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Defender
Range
Range
Range
Position
Attack Type

Tags

Archetype

Traits

Blocks 3 enemies

Operator Description

Liskarm, Defender Operator of B.P.R.S. of Blacksteel, possesses both a solid shield and a sharp spear.

Operator Quote

Her spear-like lightning will pierce all enemies in front of her.

Potentials

Potential Item

Liskarm's Token A tailor-made insulative bracelet. A safe handshake, finally.

Talent

Restores 1 Skill Point to this Operator and a random ally in the surrounding grids when attacked
Talent Range
RES +10
RES +13 (+3)

Stats

HP 3240
ATK 425
DEF 710
Arts Resist
0
Redeploy Time
70
DP Cost
18
Block
3
Attack Interval
1.2

Skills

SP Cost:
24
24
24
22
22
22
20
20
20
18
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
-
-
-
-
-
-
-
-
-
-
Skill Effect
Blocks the next source of damage; DEF +40% for 8 seconds
Automatically activated
Blocks the next source of damage; DEF +45% for 8 seconds
Automatically activated
Blocks the next source of damage; DEF +50% for 8 seconds
Automatically activated
Blocks the next source of damage; DEF +60% for 8 seconds
Automatically activated
Blocks the next source of damage; DEF +65% for 8 seconds
Automatically activated
Blocks the next source of damage; DEF +70% for 8 seconds
Automatically activated
Blocks the next source of damage; DEF +80% for 8 seconds
Automatically activated
Blocks the next source of damage; DEF +85% for 8 seconds
Automatically activated
Blocks the next source of damage; DEF +90% for 8 seconds
Automatically activated
Blocks the next source of damage; DEF +100% for 8 seconds
Automatically activated
SP Cost:
44
43
42
41
40
39
38
37
36
34
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
20 Seconds
20 Seconds
20 Seconds
20 Seconds
20 Seconds
20 Seconds
20 Seconds
20 Seconds
20 Seconds
20 Seconds
Skill Effect
Attack Interval increases; ATK +85%; Deals Arts damage to at most 3 enemies when attacking and has a 10% chance to Stun the hit targets for 1 seconds
Liskarm is Stunned for 5 seconds after the skill duration
* This Skill modifies the Attack Interval by multiplying it by 1.7
Attack Interval increases; ATK +90%; Deals Arts damage to at most 3 enemies when attacking and has a 10% chance to Stun the hit targets for 1 seconds
Liskarm is Stunned for 5 seconds after the skill duration
* This Skill modifies the Attack Interval by multiplying it by 1.7
Attack Interval increases; ATK +95%; Deals Arts damage to at most 3 enemies when attacking and has a 10% chance to Stun the hit targets for 1 seconds
Liskarm is Stunned for 5 seconds after the skill duration
* This Skill modifies the Attack Interval by multiplying it by 1.7
Attack Interval increases; ATK +105%; Deals Arts damage to at most 3 enemies when attacking and has a 15% chance to Stun the hit targets for 1 seconds
Liskarm is Stunned for 5 seconds after the skill duration
* This Skill modifies the Attack Interval by multiplying it by 1.7
Attack Interval increases; ATK +110%; Deals Arts damage to at most 3 enemies when attacking and has a 15% chance to Stun the hit targets for 1 seconds
Liskarm is Stunned for 5 seconds after the skill duration
* This Skill modifies the Attack Interval by multiplying it by 1.7
Attack Interval increases; ATK +115%; Deals Arts damage to at most 3 enemies when attacking and has a 15% chance to Stun the hit targets for 1 seconds
Liskarm is Stunned for 5 seconds after the skill duration
* This Skill modifies the Attack Interval by multiplying it by 1.7
Attack Interval increases; ATK +125%; Deals Arts damage to at most 3 enemies when attacking and has a 20% chance to Stun the hit targets for 1 seconds
Liskarm is Stunned for 5 seconds after the skill duration
* This Skill modifies the Attack Interval by multiplying it by 1.7
Attack Interval increases; ATK +150%; Deals Arts damage to at most 3 enemies when attacking and has a 20% chance to Stun the hit targets for 1 seconds
Liskarm is Stunned for 5 seconds after the skill duration
* This Skill modifies the Attack Interval by multiplying it by 1.7
Attack Interval increases; ATK +175%; Deals Arts damage to at most 3 enemies when attacking and has a 20% chance to Stun the hit targets for 1 seconds
Liskarm is Stunned for 5 seconds after the skill duration
* This Skill modifies the Attack Interval by multiplying it by 1.7
Attack Interval increases; ATK +200%; Deals Arts damage to at most 4 enemies when attacking and has a 25% chance to Stun the hit targets for 1 seconds
Liskarm is Stunned for 5 seconds after the skill duration
* This Skill modifies the Attack Interval by multiplying it by 1.7

