GamePress
Supporter
Range
Range
Range
Position
Attack Type

Tags

Traits

Deals Arts Damage and Slows the target for a short time

Operator Description

Angelina, Supporter Operator and Messenger of Rhodes Island, would like to provide help with her amazing Originium Arts.

Operator Quote

Green, but full of potential.

Potentials

Talent

All allies' ASPD +3
All allies' ASPD +4 (+1)
All allies' ASPD +7
All allies' ASPD +8 (+1)
Restores the HP of all allies by 20 per second when the skill is not activated
Restores the HP of all allies by 25 (+5) per second when the skill is not activated

Stats

HP 1385
ATK 542
DEF 120
Arts Resist
15
Redeploy Time
70
Cost
14
Block
1
Attack Interval
1.9

Skills

SP Cost:
10
10
10
10
10
10
10
10
10
10
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
20 Seconds
21 Seconds
22 Seconds
25 Seconds
26 Seconds
27 Seconds
30 Seconds
31 Seconds
33 Seconds
35 Seconds
Skill Effect
ATK +40%
Automatically activated
ATK +45%
Automatically activated
ATK +50%
Automatically activated
ATK +60%
Automatically activated
ATK +65%
Automatically activated
ATK +70%
Automatically activated
ATK +80%
Automatically activated
ATK +90%
Automatically activated
ATK +100%
Automatically activated
ATK +110%
Automatically activated
SP Cost:
20
20
20
20
20
20
20
19
18
15
Initial SP:
0
1
2
3
4
5
6
7
8
10
SP Charge Type
Skill Activation
Duration
20 Seconds
21 Seconds
22 Seconds
23 Seconds
24 Seconds
25 Seconds
26 Seconds
27 Seconds
28 Seconds
30 Seconds
Skill Effect
Attack Interval reduces dramatically, but the Arts damage dealt by every attack is only 30% of ATK
Cannot use Normal Attack when the skill is not activated
* This Skill modifies the Attack Interval by multiplying it by 0.15. This gives a new Attack Interval of .285, or 3.5 Attacks Per Second. This was verified by the analysis described in this video.
Attack Interval reduces dramatically, but the Arts damage dealt by every attack is only 30% of ATK
Cannot use Normal Attack when the skill is not activated
* This Skill modifies the Attack Interval by multiplying it by 0.15. This gives a new Attack Interval of .285, or 3.5 Attacks Per Second. This was verified by the analysis described in this video.
Attack Interval reduces dramatically, but the Arts damage dealt by every attack is only 30% of ATK
Cannot use Normal Attack when the skill is not activated
* This Skill modifies the Attack Interval by multiplying it by 0.15. This gives a new Attack Interval of .285, or 3.5 Attacks Per Second. This was verified by the analysis described in this video.
Attack Interval reduces dramatically, but the Arts damage dealt by every attack is only 35% of ATK
Cannot use Normal Attack when the skill is not activated
* This Skill modifies the Attack Interval by multiplying it by 0.15. This gives a new Attack Interval of .285, or 3.5 Attacks Per Second. This was verified by the analysis described in this video.
Attack Interval reduces dramatically, but the Arts damage dealt by every attack is only 35% of ATK
Cannot use Normal Attack when the skill is not activated
* This Skill modifies the Attack Interval by multiplying it by 0.15. This gives a new Attack Interval of .285, or 3.5 Attacks Per Second. This was verified by the analysis described in this video.
Attack Interval reduces dramatically, but the Arts damage dealt by every attack is only 35% of ATK
Cannot use Normal Attack when the skill is not activated
* This Skill modifies the Attack Interval by multiplying it by 0.15. This gives a new Attack Interval of .285, or 3.5 Attacks Per Second. This was verified by the analysis described in this video.
Attack Interval reduces dramatically, but the Arts damage dealt by every attack is only 40% of ATK
Cannot use Normal Attack when the skill is not activated
* This Skill modifies the Attack Interval by multiplying it by 0.15. This gives a new Attack Interval of .285, or 3.5 Attacks Per Second. This was verified by the analysis described in this video.
Attack Interval reduces dramatically, but the Arts damage dealt by every attack is only 40% of ATK
Cannot use Normal Attack when the skill is not activated
* This Skill modifies the Attack Interval by multiplying it by 0.15. This gives a new Attack Interval of .285, or 3.5 Attacks Per Second. This was verified by the analysis described in this video.
Attack Interval reduces dramatically, but the Arts damage dealt by every attack is only 40% of ATK
Cannot use Normal Attack when the skill is not activated
* This Skill modifies the Attack Interval by multiplying it by 0.15. This gives a new Attack Interval of .285, or 3.5 Attacks Per Second. This was verified by the analysis described in this video.
Attack Interval reduces dramatically, but the Arts damage dealt by every attack is only 45% of ATK
Cannot use Normal Attack when the skill is not activated
* This Skill modifies the Attack Interval by multiplying it by 0.15. This gives a new Attack Interval of .285, or 3.5 Attacks Per Second. This was verified by the analysis described in this video.
SP Cost:
25
25
25
25
25
25
25
25
25
25
Initial SP:
0
0
0
3
3
3
6
7
8
10
SP Charge Type
Skill Activation
Duration
10 Seconds
11 Seconds
12 Seconds
14 Seconds
15 Seconds
16 Seconds
18 Seconds
20 Seconds
22 Seconds
25 Seconds
Skill Effect
All enemies' weight reduces by one level; Range expands; ATK +75%; Can attack 4 enemies
Cannot use Normal Attack when the skill is not activated
All enemies' weight reduces by one level; Range expands; ATK +80%; Can attack 4 enemies
Cannot use Normal Attack when the skill is not activated
All enemies' weight reduces by one level; Range expands; ATK +85%; Can attack 4 enemies
Cannot use Normal Attack when the skill is not activated
All enemies' weight reduces by one level; Range expands; ATK +90%; Can attack 4 enemies
Cannot use Normal Attack when the skill is not activated
All enemies' weight reduces by one level; Range expands; ATK +95%; Can attack 4 enemies
Cannot use Normal Attack when the skill is not activated
All enemies' weight reduces by one level; Range expands; ATK +100%; Can attack 4 enemies
Cannot use Normal Attack when the skill is not activated
All enemies' weight reduces by one level; Range expands; ATK +105%; Can attack 5 enemies
Cannot use Normal Attack when the skill is not activated
All enemies' weight reduces by one level; Range expands; ATK +120%; Can attack 5 enemies
Cannot use Normal Attack when the skill is not activated
All enemies' weight reduces by one level; Range expands; ATK +135%; Can attack 5 enemies
Cannot use Normal Attack when the skill is not activated
All enemies' weight reduces by one level; Range expands; ATK +150%; Can attack 5 enemies
Cannot use Normal Attack when the skill is not activated
Skill Range

