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Archetype

Traits

Attacks the heaviest enemy first

Operator Description

来自米诺斯的吟游诗人,准备与你一同探索未知的景色。

Operator Quote

用诗篇描绘出一片美好的大地,然后用弓箭来捍卫它。

Obtain Approach

Activity Acquisition
The Operator is acquired by completing specific activities (in-game Events).
Obtain Approach Detail
Headhunting: No Recruitment: No
Release Date (CN) 5/19/2022
Release Date (Global) N/A

Potentials

Potential Item

埃拉托的信物 一本笔记,写满了神话传说和吟游诗。辞藻不算华丽,但读得出满满的真诚与热情。

Talent

自身可以攻击Sleep的敌人
Info
自身可以攻击Sleep的敌人,并且攻击Sleep敌人时无视其防御力的40%
Info
自身可以攻击Sleep的敌人,并且攻击Sleep敌人时无视其防御力的50%
Info
Talents from Module Upgrades

Stats

Level:
HP
ATK
DEF
Arts Resist
0
Redeploy Time
70
DP Cost
21
Block
1
Attack Interval
2.4

Skills

SP Cost:
11
11
11
10
10
10
9
9
9
9
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
-
-
-
-
-
-
-
-
-
-
Skill Effect
The next attack inflicts Sleep for 5 seconds and deals 185% Physical damage
The next attack inflicts Sleep for 5 seconds and deals 190% Physical damage
The next attack inflicts Sleep for 5 seconds and deals 195% Physical damage
The next attack inflicts Sleep for 5 seconds and deals 200% Physical damage
The next attack inflicts Sleep for 5 seconds and deals 205% Physical damage
The next attack inflicts Sleep for 5 seconds and deals 210% Physical damage
The next attack inflicts Sleep for 5 seconds and deals 215% Physical damage
The next attack inflicts Sleep for 5 seconds and deals 220% Physical damage
The next attack inflicts Sleep for 5 seconds and deals 230% Physical damage
The next attack inflicts Sleep for 5 seconds and deals 240% Physical damage
Detailed Skill Info
atk_scale (Attack Scale) 1.85
sleep 5
atk_scale (Attack Scale) 1.9
sleep 5
atk_scale (Attack Scale) 1.95
sleep 5
atk_scale (Attack Scale) 2
sleep 5
atk_scale (Attack Scale) 2.05
sleep 5
atk_scale (Attack Scale) 2.1
sleep 5
atk_scale (Attack Scale) 2.15
sleep 5
atk_scale (Attack Scale) 2.2
sleep 5
atk_scale (Attack Scale) 2.3
sleep 5
atk_scale (Attack Scale) 2.4
sleep 5
SP Cost:
35
34
33
32
31
30
29
28
27
25
Initial SP:
10
10
10
11
11
11
12
13
14
15
SP Charge Type
Skill Activation
Duration
20 Seconds
20 Seconds
20 Seconds
20 Seconds
20 Seconds
20 Seconds
20 Seconds
20 Seconds
20 Seconds
20 Seconds
Skill Effect
ATK +25%, Attack Speed +25. Prioritize Sleep enemies
ATK +27%, Attack Speed +25. Prioritize Sleep enemies
ATK +29%, Attack Speed +25. Prioritize Sleep enemies
ATK +31%, Attack Speed +30. Prioritize Sleep enemies
ATK +33%, Attack Speed +30. Prioritize Sleep enemies
ATK +35%, Attack Speed +30. Prioritize Sleep enemies
ATK +38%, Attack Speed +40. Prioritize Sleep enemies
ATK +41%, Attack Speed +40. Prioritize Sleep enemies
ATK +45%, Attack Speed +40. Prioritize Sleep enemies
ATK +50%, Attack Speed +50. Prioritize Sleep enemies
Detailed Skill Info
atk 0.25
attack_speed 25
atk 0.27
attack_speed 25
atk 0.29
attack_speed 25
atk 0.31
attack_speed 30
atk 0.33
attack_speed 30
atk 0.35
attack_speed 30
atk 0.38
attack_speed 40
atk 0.41
attack_speed 40
atk 0.45
attack_speed 40
atk 0.5
attack_speed 50

RIIC Base Skills

(狙击专精·α)
Room Type:
Training Room
When this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +30%
(拂弦)
Room Type:
Training Room
When assigned to the Training Room, increase the skill training speed of Sniper operators by +30%. If the current training is for Mastery 2, increase the skill training speed by an additional +45%

Operator Overview

Translation Credits: Jetroyz and Iana

"This is Rhodes, eh? Finally here... no, this was a meeting conceived by the designs of fate - I should say that this is right on time! You can call me Erato. Might I ask if Pallas is here?

