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Operator RIIC Base Skill List

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RIIC Base Skills

RIIC Base Skills are bonuses that an Operator provides when stationed within certain types of facilities/buildings. This feature is only in the "Base" (Rhodes Island Infrastructure Complex) section of the game.

This list is meant to help a player decide the best Operators to assign to each facility.

RIIC Base Skill List

Facility
Dormitory
Control Center
Factory
Office
Power Plant
Reception Room
Trading Post
Training Room
Workshop
Elite Level Non-Elite Elite 1 Elite 2
Server NA CN
RIIC Base Skill Facility Operator Elite Server
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%
Power Plant
Lancet-2
0 NA
When this Operator is assigned to a Dormitory, restores +0.65 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)
Dormitory
Lancet-2
0 NA
When this Operator is assigned to the Workshop to process Building material, the production rate of byproduct increases by 75%
Workshop
Leonhardt
0 NA
When this Operator is assigned to the Workshop to process Building materials, reduces the Morale consumed by all corresponding formulas that cost 4 Morale by -2
Workshop
Leonhardt
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Specialist Operators' Specialization training speed +30%
Training Room
Phantom
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Specialist Operators' Specialization training speed +60%
Training Room
Phantom
2 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%
Power Plant
THRM-EX
0 NA
When this Operator is assigned to a Power Plant, reduces the Morale consumed each hour by -0.52
Power Plant
THRM-EX
0 NA
When this Operator is assigned to the Reception Room, increases the likelihood of obtaining Rhodes Island clues (Rate is influenced by length of work time) (Clue 7)
Reception Room
Elysium
0 NA
When this Operator is assigned to the Reception Room, every time that a non-Rhodes Island clue is collected, increases the likelihood of obtaining Rhodes Island clues (Rate is influenced by length of work time) (Clue 7)
Reception Room
Elysium
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +30%
Training Room
W
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +30%; if training this skill to Specialization Level 3, training speed will be further increased by +65%
Training Room
W
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Morale consumed per hour is increased by +1 when training a Sniper Operator’s skill to Specialization Level 3
Training Room
W
2 NA
When this Operator is assigned to a Factory, the productivity contributed by all other Operators in that Factory becomes 0 (excluding the additional productivity affected by facility count), but each Power Plant increases that Factory’s productivity by +10%
Factory
Weedy
0 NA
When this Operator is assigned to a Factory, the productivity contributed by all other Operators in that Factory becomes 0 (excluding the additional productivity affected by facility count), but each Power Plant increases that Factory’s productivity by +15%
Factory
Weedy
2 NA
When this Operator is assigned to a Factory, productivity +25%, capacity limit -12, and Morale consumed per hour +0.25
Factory
Asbestos
0 NA
When this Operator is assigned to a Factory, capacity limit +16 and Morale consumed per hour -0.25
Factory
Asbestos
2 NA
When this Operator is assigned to the HR Office, HR contacting speed +30%
Office
Tsukinogi
0 NA
When this Operator is assigned to the HR Office, increases HR contacting speed by +30%, and increases Clue collection speed in the Reception Room by +5% for each additional Recruitment slot (does not count default slots).
Office
Tsukinogi
2 NA
When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.4
Dormitory
Jackie
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 20%
Reception Room
Jackie
1 NA
When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)
Dormitory
Podenco
0 NA
When this Operator is assigned to a Dormitory, restores +0.65 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)
Dormitory
Podenco
1 NA
When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
Podenco
1 NA
When this Operator is assigned to the Reception Room, the likelihood of obtaining Ursus Student Self-government Group clues is increased (working time improves the likelihood). (Clue 4)
Reception Room
Absinthe
0 NA
When this Operator is assigned to the Reception Room, increases the likelihood of obtaining Ursus Student Self-government Group clues for every newly-obtained Clue that is not from Ursus Student Self-government Group (working time improves this likelihood). (Clue 4)
Reception Room
Absinthe
2 NA
When this Operator is assigned to the Control Center, decreases the Morale consumed per hour of all Operators in the Control Center by -0.05 for each Ursus Student Self-Government Group Operator assigned to the Control Center.
Control Center
Rosa (Poca)
0 NA
When this Operator is assigned to the HR Office, increases HR contacting speed by +20%, and for every 1 contacts made, increases the likelihood of obtaining Ursus Student Self-Government Group clues (working time and recruitment slots improves the likelihood) (Clue 4)
Office
Rosa (Poca)
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%
Training Room
Sideroca
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%; if training this skill to Specialization Level 3, training speed will be further increased by +45%
Training Room
Sideroca
2 NA
When this Operator is assigned to a Factory, the Morale consumed when producing Battle Records is reduced by -0.25
Factory
Click
0 NA
When this Operator is assigned to a Factory, capacity limit is increased by +15 when producing Battle Records
Factory
Click
1 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%
Workshop
Folinic
0 NA
When this Operator is assigned to the Workshop to process Elite materials, reduces the Morale consumed by all corresponding formulas that cost 2 Morale by -1
Workshop
Folinic
2 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10%
Reception Room
Ayerscarpe
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 20%
Reception Room
Ayerscarpe
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Supporter Operators' Specialization training speed +30%
Training Room
Suzuran
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Supporter Operators' Specialization training speed +60%
Training Room
Suzuran
2 NA
When this Operator is assigned to a Factory, productivity +15% in the first hour and thereafter +2% per hour, up to +25%
Factory
Scene
0 NA
When this Operator is assigned to a Factory, capacity limit is increased by +12 when producing Battle Records
Factory
Scene
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Caster Operators' Specialization training speed +30%
Training Room
Beeswax
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Caster Operators' Specialization training speed +50%
Training Room
Beeswax
2 NA
When this Operator is assigned to the Workshop to process Elite materials, reduces the Morale consumed by all corresponding formulas that cost 4 Morale by -1
Workshop
Chiave
0 NA
When this Operator is assigned to the Workshop to process Device-type materials, increases the byproduct production rate by 90%
Workshop
Chiave
2 NA
When this Operator is assigned to a Trading Post, increases order acquisition efficiency by +4% for every difference of 1 order(s) between the current number of orders and the maximum number of orders
Trading Post
Jaye
0 NA
When this Operator is assigned to a Trading Post, reduces the order limit by -1 for every 10% order acquisition efficiency provided by all other Operators stationed at that Trading Post; furthermore, increases order acquisition efficiency by +4% per every 1 order(s)
Trading Post
Jaye
1 NA
When this Operator is assigned to a Dormitory, self Morale recovered +0.7 per hour
Dormitory
Andreana
0 NA
When this Operator is assigned to a Dormitory, self Morale recovered +0.85 per hour
Dormitory
Andreana
2 NA
When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 50%
Workshop
Thorns
0 NA
When this Operator is assigned to the Workshop to process any material, this Operator’s Morale will be restored once for every 2 times no byproducts are produced during processing, equal to the Morale consumed for processing that corresponding formula one time (the final Morale total is calculated after processing is completed)
Workshop
Thorns
2 NA
When this Operator is assigned to the HR Office, HR contacting speed +40%
Office
Aciddrop
0 NA
When this Operator is assigned to a Dormitory, restores +0.35 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.35
Dormitory
Aciddrop
1 NA
When this Operator is assigned to a Trading Post, the chance of getting higher-yield Precious Metal orders is increased slightly (rate is influenced by length of work time), and Morale consumed per hour is reduced by -0.25
Trading Post
Shamare
0 NA
When this Operator is assigned to a Trading Post, the order acquisition efficiency contributed by all other Operators assigned to that Trading Post becomes 0, but each Operator increases the order acquisition efficiency of this Operator by +45%, while total Morale consumed is increased by +0.25 per hour.
