GamePress
Defender
Range
Range
Range
Position
Attack Type

Tags

Archetype

Traits

Can heal allies by using the skill
Page Translation Credits: Jetroyz of the RIHQ Discord, Laulicon#6707, and ling#6603

Operator Description

卡西米尔骑士瑕光,即将成熟的荣光。

Operator Quote

如果找不到她,请去询问工程部干员。

Obtain Approach

Headhunting
Operator can only be obtained through Headhunting (Gacha).
Headhunting: Yes Recruitment: No
Release Date (CN) 10/15/2020
Release Date (Global) N/A

Potentials

Potential Item

Blemishine's Token 一本骑士小说,荒诞的传奇,传奇的荒诞。

Talent

When deployed, all Operators with [Getting Hit] SP recovery also gain 1 SP when attacking
Info
Mercy
Lvl: 1
Can attack and will prioritize [Sleeping] enemies. When attacking [Sleeping] enemies, increase ATK to 120%
Info
Mercy
Lvl: 1
Can attack and will prioritize [Sleeping] enemies. When attacking [Sleeping] enemies, increase ATK to 124%(+4%)
Info
Mercy
Lvl: 1
Can attack and will prioritize [Sleeping] enemies. When attacking [Sleeping] enemies, increase ATK to 140%
Info
Mercy
Lvl: 1
Can attack and will prioritize [Sleeping] enemies. When attacking [Sleeping] enemies, increase ATK to 144%(+4%)
Info

Stats

Level:
HP
ATK
DEF
Arts Resist
10
Redeploy Time
70
DP Cost
18
Block
2
Attack Interval
1.2

