun will rise in radiance, and you will fall deeper in love. These Operators tend to be the best immediate “Return on Investment” of the Promotion materials.
Mastery: Masters of Specialization - These are Operators that see their most noticeable gains from increasing the Mastery (Specialization) of their Skills. Since this process is quite expensive in itself, further investment is required to bring out the best in these Operators. For a discussion on which Skill Specializations/Masteries to focus on, check out the Elite 2 Priorities Guide.
STATS: Beat them with the Stat Stick - These are the Operators you promote primarily for the stats they can gain at the higher levels enabled by E2. These Operators typically do their job fine at E1. Promotion makes them better, of course, but is not critical for their performance.
Specialty: Because Niche is Nice - These are Operators that provide niche utility, have unique roles, or are commonly used in some specific end-game strategies or situations.
Click on the blue "?" box in the lower right-hand corner to see an Evaluation Summary and Overview/Analysis of the Operator.
Tier Meaning
S A highly effective Operator in their role, one of the best available.
A Extremely proficient Operator in their role.
B The Operator is very good at their role, and can complete the duties of their role competently.
C A sufficient Operator for performing their role, even if not always the best option.
D If other options are unavailable, they will generally satisfy the need for a niche.
X Highly situational but excels when their abilities are a good fit for a stage. X means a tier could not be assigned due to their unique abilities, and does not mean bottom tier.

Latest Additions/Changes

  • This is a summary of tier placements for most recently added or changed Operators.

S- Tier

Blemishine: Blemishine is a great Operator that brings a lot to the table. However, she can't quite match Saria in universal utility and usability, and her Skills requiring combat engagement to charge will end up putting her on the bench at times, and lowering her value for players wanting to use her for general use

Ch'en: Down from S Mixed Arts-Physical damage has shown less and less relevancy because of enemy mitgation applying to both types. Enemy stats have been making her nuke S2 less effective at the assassination role. Her pure offensive capabilities aren't as good as the others in the archetype.

A+ Tier

Bibeak: Up from A Her immense crowd control potential shows more and more relevancy as content gets harder. DPS on S1 is higher than many expect.

A Tier

Whislash: Finally a decently tuned Support Guard! Her buffs can be quite noticeable on AoE Guard and DPS focused Defenders, and her own skills are better at impacting the field than her counterparts.

Cutter: Up from B: Cutter's theoretical DPS is the highest out of the 3 Dualstrike Guards, though her potency diminishes somewhat against multiple targets. Compared to Ch'en and Bibeak, her S1 offers high single-target burst at almost a third of Ch'en S3's cooldown, and her talent is a great improvement to her skill rotations. Her S2 is good against crowds but doesn't do anything too special other than bonking drones to make it stand out. However, the damage from S1 will get divided when there is more than one enemy, and Cutter herself is quite squishy with even less DEF than Texas (who is notorious for being squishy)

B+ Tier

Bubble: A solidly tanky Normal Defender, and the ATK debuff can help mitigate Arts damage as well as make up for her slightly lower Max HP. Cuora will still be a better choice for most players at this accessibility level, though.

Arene: Up from B We like how he plays with his On-demand hit 2 Arts with range increase and good rotations, so we gave him a bump.

B Tier

Aosta: His chip Arts damage isn't very impactful, and requires enemies to not be blocked. His crowd control with S2 is decent, but is severly hindered by his small range poor rotation.

Conviction: Only because we couldn't add a Conviction tier. Her damage with S1 can be ok, and she can fulfill the typical Archetypal role in some situations, but the stun on deploy is the real troll here.

Tier List

Filter Tier

S+
S
S-
A+
A
A-
B+
B
B-
C+
C
C-
D+
D
D-
E+
E
E-
X

Filter Rarity

Filter by Class or Archetype

ST Caster
AoE Caster
Ifrit, The Burninator
Modal Caster
Chain Caster
AoE Guard
Arts Guard
Ranged Guard
Duelist Guard
Enmity Guard
Dualstrike Guard
Brawler
Support Guard
Robot Guard
DP-On-Kill
Utility Vanguard
Skill-DP-Recovery
Healing Defender
Normal Defender
Duelist Defender
Arts DPS Defender
Enmity Defender
Anti-Air Sniper
Close Range Sniper
AoE Sniper
Heavyweight Sniper
Long-range Sniper
Boomstick (Close Range AoE)
Fast-Redeploy
Pusher
Sacrificial Specialist
Controller
DP-Drain
Puller
Robot Specialist
Slower
Summoner
Buffer / Debuffer
Aura Supporter
AoE Medic
ST Medic
Wide-Range Medic
Robot Medic

Caster - AoE Caster

S
?
A-
?
B+
?
?
B
?
C
?
D
?

Caster - Chain Caster

B+
?

Caster - Ifrit, The Burninator

S
?

Caster - Modal Caster

A+
?
A
?

Caster - ST Caster

S+
?
S
?
A
?
?
A-
?
B+
?
?
B
?
C
?
D
?

Defender - Arts DPS Defender

A
?
B-
?

Defender - Duelist Defender

S
?

Defender - Enmity Defender

A
?

Defender - Healing Defender

S+
?
S-
?
A
?
B+
?
B
?
C
?

Defender - Normal Defender

S
?
?
A+
?
A
?
?
?
B+
?
B
?
C
?
?
D
?

Guard - AoE Guard

S+
?
A+
?
A
?
A-
?
B
?
C
?

Guard - Arts Guard

S+
?
A
?
A-
?
?

Guard - Brawler

A+
?
A
?
B
?

Guard - Dualstrike Guard

S-
?
A+
?
A
?

Guard - Duelist Guard

S
?
A
?
A-
?
B
?
?
B-
?

Guard - Enmity Guard

S
?
A-
?

Guard - Ranged Guard

S+
?
?
S-
?
A-
?
B+
?
C+
?
C
?

Guard - Robot Guard

C
?

Guard - Support Guard

A
?
C
?
C-
?

Medic - AoE Medic

S-
?
?
A
?
A-
?

Medic - Robot Medic

C
?

Medic - ST Medic

S-
?
?
?
B+
?
?
B
?
?
C
?
?

Medic - Wide-Range Medic

A
?

Sniper - Anti-Air Sniper

S+
?
A
?
?
A-
?
?
B
?
?
B-
?
?
C+
?
C-
?
D
?

Sniper - AoE Sniper

S
?
A
?
A-
?
B+
?
C
?

Sniper - Boomstick (Close Range AoE)

A
?
B
?

Sniper - Close Range Sniper

S
?
A
?
B
?

Sniper - Heavyweight Sniper

S
?

Sniper - Long-range Sniper

A
?
?
B-
?

Specialist - Controller

A
?
B+
?

Specialist - DP-Drain

A
?

Specialist - Fast-Redeploy

S
?
A+
?
A
?
B+
?

Specialist - Puller

A
?
A-
?
B
?

Specialist - Pusher

S
?
A
?
B
?

Specialist - Robot Specialist

C+
?

Specialist - Sacrificial Specialist

S-
?

Supporter - Aura Supporter

A
?

Supporter - Buffer / Debuffer

A+
?
A
?
A-
?

Supporter - Slower

S
?
?
A
?
?
B
?
C+
?
C
?

Supporter - Summoner

S
?
A+
?
A
?