-------------

"Do you feel like we've gotten more requests for time off this month?"

"Maybe it's cause it's spring, and people are getting colds as the season changes?"

"Have a look at these forms. How many of these are for sick leave? Look at this, "need to take care of affairs at home", "need some time off to adjust personal condition for working", and this one's more direct, "I want to go outside".

"You know what I've discovered? All of this has happened after that Liberi girl came to Rhodes."

"You mean Erato? She's making everyone take things too hard?"

"Or maybe, not hard enough..."

When the operators of the HR department sought out Erato, questions in their mind, they found her in the infirmary courtyard, plucking away at her harp, telling of her fascinating travels to a room full of operators. After sitting and listening for a good two hours, these HR employees finally understood from whence the tide of holiday request forms came.

"To search for spectacles beyond one's horizons - is that not the nature of man? Be at ease, and listen to a little story of mine, if you will. All those bothersome things can wait till tomorrow. Hmm, could you maybe call this... believing in tomorrow?"

-------------

Race: Liberi

Origin: Minos

Proficiencies: Archery, performance of the harp

"Minos is a truly romantic place. Day to night, one can see the debating of scholars, the sporting contentions of warriors, and the dramatics of entertainers, posing as heroes."

-------------

Illustrator: 温泉瓜

CV: Kotomi Aihara

-------------

Erato is a 5★ Sniper [Heavyweight / Besieger] whose kit is focused around the Sleep mechanic.

Talents and Skills

ArchetypeSniper [Heavyweight / Besieger]

Trait: Attacks the heaviest enemy first

Talent 1: Can attack Sleeping enemies. When attacking Sleeping enemies, ignore a certain percentage of DEF

[Sleep]: Invulnerable and unable to take action

Skill 1: The next attack inflicts Sleep to the enemy for several seconds and deals a certain amount of Physical damage.

Skill 2:  When skill is activated, increase ATK and ASPD. Prioritize Sleeping targets

First Impressions

Note: These are first impressions and based on conjecture since we don’t know the exact details. 

Erato will be the third Sniper [Heavyweight / Besieger], and the next Operator to have a kit focused around the Sleep mechanic. Her impact as an operator will largely depend on her Interaction with the Sleep meta and other Sleep focused Operators.  Currently in the meta, Sleep is largely used for stalling, often for long durations. The most relevant Operators used are Blacknight,  Kafka, and Blemishine.

Her talent allows her to attack sleeping enemies and ignore a portion of their DEF, making her one of very very few operators that can damage sleeping enemies.

Her S1 is in on-attack skill that applies Sleep. This makes it useful for consistent short term stalling of a single target. However,  the duration will likely be short, and it cannot be used on demand, which limits its usefulness in meta-applications.  One of the biggest drawbacks of using Sleep as a crowd control method is that most allies will not be able to damage the Sleeping enemy, limiting it usefulness in traditional team comps.  

Her S2 is an on-demand skill that increases her DPS and prioritizes sleeping enemies. Notably this Skill does not apply the Sleep status itself, so it seems meant to be used along with a different operator that can apply the Sleep.  This does help to get around one of the drawbacks of Sleep that was mentioned earlier, in that most Operators cannot damage the enemies being stalled by Sleep.  It is unclear however, if she can provide high enough damage output to be useful in most current meta-applications of Sleep stalling.

Operator Featured Articles

Skill Upgrade Costs

Level Requisites Materials
1 ➝ 2
Lv1
x4
2 ➝ 3
Lv1
x4
x10
3 ➝ 4
Lv1
x6
x3
4 ➝ 5
Lv1
x6
x5
5 ➝ 6
Lv1
x6
x5
6 ➝ 7
Lv1
x6
x3
x2
Skill Level Requisites Materials
1
Lv1 8h
x5
x2
x3
Lv1 16h
x6
x2
x7
Lv1 24h
x10
x4
x3
2
Lv1 8h
x5
x3
x5
Lv1 16h
x6
x3
x7
Lv1 24h
x10
x4
x5

Overall Skill Cost

Elite Upgrade Costs

Level Materials
x20000
x4
x4
x2
x120000
x3
x5
x11

Overall Elite Cost

Total Cost

Operator Profile

Artist 温泉瓜
CV Unknown
CV (CN) 吱毛
Gender Female
Place of Birth 米诺斯
Birthday 3月14日
Race Liberi
Height 158cm
Combat Experience
三年
Infection Status 参照医学检测报告,确认为非感染者。
Nation
Physical Strength Standard
Mobility Excellent
Physiological Endurance Standard
Tactical Planning Normal
Combat Skill Standard
Originium Adaptability Excellent