Trading Post
Shamare
2 NA
When this Operator is assigned to the Workshop to process Chips, the production rate of byproduct increases by 70%
Workshop
Cutter
0 NA
When this Operator is assigned to the Workshop to process Chips, reduces the Morale consumed by all corresponding formulas that cost 2 Morale by -1
Workshop
Cutter
1 NA
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%
Training Room
Flint
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%; if training this skill to Specialization Level 2, training speed will be further increased by +45%
Training Room
Flint
2 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 100%
Workshop
Nian
0 NA
When this Operator is assigned to the Workshop to process Elite materials, increases the Morale consumed by all corresponding formulas by +2
Workshop
Nian
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +20%
Trading Post
Bison
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +30% and the order limit +1
Trading Post
Bison
2 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10%
Reception Room
Mostima
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10% and it's easier to obtain the clues of Penguin Logistics (Clue 2)
Reception Room
Mostima
2 NA
When this Operator is assigned to a Dormitory, self Morale recovered +0.7 per hour
Dormitory
Reed
0 NA
When this Operator is assigned to the Control Center, decreases the Morale consumed per hour of all Operators in the Control Center by -0.05
Control Center
Reed
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%
Training Room
Broca
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +50%
Training Room
Broca
2 NA
When this Operator is assigned to a Dormitory, self Morale recovered per hour -0.1, but restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
Ambriel
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +30%
Trading Post
Ambriel
1 NA
When this Operator is assigned to the Control Center, decreases the Morale consumed per hour of all Operators in the Control Center by -0.05
Control Center
GreyThroat
0 NA
When this Operator is assigned to a Dormitory, self Morale recovered +0.7 per hour
Dormitory
GreyThroat
2 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%
Power Plant
Blaze
0 NA
When this Operator is assigned to the Workshop to process Building material, the production rate of byproduct increases by 80%
Workshop
Blaze
1 NA
When this Operator is assigned to a Trading Post, provides an additional 5% order acquisition efficiency for every 5% order acquisition efficiency provided by all other Operators assigned to that Trading Post, up to a maximum of 25% order acquisition efficiency.
Trading Post
Snowsant
0 NA
When this Operator is assigned to a Trading Post, provides an additional 5% order acquisition efficiency for every 5% order acquisition efficiency provided by all other Operators assigned to that Trading Post, up to a maximum of 35% order acquisition efficiency.
Trading Post
Snowsant
2 NA
When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 50%
Workshop
Hung
0 NA
When this Operator is assigned to the Control Center, decreases the Morale consumed per hour of all Operators in the Control Center by (7), and further decreases the Morale consumed per hour based upon the number of Lei's Detective Agency Operators assigned to the Control Center, while additionally decreasing Morale Consumption for Operators of that faction. (Clarification: (7) means -0.05 Morale Consumption per hour).
