GamePress
Position
Attack Type

Tags

Archetype

Traits

Cannot be healed by allies; Attacks deal AoE damage; Recovers {value} HP for every enemy hit during attacks, up to Block count
value = 50

Operator Description

Guard Operator La Pluma, a complete compliance with command.

Operator Quote

Of course, there are times it's not necessarily a good thing.

Obtain Approach

Headhunting
Operator can only be obtained through Headhunting (Gacha).
Headhunting: Yes Recruitment: No
Release Date (CN) 8/3/2021
Release Date (Global) 1/14/2022

Potentials

Potential Item

La Pluma's Token A copy of the 'Dossoles Guide to Cocktails,' with plenty of recipes full of her notes on the side. These all seem to be her specialties—if you've got time to spare, you can order a round from her.

Talent

ASPD +2 after defeating an enemy (stacks up to 8 times)
Info
ASPD +3 after defeating an enemy (stacks up to 8 times)
Info
ASPD +3 after defeating an enemy (stacks up to 12 times)
Info

Stats

Level:
HP
ATK
DEF
Arts Resist
0
Redeploy Time
70
DP Cost
19
Block
1
Attack Interval
1.3

Skills

SP Cost:
4
4
4
3
3
3
3
3
3
2
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
-
-
-
-
-
-
-
-
-
-
Skill Effect
The ATK of next attack increases to 105%, attacking twice consecutively
The ATK of next attack increases to 110%, attacking twice consecutively
The ATK of next attack increases to 115%, attacking twice consecutively
The ATK of next attack increases to 120%, attacking twice consecutively
The ATK of next attack increases to 125%, attacking twice consecutively
The ATK of next attack increases to 130%, attacking twice consecutively
The ATK of next attack increases to 135%, attacking twice consecutively
The ATK of next attack increases to 145%, attacking twice consecutively
The ATK of next attack increases to 155%, attacking twice consecutively
The ATK of next attack increases to 165%, attacking twice consecutively
Detailed Skill Info
atk_scale (Attack Scale) 1.05
atk_scale (Attack Scale) 1.1
atk_scale (Attack Scale) 1.15
atk_scale (Attack Scale) 1.2
atk_scale (Attack Scale) 1.25
atk_scale (Attack Scale) 1.3
atk_scale (Attack Scale) 1.35
atk_scale (Attack Scale) 1.45
atk_scale (Attack Scale) 1.55
atk_scale (Attack Scale) 1.65
SP Cost:
50
49
48
47
46
45
44
43
42
40
Initial SP:
30
30
30
30
30
30
30
30
30
30
SP Charge Type
Skill Activation
Duration
21 Seconds
21 Seconds
21 Seconds
23 Seconds
23 Seconds
23 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
Skill Effect
Attack Interval reduces slightly, ATK +30%. ATK increases by an additional +30% against enemies with less than 50% HP
* This Skill modifies the Attack Interval by -0.3
Attack Interval reduces slightly, ATK +35%. ATK increases by an additional +30% against enemies with less than 50% HP
* This Skill modifies the Attack Interval by -0.3
Attack Interval reduces slightly, ATK +40%. ATK increases by an additional +30% against enemies with less than 50% HP
* This Skill modifies the Attack Interval by -0.3
Attack Interval reduces moderately, ATK +40%. ATK increases by an additional +30% against enemies with less than 50% HP
* This Skill modifies the Attack Interval by -0.35
Attack Interval reduces moderately, ATK +45%. ATK increases by an additional +40% against enemies with less than 50% HP
* This Skill modifies the Attack Interval by -0.35
Attack Interval reduces moderately, ATK +50%. ATK increases by an additional +40% against enemies with less than 50% HP
* This Skill modifies the Attack Interval by -0.35
Attack Interval reduces moderately, ATK +55%. ATK increases by an additional +40% against enemies with less than 50% HP
* This Skill modifies the Attack Interval by -0.35
Attack Interval reduces, ATK +60%. ATK increases by an additional +40% against enemies with less than 50% HP
* This Skill modifies the Attack Interval by -0.4
Attack Interval reduces, ATK +65%. ATK increases by an additional +40% against enemies with less than 50% HP
* This Skill modifies the Attack Interval by -0.4
Attack Interval reduces greatly, ATK +70%. ATK increases by an additional +50% against enemies with less than 50% HP
* This Skill modifies the Attack Interval by -0.5
Detailed Skill Info
atk 0.3
crow_s_2[atk].atk 0.3
hp_ratio 0.5
base_attack_time -0.3
atk 0.35
crow_s_2[atk].atk 0.3
hp_ratio 0.5
base_attack_time -0.3
atk 0.4
crow_s_2[atk].atk 0.3
hp_ratio 0.5
base_attack_time -0.3
atk 0.4
crow_s_2[atk].atk 0.3
hp_ratio 0.5
base_attack_time -0.35
atk 0.45
crow_s_2[atk].atk 0.4
hp_ratio 0.5
base_attack_time -0.35
atk 0.5
crow_s_2[atk].atk 0.4
hp_ratio 0.5
base_attack_time -0.35
atk 0.55
crow_s_2[atk].atk 0.4
hp_ratio 0.5
base_attack_time -0.35
atk 0.6
crow_s_2[atk].atk 0.4
hp_ratio 0.5
base_attack_time -0.4
atk 0.65
crow_s_2[atk].atk 0.4
hp_ratio 0.5
base_attack_time -0.4
atk 0.7
crow_s_2[atk].atk 0.5
hp_ratio 0.5
base_attack_time -0.5

