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Specter the Unchained

Alternative Forms

Tags

Archetype

Traits

Does not retreat upon receiving lethal damage, instead swaps to a <Substitute> (Substitute has 0 Block). Swaps back to the original after 20 seconds
duration = 20
atk = 0

Operator Description

归溟幽灵鲨,自囚笼里挣脱,从疯狂中苏醒。

Operator Quote

战斗时的她总是疯狂的。

Obtain Approach

Headhunting
Operator can only be obtained through Headhunting (Gacha).
Obtain Approach Detail

This Operator is a Limited Operator in the [Celebration] Limited series.  They appeared on the following banners:

Headhunting: Yes (LIMITED) Recruitment: No
Release Date (CN) 5/1/2022
Release Date (Global) N/A

Potentials

Potential Item

归溟幽灵鲨的信物 一块细节丰富的雕刻作品。艺术作品留在懂得欣赏的人手中才拥有意义。

Talent

[Substitute] inflicts -20% movement speed to nearby enemies and deals 20% Arts damage to them every second
Info
Talent Range
[Substitute] inflicts -30% movement speed to nearby enemies and deals 30% Arts damage to them every second
Info
Talent Range
[Substitute] inflicts -40% movement speed to nearby enemies and deals 40% Arts damage to them every second
Info
Talent Range
编入队伍时,所有【深海猎人】干员的生命值+20%
Info
编入队伍时,所有【深海猎人】干员的生命值+23%(+3%)
Info
Talents from Module Upgrades

Stats

Level:
HP
ATK
DEF
Arts Resist
0
Redeploy Time
70
DP Cost
14
Block
2
Attack Interval
1.2

