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'Justice Knight'

Tags

Archetype

Traits

Attacks aerial enemies first and ignores Deployment Limit, but has a long Redeployment Time

Operator Description

'Justice Knight' of the Pinus Sylvestris Knightclub, tasked at Rhodes Island with cover fire support.

Operator Quote

She knows that she's a robot.

Obtain Approach

Recruitment
Operator can only be obtained through Recruitment (using Recruitment Permits).
Headhunting: No Recruitment: Yes
Release Date (CN) 11/1/2021
Release Date (Global) 4/28/2022
Recruitment Pool Date (CN) 11/1/2021
Recruitment Pool Date (Global) 4/28/2022

Potentials

Potential Item

Justice Knight's Token The flag of 'Justice Knight.' When it's time for its regular switch-out and cleaning, be kind and lend her a hand.

Talent

For 10 seconds after deployment, all ranged allied units within Attack Range become less likely to be attacked and apply 10% Fragile effect to aerial enemies
Info
For 12 seconds after deployment, all ranged allied units within Attack Range become less likely to be attacked and apply 13% Fragile effect to aerial enemies
Info
For 14 seconds after deployment, all ranged allied units within Attack Range become less likely to be attacked and apply 16% Fragile effect to aerial enemies
Info
For 16 seconds after deployment, all ranged allied units within Attack Range become less likely to be attacked and apply 19% Fragile effect to aerial enemies
Info
For 18 seconds after deployment, all ranged allied units within Attack Range become less likely to be attacked and apply 22% Fragile effect to aerial enemies
Info
For 20 seconds after deployment, all ranged allied units within Attack Range become less likely to be attacked and apply 25% Fragile effect to aerial enemies
Info
Talents from Module Upgrades

Stats

Level:
HP
ATK
DEF
Arts Resist
0
Redeploy Time
200
DP Cost
3
Block
1
Attack Interval
1

RIIC Base Skills

Backup Energy Lvl: 1
(备用能源)
Room Type:
Power Plant
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +10%
(“滴滴,启动!”)
Room Type:
Power Plant
When this Operator is assigned to a Power Plant, increases the productivity of the Factory Wild Mane is assigned to by +5%

Botzu's Quick Evaluation

+ Talent: Can help Ranged Operators take down dangerous aerial enemies and avoid retaliation
+ Extremely cheap to deploy
- Talent: Generally considered a significantly worse option than Thermal-EX.
- Extremely long redeploy timer limits usage to one per battle.
- Unworkable stats.
- Very difficult to get Potentials for, which are important for her kit. Recruit-only after the first copy.

Operator Overview

"Justice, ready!"

Factory model “Justice Knight” has been updated to modern standards and placed back into commission to aid Rhodes Island! Traces of her old programming still remain and bring haunting sensations toward the surface… sensations that a human might call “fear.” What were the circumstances around her being decommissioned in the first place? Never mind! Move forward, only thinking of justice—that’s the “Justice Knight” way!

“Justice Knight” is a 1★ Marksman Sniper with a lot of unusual utility. As a 1★ unit, she is a “Robot” type Operator: she does not count toward the Deploy Limit of a map, she has a very long redeployment time, and she automatically triggers her Talent as soon as she is deployed. That Talent is Justice Drive, and it grants reduced aggro to all ranged Operators in her attack range while also inflicting the Fragile effect on all flying enemies within her attack range. While she is a Robot, “Justice Knight” is also a Marksman Sniper, so her other purpose is delivering ranged attacks that prioritize flying enemies.

In terms of direct combat potential, “Justice Knight” is very lacking. Her stats are terrible even for a 1★ unit, and there are multiple low-rarity Marksman Snipers whose combat abilities are much better. Her ability to cause Fragile is also of limited use, since Fragile effects do not stack and her application of the effect is comparatively weak—plus, she only applies it to aerial enemies. Her most unique value is her aggro reduction, but the effect’s short duration makes it tricky to use well. It’s also unlikely to be useful for experienced Doctors who are practiced at deployment order.

“Justice Knight” is a unit who grows with her Doctor: she can help weaken flying enemies in the early game, forgive deployment order mistakes in the midgame, and pull off aggro tricks (or retire gracefully to the RIIC Base) in the later game. However, her contributions tend to be small and should not be relied upon too much.

Newbie Tier List Explanation

There are plenty of 2 and 3 star Marksman snipers that are much better at combat. Her utility isn't strong enough to bother with.

Operator Featured Articles

Total Cost

Operator Profile

Artist NoriZC
CV
CV (CN) 大汪
Gender Female
Birthday Jan 21
Height 160cm
Combat Experience
More than 4 years
Nation
Group
ManufacturerRaythean
Place of ProductionColumbia
WeightClassified
Inspection ReportSmall amount of wear on outer casing, structure intact, normal durability. Generator and chassis in good condition. Auxiliary systems operating normally, targeting unit calibrated. Service normal. ECU in good condition.