RIIC Base Skills

Spaced Out Lvl: 1
(放空)
Room Type:
Workshop
When this Operator is assigned to the Workshop to process Skill Summaries, reduces the Morale consumed by all corresponding formulas that cost 2 by -1
Adaptability Lvl: 1
(适应力)
Room Type:
Workshop
When this Operator is assigned to the Workshop to process Skill Summaries, the production rate of byproduct increases by 75%

Botzu's Quick Evaluation

+ An Archetype that has an interesting attack range, AOE damage and heals on hit
+ Trait: Heals self when she hits an enemy, up to her block count, and hits ALL enemies in range
+ Talent: Gains ASPD when she kills enemies which stacks up quite high
+ A great cornerstone unit and lane holder, especially for her rarity.
+ S1: Great for consistent DPS, when she hits twice she heals on both hits so it can provide quite a bit of sustainability for lane holding
+ S2: significantly reduces her Attack interval, increases ATK and gives bonus damage against enemies with less than 50% hp. This is great for clearing out large waves of enemies and scales well with her talent ASPD boost as she kills enemies.
- Lower than average base ATK so she can have some trouble dealing with high DEF enemies without buffs
- Can't be healed normally

Operator Overview

La Pluma is Tequila’s adopted sister, and most Operators come away with the impression that she’s a complete airhead. (This opinion often changes when they see the giant scythe come out for battle.) While her personality is quiet and dreamy, she was raised amidst the wars of Bolívar, and the only way she knows to stop a fight is to join it. And you’d better believe she’s going to join it, as Rhodes Island’s first 5* Reaper Guard, with more self-sustain and AoE damage than her enemies can handle.

The “Reaper Guard” archetype is something of a cross between an AoE Guard and an Enmity Guard. La Pluma cannot be directly healed by allies, like an Enmity Guard, and she can attack multiple enemies in an AoE. She has an interesting attack range that strikes three grids horizontally in front of her, and she hits all enemies within that range with every attack. Her Trait causes her to recover HP for each enemy that she hits, up to a maximum of her Block count (she has Block-1 at E0 and Block-2 at E1/E2). So, if La Pluma is E0 and she hits three enemies with one swing, she’ll heal herself once (because Block-1). But if she’s E1 and she hits three enemies, she’ll heal herself twice (because at E1 she has Block-2).

La Pluma’s Trait is actually the hardest part of her kit to explain. The rest is quite simple. Her Talent, Into the Groove, increases her ASPD (up to a cap) for each enemy she kills on a given map. With her true AoE attacks and good damage output, this won’t be too difficult to get stacked up most of the time. Her S1, Rapid Slashing, is an automatic Skill that causes her next attack to hit twice for increased damage. And her S2, Reap, reduces her attack interval (and her attacks are already quite quick!) while increasing her ATK. The ATK buff from Reap is increased further if La Pluma is attacking enemies with less than half their HP. Both Skills result not only in increased damage but also increased healing, as dealing multiple hits and attacking faster will trigger La Pluma’s self-healing Trait more often. Her self-sustain and high damage potential make her an excellent cornerstone unit for soloing lanes and holding off enemies without much support (S2 especially makes her a nigh-unkillable damage machine for its duration).

As with Enmity Guards, La Pluma’s biggest weakness is her inability to be directly healed by her allies. While regeneration effects still work on her, La Pluma can be easily overwhelmed by burst DPS that she can’t heal through on her own. Her true-AoE attacks make her good against swarms, but a swarm that survives her attacks can quickly overwhelm her Block count. You have to pay attention to this flighty Liberi to make sure she doesn’t get in over her head… but someone with scythe skills like La Pluma isn’t afraid to cut through most problems on her own.