Skills

SP Cost:
45
45
45
40
40
40
40
40
35
35
Initial SP:
5
5
5
10
10
10
15
20
20
25
SP Charge Type
Skill Activation
Duration
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
Skill Effect
Immediately exchange Max HP percentage with the ally with the lowest Max HP percentage within range. Specter gains +60% ATK
Immediately exchange Max HP percentage with the ally with the lowest Max HP percentage within range. Specter gains +70% ATK
Immediately exchange Max HP percentage with the ally with the lowest Max HP percentage within range. Specter gains +80% ATK
Immediately exchange Max HP percentage with the ally with the lowest Max HP percentage within range. Specter gains +90% ATK
Immediately exchange Max HP percentage with the ally with the lowest Max HP percentage within range. Specter gains +100% ATK
Immediately exchange Max HP percentage with the ally with the lowest Max HP percentage within range. Specter gains +110% ATK
Immediately exchange Max HP percentage with the ally with the lowest Max HP percentage within range. Specter gains +120% ATK
Immediately exchange Max HP percentage with the ally with the lowest Max HP percentage within range. Specter gains +130% ATK
Immediately exchange Max HP percentage with the ally with the lowest Max HP percentage within range. Specter gains +140% ATK
Immediately exchange Max HP percentage with the ally with the lowest Max HP percentage within range. Specter gains +150% ATK
Skill Range
Detailed Skill Info
atk 0.6
atk 0.7
atk 0.8
atk 0.9
atk 1
atk 1.1
atk 1.2
atk 1.3
atk 1.4
atk 1.5
SP Cost:
40
40
40
40
40
40
35
35
35
35
Initial SP:
15
15
15
20
20
20
25
25
25
25
SP Charge Type
Skill Activation
Duration
13 Seconds
13 Seconds
13 Seconds
15 Seconds
15 Seconds
15 Seconds
17 Seconds
18 Seconds
19 Seconds
20 Seconds
Skill Effect
ATK +40%, Attack Speed +10. Prevent HP from falling below 1 while the skill is active
Specter is considered as defeated after the skill ends
ATK +50%, Attack Speed +14. Prevent HP from falling below 1 while the skill is active
Specter is considered as defeated after the skill ends
ATK +60%, Attack Speed +18. Prevent HP from falling below 1 while the skill is active
Specter is considered as defeated after the skill ends
ATK +70%, Attack Speed +22. Prevent HP from falling below 1 while the skill is active
Specter is considered as defeated after the skill ends
ATK +80%, Attack Speed +26. Prevent HP from falling below 1 while the skill is active
Specter is considered as defeated after the skill ends
ATK +90%, Attack Speed +30. Prevent HP from falling below 1 while the skill is active
Specter is considered as defeated after the skill ends
ATK +100%, Attack Speed +34. Prevent HP from falling below 1 while the skill is active
Specter is considered as defeated after the skill ends
ATK +110%, Attack Speed +38. Prevent HP from falling below 1 while the skill is active
Specter is considered as defeated after the skill ends
ATK +120%, Attack Speed +44. Prevent HP from falling below 1 while the skill is active
Specter is considered as defeated after the skill ends
ATK +130%, Attack Speed +50. Prevent HP from falling below 1 while the skill is active
Specter is considered as defeated after the skill ends
Detailed Skill Info
atk 0.4
attack_speed 10
atk 0.5
attack_speed 14
atk 0.6
attack_speed 18
atk 0.7
attack_speed 22
atk 0.8
attack_speed 26
atk 0.9
attack_speed 30
atk 1
attack_speed 34
atk 1.1
attack_speed 38
atk 1.2
attack_speed 44
atk 1.3
attack_speed 50
SP Cost:
50
50
50
45
45
45
40
40
40
40
Initial SP:
15
15
15
20
20
20
20
25
25
25
SP Charge Type
Skill Activation
Duration
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
Skill Effect
Increase Attack Interval (+1 second), ATK +130%, Max HP +100%. Attack multiple enemies equal to Block Count. When attacking enemies with a higher or equal HP percentage to herself, deal an additional hit of Physical damage equal to 40% ATK, otherwise lose 3% HP
* This Skill modifies the Attack Interval by 1
Increase Attack Interval (+1 second), ATK +140%, Max HP +110%. Attack multiple enemies equal to Block Count. When attacking enemies with a higher or equal HP percentage to herself, deal an additional hit of Physical damage equal to 40% ATK, otherwise lose 3% HP
* This Skill modifies the Attack Interval by 1
Increase Attack Interval (+1 second), ATK +160%, Max HP +120%. Attack multiple enemies equal to Block Count. When attacking enemies with a higher or equal HP percentage to herself, deal an additional hit of Physical damage equal to 40% ATK, otherwise lose 3% HP
* This Skill modifies the Attack Interval by 1
Increase Attack Interval (+1 second), ATK +170%, Max HP +130%. Attack multiple enemies equal to Block Count. When attacking enemies with a higher or equal HP percentage to herself, deal an additional hit of Physical damage equal to 50% ATK, otherwise lose 3% HP
* This Skill modifies the Attack Interval by 1
Increase Attack Interval (+1 second), ATK +180%, Max HP +140%. Attack multiple enemies equal to Block Count. When attacking enemies with a higher or equal HP percentage to herself, deal an additional hit of Physical damage equal to 50% ATK, otherwise lose 3% HP
* This Skill modifies the Attack Interval by 1
Increase Attack Interval (+1 second), ATK +190%, Max HP +150%. Attack multiple enemies equal to Block Count. When attacking enemies with a higher or equal HP percentage to herself, deal an additional hit of Physical damage equal to 50% ATK, otherwise lose 3% HP
* This Skill modifies the Attack Interval by 1
Increase Attack Interval (+1 second), ATK +200%, Max HP +160%. Attack multiple enemies equal to Block Count. When attacking enemies with a higher or equal HP percentage to herself, deal an additional hit of Physical damage equal to 60% ATK, otherwise lose 3% HP
* This Skill modifies the Attack Interval by 1
Increase Attack Interval (+1 second), ATK +220%, Max HP +170%. Attack multiple enemies equal to Block Count. When attacking enemies with a higher or equal HP percentage to herself, deal an additional hit of Physical damage equal to 70% ATK, otherwise lose 3% HP
* This Skill modifies the Attack Interval by 1
Increase Attack Interval (+1 second), ATK +240%, Max HP +185%. Attack multiple enemies equal to Block Count. When attacking enemies with a higher or equal HP percentage to herself, deal an additional hit of Physical damage equal to 70% ATK, otherwise lose 3% HP
* This Skill modifies the Attack Interval by 1
Increase Attack Interval (+1 second), ATK +260%, Max HP +200%. Attack multiple enemies equal to Block Count. When attacking enemies with a higher or equal HP percentage to herself, deal an additional hit of Physical damage equal to 70% ATK, otherwise lose 3% HP
* This Skill modifies the Attack Interval by 1
Detailed Skill Info
atk 1.3
max_hp 1
[email protected]_scale_ex 0.4
base_attack_time 1
[email protected]_ratio 0.03
atk 1.4
max_hp 1.1
[email protected]_scale_ex 0.4
base_attack_time 1
[email protected]_ratio 0.03
atk 1.6
max_hp 1.2
[email protected]_scale_ex 0.4
base_attack_time 1
[email protected]_ratio 0.03
atk 1.7
max_hp 1.3
[email protected]_scale_ex 0.5
base_attack_time 1
[email protected]_ratio 0.03
atk 1.8
max_hp 1.4
[email protected]_scale_ex 0.5
base_attack_time 1
[email protected]_ratio 0.03
atk 1.9
max_hp 1.5
[email protected]_scale_ex 0.5
base_attack_time 1
[email protected]_ratio 0.03
atk 2
max_hp 1.6
[email protected]_scale_ex 0.6
base_attack_time 1
[email protected]_ratio 0.03
atk 2.2
max_hp 1.7
[email protected]_scale_ex 0.7
base_attack_time 1
[email protected]_ratio 0.03
atk 2.4
max_hp 1.85
[email protected]_scale_ex 0.7
base_attack_time 1
[email protected]_ratio 0.03
atk 2.6
max_hp 2
[email protected]_scale_ex 0.7
base_attack_time 1
[email protected]_ratio 0.03