RIIC Base Skills

Pulsed Arc α Lvl: 1
(脉冲电弧·α)
Room Type:
Power Plant
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +15%
Pulsed Arc β Lvl: 1
(脉冲电弧·β)
Room Type:
Power Plant
When this Operator is assigned to a Power Plant, increases the drone recovery rate by +20%

Botzu's Quick Evaluation

+ DPS Defender
+ Performs ranged attacks that can hit aerial enemies
+ E2 Talent: Passive Arts Resistance
+ Talent: When attacked, grants +1 SP to self and random adjacent ally
+ S2: Strong Arts damage and stun
+ S1: Good DEF Skill
- S2: Self-stun can troll you
- S1: Automatic activation means it is not completely reliable
- Not as durable as the other 5 and 6* DEF Defenders

Operator Overview

“Thunder ROAR!”

Often underestimated because of her race and small stature, this pragmatic yet determined Blacksteel security consultant has an electrifying stare that surges across the battlefield. Liskarm is a 5★ Defender specializing in DPS, ranged attacks, and SP generation. 

Through the use of her pistol, Liskarm has extended range and can hit aerial enemies making her unique in the Defender lineup. Her Talent, Tactical Defense, is one engine in the SP-charge-and-skill-spam meme machine; it restores one skill point to her and a random adjacent operator when she gets attacked. At Elite 2 she gains an additional Talent, Thunder Resistance, which makes her one of the few Defense/DPS Defenders to have innate Arts Resistance.

Her first Skill, Charged Defense, significantly increases Liskarm’s defensive capabilities automatically. Her second Skill, Counter Arc, turns her into a multi-attack thunderstorm dealing Arts damage to multiple units with a small stun chance. Because of the offensive nature of the skill, Liskarm relies on the stun to help alleviate damage taken. This skill is especially useful against groups and heavily armored enemies. The price Liskarm pays for the power surge is exhaustion; she is stunned for 5 seconds after the skill duration. Since she cannot block while stunned, there is a danger that enemies will leak past her if it is used recklessly without proper back-up.  With careful positioning Liskarm can turn the tide of battle, while empowering her allies while blocking, stunning, and dealing massive damage to her enemies.

Elite Promotion Discussion

A 5★ Operator that gains an additional Talent at E2, Thunder Resistance makes her one of the few non healing-Defenders to have innate Arts Resistance, though the main reason to E2 her is the benefit she receives from the higher stats.

Base Skill Analysis

Liskarm gains her second RIIC Skill at Elite 2.

Tied with Greyy for the best Power Plant buff in the game.  She’s a decent eventual E2 candidate if she’s a part of your squad.