Profile

埃拉托,来自米诺斯的吟游诗人,对抗萨尔贡殖民者的游击队成员。
至于本人反复强调的“蝉联三届勇士大会射箭项目冠军”和“米诺斯第一竖琴演奏家”的身份无法考证,暂不录入档案。

Clinical Analysis

Increase Trust to 25.
造影检测结果显示,该干员体内脏器轮廓清晰,未见异常阴影,循环系统内源石颗粒检测未见异常,无矿石病感染迹象,现阶段可确认为非矿石病感染者。

【体细胞与源石融合率】0%
干员埃拉托没有被源石感染的迹象。

【血液源石结晶密度】0.16u/L
对于普通人而言已经是有些危险的程度,需要定时参加检测。
“埃拉托小姐独自走过这么多地方,还没有做什么防护措施,真不知道该说是有躲避危险的直觉,还是单纯的运气好,以后可千万不能这样了。”
——医疗干员

Archive File 1

Increase Trust to 50.
“你问我是谁?在回答这个问题之前,我要先讲一个故事。当巍峨的荷谟伊山还是平地的时候,有一个人——不愿意听故事?那你就不能先回答我的问题吗?那位帕拉斯到底在不在这里?”
当风尘仆仆的埃拉托小姐找到罗德岛时,首先问起的是“那位帕拉斯在不在这里?”虽然按常理判断,对帕拉斯不怀好意的人应该也不会像这般直接造访,但是考虑到帕拉斯身份的敏感性,罗德岛还是第一时间对埃拉托的身份进行了核实。
埃拉托,出身于米诺斯南部某村庄。精于弓术与琴艺,参加过米诺斯对萨尔贡的反侵略战争,在战斗中立下杰出战功。以上信息经过人事部的深入调查,确认属实。
埃拉托与帕拉斯一样参与过对抗萨尔贡的战斗,但二人并不在同一片战场。将侵略者彻底驱逐出自己的家乡后,不甘于平静生活的埃拉托正好听到了“胜利女神”的传闻,便想一睹这位英雄人物的真容。埃拉托跟随线索多方打听,终于得知了帕拉斯秘密前往某医疗公司治疗矿石病的消息,又经过了漫长的旅程,终于找到了罗德岛。
确认过帕拉斯本人也有着结识这位故乡的战士的强烈意愿,人事干员安排了二人见面。出身同一个地区,又有着相似爱好与审美的两人自然很快熟络起来。但经过彻夜长谈后,两人又不欢而散。
“帕拉斯那家伙想一直躲在这里的话就随她好了,她想要维护的那个完美的‘胜利女神’形象,就算整个米诺斯认同,十二英雄认同,我也绝不会认同!”而帕拉斯则非常遗憾地表示:“如果埃拉托小姐酒量再好一点的话,该有多好。”
最终,埃拉托在听帕拉斯介绍过罗德岛的情况后,被罗德岛的传奇经历所吸引,主动提出想要留在这里。在通过了入职测试后,埃拉托如愿成为一名外勤干员。

Archive File 2

Increase Trust to 100.
埃拉托小姐经常提及的“勇士大会连续三届射箭冠军”和“米诺斯知名剧团首席客座竖琴演奏师”等荣誉无从考证。但是她引以为傲的两项技能,弓术与琴艺,的确称得上杰出。
在米诺斯人民推翻了萨尔贡的殖民统治后,两国间也并没有迎来和平,尤其是处在米诺斯国境线附近的村庄,依然会不时受到萨尔贡的侵扰。米诺斯人民自发组织起对抗萨尔贡军队的游击队,埃拉托正是其中的一员。她来到罗德岛后在任务中的表现,也证明了她的弓术技巧的确是经历过真正战场的考验的。
埃拉托小姐的竖琴技术同样优秀。过去的演出经历暂且不谈,她定期在疗养庭院举行的吟游诗弹唱表演很快成了在罗德岛广受欢迎的娱乐活动。埃拉托可以对敌人神经产生影响的特殊源石技艺同样依赖于琴声施展。一些莱塔尼亚干员认为这种源石技艺与莱塔尼亚常见的音乐源石技艺同源。埃拉托对于自己源石技艺的学习经过讳莫如深,但可以确认的是,埃拉托小姐对于这种源石技艺的掌控尚不纯熟。这一点直接体现为,她在战场上让敌人沉睡的琴声,也常常令她音乐的听众安眠。不过关于这一点埃拉托本人倒是毫不介意。
“他们会做一个好梦的,就让故事在梦里延续吧。”