Newbie Tier List Explanation

A great cornerstone, lane-holder, and solo Operator that already functions great at E1 and has E2 and late-game potential. Not being able to be healed directly might create a learning curve for newer players, but shouldn't be a huge problem because of her strong self-sustain potential, especially against the weaker enemies of early game. She's a great option for handling the early game swarm stages to avoid needing to develop one of the overall weaker AoE Archetypes like AoE Casters.

Skill Discussion

Skill
Mastery
Story
Advanced
S2M3 S- A
S1M3 B C

La Pluma has two good skills, and both are valuable masteries, but S2 is by far the standout. At S2M3 she has incredible DPS, nigh unkillable sustain, and a manageable sp cost. In fact, thanks to the interval reduction, S2M3 is one of the best masteries in the game in terms of pure DPS gains (only BP S2 beats it, and that's frontloaded into M1). It's so good that it could easily be considered an essential mastery for her effective usage.

S1 is a bit more complex. S1M3 is a huge breakpoint that greatly increases the damage of the skill and makes her an extremely strong and consistent cornerstone at a lower rarity than the other cornerstones. It's a tougher role though, especially since the 6★ cornerstones are so powerful, and the team can offer her relatively limited support (similar to enmity guards). It has good grades here because it's a strong skill and mastery, but for most S1M3 should be treated as a luxury. S2 is the better option in a majority of situations.

She is a solid choice in the roguelike mode currently running on CN. That isn't reflected in the grades here, but it's worth at least noting for now, especially with regards to her S1 which will likely be more valuable there.

Operator Featured Articles

Skill Upgrade Costs

Level Requisites Materials
1 ➝ 2
Lv1
x4
2 ➝ 3
Lv1
x4
x5
3 ➝ 4
Lv1
x6
x2
4 ➝ 5
Lv1
x6
x8
5 ➝ 6
Lv1
x6
x3
6 ➝ 7
Lv1
x6
x3
x2
Skill Level Requisites Materials
1
Lv1 8h
x5
x3
x2
Lv1 16h
x6
x3
x6
Lv1 24h
x10
x4
x4
2
Lv1 8h
x5
x2
x3
Lv1 16h
x6
x3
x5
Lv1 24h
x10
x4
x4

Overall Skill Cost

Elite Upgrade Costs

Level Materials
x20000
x4
x4
x3
x120000
x3
x7
x13

Overall Elite Cost

Total Cost

Operator Profile

Artist LAL!ROLE
CV Marika Kohno
Gender Female
Place of Birth Bolívar
Birthday Aug 29
Race Liberi
Height 166cm
Combat Experience
3 Years
Infection Status Medical tests have confirmed that no infection is present.
Nation
Physical Strength Standard
Mobility Excellent
Physiological Endurance Standard
Tactical Planning Standard
Combat Skill Standard
Originium Adaptability Standard

Profile

The daughter of a True Bolívarians lieutenant. After her father's death, she was adopted by her father's comrade-in-arms, Pancho, became his adopted daughter, and moved to Dossoles with him.
After the Dossoles incident, she came to Rhodes Island along with Tequila. Due to her special identity, she was finally allowed to join Rhodes Island following a review.

Clinical Analysis

Increase Trust to 25.
Imaging tests reveal clear, normal outlines of internal organs, and no abnormal shadows have been detected. Originium granules have not been detected in the circulatory system and there is no sign of infection. At this time, this operator is believed to be uninfected.

[Cell-Originium Assimilation] 0%
Operator La Pluma shows no signs of Originium infection.

[Blood Originium-Crystal Density] 0.16u/L
Operator La Pluma rarely comes into contact with Originium.

Archive File 1

Increase Trust to 50.
A Liberi woman who seems rather spaced out.
She rarely expresses her wants, seldom takes the initiative to talk to others, and through her daily interactions, gives off the impression of being rather air-headed. As such, when she first joined, some operators assumed that HR had made a mistake, but this misunderstanding will generally be dispelled after seeing her in battle.
In combat, La Pluma displays a concentration that seems completely at odds with her normal air-headedness, carries out the commander's orders on the battlefield absolutely and without fail, and successfully achieves them most of the time. The stark contrast between this side of her and her normal demeanor has left a deep impression upon many a squad leader who had taken her on a mission.