Control Center
Hung
2 NA
When this Operator is assigned to the Control Center, increases the likelihood of obtaining Clues corresponding to the factions of Operators assigned to the Reception Room, but greatly increases the Morale consumption of Operators assigned to the Control Center
Control Center
Aak
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Medic Operators' Specialization training speed +60%
Training Room
Aak
2 NA
When this Operator is assigned to the Control Center, slightly increases the likelihood of obtaining Clues corresponding to the factions of Operators assigned to the Reception Room, but slightly increases the Morale consumption of Operators assigned to the Control Center
Control Center
Leizi
0 NA
When this Operator is assigned to the Control Center, slightly increases the likelihood of obtaining Clues corresponding to the factions of Operators assigned to the Reception Room
Control Center
Leizi
2 NA
When this Operator is assigned to a Dormitory, restores +0.7 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)
Dormitory
Conviction
0 NA
When this Operator is assigned to a Factory, Battle Record formula related productivity +35%
Factory
Conviction
1 NA
When this Operator is assigned to a Factory, capacity limit +8 and Morale consumed per hour -0.25
Factory
Ceobe
0 NA
When this Operator is assigned to a Factory, productivity +20% in the first hour and thereafter +1% per hour, up to +25%
Factory
Ceobe
2 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +15%
Power Plant
Purestream
0 NA
When this Operator is assigned to a Factory, every Trading Post makes the Factory's Precious Metal formula related productivity +20%
Factory
Purestream
1 NA
When this Operator is assigned to the HR Office, HR contacting speed +40%
Office
Utage
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 20%
Reception Room
Utage
1 NA
When this Operator is assigned to a Trading Post, the chance of getting higher-yield Precious Metal orders is increased slightly (rate is influenced by length of work time), and Morale consumed per hour is reduced by -0.25
Trading Post
Bibeak
0 NA
When this Operator is assigned to a Trading Post, the chance of getting higher-yield Precious Metal orders is increased (rate is influenced by length of work time), and Morale consumed per hour is reduced by -0.25
Trading Post
Bibeak
2 NA
When this Operator is assigned to the Workshop to process Elite materials, reduces the Morale consumed by all corresponding formulas that cost 4 Morale by -2
Workshop
Sesa
0 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%
Workshop
Sesa
2 NA
When this Operator is assigned to a Dormitory, self Morale recovered per hour +0.55, and restores +0.1 Morale per hour to all other Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
Bagpipe
0 NA
When this Operator is assigned to the Workshop to process Chips, the production rate of byproduct increases by 80%
Workshop
Bagpipe
2 NA
When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); if the target is Gavial, further increases Morale restored by +0.45
Dormitory
Tomimi
0 NA
When this Operator is assigned to be the Trainer in the Training Room, increases the Specialization training speed of Caster Operators by +30%, and further increases this speed by +45% if training the skill to Specialization Level 1
Training Room
Tomimi
2 NA
When this Operator is assigned to a Factory, the productivity contributed by all other Operators in that Factory becomes 0 (excluding the additional productivity affected by facility count), but each Power Plant increases that Factory’s productivity by +5%
Factory
Eunectes
0 NA
When this Operator is assigned to a Factory, the productivity contributed by all other Operators in that Factory becomes 0 (excluding the additional productivity affected by facility count), but each Power Plant increases that Factory’s productivity by +10%
Factory
Eunectes
2 NA
When this Operator is assigned to the Control Center, if Lancet-2 is assigned to a Power Plant, Power Plant count +2 (only affects the facility count)
Control Center
Eunectes
2 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 20%
Reception Room
May
0 NA
When this Operator is assigned to the Reception Room, the likelihood of obtaining Penguin Logistics clues is increased (working time improves the likelihood). (Clue 2)
Reception Room
May
1 NA
When assigned to the Control Center, for every Alter Operator in the Command Center, morale reduction per hour of all Operators in the Control Center -0.05
Control Center
Lava the Purgatory
0 CN
When assigned to a Power Plant, drone recovery per hour +20%
Power Plant
Lava the Purgatory
2 CN
When assigned to the HR Office, accumulation of networking resources +30%. Additionally, further increase clue collection speed by +5% for every Recruitment slot (excluding the initial slots)
Office
Mr.Nothing
0 CN
When assigned to a Trading Post, gain +1 Worldly Plight for every 1 Operator stationed in the Dormitories. Additionally, order acquisition efficiency +1% for every 1 Worldly Plight
Trading Post
Mr.Nothing
2 CN
When this Operator is assigned to be the Trainer in the Training Room, Vanguard Operators' Specialization training speed +30%
Training Room
Saga
0 CN
When assigned to the Training Room, increase the skill training speed of Vanguard operatives by +60%
Training Room
Saga
2 CN
When assigned to the Control Center, morale reduction per hour of all operatives in the Control Center -0.05. Additionally, when self morale is 12 or below, gain +15 Worldly Plight
Control Center
Dusk
0 CN
When assigned to the Control Center, self morale reduction per hour +0.5. Additionally, when self morale is above 12, gain +10 Sensory Information
Control Center
Dusk
0 CN
When assigned to the Control Center, for every operator from Team Rainbow in the Control Center, morale reduction per hour of all Operators in the Command Center -0.05
Control Center
Tachanka
0 CN
When assigned to the Control Center, for every Operator from Ursus Student Union in the Control Center, gain +1 [Ursus Specialty Drink]
Control Center
Tachanka
2 CN
When assigned to the Control Center, for every operator from Team Rainbow in the Control Center, morale reduction per hour of all Operators in the Command Center -0.05
Control Center
Blitz
0 CN
When assigned to the HR Office, HR contacting speed +20%. Additionally, further increase HR contacting speed by +5% for every 1 [Intelligence Reserve] and +5% for every 1 [Ursus Specialty Drink]
Office
Blitz
2 CN
When assigned to the Control Center, for every operator from Team Rainbow in the Control Center, morale reduction per hour of all Operators in the Command Center -0.05
Control Center
Frost
0 CN
When assigned to the Workshop and producing any kind of material, increase the rate of by-products by 50%. Additionally, increase the rate of by-products by 5% for every 1 [Intelligence Reserve]; If there are 4 [Ursus Specialty Drinks], further increase the rate of by-products by 15%
Workshop
Frost
2 CN
When assigned to the Control Center, for every operator from Team Rainbow in the Control Center, morale reduction per hour of all Operators in the Command Center -0.05
Control Center
Ash
0 CN
When assigned to the Control Center, for every Operator from Team Rainbow in the Control Center, gain +1 [Intelligence Reserve]
Control Center
Ash
2 CN
When assigned to a Trading Post, order acquisition efficiency +1% for each level of every Dormitory
Trading Post
Archetto
0 CN
When assigned to a Trading Post, order acquisition efficiency +2% for each level of every Dorm
Trading Post
Archetto
2 CN
When assigned to the Control Center, morale recovery per hour of all operatives in the Control Center +0.05
Control Center
Heavyrain
0 CN
When assigned to the Training Room, increase the skill training speed of Defender operatives by +30%
Training Room
Heavyrain
0 CN
When assigned to the Training Room, increase the skill training speed of Defender operatives by +30%. If the current training is for Mastery 2, increase the skill training speed by an additional +45%
Training Room
Heavyrain
2 CN
When this Operator is assigned to the Workshop to process Elite materials, reduces the Morale consumed by all corresponding formulas that cost 4 Morale by -2
Workshop
Toddifons
0 CN
When assigned to the Workshop and producing oriron-type elite materials, increase the rate of by-products by 90%
Workshop
Toddifons
2 CN
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%
Power Plant
Passenger
0 CN
When assigned to a Power Plant, drone recovery per hour +15%
Power Plant
Passenger
2 CN
When this Operator is assigned to a Factory, the productivity contributed by all other Operators in that Factory becomes 0 (excluding the additional productivity affected by facility count), but each Power Plant increases that Factory’s productivity by +5%
Factory
Passenger
2 CN
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%
Training Room
Akafuyu
0 CN
When stationed at the Training Room, increase the skill training speed of Guard operatives by +30%, If the current training is for Mastery 1, increase the skill training speed by an additional +45%
Training Room
Akafuyu
2 CN
When assigned to the Control Center, for every operator from Abyssal Hunters that is stationed outside of the Dorms, self morale reduction per hour +0.5; For every operator from Abyssal Hunters that is stationed in the Dorms, self morale recovery per hour +0.5, with an additional +0.5 if they have full morale.