Skills

SP Cost:
6
6
6
5
5
5
5
4
4
4
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
-
-
-
-
-
-
-
-
-
-
Skill Effect
The next attack deals 180% physical damage and heals a nearby ally for 100% of Blemishine's ATK.
Can hold 1 charge
The next attack deals 185% physical damage and heals a nearby ally for 100% of Blemishine's ATK.
Can hold 1 charge
The next attack deals 190% physical damage and heals a nearby ally for 100% of Blemishine's ATK.
Can hold 1 charge
The next attack deals 200% physical damage and heals a nearby ally for 110% of Blemishine's ATK.
Can hold 1 charge
The next attack deals 205% physical damage and heals a nearby ally for 110% of Blemishine's ATK.
Can hold 1 charge
The next attack deals 210% physical damage and heals a nearby ally for 110% of Blemishine's ATK.
Can hold 1 charge
The next attack deals 220% physical damage and heals a nearby ally for 120% of Blemishine's ATK.
Can hold 2 charges
The next attack deals 230% physical damage and heals a nearby ally for 130% of Blemishine's ATK.
Can hold 2 charges
The next attack deals 240% physical damage and heals a nearby ally for 140% of Blemishine's ATK.
Can hold 2 charges
The next attack deals 260% physical damage and heals a nearby ally for 150% of Blemishine's ATK.
Can hold 3 charges
Skill Range
Detailed Skill Info
atk_scale (Attack Scale) 1.8
heal_scale 1
ct 1
atk_scale (Attack Scale) 1.85
heal_scale 1
ct 1
atk_scale (Attack Scale) 1.9
heal_scale 1
ct 1
atk_scale (Attack Scale) 2
heal_scale 1.1
ct 1
atk_scale (Attack Scale) 2.05
heal_scale 1.1
ct 1
atk_scale (Attack Scale) 2.1
heal_scale 1.1
ct 1
atk_scale (Attack Scale) 2.2
heal_scale 1.2
ct 2
atk_scale (Attack Scale) 2.3
heal_scale 1.3
ct 2
atk_scale (Attack Scale) 2.4
heal_scale 1.4
ct 2
atk_scale (Attack Scale) 2.6
heal_scale 1.5
ct 3
SP Cost:
20
20
20
18
18
18
16
15
14
12
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
10 Seconds
10 Seconds
10 Seconds
10 Seconds
10 Seconds
10 Seconds
10 Seconds
10 Seconds
10 Seconds
10 Seconds
Skill Effect
ATK +40%. Immediately inflict Sleep (invulnerable+cannot take action) to all ground enemies within the same tile as herself. Additionally, heal all nearby allies for 15% of Blemishine's ATK every second
ATK +45%. Immediately inflict Sleep (invulnerable+cannot take action) to all ground enemies within the same tile as herself. Additionally, heal all nearby allies for 15% of Blemishine's ATK every second
ATK +50%. Immediately inflict Sleep (invulnerable+cannot take action) to all ground enemies within the same tile as herself. Additionally, heal all nearby allies for 15% of Blemishine's ATK every second
ATK +55%. Immediately inflict Sleep (invulnerable+cannot take action) to all ground enemies within the same tile as herself. Additionally, heal all nearby allies for 16% of Blemishine's ATK every second
ATK +60%. Immediately inflict Sleep (invulnerable+cannot take action) to all ground enemies within the same tile as herself. Additionally, heal all nearby allies for 16% of Blemishine's ATK every second
ATK +65%. Immediately inflict Sleep (invulnerable+cannot take action) to all ground enemies within the same tile as herself. Additionally, heal all nearby allies for 16% of Blemishine's ATK every second
ATK +70%. Immediately inflict Sleep (invulnerable+cannot take action) to all ground enemies within the same tile as herself. Additionally, heal all nearby allies for 17% of Blemishine's ATK every second
ATK +80%. Immediately inflict Sleep (invulnerable+cannot take action) to all ground enemies within the same tile as herself. Additionally, heal all nearby allies for 18% of Blemishine's ATK every second
ATK +90%. Immediately inflict Sleep (invulnerable+cannot take action) to all ground enemies within the same tile as herself. Additionally, heal all nearby allies for 19% of Blemishine's ATK every second
ATK +110%. Immediately inflict Sleep (invulnerable+cannot take action) to all ground enemies within the same tile as herself. Additionally, heal all nearby allies for 20% of Blemishine's ATK every second
Skill Range
Detailed Skill Info
atk 0.4
[email protected]_to_hp_recovery_ratio 0.15
atk 0.45
[email protected]_to_hp_recovery_ratio 0.15
atk 0.5
[email protected]_to_hp_recovery_ratio 0.15
atk 0.55
[email protected]_to_hp_recovery_ratio 0.16
atk 0.6
[email protected]_to_hp_recovery_ratio 0.16
atk 0.65
[email protected]_to_hp_recovery_ratio 0.16
atk 0.7
[email protected]_to_hp_recovery_ratio 0.17
atk 0.8
[email protected]_to_hp_recovery_ratio 0.18
atk 0.9
[email protected]_to_hp_recovery_ratio 0.19
atk 1.1
[email protected]_to_hp_recovery_ratio 0.2
SP Cost:
30
30
30
29
29
29
28
27
26
25
Initial SP:
15
15
15
15
15
15
15
15
15
15
SP Charge Type
Skill Activation
Duration
20 Seconds
21 Seconds
22 Seconds
23 Seconds
24 Seconds
25 Seconds
26 Seconds
27 Seconds
28 Seconds
30 Seconds
Skill Effect
ATK +50%, DEF +20%. Every attack deals an additional 50% Arts damage and heals a nearby ally besides herself for 60% of Blemishine's ATK
ATK +55%, DEF +20%. Every attack deals an additional 50% Arts damage and heals a nearby ally besides herself for 60% of Blemishine's ATK
ATK +60%, DEF +20%. Every attack deals an additional 50% Arts damage and heals a nearby ally besides herself for 60% of Blemishine's ATK
ATK +65%, DEF +25%. Every attack deals an additional 60% Arts damage and heals a nearby ally besides herself for 70% of Blemishine's ATK
ATK +70%, DEF +25%. Every attack deals an additional 60% Arts damage and heals a nearby ally besides herself for 70% of Blemishine's ATK
ATK +75%, DEF +25%. Every attack deals an additional 60% Arts damage and heals a nearby ally besides herself for 70% of Blemishine's ATK
ATK +80%, DEF +30%. Every attack deals an additional 70% Arts damage and heals a nearby ally besides herself for 80% of Blemishine's ATK
ATK +90%, DEF +40%. Every attack deals an additional 80% Arts damage and heals a nearby ally besides herself for 90% of Blemishine's ATK
ATK +100%, DEF +50%. Every attack deals an additional 90% Arts damage and heals a nearby ally besides herself for 90% of Blemishine's ATK
ATK +110%, DEF +60%. Every attack deals an additional 100% Arts damage and heals a nearby ally besides herself for 100% of Blemishine's ATK
Skill Range
Detailed Skill Info
atk 0.5
def 0.2
[email protected]_s_3_extra_dmg[magic].atk_scale 0.5
heal_scale 0.6
atk 0.55
def 0.2
[email protected]_s_3_extra_dmg[magic].atk_scale 0.5
heal_scale 0.6
atk 0.6
def 0.2
[email protected]_s_3_extra_dmg[magic].atk_scale 0.5
heal_scale 0.6
atk 0.65
def 0.25
[email protected]_s_3_extra_dmg[magic].atk_scale 0.6
heal_scale 0.7
atk 0.7
def 0.25
[email protected]_s_3_extra_dmg[magic].atk_scale 0.6
heal_scale 0.7
atk 0.75
def 0.25
[email protected]_s_3_extra_dmg[magic].atk_scale 0.6
heal_scale 0.7
atk 0.8
def 0.3
[email protected]_s_3_extra_dmg[magic].atk_scale 0.7
heal_scale 0.8
atk 0.9
def 0.4
[email protected]_s_3_extra_dmg[magic].atk_scale 0.8
heal_scale 0.9
atk 1
def 0.5
[email protected]_s_3_extra_dmg[magic].atk_scale 0.9
heal_scale 0.9
atk 1.1
def 0.6
[email protected]_s_3_extra_dmg[magic].atk_scale 1
heal_scale 1