Operator GIF Gallery

Skill Upgrade Costs

Level Requisites Materials
1 ➝ 2
Lv1
x4
2 ➝ 3
Lv1
x4
x7
3 ➝ 4
Lv1
x6
x3
4 ➝ 5
Lv1
x6
x4
5 ➝ 6
Lv1
x6
x5
6 ➝ 7
Lv1
x6
x2
x3
Skill Level Requisites Materials
1
Lv1 8h
x5
x3
x3
Lv1 16h
x6
x3
x5
Lv1 24h
x10
x4
x3
2
Lv1 8h
x5
x2
x3
Lv1 16h
x6
x3
x4
Lv1 24h
x10
x4
x4

Overall Skill Cost

Elite Upgrade Costs

Level Materials
x20000
x4
x5
x3
x120000
x3
x7
x15

Overall Elite Cost

Total Cost

Operator Profile

Artist TOKI
CV Yui Ishikawa
Gender Female
Place of Birth Vouivre
Birthday May 18
Race Vouivre
Height 156cm
Combat Experience 3 Years
Physical Strength Standard
Mobility Normal
Physiological Endurance Excellent
Tactical Planning Standard
Combat Skill Excellent
Originium Adaptability Excellent

Profile

Liskarm is an employee of Blacksteel Worldwide, a private security contractor that provides security and protection services to international business, state agencies and non-governmental organizations. She has a lot of combat experience in conflict zones.
Liskarm is currently under contract to provide professional security and other consulting services to Rhodes Island.

Clinical Analysis

Increase Trust to 25.
Imaging tests reveal clear, normal outlines of internal organs, and no abnormal shadows have been detected. Originium granules have not been detected in the circulatory system and there is no sign of infection. At this time, this Operator is believed to be non-infected.

[Cell-Originium Assimilation] 0%
Operator Liskarm showed no symptoms of Oripathy.

[Blood Originium-Crystal Density] 0.10u/L
Operator Liskarm often fought in Originium-afflicted areas but has not yet been infected thanks to proper protective measures.

Archive File 1

Increase Trust to 50.
"By the books", "as pragmatic as one gets" are how all people who have worked with Liskarm tend to describe her.
It's always the same steady rhythm to her fighting: Attack, advance, ascertain the situation, communicate with teammates, review strategy, rinse and repeat.
As Franka's combat partner, Liskarm considers Franka's fighting style rather risky. She struggles to comprehend why Franka would look to combat to satisfy her thrill-seeking. But Liskarm stays true to her obligations as a partner and always reminds Franka of proper standard operating procedures, trying to nip any potential recklessness in the bud.
She can and will endure the inevitable tongue-lashing from Franka afterwards, knowing nothing is more important than their survival.

Archive File 2

Increase Trust to 100.
Liskarm's Flash Shield is actually an enlarged Arts staff fixture, activated only by Liskarm's own unique abilities.
When activated, the shield emits over 54,000,000 lumen of intense light, plus a destructive electrical shock covering a conical area 5 meters in radius. It is terrifyingly devastating when released in small, confined spaces.
However, these Arts drain a lot of energy from Liskarm, exhausting her completely. Therefore, Blacksteel commanders often pair her with a melee specialist. Currently, Franka assumes that role.
Liskarm has repeatedly complained to her superiors in hopes of reining Franka in, since after every lightning strike, Franka would take advantage of a sapped, immobile Liskarm by pranking her.
Note: When she uses her electricity-based powers, her horns glow a luminescent turquoise.

Archive File 3

Increase Trust to 150.
When her partner Franka was confirmed Infected, Liskarm immediately requested to be reassigned to Rhodes Island to be with her.
Liskarm felt Franka would want someone she knew for company. Not to mention she had gotten used to working with Franka in combat and believed Franka to feel the same.
However, Franka denied the allegation and even requested that Liskarm be sent back to Blacksteel. She couldn't wait to be rid of her babysitter, and was dismayed to see her (former) partner going through the reassignment motions at Human Resources the next day. That's just not cool.
According to witness accounts from many Operators, the two Blacksteel Operators had an altercation coming out of HR, both threatening to complain to the other's superiors.