Archive File 2

Increase Trust to 100.
La Pluma's real name is Rafaela Silva, and her father was Pancho's comrade-in-arms. Due to her mother's early death and the lax discipline of the True Bolívarians, she followed her father and grew up in the military. Because of her docile and charming personality, many of the soldiers saw her as their shining jewel.
The True Bolívarans is an independent government established by the locals to resist the coalition government and the Singas government. From Dobermann's perspective, their army is extremely rugged, but lacks clear organization and discipline. La Pluma grew up in this environment that emphasized the values of loyalty and rapport, and setting aside the big picture, she should've been quite happy - if not for the battle that claimed the lives of her father as well as three thousand other soldiers.
In regards to the specific details surrounding that battle, Pancho did not want to mention any more about it to La Pluma and Tequila, as they were not firsthand witnesses. Furthermore, Dobermann was still a part of the coalition government at the time. The three concurrent governments of Bolívar were not unified in their intelligence and they all regulated the relevant information as it could easily be used to discredit them. Therefore, it is difficult for us to collect accurate information. From the accounts of two individuals in tandem with the intelligence gathered by Tequila, we suspect that this episode was carried out to persecute Pancho, one of the heads of the True Bolívarians's hawkish faction at the time, and this persecution cost the lives of three thousand innocent soldiers.

Archive File 3

Increase Trust to 150.
We were surprised that someone as young as La Pluma would enlist in such a plan when she has virtually no knowledge of Bolívar's domestic affairs. This inevitably reflects poorly upon Tequila as well as her surrogate father, Pancho.
Of course, this is hardly true in reality.
From the beginning, both Tequila and Pancho believed that La Pluma should be kept away from the conflict, so at least after they came to Dossoles, they chose to conduct their activities without La Pluma. However, as the three of them were still family, La Pluma would eventually discover all of these activities.
According to La Pluma's own account, she gave them the cold shoulder for two weeks until they agreed to let her join. According to Tequila, this outcome was the result of his deliberation, followed by days of pleading Pancho.
After all, as La Pluma's sworn brother, he knew that although his sister was obedient, her obedience was built on what she perceived as a mutually trusting relationship. She is willing to obey the words of those she relies on, but at the same time, she is unwilling to accept being excluded even if the other party was acting out of good intentions; even moreso if they were acting on good intentions, she would reject that even more. For her, sharing both happiness and hardship are most important than anything else, a mindset that may also be related to her childhood and her experiences becoming Pancho's adopted daughter.
Of course, since she chose to join the plan, we can't ignore her status as a rebel against the Dossoles City government. Setting aside the fact that ignorance is no justification for her actions, if she simply sees her family ties as the sole criteria for the actions she takes, then she is perhaps even more terrifying than Tequila, who has full knowledge of what he is doing.
La Pluma is aware of this, and though she is kind-hearted, she has even stronger convictions in her views of Pancho's actions than Tequila. As a youth who grew up amidst the flames of war, she has not seen fewer wars than Tequila, and her views of war may not even necessarily be shallower than his. In fact, even Dobermann said that the youth of Bolívar notwithstanding, even she did not know how to stop war except with more war, until she left Bolívar.
For a young woman like La Pluma, the way Pancho did things was perfectly normal. Rather, we should see Tequila's ideology, which has become shaky as a result of Candela's influence, as an outlier.
Rhodes Island has no right or authority to weigh in on the political situation of Bolívar, nor does it intend to judge whether Candela or Pancho is correct. We can only learn what is truly happening in that land from the people of Bolívar.
Perhaps nobody can cast that judgment, and only time will provide an answer.

Archive File 4

Increase Trust to 200.
The Pancho described by La Pluma is quite different from the person in the records obtained from local areas by the Dossoles City Office, as well as from Ch'en's and Tequila's accounts.
It portrays the image of an elderly father who cares deeply about his son and daughter, but does not know how to express it.
With no outsiders around, La Pluma likes to snuggle up to Pancho's side and ask him many questions. At these times, Pancho will pat her head while slowly explaining that she may not yet understand these things. She is willing to listen nevertheless, and these moments have become some of her most treasured.
Furthermore, in conversations with the Doctor, La Pluma has mentioned more than once Pancho's disappointment as well as pride in both Tequila and himself.
He is disappointed that as his son continues to work under Mayor Candela, his ideals inevitably become tainted, and he can see his son wavering.
However, he is proud that his son has undoubtedly matured and is doing well in all aspects, and feels happy from the bottom of his heart when others mention how his son is doing.
He even said that he actually hoped for Tequila and La Pluma to leave Dossoles before he began his plan, so that no matter what happened to Dossoles, his two children would have nothing to do with it.
Of course, he may have never said these words to Tequila, or Tequila might have not taken such words seriously. Such is the nature of the father-and-son relationship. Inadvertently, they've become strangers who know each other better than anyone else.
Originally, La Pluma didn't plan to leave Dossoles with Tequila, wanting to stay behind to look after Pancho. Only when Pancho told her to leave did she decide to go with Tequila, though the relationship between the two siblings has become strained as a result of Pancho's affairs.
There's not much we can do about this, since family affairs tend to be complicated and peoples' rationales can be convoluted. However, her closeness with the Doctor may yet be a good first step. After all, since we accepted her as one of her own here at Rhodes Island, she also hopes to find a new life as well as her own path.

