GamePress
Position
Attack Type

Tags

Archetype

Traits

Deals Arts Damage, when skill is active, changes to healing allies (heal amount is equal to 75% ATK).
heal_scale = 0.75

Operator Description

干员夏栎,在家乡的土地上巡游,为你捕捉各方的风声。

Operator Quote

也会为你的办公桌带来一些花花草草和自制食品。

Obtain Approach

Headhunting
Operator can only be obtained through Headhunting (Gacha).
Headhunting: Yes Recruitment: No
Release Date (CN) 2/15/2022
Release Date (Global) N/A

Potentials

Potential Item

Quercus' Token 一个只有土的空花盆。那是她从家乡带来的泥土,有闲心的时候可以去找她要几粒种子。

Talent

Apply 8% Shelter effect to allies with more than 70% HP within Attack Range
Info
Apply 10%(+2%) Shelter effect to allies with more than 70% HP within Attack Range
Info
Apply 14% Shelter effect to allies with more than 70% HP within Attack Range
Info
Apply 16%(+2%) Shelter effect to allies with more than 70% HP within Attack Range
Info
Talents from Module Upgrades

Stats

Level:
HP
ATK
DEF
Arts Resist
15
Redeploy Time
70
DP Cost
10
Block
1
Attack Interval
1.6

Skills

SP Cost:
54
53
52
50
49
48
46
44
42
40
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
-
-
-
-
-
-
-
-
-
-
Skill Effect
ATK +10%
Infinite duration, skill can be manually deactivated
ATK +13%
Infinite duration, skill can be manually deactivated
ATK +16%
Infinite duration, skill can be manually deactivated
ATK +20%
Infinite duration, skill can be manually deactivated
ATK +23%
Infinite duration, skill can be manually deactivated
ATK +26%
Infinite duration, skill can be manually deactivated
ATK +30%
Infinite duration, skill can be manually deactivated
ATK +33%
Infinite duration, skill can be manually deactivated
ATK +36%
Infinite duration, skill can be manually deactivated
ATK +40%
Infinite duration, skill can be manually deactivated
Detailed Skill Info
atk 0.1
atk 0.13
atk 0.16
atk 0.2
atk 0.23
atk 0.26
atk 0.3
atk 0.33
atk 0.36
atk 0.4
SP Cost:
36
35
34
32
31
30
28
27
26
25
Initial SP:
9
9
9
11
11
11
13
13
13
15
SP Charge Type
Skill Activation
Duration
13 Seconds
13 Seconds
13 Seconds
13 Seconds
13 Seconds
13 Seconds
15 Seconds
15 Seconds
15 Seconds
17 Seconds
Skill Effect
Attack Speed +25. Healed allies recover 1 SP
Attack Speed +28. Healed allies recover 1 SP
Attack Speed +31. Healed allies recover 1 SP
Attack Speed +36. Healed allies recover 1 SP
Attack Speed +39. Healed allies recover 1 SP
Attack Speed +42. Healed allies recover 1 SP
Attack Speed +45. Healed allies recover 1 SP
Attack Speed +50. Healed allies recover 1 SP
Attack Speed +55. Healed allies recover 1 SP
Attack Speed +60. Healed allies recover 1 SP
Detailed Skill Info
attack_speed 25
sp 1
attack_speed 28
sp 1
attack_speed 31
sp 1
attack_speed 36
sp 1
attack_speed 39
sp 1
attack_speed 42
sp 1
attack_speed 45
sp 1
attack_speed 50
sp 1
attack_speed 55
sp 1
attack_speed 60
sp 1

RIIC Base Skills

(风声)
Room Type:
Reception Room
When assigned to the Reception Room, it becomes easier to obtain clues from Glasgow Group (affected by work duration)
(情报整理)
Room Type:
Reception Room
When assigned to the Reception Room, whenever a newly obtained clue is not from Glasgow Group, further increase the chance of obtaining clues from Glasgow Group (affected by work duration)

Operator Overview

Translation Credits: Jetroyz and Lauli

"Hello, Doctor, you can call me Quercus. Although this is our first meeting, those Victoria Intel you have on your desk were sent by me... Hey, even you're going to say that the format isn't standard?"