Operator Overview

"If you only worry about getting your stuff there on time, you could end up dead."

Although hesitant towards combat, the Siracusan Transporter Angelina is devoted to her allies and delivering messages.  She is a Support DPS that slows enemies. She also has AoE Damage and Flat Healing capabilities at higher Promotion levels.

Angelina has three different states based on what skills are active: healing allies, Single Target DPS, and AoE DPS.  First, Angelina’s second Talent, Part-Time Job, which she gains at E2, allows her to heal all other active operators while she has no skill active. Her first Skill,  Arcane Staff - Quick Charge Mode, increases her Attack, but its automatic activation means less control.  Her second Skill, Arcane Staff - Particle Mode, increases her ST DPS by dramatically increasing her Attack Speed.  Despite the Attack penalty, Angelina still deals overall higher damage and can cripple an enemy's mobility with the constant slows. Her third skill, Arcane Staff - Anti-Gravity Mode, is where she really shines.  It transforms her into a budget AoE Caster threat by increasing her Range and Attack, and allowing her to hit up to 5 enemies simultaneously. However, both Particle Mode and Anti-Gravity Mode prevent her from attacking unless her skill is active, which can be awkward.

Angelina’s main advantage is her flexibility. She can provide valuable sustain with her Talent and still deal large amounts of damage when necessary.   Players will find Angelina especially valuable on Challenge maps where her passive healing and Supporter Class allow her to be deployed despite other Class restrictions. Angelina, though not an Operator that will be deployed in all Operations, offers map-wide healing and impressive burst damage in a cute package at a budget cost.  When needed for her unique abilities, any Doctor will be relieved to have her there to deliver.