RIIC Base Skills

(精打细算)
Room Type:
Workshop
When stationed at the Workshop and producing Elite materials, remove LMD expenditure
(热心修补匠)
Room Type:
Workshop
When stationed at the Workshop and producing elite materials, increase the rate of by-products by 40%. Additionally, recipes which consume 8 morale and above will have -4 morale consumed

Operator Overview

Name: Blemishine

Quote: The light will stay here!

Specialty: Artisan skills, Originium Arts (light), knight jousting

-------------

"Knight of Kazimierz, codename "Blemishine". Hey—I've heard my sister talk a lot about you, Doctor, just calling me Maria is fine too."

-------------

Maria Nearl, the second daughter of the Kazimierz Nearl family, sister of the Radiant Knight Margaret Nearl.

To prevent the Nearl family from losing its knight family status due to it missing its head knight, the young Maria had to step up and become a jousting knight. In the Kazimierz competition where honor is uncommon, Maria experienced a short but treacherous path of the knights. When she lifted her head and looked to the confetti that filled the sky, the hefty prize pool, the fanatic crowd, the endless commercials and the noisy commentators, she truly began to doubt the homeland she stood on.

But her radiance did not fade. Quite the opposite, these experiences were only a baptism. A baptism about her path, and the purity of faith.

-------------

Blemishine is a 6★ Healing Defender, though it is worth noting that her Attack Range seems to include 1 grid in front of her, unlike the other Healing Defenders, who's attack range is only the grid they are standing on.  Her Talent prioritizes Sleeping enemies and improves her damage to them.  All of her Skills heal her allies while providing additional benefit: S1 increases her Physical damage, S2 applies the Slepping crowd-control effect to all enemies sharing her grid, and S3 improves her ATK and DEF while dealing additional Arts Damage.

Talents and Skills

Trait: Can heal allies by using the skill

Talent: Blemishine can attack and will prioritize [Sleeping] enemies. When attacking [Sleeping] enemies, increase ATK.

Skill 1: The next attack will deal a certain amount of physical damage and recover a nearby ally's HP.

Skill 2: During skill activation, increase ATK and immediately inflict [Sleep] against all ground enemies within the same tile as herself (invincible + cannot take action). Additionally, all nearby allies recover a certain amount of HP every second.

Skill 3: During skill activation, increase ATK and DEF. Every attack will deal an additional amount of Arts damage and recover another nearby ally's HP.

First Impressions

Note: These are first impressions and based on conjecture since we don’t know the exact details. 