-------------

"Eh, really? Quercus sis is back this afternoon? Does that mean I can finally have my handmade tree berry jam?"

"Mm, the medical department is already preparing the equipment. The Intel is reliable. I asked her to bring me some flower seeds, hopefully they live."

"Wanna bet what gifts she'll bring this time?"

"No, I've never recognized anything she brought back anyway."

"Say, have you ever deployed with her? No?"

"Yeah, she always went alone."

"I heard she does sales for Closure, making money for Rhodes Island."

"The version I heard is that she was one of the plant providers for Rhodes Island, before we bought her source."

"But everyone says she has been in Rhodes Island since a long time ago."

-------------

Illustrator: YUJI

CV: Asami Takano

-------------

Quercus is a 5★ Supporter [Buffer / Abjurer] who gives allies SP and the Shelter buff.

Talents and Skills

Archetype: Supporter [Buffer / Abjurer]

Trait: Deals Arts Damage, when skill is active, changes to healing allies (heal amount is equal to 75% ATK).

Talent 1: Allies within Attack Range gain [Shelter] when above a certain HP percentage

Skill 1 Increase ATK. Infinite duration, skill can be deactivated at any time

Skill 2: Increase ASPD, every heal grants 1 SP to the target

First Impressions

Note: These are first impressions and based on conjecture since we don’t know the exact details. 

Quercus will be the third [Buffer / Abjurer] Supporter, the other two being Tsukinogi and Nine-Colored Deer, with all three having a 5 Star rarity.  All three provide the [Shelter] buff with their Talent, but where Quercus is notably different is that she applies the buff to allies with HP above a certain percentage, rather than below.  A major problem with Shelter applying when below an HP threshold is that it doesn't do anything for OHKO, and healing an injured operator makes them lose the buff.  Quercus' Talent will be much easier to consistently apply, since it will take effect before the Operator takes damage (e.g. on first-hits), and will be activated by healing support.  On the flip side, her supported allies will become more vulnerable if they are taking damage and can't be kept above the threshold, so high it is may be significant.

S1 will enable her to more easily play a permanent healing role, or to swap between them.  How easily she can swap will depend on the skill charge time.  S2 appears to be the more interesting Skill, since SP battery utility can be extremely useful, especially for Operators in the healing role.  How good this skill is will likely depend on its uptime.  Another thing to keep in mind, is that SP is gained by Operators she heals, meaning they have to be taking damage to get a heal (and thus the SP).  This means, in most standard situations, the SP will be given primarily to blocking units, and won't be effective at charging skills in between enemy waves.

Operator Featured Articles

Skill Upgrade Costs

Level Requisites Materials
1 ➝ 2
Lv1
x4
2 ➝ 3
Lv1
x4
x10
3 ➝ 4
Lv1
x6
x3
4 ➝ 5
Lv1
x6
x5
5 ➝ 6
Lv1
x6
x4
6 ➝ 7
Lv1
x6
x2
x4
Skill Level Requisites Materials
1
Lv1 8h
x5
x3
x5
Lv1 16h
x6
x3
x7
Lv1 24h
x10
x4
x3
2
Lv1 8h
x5
x3
x2
Lv1 16h
x6
x3
x5
Lv1 24h
x10
x4
x5

Overall Skill Cost

Elite Upgrade Costs

Level Materials
x20000
x4
x4
x4
x120000
x3
x6
x13

Overall Elite Cost

Total Cost

Operator Profile

Artist YUJI
CV Unknown
CV (CN) 苗洋
Gender Female
Place of Birth 维多利亚
Birthday 12月22日
Race Feline
Height 174cm
Combat Experience
七年
Infection Status 参照医学检测报告,确认为非感染者。
Nation
Physical Strength Standard
Mobility Standard
Physiological Endurance Standard
Tactical Planning Excellent
Combat Skill Standard
Originium Adaptability Excellent