Promotion File

Upgrade to Elite LV2.
When not on a mission, La Pluma often heads to the ship's bar - but she goes there not to indulge in drinks, but to mix them.
While in Dossoles, La Pluma worked as a bartender at a small bar, and she brought her craft over to Rhodes Island.
As the intersection between the three cultures of Bolívar, Leithania, and Columbia, Dossoles has provided a variety of rich experiences for La Pluma as she honed her craft, and her bartending has reached quite a high level.
Furthermore, La Pluma's taciturn nature may normally seem like a character flaw, but as a bartender, the same trait unexpectedly makes her become a good listener. After all, people who want someone to talk to often aren't looking for answer, but sometimes just want to listen to themselves.
All of this has gradually made La Pluma more popular with the aficionados and drunkards among operators. Whenever she takes on her role behind the bar, the evening at Rhodes Island is guaranteed to be livelier.

Voice Lines

Appointed as Assistant Be your bodyguard? Sure.
Talk 1 I don't know how my papa is doing nowadays... But, I trust the mayor, so it should be fine.
Talk 2 Though Dossoles is noisy and filled with unsavory people, life is still a lot better there than for the Bolívarians outside... Have you not been there yet, Doctor? Let's go together next time then.
Talk 3 Phew... Staying indoors all day is so stifling. Doctor, let's head up to the deck to get some fresh air, yeah? I'm sure you must be tired from working for so long.
Talk after Promotion 1 Doctor, do you like the whole fighting and killing business? I'm actually not a fan, but I've seen too much of that stuff, as well as too many people around me doing it. And it kinda rubbed off on me...
Talk after Promotion 2 Getting stronger is a good thing, but there doesn't seem to be anything to do after getting stronger... Doctor, how'd you decide on the things you wanted to do?
Talk after Trust Increase 1 For the longest time, papa didn't actually want me helping him with work. Given my personality, as you know, I'm not really cut out for it. But, I still gave it my all, because I became his daughter.
Talk after Trust Increase 2 Hey Doctor, can I scooch over a little closer to you? Um, because the office is so big, it feels a little deserted if I sit this far away. Can I?
Talk after Trust Increase 3 Doctor, you clearly can't throw a punch, but you're just as reliable as papa. It feels like I can just obey your every word, and not have to think about anything. Huh? For me, that's a good thing.
Idle I wonder what's under the Doctor's mask. Lemme sneak a peak...
Onboard Hello, Doctor. I'm Rafaela, the one Miss Ch'en introduced, and I'll be formally joining Rhodes Island today. Huh, a code name? Hmm... let's go with La Pluma then.
Watching Battle Record Hmm... Wonder if I can really do this.
Promotion 1 Doctor, did you need me for something? Oh, a promotion? Hmm... did I do something special?
Promotion 2 Doctor, I'm stronger now than I was before? Really? I don't feel it... But if you say so, it must be true.
Added to Squad Oh, time for a mission?
Appointed as Squad Leader I'm pretty good at leading the way.
Depart Where are we going this time?
Begin Operation Now then, I can't afford to get sidetracked.
Selecting Operator 1 Woah, Doctor, don't scare me like that.
Selecting Operator 2 I'll do as you say.
Deployment 1 Sure.
Deployment 2 All I have to do is keep them from passing, right?
In Battle 1 Haah!
In Battle 2 I'll cut you in two!
In Battle 3 It's a little harder than I expected...
In Battle 4 Let's finish this.
4-star Result Huh, I had no clue I'd even be able to complete a mission like this...
3-star Result Doctor, you're incredible!
Sub 3-star Result Doctor, leave the rest to me. I'll get them.
Operation Failure Doctor, this way. We need to run.
Assigned to Facility The corridors in Rhodes Island are so wide...
Tap Hrmm?
Trust Tap Let's go see what Doctor is up to.
Title Arknights.
Greeting Ehh... Doctor, when'd you get here?