Control Center
Gladiia
0 CN
When assigned to the Control Center, morale recovery per hour of all operators in the Control Center +0.05. Additionally, Abyssal Hunter operators within the base gain Special Bonus (has Special Priority Rules with certain skills). Special Bonus: For every Abyssal Hunters operator stationed at a Factory, the Control Center provides +0.05 production to every Factory with an Abyssal Hunter stationed, capping at 45% production per Factory. Special Priority Rules: Cannot stack with Cooperative Will, will override; Cannot stack with Automation and Bionic Seadragon, will be overridden.
Control Center
Gladiia
0 CN
When assigned to the Control Center, morale recovery per hour of all operators in the Control Center +0.05. Additionally, Abyssal Hunter operators within the base gain Special Bonus (has Special Priority Rules with certain skills). Special Bonus: For every Abyssal Hunters operator stationed at a Factory, the Control Center provides +0.10 production to every Factory with an Abyssal Hunter stationed, capping at 90% production per Factory. Special Priority Rules: Cannot stack with Cooperative Will, will override; Cannot stack with Automation and Bionic Seadragon, will be overridden.
Control Center
Gladiia
2 CN
When assigned to the Workshop and producing any kind of material, increase the rate of by-products by 70%
Workshop
Kal'tsit
0 CN
When assigned to the Control Center, production of all Factories +2% (Only highest effect becomes active)
Control Center
Kal'tsit
2 CN
When assigned to the Training Room, increase the skill training speed of Supporter Operators by +30%
Training Room
Skadi the Corrupting Heart
0 CN
When assigned to the Training Room, increase the skill training speed of Supporter operators by +30%. If the current training is for Mastery 3, increase the skill training speed by an additional +65%
Training Room
Skadi the Corrupting Heart
2 CN
When assigned to the Training Room and training a Supporter operator to Mastery 3, morale reduction per hour +1
Training Room
Skadi the Corrupting Heart
2 CN
When assigned tot a Dorm, increase morale recovery of one random operator below maximum morale within that dorm by +0.55 per hour (When stacked, only the highest effect becomes active, and not counted as an additional effect). If the target is Blue Poison, increase recovery by an additional +0.45
Dormitory
Indigo
0 CN
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%
Power Plant
Indigo
0 CN
When assigned to a Power Plant, drone recovery per hour +15%
Power Plant
Indigo
1 CN
When assigned to a Factory, production -20%, storage capacity +17 and morale reduction per hour -0.25
Factory
Bena
0 CN
When this Operator is assigned to a Trading Post, the chance of getting higher-yield Precious Metal orders is increased slightly (rate is influenced by length of work time), and Morale consumed per hour is reduced by -0.25
Trading Post
Bena
2 CN
When assigned to a Trading Post, order acquisition efficiency +5%. Additionally, Gold Production Lines +2 for every 4 Gold Production Lines.
Gold Production Lines: +1 Gold Production Line for every Factory producing precious metals
Trading Post
Kirara
0 CN
When assigned to a Trading Post, order acquisition efficiency +5%. Additionally, Gold Production Lines +2 for every 2 Gold Production Lines
Gold Production Lines: +1 Gold Production Line for every Factory producing precious metals
Trading Post
Kirara
2 CN
When assigned to a Trading Post, order acquisition efficiency +5%. Additionally, further increase order acquisition efficiency by +15% for every 4 Factory producing precious metals
Trading Post
Tuye
0 CN
When assigned to a Trading Post, order acquisition efficiency +5%. Additionally, further increase order acquisition efficiency by +15% for every 2 Factories producing precious metals
Trading Post
Tuye
2 CN
When assigned to a Dormitory, increase morale recovery of all Operators within that dorm by +0.1 per hour (When stacked, only the highest effect becomes active). Additionally, gain 1 Dream for every level of the current Dormitory
Dormitory
Iris
0 CN
When assigned to a Dormitory, every 1 Dream is converted into 1 Sensory Information
Dormitory
Iris
2 CN
Reserve Operator - Melee
NA
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%
Training Room
Surtr
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +60%
Training Room
Surtr
2 NA
Reserve Operator - Sniper
NA
Reserve Operator - Logistics
NA
Reserve Operator - Caster
NA
Sharp
NA
Stormeye
NA
Pith
NA
Touch
NA
When this Operator is assigned to the Workshop to process Elite materials, increases the byproduct production rate by 5% for every 1 Operator with 4 or less Morale assigned to the Dorms
Workshop
Arene
0 NA
When this Operator is assigned to the Workshop to process Elite materials, increases the byproduct production rate by 5% for every 1 Operator with 20 or less Morale assigned to the Dorms
Workshop
Arene
1 NA
When this Operator is assigned to a Dormitory, increases own Morale restored per hour by +0.7; If there are other Operators in that Dormitory, further increases own Morale restored per hour by +0.05 for each additional Operator.