Profile

夏栎,罗德岛驻维多利亚情报人员之一,掌握着维多利亚高多汀人传统的源石技艺,在加入罗德岛之前长期巡游于维多利亚南部荒地,以医治荒地聚落的同胞为己任。

Clinical Analysis

Increase Trust to 25.
造影检测结果显示,该干员体内脏器轮廓清晰,未见异常阴影,循环系统内源石颗粒检测未见异常,无矿石病感染迹象,现阶段可确认为非矿石病感染者。

【体细胞与源石融合率】0%
干员夏栎没有被源石感染的迹象。

【血液源石结晶密度】0.13u/L
干员夏栎曾与源石有一定程度的接触,但目前主要行动均在野外,暂无源石结晶密度进一步上升的风险。

Archive File 1

Increase Trust to 50.
夏栎的源石技艺和生活习惯都来自于家乡的传统,带有极其古朴的对自然的崇敬与模仿。她喜欢室外环境,擅长徒手攀爬,能从风中分辨出不同的花香与羽兽的啼鸣,并且声称罗德岛舰内的封闭环境会令她呼吸不畅。至于她的源石技艺,既能有效地愈合伤口、治疗一些病痛,也能让种子迅速长成藤蔓,让山野的道路生出荆棘。施术过程通常伴随着没有实质效力的仪式性语言,据她自己所说,他们的传统将其称为与大地对话。
不过,尽管她的源石技艺能够促进植物生长,夏栎却不会以此把其他干员养蔫的盆栽救回来。“要救的话,倒也不是完全做不到,可是用源石技艺救回来的,就不是花想给你看的样子了。还是好好给它浇水吧。”

“罗德岛内部通风循环系统没有任何问题,其他干员寄来的关于空气质量的投诉信中如有提及夏栎,则投诉内容可以不做考虑,极大概率是听了夏栎抱怨之后产生的心理作用。”
——工程干员追加记录

Archive File 2

Increase Trust to 100.
作为驻外干员,夏栎大部分时间都不在罗德岛本舰,而是在维多利亚活动,但这并不影响她和罗德岛的众多干员都保持着相当热络的关系。这一方面要归结于她良好的记忆力,但凡和她一起在食堂吃过饭的人,大半年后她一定还能一眼认出并且叫出名字;另一方面,她每一次在罗德岛出现时,必定带着各式各样的礼物与特产,朋友人人有份,陌生的同事拿了一份礼物就会变成她的朋友。当然,如果有人过于喜欢她的果脯、鲜花饼或者别的手工制品,她会告诉你“量大需要提前预定”。其结果是,每一次她向罗德岛传讯时,都会额外夹杂一些私人信息,例如“自酿水果酒已经发酵好了”“风味沙虫罐头囤了三箱”之类。
在维多利亚执行外驻任务的过程中,夏栎也会想方设法地把自己的据点变成一个颇有人气的场所。目前为止,她已经尝试过了花店、果酱面包铺、共享书屋,以她温和明朗的店主形象,这些生意似乎都被她做得有声有色,有时候真的很让人怀疑她是在完成任务还是单纯享受自己的生活。不过,据说她的报告内容从来没有让人失望过。
......她是不是有点太喜欢热闹了?就好像冷清的环境会让她感到恐惧似的。

Archive File 3

Increase Trust to 150.
我在前去执行外派任务时碰到了那个巡游医生。说起来有些不好意思,明明保护那些感染者是我的任务,她却赶在我前面完成了。正好罗德岛建立后,我们需要新的干员,她虽然不是感染者,但有对感染者一视同仁的医者仁心,而且有着相当娴熟、专业的战斗技巧,因此我尝试着接触了她。
稍微出乎我意料的是,她并非我想象中的完全依赖传统的医者,和我接触到的大多数当地人相比,她的心态非常开放,并坦率地承认传统的源石技艺和草药有许多无法治疗的病痛。
罗德岛在矿石病治疗方面的志向显然吸引了她。她提出的加入条件很明确:不离开维多利亚的土地;不以杀戮为工作;将罗德岛处置感染者的经验分享给她。我认为这三条我们都可以做到。