Modules

Lvl: 60
Trust: 100 (10,070 Points)
Availability: cn
Level 1
Level 2
Level 3
Equip Trait
Substitute gains +15% ATK
Equip Attribute Bonuses
Stat Value
max_hp 200
atk 50
Unlock Information
Materials
x4
x2
x80000
Missions
由非助战归溟幽灵鲨累计造成30歼灭数
3星通关插曲SV-EX-1;必须编入非助战归溟幽灵鲨并上场,且使用归溟幽灵鲨歼灭至少1个囊海爬行者
Additional Information
未竟之美
Lvl. 1
Lvl: 60
Trust: 100 (10,070 Points)
Availability: cn
Level 1
Level 2
Level 3
Equip Trait
Substitute gains +10% Max HP
Equip Attribute Bonuses
Stat Value
max_hp 200
atk 25
def 40
Unlock Information
Materials
x4
x2
x80000
Missions
完成5次战斗;必须编入非助战归溟幽灵鲨并上场,且每次战斗至少释放1次生存的重压
3星通关主题曲S4-1;必须编入非助战归溟幽灵鲨并上场,且使用归溟幽灵鲨歼灭10个敌人

RIIC Base Skills

(特种专精·α)
Room Type:
Training Room
When this Operator is assigned to be the Trainer in the Training Room, Specialist Operators' Specialization training speed +30%
(阿戈尔战术)
Room Type:
Training Room
When assigned to the Training Room, increase the skill training speed of Specialist operators by +30%. If the current training is for Mastery 3, increase the skill training speed by an additional +65%
(斗争渴望)
Room Type:
Training Room
When assigned to the Training Room and training a Specialist operator to Mastery 3, morale reduction per hour +1

Operator Overview

Translation Credits: Jetroyz and Iana

"I know you, and you know me, and we should omit the tedium of an initial meeting. Yet you do not understand me, and I do not understand you. If memory serves me well, the methods that those who walk the land use to understand each other are not confusing in nature. So, let us confer."