Dormitory
Arene
1 NA
When this Operator is assigned to be the Trainer in the Training Room, Caster Operators' Specialization training speed +30%
Training Room
Mint
0 NA
When this Operator is assigned to be the Trainer in the Training Room, increases the Specialization training speed of Caster Operators by +30%, and further increases this speed by +45% if training the skill to Specialization Level 2
Training Room
Mint
2 NA
When this Operator is assigned to a Factory, Originium formula related productivity +30%
Factory
Mint
1 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +10% and the order limit +2
Trading Post
April
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +10% and the order limit +4
Trading Post
April
2 NA
When this Operator is assigned to a Dormitory, restores +0.1 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
April
0 NA
When this Operator is assigned to a Factory, capacity limit +10 and Morale consumed per hour -0.25
Factory
Bubble
0 NA
When this Operator is assigned to a Factory, increases the productivity of Operators in that Factory based upon their increased capacity limit. Operators with 18 or less increased capacity limit gain 1% productivity; Operators with greater than 18 increased capacity limit gain 3% productivity (This effect does not stack with Recycling and takes priority over it)
Factory
Bubble
1 NA
When assigned to a Factory, production +15%
Factory
Beanstalk
0 CN
When this Operator is assigned to a Factory, capacity limit +8 and Morale consumed per hour -0.25
Factory
Beanstalk
1 CN
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%
Training Room
Whislash
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Operators' Specialization training speed +25%
Training Room
Whislash
2 NA
When this Operator is assigned to the Workshop to process Elite materials, reduces the Morale consumed by all corresponding formulas that cost 4 Morale by -1
Workshop
Aosta
0 NA
When this Operator is assigned to the Workshop to process Ester-type materials, increases the byproduct production rate by 90%
Workshop
Aosta
2 NA
When this Operator is assigned to the Workshop to process Elite materials, reduces the LMD cost.
Workshop
Blemishine
0 NA
When this Operator is assigned to the Workshop to process Elite materials, increases the byproduct production rate by 40%, and decreases the Morale consumption of recipes that cost 8 Morale or more by -4
Workshop
Blemishine
2 NA
When this Operator is assigned to a Factory, for every 1 operator in the Dormitories, Perception Information+1. Additionally, every 1 point(s) of Perception Information is converted into 1 point(s) of Chain of Thought
Factory
Rosmontis
0 NA
When this Operator is assigned to Factory, for every 2 point(s) of Chain of Thought, productivity +1%
Factory
Rosmontis
0 NA
When this Operator is assigned to Factory, for every 1 point(s) of Chain of Thought, productivity +1%
Factory
Rosmontis
2 NA
When this Operator is assigned to the Workshop to process elite material, the corresponding formulas will only consume 2 Morale
Workshop
Mudrock
0 NA
When this Operator is assigned to the Workshop to process Orirock-type material, the production rate of byproduct increases by 90%
Workshop
Mudrock
2 NA
When this Operator is assigned to the HR Office, HR contacting speed +20%. Additionally, for every Recruit slot (does not count default slots), Memory Fragment+10
Office
Whisperain
0 NA
When this Operator is assigned to the HR Office, every 1 point(s) of Memory Fragment is converted into 1 point(s) of Perception Information. When Morale is fully consumed, remove all points of Memory Fragment and Perception Information
Office
Whisperain
2 NA
Amiya (Guard)
NA
When this Operator is assigned to the Workshop to process Building material, the production rate of byproduct increases by 70%
Workshop
Pinecone
0 CN
When this Operator is assigned to the Workshop to process Building materials, reduces the Morale consumed by all corresponding formulas that cost 2 Morale by -1
Workshop
Pinecone
1 CN
When this Operator is assigned to a Trading Post, the chance of getting higher-yield Precious Metal orders is increased (rate is influenced by length of work time), and Morale consumed per hour is reduced by -0.25
Trading Post
Kafka
0 CN
When assigned to a Trading Post, increase the appearance rate of high volume orders of precious metals (affected by work duration) and morale reduction per hour -0.25
Trading Post
Kafka
2 CN
When assigned to the Training Room, increase the skill training speed of Specialist operatives by +30%
Training Room
Robin
0 CN
When assigned to the Training Room, increase the skill training speed of Specialist operatives by +30%. If the current training is for Mastery 1, increase the skill training speed by an additional +45%
Training Room
Robin
2 CN
When assigned to the HR Office, accumulation of networking resources +20%. Whenever a refresh count is gained, increase the chance of obtaining clues from Blacksteel (affected by work duration and Open Recruitment slots)
Office
Mountain
0 CN
When assigned to the Reception Room, whenever a newly obtained clue is not from Rhine Labs, further increase the chance of obtaining clues from Rhine Labs (affected by work duration) (Clue 1)
Reception Room
Mountain
2 CN
When this Operator is assigned to a Factory, any effects that increase the Morale consumption of any Operators in that Factory are ignored
Factory
Waai Fu
0 NA
When this Operator is assigned to a Factory, provides an additional 5% productivity for every 5% productivity provided by all other Operators assigned to that Factory (excluding the additional productivity affected by facility count), up to a maximum of 40% productivity.