Blemishine will be the second 6★ Healing Defender, the first being the much loved Saria.  It does appear that Blemishine will have an extra grid as part of her Attack Range compared to other Healing Defenders, but we feel at the moment this is not enough to warrant a new Archetype (much like Liskarm, Hoshi, and Nian as Normal Defenders), though we will consider it if it appears it makes a significant difference in how this type of Operator would be used.

Her Talent appears to have limited applicability in the current game, as the only way to apply the [Sleeping] effect is through the use of Sora's S1, or Blemishine's own S2.

S1 causes the next attack to additional damage and also heal.  The nice thing about this is that damage is still done while healing, but the down side is that if there is no enemy to attack, then she will not heal injured Operators.

S2 is an AoE heal-over-time skill that also causes enemies in her grid to [Sleep] (invincible + cannot take action).  This could be a great defensive tool to mitigate damage (one of Saria's biggest weaknesses), or to stall a rush of enemies that might otherwise pass her by.

Notable with S3 is an increase in DEF, a mitigation buff that, as mentioned earlier, Saria lacks.  It also provides a source of additional Arts damage, though whether it will have much of an impact or not will depend on the numbers.

Operator GIF Gallery

Skill Upgrade Costs

Level Requisites Materials
1 ➝ 2
Lv1
x5
2 ➝ 3
Lv1
x5
x6
x4
3 ➝ 4
Lv1
x8
x5
4 ➝ 5
Lv1
x8
x4
x3
5 ➝ 6
Lv1
x8
x6
6 ➝ 7
Lv1
x8
x3
x4
Skill Level Requisites Materials
1
Lv1 8h
x8
x4
x7
Lv1 16h
x12
x3
x6
Lv1 24h
x15
x6
x5
2
Lv1 8h
x8
x4
x7
Lv1 16h
x12
x4
x5
Lv1 24h
x15
x6
x6
3
Lv1 8h
x8
x4
x11
Lv1 16h
x12
x4
x7
Lv1 24h
x15
x6
x5

Overall Skill Cost

Elite Upgrade Costs

Level Materials
x30000
x5
x5
x7
x180000
x4
x4
x7

Overall Elite Cost

Total Cost

Operator Profile

Artist Ryuzakiichi
CV 花泽香菜
Gender Female
Place of Birth 卡西米尔
Birthday 7月15日
Race Kuranta
Height 165cm
Physical Strength Standard
Mobility Excellent
Physiological Endurance Standard
Tactical Planning Standard
Combat Skill Standard
Originium Adaptability Excellent

Profile

玛莉娅·临光,来自卡西米尔的年轻骑士,干员临光的妹妹,曾有骑士竞技经验,在各项测试中均展露出优秀的作战素质。应本人期望,与干员临光共同作为重装干员行动。

Clinical Analysis

Increase Trust to 25.
造影检测结果显示,该干员体内脏器轮廓清晰,未见异常阴影,循环系统内源石颗粒检测未见异常,无矿石病感染迹象,现阶段可确认为非矿石病感染者。 【体细胞与源石融合率】0% 干员瑕光完全没有被感染的迹象。 【血液源石结晶密度】0.13u/L 干员瑕光甚少接触源石。 卡西米尔城邦和村落之间的差距让人难以想象,感染者当然会受到压迫与排挤,可怕的是,绝大部分的市民对此一无所知。更甚一步的是,他们对此也完全不在乎。——临光

Archive File 1

Increase Trust to 50.
“干员临光的妹妹”,这是大部分罗德岛干员对瑕光小姐的第一印象。诚然,瑕光小姐的性格和她那正直、坦荡的姐姐似乎截然不同,但两位骑士在作战时的英姿,私下里亲密无间的举动,都让人深刻意识到铭刻在血缘之上的亲情。不过,兴许是临光被逐出卡西米尔时瑕光年纪尚幼,比起对姐姐单纯的敬仰和思念,瑕光小姐和鞭刃小姐的感情似乎更加自然深厚。 瑕光小姐的性格非常开朗,也很快和干员们打成一片,对于熟悉的人甚至会展露出稍显任性的一面。不过在正式场合或是谈及严肃话题时,瑕光流露出的神态简直和她的姐姐一模一样,高贵,稳重,显得每一句话语都意味深长。 虽然现在陪着姐姐一并作为重装干员奋战在最前线,保护那些需要保护的人。不过瑕光小姐驻舰期间,其实与火神和可露希尔来往频繁,还拜访过格劳克斯、梅尔等一众工程爱好者。据悉,瑕光几次想要提出去工程部的干员那里参观学习,考虑到前几次答应瑕光小姐之后,她就像失踪一样沉迷在各个工坊车间里不能自拔,之后几次请求都遭到了委婉的驳回。 “虽然就像多了个妹妹一样让人开心,但是她对工匠技艺的热情也太夸张了,我毕竟不是卡西米尔骑士,很多问题我也不知道呀......”——梅尔小姐 “这孩子是想和铁砧谈恋爱吗!?”——可露希尔小姐