-------------

Specter was tidying up her dormitory. The landbound alcove was cramped and dry, but it was her habitat nonetheless. She decided to manually make some adjustments. First, she chucked out the constraint-installed sickbed, and carried away the chair used by medical personnel who accompanied her. The space now available could fit a small but comfortable bed, and a nightstand with a lamp. There should be a few paintings hung upon the walls, and some trophies placed on the shelves. A set of appliances for playing music would be needed, and a corner to put a humidifier in must be reserved. And most importantly, she would purchase a set of sculpting tools, and a few choice pieces of stone, fit for working. Like this, it would be no problem to live on land for extended periods. She was no longer a convalescent, but an operator, an Abyssal Hunter, one with the name of Specter

- Laurentina.

...

She took out pen and paper, noting down her specifications in unique, fine calligraphy. Afterwards, she would take off for the Logistics Department to finish the modifications to this little space. A new life had begun.

-------------

Race: Aegir

Origin: Aegir

Proficiencies: Severing "Before you hand over agency to me, you may need to make preparations for yielding no winnings at all."

-------------

Illustrator: Skade

CV: Azumi Asakura

-------------

Specter the Unchained is a 6★ Specialist [Substitute / Dollkeeper] whose substitute slows enemies and deals Arts damage over time.  She can use her kit to swap HP with an ally, become an undying DPSer, or a self-damage inflicting berserker.

Talents and Skills

ArchetypeSpecialist [Substitute / Dollkeeper]

Trait: Does not retreat upon receiving lethal damage, instead swaps to a <Substitute> (Substitute has 0 Block). Swaps back to the original after 20 seconds

Talent 1: The [Substitute] reduces the Movement Speed of nearby enemies and deals Arts damage to them every second

Talent 2: When in team, all [Abyssal Hunter] Operators gain Max HP

Skill 1: When skill is activated, immediately exchange Max HP percentage with the ally with the lowest Max HP percentage within range. Increase ATK

Skill 2:  Increase ATK and Attack Speed. Within the skill duration, prevent HP from falling below 1. When the skill ends, treat self as defeated

Skill 3:  Increase Attack Interval and attack multiple enemies equal to Block Count. ATK +%, Max HP +% (. When attacking enemies with a HP percentage higher or equal to self, deal an additional hit of Physical damage, otherwise lose self HP

First Impressions

Note: These are first impressions and based on conjecture since we don’t know the exact details. 

Specter the Unchained is a Limited Operator alter that will be the third Specialist [Substitute / Dollkeeper] and the first six star.  Unlike the other Dollkeepers, her substitute on death does not attack directly, but rather emits an aura that slows enemies and deals Arts damage over time.  The crowd control is an interesting addition that seems like it could have some tactical benefits.

One of the most obvious concerns is that, as an Alter, the new unit and original Specter cannot be used in the same squad.  The original Specter is known for being a strong 5 star unit who's undying S2 can have stalling applications in even some of the hardest content.  Specter the Unchained has similar elements with her S2, in that she cannot die while S2 is active, and then swaps to her Substitute when the skill ends (rather than being stunned).  Whether this skill can act as a true replacement to the original Specter is still a bit hard to tell, since skill duration, cycle time and initial SP (for helidrop) are all important elements.

S1 is an HP swapping skill that, although probably fun to use with Skadi or Surtr S3, probably won't see a lot of mainstream use.  S3 is a burst skill that does additional damage to enemies with HP higher than herself, and does self-damage if she attacks an enemy with lower HP than herself.  The obvious consequence of this skill is, as the enemies she's attacking die, she dies too, with the difference that her death is temporary.  As a burst dps skill, its effectiveness will depend on the numbers and modifiers, and will have stiff competition from existing best-in-class burst damage skills.

Operator Featured Articles

Skill Upgrade Costs

Level Requisites Materials
1 ➝ 2
Lv1
x5
2 ➝ 3
Lv1
x5
x6
x4
3 ➝ 4
Lv1
x8
x4
4 ➝ 5
Lv1
x8
x4
x5
5 ➝ 6
Lv1
x8
x6
6 ➝ 7
Lv1
x8
x3
x6
Skill Level Requisites Materials
1
Lv1 8h
x8
x4
x11
Lv1 16h
x12
x4
x8
Lv1 24h
x15
x6
x4
2
Lv1 8h
x8
x4
x5
Lv1 16h
x12
x4
x6
Lv1 24h
x15
x6
x6
3
Lv1 8h
x8
x4
x3
Lv1 16h
x12
x4
x9
Lv1 24h
x15
x6
x6