Factory
Waai Fu
2 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 80%
Workshop
Ceylon
0 NA
When this Operator is assigned to a Factory, Originium formula related productivity +35%
Factory
Ceylon
2 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%
Power Plant
Castle-3
0 NA
When this Operator is assigned to a Factory, Battle Record formula related productivity +30%
Factory
Castle-3
0 NA
When this Operator is assigned to a Factory, capacity limit +10 and productivity +10%
Factory
Cuora
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +20%
Trading Post
Cuora
1 NA
When this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 70%
Workshop
Matoimaru
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +30%
Trading Post
Matoimaru
1 NA
When this Operator is assigned to a Dormitory, self Morale recovered +0.7 per hour
Dormitory
Frostleaf
0 NA
When this Operator is assigned to a Factory, Battle Record formula related productivity +30%
Factory
Frostleaf
1 NA
When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 60%
Workshop
Estelle
0 NA
When this Operator is assigned to a Dormitory, self Morale recovered +0.7 per hour
Dormitory
Estelle
1 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +30%
Trading Post
Mousse
0 NA
When this Operator is assigned to a Dormitory, restores +0.3 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.3
Dormitory
Mousse
1 NA
When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 40%
Workshop
Gravel
0 NA
When this Operator is assigned to a Factory, Precious Metal formula related productivity +35%
Factory
Gravel
1 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 20%
Reception Room
Rope
0 NA
When this Operator is assigned to a Trading Post, order limit +5 and Morale consumed per hour -0.25
Trading Post
Rope
1 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%
Workshop
Myrrh
0 NA
When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)
Dormitory
Myrrh
1 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%
Workshop
Gavial
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Medic Operators' Specialization training speed +30%
Training Room
Gavial
1 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%
Workshop
Perfumer
0 NA
When this Operator is assigned to a Factory, productivity +25%
Factory
Perfumer
1 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +15% and the order limit +2
Trading Post
Matterhorn
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Defender Operators' Specialization training speed +50%
Training Room
Matterhorn
1 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +30% and Morale consumed per hour -0.25
Trading Post
Gummy
0 NA
When this Operator is assigned to a Dormitory, restores +0.35 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.35
Dormitory
Gummy
1 NA
When this Operator is assigned to a Factory, Battle Record formula related productivity +30%
Factory
Vigna
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Vanguard Operators' Specialization training speed +50%
Training Room
Vigna
1 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +20%
Trading Post
Deepcolor
0 NA
When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 60%
Workshop
Deepcolor
1 NA
When this Operator is assigned to the HR Office, HR contacting speed +30%
Office
Earthspirit
0 NA
When this Operator is assigned to a Factory, Originium formula related productivity +35%
Factory
Earthspirit
1 NA
When this Operator is assigned to the Workshop to process Building material, the production rate of byproduct increases by 70%
Workshop
Shaw
0 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +15%
Power Plant
Shaw
1 NA
When this Operator is assigned to a Factory, productivity +15%
Factory
Ptilopsis
0 NA
When this Operator is assigned to a Factory, productivity +25%
Factory
Ptilopsis
2 NA
When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
Zima
0 NA
When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
Zima
2 NA
When this Operator is assigned to the same Trading Post as Lappland, Morale consumed each hour +0.3, and order acquisition efficiency +65%
Trading Post
Texas
0 NA
When this Operator is assigned to the same Trading Post as Exusiai, Morale consumed each hour -0.3
Trading Post
Texas
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%
Training Room
Franka
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +50%
Training Room
Franka
2 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10%
Reception Room
Indra
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10% and it's easier to obtain the clues of Glasgow (Clue 5)
Reception Room
Indra
2 NA
When this Operator is assigned to the same Trading Post as Texas, Morale consumed each hour -0.1, and order limit +2
Trading Post
Lappland
0 NA
When this Operator is assigned to the same Trading Post as Texas, Morale consumed each hour -0.1, and order limit +4
Trading Post
Lappland
2 NA
When this Operator is assigned to a Dormitory, self Morale recovered +0.7 per hour
Dormitory
Specter
0 NA
When this Operator is assigned to a Dormitory, self Morale recovered +0.85 per hour
Dormitory
Specter
2 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%
Workshop
Blue Poison
0 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 80%
Workshop
Blue Poison
2 NA
When this Operator is assigned to the Control Center, decreases the Morale consumed per hour of all Operators in the Control Center by -0.05
Control Center
Dobermann
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Operators' Specialization training speed +25%
Training Room
Dobermann
1 NA
When this Operator is assigned to the Control Center, decreases the Morale consumed per hour of all Operators in the Control Center by -0.05
Control Center
Scavenger
0 NA
When this Operator is assigned to a Factory, capacity limit +8 and Morale consumed per hour -0.25
Factory
Scavenger
1 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%
Workshop
Meteorite
0 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 80%
Workshop
Meteorite
2 NA
When this Operator is assigned to a Factory, capacity limit +6 and productivity +10%
Factory
Beagle
0 NA
When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.4
Dormitory
Beagle
1 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +30%
Trading Post
Yato
0 NA
When this Operator is assigned to a Factory, productivity +15%
Factory
Yato
0 NA
When this Operator is assigned to a Factory, capacity limit +10 and productivity +10%
Factory
Noir Corne
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +10% and the order limit +2
Trading Post
Noir Corne
0 NA
When this Operator is assigned to the HR Office, HR contacting speed +20%
Office
Rangers
0 NA
When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 50%
Workshop
Rangers
0 NA
When this Operator is assigned to a Dormitory, self Morale recovered per hour -0.1, but restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
Durin
0 NA
When this Operator is assigned to a Dormitory, self Morale recovered per hour -0.1, but restores +0.25 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
Durin
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 20%
Reception Room
12F
0 NA
When this Operator is assigned to the Workshop to process Chips, the production rate of byproduct increases by 70%
Workshop
12F
0 NA
When this Operator is assigned to a Factory, productivity +20% in the first hour and thereafter +1% per hour, up to +25%
Factory
Fang
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +30%
Trading Post
Fang
1 NA
When this Operator is assigned to a Factory, productivity +25%
Factory
Vanilla
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +20%
Trading Post
Vanilla
1 NA
When this Operator is assigned to be the Trainer in the Training Room, Vanguard Operators' Specialization training speed +30%
Training Room
Plume
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +10% and the order limit +2
Trading Post
Plume
1 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +25% and the order limit +1
Trading Post
Melantha
0 NA
When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 40%
Workshop
Melantha
1 NA
When this Operator is assigned to a Factory, capacity limit +6 and productivity +10%
Factory
Cardigan
0 NA