Elite Promotion Suggestions

  • 3rd Skill - Arcane Staff - Anti-Gravity Mode - The only thing better than a Slow Supporter is a Slow Supporter DPS Caster that wrecks! With her Skill 3 Angelina can slow multiple enemies at once within a large unique range on top of a decent ATK buff that makes her deal amazing DPS despite her Supporter class.  It has a strange side-effect of her not being able to attack when the skill isn’t active, but its decent duration and very low cooldown mean this usually isn’t a problem. She can also enable some Shift Operator shenanigans with the rare weight reduction effect, though its use is more niche.

  • Talent 2 - Part Time Job - Restores HP/s while not using a Skill. The amount of healing this talent provides is a lot better than the HP/s number might indicate - and on maps that forbid deployment of Medics, pairing Angelina with healing tanks like Saria/Nearl is a common solution. 

  • Talent 1 Upgrade - Accelerator Field - Doubles the effect of a decent ASPD buff to the entire team.

  • Side Notes: Angelina with SK3 is a god-send on Challenge Operations that prohibit Casters.  “I Support, I don’t Cast,” she says to the referee. Then she opens the can of whup-ass….

Operator GIF Gallery

Skill Upgrade Costs

Level Requisites Materials
1 ➝ 2
Lv1
x5
2 ➝ 3
Lv1
x5
x6
x4
3 ➝ 4
Lv1
x8
x3
4 ➝ 5
Lv1
x8
x5
x3
5 ➝ 6
Lv1
x8
x6
6 ➝ 7
Lv1
x8
x3
x6
Skill Level Requisites Materials
1
Lv1 8h
x6
x3
x4
Lv1 16h
x12
x4
x9
Lv1 24h
x15
x6
x5
2
Lv1 8h
x6
x4
x8
Lv1 16h
x12
x4
x7
Lv1 24h
x15
x6
x6
3
Lv1 8h
x6
x4
x4
Lv1 16h
x12
x4
x9
Lv1 24h
x15
x6
x7

Overall Skill Cost

Elite Upgrade Costs

Level Materials
x30000
x5
x7
x4
x180000
x4
x4
x5

Overall Elite Cost

Total Cost

Building Buffs

(线索搜集·α)
Room Type:
Reception Room
When this Operator is assigned to the Reception Room, Clue search speed increases by 10%
Messenger Lvl: 1
(信使·罗德岛制药)
Room Type:
Reception Room
When this Operator is assigned to the Reception Room, Clue search speed increases by 10% and it's easier to obtain the clues of Rhodes Island (Clue 7)

Operator Profile

Artist LM7
CV Ayaka Ohashi
Gender Female
Place of Birth Siracusa
Birthday May 14
Race Vulpo
Height 162cm
Combat Expericence None
Physical Strength Normal
Mobility Excellent
Physiological Endurance Normal
Tactical Planning Normal
Combat Skill Normal
Originium Adaptability Excellent

Profile

Real name Angelina Ajimu, she was a transporter responsible for delivering intelligence and special cargo around Siracusa.
As an apprentice caster Operator, she now provides logistical support, battlefield assistance, and tactical coordination for Rhodes Island.

Clinical Analysis

Increase Trust to 25.
Imaging test for this Operator showed blurry outline of internal organs with visible unusual dark spots. Unusually high concentration of Originium particles were present in her circulation, indicating signs of infection and confirming her as infected at this stage.

[Cell-Originium Assimilation] 5%
The infection is consistently spreading. Regular observation and control are required.

[Blood Originium-Crystal Density] 0.31u/L
Subject has both visible crystallization and other symptoms of Oripathy. Although her condition is not serious, Angelina must keep to a course of treatment.

—Medic Operator Warfarin

Archive File 1

Increase Trust to 50.
She may not realize it, but Angelina has a special knack for Arts! She can change how much an object weighs. I think if she gets the proper training, she could be amazing one day!

Archive File 2

Increase Trust to 100.
Having only just recently become a transporter, Angelina is full of hope for the future, much like other high schoolers. She spends much of her time studying or dressing up.
She likes dainty jewelry and young adult novels, and hides a secret love for older music. She could enjoy an ordinary, happy life.

When Rhodes Island sought her out, she was gliding between skyscrapers in the middle of a dark night.

Archive File 3

Increase Trust to 150.
The world is unfair.
After she suffering her infection, Angelina quietly faded from her old life.
She didn't linger or say her goodbyes. She just silently left her family, friends, and beloved hometown behind.
Yet she had not resigned herself to the typical fate of an Infected.
Every night, she ran, jumped, glided between buildings, practiced her Arts, and smuggled goods from one place to another.
As a courier, an Infected, or just a normal high-schooler, Angela works hard, no matter what the future may look like.