【补充记录】
由雅赛努斯城邦中十二英雄神殿举办的勇士大会是一项有着悠久历史的活动,旨在鼓励大众增强体魄,培养积极进取的精神。这种活动也确实获得了广大人民的喜爱,吸引了来自米诺斯各地在某一方面有特长的人专程来到雅赛努斯参加比赛,大会包含的项目也在逐年增加。
除了雅赛努斯,也有不少其他城邦效仿勇士大会的形式举办比赛,并同样命名为“勇士大会”。而埃拉托小姐参加的,正是米诺斯南部数个小型城镇联合举办的比赛。虽然规模不能算小,但较之雅赛努斯的勇士大会,还是不能同日而语。她的冠军奖牌,也的确是有官方认证的。
凭埃拉托小姐的实力,或许可以期待她在下一次雅赛努斯的英雄大会中取得一个优秀的成绩。

Archive File 3

Increase Trust to 150.
埃拉托小姐在来到罗德岛之前,已经走过了许多地方。当然这并不是因为迷路,应该说,埃拉托小姐的旅行一开始就不是以寻找帕拉斯为单一目标的。她从米诺斯出发,一路走过了玻利瓦尔、哥伦比亚、卡西米尔、莱塔尼亚,最终在维多利亚找到了罗德岛。虽然埃拉托小姐只当这是一次愉快的远游,但我们都应清楚,这样漫长的旅行,若没有远超常人的毅力和决心是不能完成的。
埃拉托小姐有一本珍藏的笔记,上面记满了她这段旅程的见闻。记录方式多种多样,有的是长篇的游记,有的是对眼前无名景色的速写,有的只是即兴写下的两句诗。埃拉托并没有对这些记录做细致的整理,但各地区的风土人情在记录中已然有了十足的体现。
除了沿途的风景,这本笔记上还记载了埃拉托从各处搜集来的神话故事与英雄传说。虽然埃拉托自己没有自觉,但这些各地区的神话传说的确在一定程度上反映了当地人民的价值观念与历史观念,“生存逼出了人类的所有智慧,经时间变为经验,通过神话传说演变为真理”。埃拉托小姐收集的故事数量之多范围之广,已经让这本笔记有了相当的民俗研究价值。
埃拉托热衷于收集不同地方的传说故事,对于米诺斯本土的各种神话传说更是如数家珍。在萨尔贡的百年侵占期间,米诺斯损失了无数文化典籍,人们口口相传的故事便成了许多历史的唯一记录载体。在那场“不太愉快”的谈话后,帕拉斯依然会常常找埃拉托记录她所听到的米诺斯的传说。
“你现在整理这些故事,是准备以后将它们带回十二英雄神殿吗?”
“如果可能的话,我更希望是由埃拉托小姐你亲自将它们带回去啊......”
“我就知道!你这个无聊的完美主义祭司!好啊,我会把你在罗德岛的每一次醉酒经历写进书里一并带回去的!”

【权限记录】
喜爱花卉的埃拉托在发现了罗德岛有疗养庭院这样的去处后,立即成了这里的常客。但埃拉托小姐的兴趣似乎并不只在花卉。有人注意到,有好几次,埃拉托待在疗养庭院里,盯着忙碌的调香师小姐出神,想要上前搭话却欲言又止的样子。经帕拉斯的请求,这条记录暂不公开。

Archive File 4

Increase Trust to 200.
埃拉托小姐从来不认为自己是一个吟游诗人。
“吟游诗人?那是只会记录故事的人吧。我自己啊,一定得是故事里的人。我希望很多很多年后,人们会传唱我的故事。那一定是让人们听完可以感到爱与希望的故事。”
多数米诺斯人都追求着英雄的荣誉,埃拉托小姐也不例外。但在此之外,埃拉托小姐对英雄与荣誉还有着自己的理解。
英雄应当与人民站在一起,应当成为人们心中的精神领袖。需要有十二英雄这样的传奇故事鼓舞后人反抗压迫,也应有歌唱美好与善意的诗篇引导人们,以一颗温柔的心包容这片大地。埃拉托小姐编写的吟游诗里,主角往往不强大,甚至有着明显的缺点,但一定是非常乐观与温柔的。主角在经过了诸多困难后,最终一定会得到较为完满的结局。或许这就是埃拉托小姐的英雄观念:以一种温柔的方式,鼓舞人们带着热情去生活。对于爱与美的追求可以成为人们生活的信念,埃拉托小姐对一切事物的兴趣和仿佛永远不会枯竭的热情,或许正来源于此。
不深知丑恶者不足以谈美,未经苦难者不足以谈希望。而切实走过许多地方,亲眼见过无数风景的埃拉托小姐诗篇里吟诵的美好,的确有着鼓舞人心的力量。

晋升资料

Upgrade to Elite LV2.