Overall Skill Cost

Elite Upgrade Costs

Level Materials
x30000
x5
x8
x5
x180000
x4
x4
x6

Overall Elite Cost

Total Cost

Operator Missions

Requires [Alter] version unlocked; Unlocks at E1, Level 1 (Server: CN)
x3
x10
x50
x50000
Requires [Alter] version unlocked; Unlocks at E2, Level 1 (Server: CN)
x2
x1
x2
x10
x100
x100000

Operator Profile

Artist Skade
CV Azumi Asakura
CV (CN) 张安琪
Gender Female
Place of Birth 阿戈尔
Birthday 7月27日
Race Ægir
Height 165cm
Combat Experience
七年
Infection Status 体表无源石结晶分布,但参照医学检测报告,确认为感染者。 干员幽灵鲨的感染症状较为特殊,对其开展的临床研究仍在继续。
Nation
Group
Physical Strength Outstanding
Mobility Excellent
Physiological Endurance Outstanding
Tactical Planning Standard
Combat Skill Excellent
Originium Adaptability Flawed

Profile

幽灵鲨,本名劳伦缇娜,阿戈尔军事团体“深海猎人”成员,在对抗大型生物与破坏硬目标等行动中展现出极强的技巧。
“愚人号”事件后,其精神状态趋于稳定,记忆恢复,情绪趋于稳定。

Clinical Analysis

Increase Trust to 25.
造影检测结果显示,该干员体内脏器轮廓模糊,可见异常阴影,循环系统内源石颗粒检测异常,有矿石病感染迹象,现阶段可确认为是矿石病感染者。

【体细胞与源石融合率】14.5%
已确认神经感染源头为被强行打入脊髓的过量源石浓液,以现阶段的医疗技术无法处理这种病情 ,因此只能为该干员进行最低限度的保守治疗。

【血液源石结晶密度】0.34u/L
源石感染进度十分缓慢,即使不符合我们的常识,这仍是件可喜的事,推测其原因与深海猎人接受的改造有关。

干员幽灵鲨的医疗档案已移入高权限资料库,请相关医疗干员做好保密工作。
——医疗部内部通告

Archive File 1

Increase Trust to 50.
在记忆与性格被故乡的海潮唤回身体后,幽灵鲨很快就接受了自己失忆期间的种种遭遇。对于她这样洒脱的人来说,拥有另一个“自我”并不是件难以启齿的事。不如说,那个疯狂的“自己”为幽灵鲨提供了另一种认识事物的角度,极大拓宽了她的视野。在这一点上,幽灵鲨是十分满意的。只是,她偶尔会对“自己”没能把疯狂的灵感用在正途上感到遗憾。至于现在,现在她有足够的时间去感悟与消化“自己”对周边环境、对罗德岛、对其他干员产生的影响。而那些从前与她有过接触的干员们表现出来的疑惑和不知所措,让她感到新奇与快乐。

干员幽灵鲨如今的精神状态已趋于稳定,理论上主人格被再次替代的可能性极低,然而,在激烈战斗,抑或是某些让她情绪极为激烈的场合下,仍观测到幽灵鲨突然改变其行为方式的现象出现。是疾病复发,还是幽灵鲨在刻意模仿过去的自己以寻求“灵感”,我们尚不得知。建议持续关注,以尽可能维护该干员的精神状态。
——医疗部匿名干员