Archive File 4

Increase Trust to 200.
Liskarm hopes to form her own private security company in the future. Working for Blacksteel Worldwide is only a first step to that goal.
Because Liskarm is lacking in physical stature, and the fact that her race is not known for skill in combat or Originium Arts, no one ever expected much out of the small Vouivre girl from the sticks. She even bought into that view in the past.
But her steady-does-it and stubbornly patient personality always compelled her to devote more time and effort than her peers to fulfilling her goals. When she was an intern with Blacksteel, Liskarm tagged along on every sortie they would allow, starting at the bottom and working her way up to become a reliable, competent security specialist.
Liskarm's hometown is located in an area controlled by the Vouivre Alliance, a small city primarily relying on mining, quarrying and stone processing. To maintain the viability of these industries, the city often operated in the deserts and mountains near the mines and quarries--where nomadic robbers and their mercenary cohorts roamed.
To counter potential raids, the city formed a defense force, but inadequate training and poor equipment forced it to turn to more reputable security contractors.
The contractors who fiddled with newfangled weaponry and equipment, speaking to each other in foreign languages, repelling invaders in the blink of an eye were Liskarm's very first memory of the business.
She wasn't interested in money or the thrill of combat. She just wanted to use her weapons to bring peace, not chaos, to the people.

Voice Lines

Appointed as Assistant Doctor, I'm on shift today.
Talk 1 Take all missions seriously: that's the guiding rule for us security professionals.
Talk 2 I'm actually not that good at dealing with people like Franka. I'm not even sure how we became partners in the first place...
Talk 3 There's a strict elimination process before one can qualify for BSW. I'm short, have no outstanding Arts talents, and I'm not from any particularly prestigious bloodline. No one believed that I would be chosen... not even myself, once upon a time.
Talk after Promotion 1 BSW is a top security contractor and a great fit for me, I think. It's just that Rhodes Island would grant me more freedom.
Talk after Promotion 2 Isn't it amazing that I got this far? I feel like a real dragon... uh, ahem, forget what I said... anyway, I'm okay with whatever as long as it's helpful for our side in battle!
Talk after Trust Increase 1 Thank you, Doctor, for trusting me this much.
Talk after Trust Increase 2 People who truly know me always say I'm more easygoing than I seem. Do you think so too, Doctor?
Talk after Trust Increase 3 Franka is telling you about our time at BSW again? Aw, come on... don't believe everything she says!
Idle Doctor, we're still at work right now...
Onboard Defender Liskarm, waiting for your orders. I've participated in multiple special operations—for example personal protection of VIPs, assaulting fortified positions, rescuing hostages, and clearing out threats. Right now, you are my mission, so I will protect you with everything I have.
Watching Battle Record Upgrade complete.
Promotion 1 Thank you for appointing me to this position, Doctor.
Promotion 2 Thank you, Doctor! I will devote all I have into defending Rhodes Island as your trusted Operator.
Added to Squad I'm ready.
Appointed as Squad Leader Understood. I will ask my team members to strictly follow the guidelines and procedures of Rhodes Island.
Depart Permission to attack granted.
Begin Operation Waiting for your next orders.
Selecting Operator 1 In position.
Selecting Operator 2 Liskarm, ready.
Deployment 1 Vision is clear.
Deployment 2 On standby.
In Battle 1 Thunder roar!
In Battle 2 Thunderstorm!
In Battle 3 One bullet each.
In Battle 4 Charging!
4-star Result This is nothing. Franka and I have been through much more intense battles.
3-star Result All clear. All targets taken down.
Sub 3-star Result All green. The area has been swept.
Operation Failure Emergency squad, retreat with the injured Operators! Everyone who can still fight, follow me and hold back the enemies!
Assigned to Facility Is this room protected against electrical discharge?
Tap Watch out so you don't get shocked.
Trust Tap Doctor, is Franka's treatment still in progress? By the way, you need to rest after your work is done.
Title Arknights.
Greeting Hello, Doctor.