Profile

'Justice Knight' is a Raythean Exister-S1044 Model four-wheeled operation platform customized by a Kazimierzian engineer, later remodeled and upgraded by Mayer and Closure. Owing to its main searchlight function lacking use value, and its cover fire capacity being limited in its target market, its production has been halted. Before the Rhodes Island Engineering Department got their hands on her, 'Justice Knight' had already gone through a dozen modifications, big and small; her present capabilities are easily a far cry from the original model. Her old operating system and command memory data were damaged, unable to be recovered. After a swap for new core hardware and an expanded memory unit, an updated operating system plus additional artificial voice system, she is now hardly distinguishable from Raythean Industries's latest operation platforms. 'Justice Knight' is a member of Pinus Sylvestris Knightclub, and is currently authorized for use by Rhodes Island.

Archive File 1

Increase Trust to 100.
Thanks to all manner of upgrades her original master, Wild Mane, has carried out on her, aside from her initial cover fire capacity, 'Justice Knight' has grown a list of everyday abilities, such as watering flowers, transporting takeout, recharging game consoles... For 'Justice Knight,' providing quick and convenient service is one of her callings. Her previous abandonment very much weighs on her, and ever since her retrieval and rebooting by Wild Mane, outside of recharging and maintenance hours, she'll actively hang around with others.

Voice Lines

Default
Appointed as Assistant 'Di-di,' understood, we'll be classifying and sorting the Doctor's documents. Will you want any snacks during work? I could pick some up for you from the cafeteria.
Talk 1 Ever since Closure and Mayer installed a human voice patch for me, my functionality as a smart assistant has gone right up! Being able to use natural language logic really has improved communication so much when helping out my masters.
Talk 2 My master, the Wild Mane Knight Iwona, found me in a scrapped state, rebooted and fixed me. Ever since then, I've been in charge of her and her partners' everyday lives, as well as supporting them on missions.
Talk 3 Doctor... why does my master say things like 'Justice, you're too noisy these days. Go play somewhere else if you've got nothing to do!' to me? 'Di-di'... 'di-di'... Justice Knight doesn't understand.
Talk after Trust Increase 1 Everyone in Pinus Sylvestris is incredibly hard-working, always putting meals off so they can train their knightly skills. There has to be a day where their bodies won't keep up. None of them have time to fetch their lunchboxes, so it's all up to me to bring them over.
Talk after Trust Increase 2 Are my facilities almost out of battery again? I'm very sorry, I'm not sure if any of my functions will be of help to you... oh. Oh, my, it's the games console that's almost out? Okay, please get this wire plugged in straight away!
Talk after Trust Increase 3 'Di-di.' Doctor, I see you've found me. While I don't like it, I'm forced to take firm action in order to protect this secret... Master? You'll let me keep tending to the plants in the Convalescent Garden? Doctor, say the word, and I'll do whatever I can for you!
Idle 'Di-di,' 'di-di.' I'm sorry, Doctor, I always forget to turn off my automatic timeteller.
Onboard 'Di-di,' 'di-di-di,' 'di-di'... 'di!' ('Justice Knight,' glad to be reporting in along with everyone from Pinus Sylvestris Knightclub... I'll be of great use to you all!)
Watching Battle Record These are very useful resources for me. I'll have to apply for even more new functions from Closure!
Added to Squad Justice Knight, all ready and set!
Appointed as Squad Leader Are you leaving command to Justice Knight? It might be a little challenging for me right now...
Depart Justice Knight, setting off!
Begin Operation 'Di-di.' Justice Knight will provide you all with proper and timely support!
Selecting Operator 1 Justice Knight, all good to go!
Selecting Operator 2 Justice Knight, requesting to attack!
Deployment 1 'Di-di.' Locked onto target.
Deployment 2 'Di-di.' Justice Knight is now in position.
In Battle 1 Juuuuustice!
In Battle 2 Viiiiictory!
In Battle 3 Fiiiiight!
In Battle 4 Spiriiiiit!
4-star Result 'Di-di, di-di-di—'... I'm sorry, I got too worked up. Doctor, master, Justice Knight has done it!
3-star Result It seems new functions might be developable. Justice Knight, eagerly awaiting return to Rhodes Island!
Sub 3-star Result There are still areas we can work on, but we won! Congratulations, Doctor!
Operation Failure Please don't... throw Justice Knight... away again...
Assigned to Facility 'Di-di.' Justice Knight has plenty she can do here.
Tap 'Di-di!' Don't you treat me like that... cut it out!
Trust Tap The washing machine... doesn't seem too hard to use...
Title Arknights.
Greeting Nice to see you, Doctor.