When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.4
Dormitory
Cardigan
1 NA
When this Operator is assigned to a Factory, productivity +15% in the first hour and thereafter +2% per hour, up to +25%
Factory
Kroos
0 NA
When this Operator is assigned to a Dormitory, self Morale recovered +0.7 per hour
Dormitory
Kroos
1 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +15% and the order limit +2
Trading Post
Courier
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10% and it's easier to obtain the clues of Karlan Commercial (Clue 6)
Reception Room
Courier
1 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +20%
Trading Post
Adnachiel
0 NA
When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 50%
Workshop
Adnachiel
1 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%
Power Plant
Lava
0 NA
When this Operator is assigned to a Factory, Originium formula related productivity +35%
Factory
Lava
1 NA
When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)
Dormitory
Hibiscus
0 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 70%
Workshop
Hibiscus
1 NA
When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)
Dormitory
Ansel
0 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 75%
Workshop
Ansel
1 NA
When this Operator is assigned to a Trading Post, order limit +5 and Morale consumed per hour -0.25
Trading Post
Steward
0 NA
When this Operator is assigned to a Factory, productivity +25%
Factory
Steward
1 NA
When this Operator is assigned to the HR Office, HR contacting speed +40%
Office
Orchid
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +25% and the order limit +1
Trading Post
Orchid
1 NA
When this Operator is assigned to a Factory, Precious Metal formula related productivity +30%
Factory
Haze
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +30%
Trading Post
Haze
1 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +25% and the order limit +1
Trading Post
Gitano
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 25%
Reception Room
Gitano
1 NA
When this Operator is assigned to a Factory, productivity +25%
Factory
Jessica
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10% and it's easier to obtain the clues of Blacksteel Worldwide (Clue 3)
Reception Room
Jessica
1 NA
When this Operator is assigned to a Factory, productivity +15%
Factory
Meteor
0 NA
When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)
Dormitory
Meteor
1 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 20%
Reception Room
Shirayuki
0 NA
When this Operator is assigned to a Factory, Battle Record formula related productivity +30%
Factory
Shirayuki
1 NA
When this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +30%
Training Room
Platinum
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +50%
Training Room
Platinum
2 NA
When this Operator is assigned to the Control Center, all Trading Posts' order efficiency +7% (only the most effective one will take effect when assigned Operators have the same skill effect)
Control Center
Amiya
0 NA
When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
Amiya
2 NA
When this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 70%
Workshop
Flamebringer
0 NA
When this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 80%
Workshop
Flamebringer
2 NA
When this Operator is assigned to the Control Center, decreases the Morale consumed per hour of all Operators in the Control Center by -0.05 for each L.G.D. Operator assigned to the Control Center.
Control Center
Ch'en
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 25%
Reception Room
Ch'en
2 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +30% and Morale consumed per hour -0.25
Trading Post
Catapult
0 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 80%
Workshop
Catapult
1 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +30% and Morale consumed per hour -0.25
Trading Post
Midnight
0 NA
When this Operator is assigned to a Factory, Originium formula related productivity +30%
Factory
Midnight
1 NA
When this Operator is assigned to be the Trainer in the Training Room, Guard Operators' Specialization training speed +30%
Training Room
Beehunter
0 NA
When this Operator is assigned to the Workshop to process Chips, the production rate of byproduct increases by 70%
Workshop
Beehunter
1 NA
When this Operator is assigned to be the Trainer in the Training Room, Caster Operators' Specialization training speed +30%
Training Room
Nightmare
0 NA
When this Operator is assigned to the HR Office, HR contacting speed +40%
Office
Nightmare
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Vanguard Operators' Specialization training speed +30%
Training Room
Grani
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Vanguard Operators' Specialization training speed +50%
Training Room
Grani
2 NA
When this Operator is assigned to a Dormitory, self Morale recovered +0.7 per hour
Dormitory
Skadi
0 NA
When this Operator is assigned to a Dormitory, self Morale recovered +1 per hour
Dormitory
Skadi
2 NA
When this Operator is assigned to a Factory, productivity +25%, capacity limit -12, and Morale consumed per hour +0.25
Factory
Popukar
0 NA
When this Operator is assigned to a Dormitory, restores +0.4 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.2
Dormitory
Popukar
1 NA
When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 50%
Workshop
Spot
0 NA
When this Operator is assigned to a Factory, Precious Metal formula related productivity +30%
Factory
Spot
1 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +20%
Power Plant
Greyy
0 NA
When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 50%
Workshop
Greyy
1 NA
When this Operator is assigned to the Control Center, all Trading Posts' order efficiency +7% (only the most effective one will take effect when assigned Operators have the same skill effect)
Control Center
Swire
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Operators' Specialization training speed +25%
Training Room
Swire
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Medic Operators' Specialization training speed +30%
Training Room
Sussurro
0 NA
When this Operator is assigned to the Workshop to process elite material, the production rate of byproduct increases by 80%
Workshop
Sussurro
1 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +15% and the order limit +2
Trading Post
SilverAsh
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +20% and the order limit +4
Trading Post
SilverAsh
2 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%
Power Plant
Glaucus
0 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +15%
Power Plant
Glaucus
2 NA
When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); if the target is Ceylon, further increases Morale restored by +0.45
Dormitory
Schwarz
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +60%
Training Room
Schwarz
2 NA
When this Operator is assigned to a Trading Post, order limit +5 and Morale consumed per hour -0.25
Trading Post
Myrtle
0 NA
When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
Myrtle
1 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10%
Reception Room
Astesia
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 25%
Reception Room
Astesia
2 NA
When this Operator is assigned to a Dormitory, self Morale recovered per hour +0.55
Dormitory
Hellagur
0 NA
When this Operator is assigned to a Dormitory, restores the Morale of all other Operators assigned to that Dorm by +0.1 per hour (Only the strongest effect of this type takes place)
Dormitory
Hellagur
1 NA
When this Operator is assigned to a Dormitory, self Morale recovered per hour +0.55, and restores +0.1 Morale per hour to all other Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
Hellagur
2 NA
When this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 80%
Workshop
Hellagur
0 NA
When this Operator is assigned to a Factory, capacity limit +8 and Morale consumed per hour -0.25
Factory
Vermeil
0 NA
When this Operator is assigned to a Factory, Operators assigned to the Factory increase all capacity limits, add 2% productivity. (Clarification: When this Operator is assigned to a Factory, productivity is increased by 2% for every +1 increase in Capacity Limit provided by any Operators assigned to that Factory.)