Archive File 2

Increase Trust to 100.
瑕光小姐,也就是玛莉娅·临光,在加入罗德岛前,曾为了复兴家族而选择成为竞技骑士。也许大家已经熟悉了代表耀骑士玛嘉烈的干员代号“临光”——但是在卡西米尔,“临光”这个词意味着一个经久不衰、且意味着无数荣耀的骑士家族。百余年间,这个家族就已经诞生过无数被称为传奇的骑士——要么靠一己之计谋颠覆了莱塔尼亚贵族的野心,要么凭借卓越的才能驻守永不陷落的边境要塞,即使是在竞技骑士崛起之后,依旧有玛嘉烈·临光这么一位传奇般的冠军捍卫了临光家族的荣耀——耀骑士的诞生,却也是临光家族的重大分歧点。 耀骑士被流放,当任长骑高龄逝世,理应肩负起贵族重担的玛恩纳·临光却对如今卡西米尔的“贵族”概念嗤之以鼻,进而拒绝成为竞技骑士。于是,临光家族出现了“没有长骑”的现状。面临骑士协会的多次敦促,迫不得已,年纪最小的玛莉娅·临光才在姑母佐菲娅的陪同下,进军骑士竞技之路。出于对姐姐和姑母的憧憬,以及自幼就认识的那些骑士长辈,玛莉娅始终对“骑士”抱有一些理想的看法。当然,玛莉娅并不是一个天真到幼稚的人,她自然也清楚自己的“天真”,也想过是否有许多自己没接触到的隐晦黑暗,只是卡西米尔骑士竞技之复杂,依旧超过了少女的想象。 在并不算漫长的骑士生涯中,瑕光瞥见了许多过去未曾目睹的光景。关于“骑士”的含义,年轻的玛莉娅其实并没有过多思考过——毕竟她只是单纯抱着为家族着想的心态,在责任感的鞭挞下半推半就地成为了骑士。主动去承担荣耀与义务,这是瑕光小姐所拥有的美德,但兴许是她从小生长在那样一个高贵的家庭,使得她从未真正思考过自己所见、所想、所做之间的联系。尽管在现代社会,崇高的牺牲与奉献不再如字面上残酷,但玛莉娅·临光依旧怀抱着“为家族赢得荣耀”这一质朴的逻辑,并抱着献身精神成为了那个“不合群的竞技骑士”。