Archive File 4

Increase Trust to 200.
Before she came to Rhodes Island and met the Doctor, Angelina kept these secrets hidden away in her heart.
It wasn't until Rhodes Island found her that she knew there was another life for the Infected. She is now a Rhodes Island Operator, and she may be able to go back to school.
Probably.
Where will the path Angelina has chosen take her?
Even she can't imagine.

Voice Lines

Appointed as Assistant Dr. {@nickname}, I made this really strong coffee with our new coffee machine. Wanna try? You can only have one cup a day, though. Don't want you up all night!
Talk 1 Being a transporter isn't easy. The sender and the receiver always have their own reasons for getting involved... and whatever you're delivering could have something crazy inside. If you only worry about getting your stuff there on time, you could end up dead.
Talk 2 My mother was from the Far East, so my name doesn't sound very Siracusan. A lot of people ask me if it's even my real name, so I decided to use Angelina as a codename too.
Talk 3 Good morning, Dr. {@nickname}! Yeah, I'm off to send out some files. Dr. Kal'tsit said that my abilities could come in super useful on the battlefield... but I like bringing letters where they belong a lot more than I like fighting!
Talk after Promotion 1 I actually don't know if I'm a good fit for Rhodes Island... I mean, a lot of really heavy stuff happens here, I don't know if I can handle it. Croissant comforts me all the time, but I don't know about myself sometimes. Am I really cut out for this?
Talk after Promotion 2 I don't feel lost anymore. It's not that I'm any more comfortable with you or Rhodes Island... it's just that, as a transporter, it's my job to jump the gaps between tall buildings, right? And as a Rhodes Island Operator, I will bridge the gap between the Infected and Uninfected too!
Talk after Trust Increase 1 Memories are precious things. I always remember that the Infected, just like us, look forward to a better tomorrow. I don't know anything about your past memories, Dr. {@nickname}, but I promise to help you find them, if you lost them.
Talk after Trust Increase 2 Dr. {@nickname}, don't be shy, come closer! That's right! Three, two, one, sorridi! See? It's a photo sticker of you and me. The perfect souvenir, right? I guess it's also a symbol of... some of my feelings, haha.
Talk after Trust Increase 3 The view from up on the deck is great. Especially for stargazing! See that lone star over there? People always say that one day, its companion star will appear, and then they'll embrace and dance together. Still... how long does it have to wait for the other one to show up? And how long do I have to wait... for the stars to grant my wish?
Idle Hmm hmm! Mmm!♪Turns out coral lipstick is best!
Onboard I'm Angelina Ajimu, a transporter from Siracusa. You can just call me Angelina. Can I call you Dr. {@nickname}?
Watching Battle Record The battlefield is an ugly place... but I'll try not to let you down.
Promotion 1 Since you trust me this much, Dr. {@nickname}, I have to work much, much harder than I usually do! Like, Siracusan transporters always say: "the slow are just dust in the wind."
Promotion 2 I've made my decision. As long as you‘re still working to help the Infected, Dr. {@nickname}, I'll follow you. You've come so far, done so much... now it's my turn to do something for you, Doctor.
Added to Squad I'll give it all I've got, in work or in battle!
Appointed as Squad Leader Everybody be careful!
Depart I might not be the best, but I'll still do what I can.
Begin Operation Will this conflict ever end?
Selecting Operator 1 Okay!
Selecting Operator 2 Hm?
Deployment 1 Quietly, nimbly...
Deployment 2 Ehee~
In Battle 1 You got something weighing on you?
In Battle 2 We gotta get out of this.
In Battle 3 I'll show you what I can do.
In Battle 4 Wanna see how it feels to float?
4-star Result What doesn't kill you makes you stronger, right?
3-star Result We all worked hard for this. Dr. {@nickname}, you'll remember it too?
Sub 3-star Result Well, even I lose a letter sometimes...
Operation Failure The more difficult the situation is, the harder we have to try!
Assigned to Facility This place is like home to me!
Tap Woah!
Trust Tap My hair looks nice? Of course! I've got a secret. Wanna know what it is?
Title Arknights.
Greeting Morning, Dr. {@nickname}!