Factory
Vermeil
1 NA
When this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +30%
Training Room
Executor
0 NA
When this Operator is assigned to the Control Center, decreases the Morale consumed per hour of all Operators in the Control Center by -0.05
Control Center
Executor
2 NA
When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 50%
Workshop
Magallan
0 NA
When this Operator is assigned to the Workshop to process any material, reduces the Morale consumed by all formulas that cost 4 Morale or more by -2
Workshop
Magallan
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Defender Operators' Specialization training speed +30%
Training Room
Dur-nar
0 NA
When this Operator is assigned to the Control Center, decreases the Morale consumed per hour of all Operators in the Control Center by -0.05
Control Center
Dur-nar
1 NA
When this Operator is assigned to the HR Office, HR contacting speed +40%
Office
Ethan
0 NA
When this Operator is assigned to a Dormitory, self Morale recovered +0.75 per hour
Dormitory
Ethan
1 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10%
Reception Room
Breeze
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10% and it's easier to obtain the clues of Glasgow (Clue 5)
Reception Room
Breeze
2 NA
When this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 70%
Workshop
Savage
0 NA
When this Operator is assigned to a Dormitory, restores +0.35 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.35
Dormitory
Savage
2 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10%
Reception Room
Saria
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10% and it's easier to obtain the clues of Rhine Lab(rate is influenced by length of worktime) (Clue 1)
Reception Room
Saria
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Caster Operators' Specialization training speed +30%
Training Room
Skyfire
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Caster Operators' Specialization training speed +50%
Training Room
Skyfire
2 NA
When this Operator is assigned to a Dormitory, restores +0.25 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.5
Dormitory
Cliffheart
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +15% and the order limit +4
Trading Post
Cliffheart
2 NA
When this Operator is assigned to the Workshop to process any material, the production rate of byproduct increases by 65%
Workshop
Mayer
0 NA
When this Operator is assigned to a Factory, productivity +30%
Factory
Mayer
2 NA
When this Operator is assigned to a Factory, productivity +15%
Factory
Silence
0 NA
When this Operator is assigned to a Factory, productivity +25%
Factory
Silence
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Medic Operators' Specialization training speed +30%
Training Room
Warfarin
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Medic Operators' Specialization training speed +50%
Training Room
Warfarin
2 NA
When this Operator is assigned to the Control Center, decreases the Morale consumed per hour of all Operators in the Control Center by -0.05
Control Center
Nearl
0 NA
When this Operator is assigned to a Dormitory, restores +0.5 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.25
Dormitory
Nearl
2 NA
When this Operator is assigned to the Control Center, decreases the Morale consumed per hour of all Operators in the Control Center by -0.05
Control Center
Projekt Red
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 25%
Reception Room
Projekt Red
2 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +15%
Power Plant
Liskarm
0 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +20%
Power Plant
Liskarm
2 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +20%
Trading Post
Croissant
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +30% and the order limit +1
Trading Post
Croissant
2 NA
When this Operator is assigned to a Factory, productivity -5%, capacity limit +16, and Morale consumed per hour -0.15
Factory
Vulcan
0 NA
When this Operator is assigned to a Factory, productivity -5%, capacity limit +19, and Morale consumed per hour -0.25
Factory
Vulcan
2 NA
When this Operator is assigned to the HR Office, HR contacting speed +30%
Office
Provence
0 NA
When this Operator is assigned to the HR Office, HR contacting speed +45%
Office
Provence
2 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10%
Reception Room
Firewatch
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 20%
Reception Room
Firewatch
2 NA
When this Operator is assigned to a Dormitory, restores +0.5 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place); furthermore, self Morale recovered per hour +0.25
Dormitory
Pramanix
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Supporter Operators' Specialization training speed +50%
Training Room
Pramanix
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Defender Operators' Specialization training speed +30%
Training Room
Hoshiguma
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Defender Operators' Specialization training speed +60%
Training Room
Hoshiguma
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Supporter Operators' Specialization training speed +30%
Training Room
Istina
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10% and it's easier to obtain the clues of Ursus Student Self-Governing Group (Clue 4)
Reception Room
Istina
2 NA
When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
Sora
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +30%
Trading Post
Sora
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Specialist Operators' Specialization training speed +30%
Training Room
Manticore
0 NA
When this Operator is assigned to be the Trainer in the Training Room, Specialist Operators' Specialization training speed +50%
Training Room
Manticore
2 NA
When this Operator is assigned to a Factory, Battle Record formula related productivity +30%
Factory
FEater
0 NA
When this Operator is assigned to a Factory, Battle Record formula related productivity +35%
Factory
FEater
2 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +20%
Trading Post
Exusiai
0 NA
When this Operator is assigned to a Trading Post, order acquisition efficiency +35%
Trading Post
Exusiai
2 NA
When this Operator is assigned to a Dormitory, restores +0.15 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
Siege
0 NA
When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
Siege
2 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%
Power Plant
Ifrit
0 NA
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +15%
Power Plant
Ifrit
2 NA
When this Operator is assigned to a Factory, Originium formula related productivity +35%
Factory
Eyjafjalla
0 NA
When this Operator is assigned to the HR Office, HR contacting speed +45%
Office
Eyjafjalla
2 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10%
Reception Room
Angelina
0 NA
When this Operator is assigned to the Reception Room, Clue search speed increases by 10% and it's easier to obtain the clues of Rhodes Island (Clue 7)
Reception Room
Angelina
2 NA
When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)
Dormitory
Shining
0 NA
When this Operator is assigned to a Dormitory, restores +0.75 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)
Dormitory
Shining
2 NA
When this Operator is assigned to a Dormitory, restores +0.1 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
Nightingale
0 NA
When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place)
Dormitory
Nightingale
2 NA
When this Operator is assigned to be the Trainer in the Training Room, Caster Operators' Specialization training speed +30%
Training Room
Carnelian
0 CN
When assigned to the Training Room, increase the skill training speed of Caster operators by +60%
Training Room
Carnelian
2 CN