Archive File 2

Increase Trust to 100.
和神出鬼没的歌蕾蒂娅或是离群索居的斯卡蒂不同,幽灵鲨不仅是深海猎人中最容易接触的那位,同时也是唯一一位会为其他人简单描述阿戈尔的深海猎人。在与她闲聊过后,许多干员第一次对这个神秘的深海国家有了些许了解。
在幽灵鲨口中,远离大陆的海洋下存在着一个理想中的国家:没有源石侵扰,没有生存忧虑,人们按照个人能力被分配至自己最擅长的领域工作。灯光铺满海底,巨大透明穹顶隔绝出一片片乐土,日常生活中充满各种自动器械,几乎所有机械体力劳动都由高科技产物完成。整个社会的样貌,似乎比泰拉大陆上最前沿的科幻小说所描写的场景还要令人向往。
幽灵鲨的描述无疑满足了大多数干员对于遥远国度的臆想,他们也就十分自然地忽视了她较少提及的内容:海嗣对阿戈尔人生存环境的压迫,以及海嗣信徒对阿戈尔造成的破坏。
深海猎人在海面上遇到的问题,在海面下也别无二致。
然而以现在的人力,深海猎人无法改变任何事情,而面对以阿戈尔的科学技术尚无法完全驱逐的海嗣祸患,陆上人那些粗浅的科技又能做到什么呢?
这就是深海猎人们的现状,歌蕾蒂娅一直对此抱有忧虑,这一点幽灵鲨很清楚。
但她倒是对与陆上的朋友合作这件事颇有信心。这并不是出于能力或者实际情况的考量,而是她觉得,从情感上而言,与这些脆弱的同伴们共同战斗,或许能够创造奇迹。
所以她总是带头切入敌人阵线,肆意挥舞着锯子,为朋友们创造些微不足道的机会。
毕竟,她已经为斯卡蒂的队伍杀死那个所谓的“祂”创造过一次机会了。
为什么不能再做一次呢?

Archive File 3

Increase Trust to 150.
在罗德岛上照料幽灵鲨的干员曾经发现,她总会盯着雕塑或绘画作品沉默良久,好似在观赏这些作品时,她在精神上能够获得片刻安宁。而当幽灵鲨重获自我,开口抒发对这些物件的看法时,干员们也终于明白,是她天性中对艺术的热爱安抚了精神上的伤痕。
对于幽灵鲨来说,艺术曾是阿戈尔社会赋予她的期望,也是她自身对于生活的追求。得益于双亲的工作性质,她从小就能接触到阿戈尔丰富的艺术藏品,在各种艺术载体中,雕塑带给了幽灵鲨无与伦比的震撼。她仍记得那座雪白雕像,就在看到它的一瞬间,时间不愿流逝,指针拒绝转动,眼前的永恒巨物纵情展现,让她体会到了何为艺术,何为美。时至今日,她仍不了解那位雕塑家创作的理念,她甚至再也没见过那尊雕像,然而这块巨石中承载的所有感性表达,早已留在了她心中,她希望自己能够成为一名雕塑家,而阿戈尔也认可了她的才华。总有一天,她,劳伦缇娜能够创作出属于自己的雕塑作品。
如果她没有成为深海猎人的话。

Archive File 4

Increase Trust to 200.
幽灵鲨从一位雕塑学徒成为深海猎人在他人看来像是一场意外,然而,他们所不知道的是,阿戈尔的技术与制度能够保证选拔出来的人员绝不会偏离其职务的基本需求。正因如此,当受到类似深海猎人这样由国家发起的征召时,国民一般不会选择拒绝。她十分顺利地通过了改造,也迅速掌握了训练内容,正式成为一名深海猎人,跟随着歌蕾蒂娅一起狩猎海嗣。而她对于美的执着,则转化成了对于海嗣的深切仇恨。或许,海嗣自身会进化出令人印象深刻的形态,但那绝不是因为美,而更像是一种进化需求的副产品,阿戈尔人最精妙的文明创造在这些生物眼中只是毫无用途的人工造物,而这一点,幽灵鲨决不容忍。她所属的深海猎人二队曾经负责清剿一处大型海嗣巢穴,整个城市陷落于海中,城里的各处建筑被海嗣用作巢穴。看着颜料散开的油画,以及被损毁后铺满巢穴的石像,她心中再也没有一丝对于杀死海嗣的顾虑。
既然文明遇上了害兽,那么,幽灵鲨很乐意成为一位屠夫。
以它们的死亡,铸就阿戈尔的生存。

晋升资料

Upgrade to Elite LV2.