Voice Lines

Default
Appointed as Assistant 是想让我陪着你吗?可以哦。
Talk 1 无论琴艺还是弓术,我的实力在米诺斯都是首屈一指的。看,这是我在勇士大会射箭比赛上赢下的奖牌,漂亮吧?竖琴水平的证明?许多剧团都请我伴奏不算吗?唔......你坐下,我弹给你听。
Talk 2 米诺斯是个浪漫的地方,终日可见哲人辩论、武者较量、伶人排演英雄的戏剧。但那里的酒真是危险的东西,可以让人疯狂,做出危险可怕的事......你问我怎么知道的?才不会告诉你!
Talk 3 悲剧应当是英雄传说里最耀眼的宝石......虽然很想这么说,但帕拉斯的故事的确令人叹惋。对英雄来说隐姓埋名才是最大的屈辱。“英雄的神话不能有缺陷”,她是这么说的?我不能认同。
Talk after Promotion 1 从米诺斯到玻利瓦尔,从哥伦比亚到莱塔尼亚。每处地方都有不同的风景,不同的浪漫。也正是因为不同,才会有无休止的敌意与纷争吧。但就像蔷薇不会因带刺而折损美貌,这片大地同样值得去爱。
Talk after Promotion 2 再强大的英雄也无法独自赢下一场战争,就像诗篇需要有人传唱才有意义,英雄也需要和他人站在一起才能成为英雄。之前我总觉得我的旅程少了些什么,直到来到这里,我才觉得这份空缺被填补了。
Talk after Trust Increase 1 至高神在大地上散播下无解的疾病,医神因反对祂而遭到放逐。失去神力的医神坚持用知识为人类解除病痛......啊,这个不是米诺斯神话,是我自己编的故事哦。
Talk after Trust Increase 2 这把武器是弓还是琴?都是哦。弓术和琴艺异曲同工,都需要专注并保持优雅。像这样,轻轻地将手指放在弦上,用心感知指尖传来的震动。要试试吗?不对不对,手势不是这样。把手给我,我教你。
Talk after Trust Increase 3 我在看什么?这是一本维多利亚的爱情诗集,要听我念念吗?没什么好害羞的,爱和勇气一样,都是理应热烈灼目,毫不需要遮掩的东西。来一起读诗吧,博士。
Idle 博士,博士?睡着了啊......本来还准备了一首曲子想弹给你听呢......
Onboard 这里就是罗德岛吧,终于,终于找到了......不,这一切都是命运指引的相逢,应该说正是时候!叫我埃拉托就好,请问帕拉斯在吗?
Watching Battle Record 原来团队作战还有这么多学问啊......
Promotion 1 职位?晋升?不不不,英雄不该将目光局限在这些事物上。不过我会把这个奖章当作我们信赖的证明收下来的。
Promotion 2 现在应该弹奏一曲吗,还是算了?我想想该怎么说......嗯,以米诺斯十二英雄的名义在此起誓,我的弓弦托付给你,我的琴声永远陪伴在你身边。
Added to Squad 让你们见识一下冠绝米诺斯的弓术。
Appointed as Squad Leader 全都交给我吧。
Depart 我的箭矢指向胜利。
Begin Operation 我会见证你们的结局。
Selecting Operator 1 如你所愿。
Selecting Operator 2 不负所托。
Deployment 1 不错的风景,很适合当作战场。
Deployment 2 命运指引我来到此地。
In Battle 1 一击毙命。
In Battle 2 在这琴声中沉睡吧, 睡眠与死亡本是手足。
In Battle 3 聆听这首送给你们的安魂曲。
In Battle 4 随风而逝吧!
4-star Result 生命总会终结,但传说流传不朽。博士,我们做到了。
3-star Result 值得庆祝的胜利,高歌吧!博士,看到我刚才的英姿了吗?
Sub 3-star Result 追逐残敌不该是英雄传说的一部分,随他们去吧。
Operation Failure 快走......!我们的故事可不能在这里停下!
Assigned to Facility 我可以在这里弹琴吗?
Tap 嗯?
Trust Tap 博士今天心情不错呢,要共舞一曲吗?
Title 明日方舟。
Greeting 博士,想听我唱首歌吗?