Archive File 3

Increase Trust to 150.
卡西米尔这种将“骑士”这一古老阶层商业化的行为,一度在各国引起非议。但事实上,卡西米尔骑士竞赛的诞生、骑士阶级的名存实亡,比大部分外人所想的要复杂很多。 在距今约一百二十年前,卡西米尔的移动城邦尚未有如今发达,某个拥有较大领土的贵族骑士逝世后,由于本人没有子嗣,卡西米尔国民院对他的财产举行了一次拍卖。拍卖对象是该贵族位于小型移动平台上的一座城堡。这种事在卡西米尔屡见不鲜,而这场拍卖真正被世人铭记的原因在于:在场出价最高的人,并不是任何一个阔绰贵族的骑士代表,而是那名贵族的扈从。一名骑士扈从,提出了一个让在场所有贵族都匪夷所思的庞大数字。而且事后经国民院公证,该扈从买下大片土地及城堡的每一枚铜板都是合法收入——骑士将家业交给扈从或是扈从团打理,在商业逐渐发达,各国逐渐尝试建立联系的现代,究竟谁有能力创造财富,一眼便知。接下来的几十年里,商人和扈从们的来往越发密切,真正能为国家创造利益的是扈从,能建造城墙乃至移动城邦捍卫国土的也是扈从。由于卡西米尔、乌萨斯与莱塔尼亚之间的频繁摩擦,各大贵族间的尔虞我诈,骑士反而要依赖掌握巨大财产的扈从来巩固各自的地位及目标。经历了血腥且残酷的数十年变化后,卡西米尔走到了如今的地步。 如果说骑士们推翻卡西米尔的神民统治、建立起骑士团制度与骑士专政,是卡西米尔骑士们的第一次历史转折,那么扈从从实际意义上反客为主,成为如今卡西米尔的寡头财阀,毫无疑问将会成为第二个历史节点。对此颇有微词的骑士和大贵族们却不得不承认如今的企业对卡西米尔做出的卓越贡献——从林间的乡村到高耸入云的城邦巨擘,无数人的衣食住行都仰赖于卡西米尔的企业经济——“经济就是一切。” 血腥的社会变革结果就是如今的竞技骑士制度——戍守边疆的征战骑士全部失去了“贵族”这一政治身份,取而代之,他们成为了卡西米尔监正会直属的征战兵器。而原本的贵族骑士,或是任何一位合法的卡西米尔公民,无论来自何方,都有权参加骑士竞赛,赢得封号并获得贵族资格。这项源自于古代骑士间切磋技艺的竞技项目,正式成为卡西米尔经济、政治与文化上不可分割的一环。诚然,这种变革肯定不会让所有骑士乐于接受,卡西米尔内部的暗流汹涌,仍在继续。 “不合理?凡是觉得不合理的人都被排除了,这才造就了每一段合理的历史,所幸我已经接受了这个道理,您难道不明白吗?”——发言人马克维茨于特锦赛期间与博士的闲谈

Archive File 4

Increase Trust to 200.
“瑕光”这个代号,是玛莉娅为自己取的。和干员鞭刃以竞技骑士封号作代号、干员临光以家族之名作代号都不同,瑕光甩脱了家族的枷锁,也放弃了那纸醉金迷的骑士之路,摆在她面前的,是宽广却也落寞的未来。玛莉娅深知自己的不成熟,所以她为自己取了“瑕光”这个代号。 玛莉娅有一本很喜欢的骑士小说。小说的主人公在经历了种种光怪陆离的冒险后完成了自己的使命,这一部分占据全书的百分之九十五。而在书本的结尾,这位不再被家族需要,不再被骑士团看好,也不再被恋情困扰的中年骑士决意出走,在遥远的海边国度找到了自己作为骑士的归宿,他一遍又一遍地向波涛巨浪发起冲锋,直到声嘶力竭,直到沉入汪洋——这样一个突兀的结尾曾保守读者抨击,也曾引起卡西米尔文艺批评界的激烈讨论。有人认为这本小说一文不值,有人认为它的结尾完成了对骑士精神的升华。 玛莉娅喜欢这本小说的理由非常简单,虽然大部分人都会觉得这种近乎癫狂的纯粹牺牲与玛莉娅的性格格格不入,但玛莉娅依旧在这本于卡西米尔骑士竞技发端早期写就的老小说里寻找到了一个答案:意义的意义。 当偶尔有机会和博士独处,回忆起卡西米尔那些事情的时候,玛莉娅曾忽然笑着对博士道:“姐姐才是那个击垮了巨浪的骑士。”借玛莉娅这位耀骑士姊妹的看法,也许我们能稍微明白一些,那位始终厌恶骑士竞技的临光为何在选择了成为卡西米尔的耀骑士,又为何在这个时点重回故土,仅仅是在实质上击败了强敌后,便甘愿再度遭到流放——纯粹的信仰即是祷告,耀骑士这一系列惊世骇俗的行为,也许和古老的游侠骑士前往孤山坟前祭奠先祖,如出一辙。 玛莉娅最终选择了成为姐姐的守望者,用她卓越的工匠天赋向耀骑士提供援助,即使是Mechanist都对她改良的骑士盔甲赞誉有加。她像妹妹那样对玛嘉烈撒娇,像个骑士那样接受佐菲娅的训练,她学会了放弃过去那些险些成为负担的包袱。如今,她只想知道在那些淹没了长矛与盾牌的浪花之后,她们,卡西米尔的骑士们,还能携手看见怎样的风景。