Voice Lines

Default
Appointed as Assistant 博士,如果你希望我成为你的聊天对象,那么,请你至少拿出一些让我感兴趣的话题。
Talk 1 博士,不要责备我对于你们高尚的事业不感兴趣。实际上,我成为深海猎人的理由也并不如你想象的那么高尚。深海猎人背负着沉重的使命,但于我,我只是认为这样的生活更加适合我,仅此而已。
Talk 2 你想了解我在阿戈尔的生活?......经历了这么多的事,儿时的记忆对我来说也已经有些模糊了,或许我可以通过向你叙述的方式来回忆起一些。原本,我应该成为一名雕塑家......
Talk 3 我的战斗方式相较过去毫无收敛?博士,你对我恐怕有所误解。如果你说我疯狂,我会认为这是对我的侮辱。但如果你说我的战斗方式疯狂......我会认为这是一种褒奖。
Talk after Promotion 1 ......听,茫茫的万物之主,在黑暗中,喃喃自语......让我猜一猜,博士,比起现在的我,你或许更喜欢过去的我?实际上,我也挺喜欢那个我,纯粹并不是一件坏事,不是吗?
Talk after Promotion 2 博士,你总是在考虑太多的东西。不妨把这张白纸撕开,对,就像这样。事情有时候其实没有那么复杂,生存,就是将阻碍你的一切一分为二,就这么简单。
Talk after Trust Increase 1 唉,博士,我真想拖着你去我们的城市看一看。只有这样你才会知道,我对罗德岛生活品质的评价已经十分温柔了。可惜,你的身体太过孱弱,也可惜,我甚至不知道我们的城市是否还依然存在。
Talk after Trust Increase 2 即便罗德岛有诸多令我不满的地方,但你们没有放弃对艺术的收集与保存,仅凭这一点,就足以让我收起所有微词。博士,放下你的工作,这是一部你绝对不应该错过的作品。
Talk after Trust Increase 3 你想听我唱歌?我当然可以满足你。但很遗憾,歌唱对我们有着更为特殊的意义,你却因为不是我们的一员而无法体会。博士,博士,我真烦恼,我有许多东西想要与你分享,我该如何传达给你?
Idle 祝你在梦中也能保持清醒。
Onboard 我认识你,你也认识我,我们应该省去无趣的“初次见面”。但你还不了解我,我也不了解你。在我的记忆中,陆上的人互相了解的方式倒是并不令人困惑,所以,来交流吧。
Watching Battle Record 你想告诉我,我的战斗方式应当更合群一些?
Promotion 1 出于礼貌,我会收下你的褒奖。不过,对深海猎人来说,战斗是我们为了生存下去必须掌握的手段,我们不需要掌声与鲜花。
Promotion 2 你选择了一种危险的方式了解深海猎人以及我们的敌人,博士。仅凭你孱弱的身躯,是会被潮水淹没的。但你同时也很幸运,因为我邀请你躲在我的身后。
Added to Squad 该狩猎了吗?
Appointed as Squad Leader 让我思考一下,你们能为我带来帮助还是阻碍。
Depart 涨潮了。
Begin Operation 快乐的时光开始了。
Selecting Operator 1 我的耐心有限,博士。
Selecting Operator 2 等待也是一门艺术。
Deployment 1 每一场战斗都值得享受。
Deployment 2 我现在的心情......非常好!
In Battle 1 早上好。
In Battle 2 晚安。
In Battle 3 我还没有满足。
In Battle 4 来吧,再多些,再多些!
4-star Result 我们之间对危险的定义恐怕并不相同,但我愿意尊重他人真实的喜悦。
3-star Result 胜利的歌谣?有,但不是现在。我们离真正的胜利还有很远,不是吗?
Sub 3-star Result 残缺也是一种美好。你在这么安慰自己,对吗?
Operation Failure 对你抱有信任的我也有责任,放心,我会与你共同承担责任。
Assigned to Facility 你想听一听我对这艘陆船的看法?你会失望的。
Tap 我知道是你。
Trust Tap 你的求知欲虽然旺盛,但有时缺乏方向,博士。
Title 明日方舟。
Greeting 但愿你能度过有意义的一天,博士。

Operator Records

Record: 自我
Unlock: E2, Level 1, Trust Required: 50