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Voice Lines

Appointed as Assistant 虽然我对自己的剑术和源石技艺都不敢太抱自信......不过如果有什么器械维修方面的问题也可以拜托我哦!
Talk 1 佐菲娅是我的远房姑母,也是我的剑术教练,多亏了她我才能在骑士竞赛中生存下来,不过姑母她偶尔——啊不,是姐姐,欸,博士!千万不要让她知道我经常说漏嘴的事情喔,她其实还挺在意的!
Talk 2 博士,其实我比起骑士,更擅长工匠方面的工作喔!不管是修理闹钟还是锻造护甲,我都可以帮得上忙的!所以博士!能带我去看看火神小姐和可露希尔小姐的工坊吗?拜托!
Talk 3 虽然那两位萨卡兹小姐有点难以靠近,不过既然姐姐都那么信任他们,一定都是很厉害的人吧。耀骑士与萨卡兹为了感染者并肩作战......唔啊,感觉不止是新闻头条的范畴了。
Talk after Promotion 1 其实我并没有取得像姐姐那样“耀骑士”的封号啦。“瑕光”只是我给自己取的干员代号......不过,如果我真的在骑士的道路上继续前行,也许“瑕光骑士”这个名字也不赖呢。
Talk after Promotion 2 卡西米尔的骑士竞技,那只不过是场庞大的商业游戏,它豢养着所有人......来到罗德岛之后我才意识到,卡西米尔的病灶也许不止在背离骑士传统这个方面......远远不止。
Talk after Trust Increase 1 哎,比起竞赛骑士,罗德岛的干员们倒更像是小说里的古老骑士嘛,其实我以前沉迷过一段时间的骑士小说喔,骑士、敌人、冒险、财富。不过这些本来就能在骑士竞技里得到,所以就没落啦。
Talk after Trust Increase 2 时隔许久再见到姐姐,她就像变了个人一样,比起过去那耀眼的光芒,更像柔和的太阳,温暖,伟岸。是罗德岛带给了她这种变化吗?那我也想见识一下,姐姐在这里发现的东西!
Talk after Trust Increase 3 我没能成为真正的骑士,但也因此见识到了更广袤的大地,也许现在,我反而稍微能明白一点了。“所谓骑士,是照亮整片大地的崇高者”,{@nickname},请继续见证我的觉悟。
Idle 博士?啊,睡着了吗?博士也会做梦吗?
Onboard 卡西米尔骑士,代号“瑕光”,嘿——早就听姐姐说过很多你的事情啦,博士,直接喊我玛莉娅也可以哦?
Watching Battle Record 等等,欸,这样也行的?
Promotion 1 晋升吗......为了以后能继续捍卫临光家的荣耀,我会继续努力的!
Promotion 2 突然意识到,好像身边尽是些长辈,从来没有普通的朋友可以给我提提意见呢......博士?这身装备是我自己动手的喔?你觉得怎么样?好看吗?
Added to Squad 瑕光,一定不辱使命!
Appointed as Squad Leader 队、队长?我吗?我可从来没打过团体战哦......?
Depart 正面就交给我吧!
Begin Operation 家训是,“不畏苦暗”!
Selecting Operator 1 准备就绪。
Selecting Operator 2 为战斗祷告吧。
Deployment 1 我绝不会退缩半步!
Deployment 2 光芒将坚守此地!
In Battle 1 光!
In Battle 2 有我在!
In Battle 3 不用担心!
In Battle 4 忏悔吧!
4-star Result 虽然很微小......但我们的光芒,坚持到了最后......!
3-star Result 每一场胜利都会成为照亮前路的光,博士,辛苦了。
Sub 3-star Result 还......还没有结束!
Operation Failure 伤员交给我来保护,其他人先撤退!
Assigned to Facility 这里就是罗德岛的内部啊,真想看看结构图是什么样的。
Tap 唔啊!别、别吓人啊......
Trust Tap 博士!嘘!我是背着佐菲娅姑母偷偷溜过来的,嘿嘿,今天就让我偷个懒吧!
Title 明日方舟。
Greeting 啊,您好,博士。