——罗德岛干员苦根

【权限记录】
依据干员苦根推断,夏栎应有军队服役经历。综合其测试结果和个人意愿,夏栎将作为罗德岛情报人员长期在维多利亚活动,其报告直接递交至凯尔希。

权限变更:今后干员夏栎的报告将直接递交博士查看。

Archive File 4

Increase Trust to 200.
【权限记录】
夏栎从不主动提起自己的军旅生涯,大多数时候,她表现得就好像一直生活在家乡的土地上。但罗德岛在入职背景调查中获得了她特种部队时期的作战履历,随后她很坦诚地聊起了一次于维多利亚飞地爆发的冲突,并清晰地报出了当时她手下每一个年轻士兵的全名。
在她的部队所要面临的作战中,失去自己所有的战友不算是非常少见的经历,她也并没有对那场冲突的始末过多避讳。正如她自己所说的那样,作为家乡的医者,她与死亡来往颇多,甚至很庆幸自己活到了最后,得以为那些孩子一一吟诵哀歌,在异乡的土地上为他们体面地送别。
交谈过程中,她没有明确承认自己懊悔什么,但在决定加入罗德岛之前,她表现出极其审慎的态度,仔细地询问了罗德岛的理念、行动方针以及作战目的。可以推测,她是不想再被一个谎言鼓动而拿起武器。至于那些被夏栎称为“孩子”的年轻士兵,他们显然曾听着她宣读的口号,以赤诚之心投身于暴力之中;而她带着失望和愤怒回到故乡时,其他人却没能跟着她一起回来。
出于对她坦率态度的回应,人事干员尽可能详尽地回答了她的所有问题。不过,在签署就职合同之后,她狡黠地反问负责入职的人事干员:“既然你们不需要一支军队,知道我以前是军人又有什么用呢?”

干员夏栎本人对罗德岛表现得十分真诚,其陈述也均属实情。仅作为一支小队的指挥者,她的确无法了解到冲突背后牵涉的维多利亚内部政治斗争。罗德岛可以信任她,但需要避免将她投入对特定地区的调查。
——人事干员

晋升资料

Upgrade to Elite LV2.

Voice Lines

Default
Appointed as Assistant 我上一次当助手,好像还是十三四岁的时候跟着妈妈去治病。当然啦,现在我能做的事情可不止是发发草药,唱两句祝福的诗,有什么要我帮忙的就尽管说吧,别客气。
Talk 1 这次回到罗德岛,好像又见到了一些陌生面孔。Dr.{@nickname},手下人越来越多的感觉怎么样?是不是感觉到了旺盛的生命力?我们那儿总说,用新生抗衡死亡。
Talk 2 罗德岛舰桥攀爬大赛?那个不是被凯尔希医生中途叫停了嘛,说是参赛选手没有配备安全绳之类的设备。不过我也不太可能拿到冠军啦,还是凯尔希医生当时的脸色更好看。
Talk 3 桌上这些报告好像让你心神不宁啊。别担心,如果有什么危险,我能闻到味道。但如果你只是不想工作,那我就帮不了你了。
Talk after Promotion 1 要收集情报,当然是独来独往比较方便,不过我每次在野外都能顺手捡一背包浆果回来,这种时候就会想,还是找人分享一下吧,不然都没人夸我挑得好。
Talk after Promotion 2 能从我身上感受到军人的作风?你是看过我的档案才会先入为主地这么想吧。军人也是形形色色的哦,有的人只喜欢看书研究发信技术,有的人成天想着放假去城市里看偶像演唱会......
Talk after Trust Increase 1 Dr.{@nickname},虽然你这会儿遮着脸,但能感觉到你比刚从切尔诺伯格回来的时候精神多了。不过,一直坐在这么矮的天花板底下,大脑也会变迟钝的,还是多去甲板上吹吹风吧。
Talk after Trust Increase 2 我在老家给人看病的时候,也遇到过几个自称“整合运动”的感染者......然后我跟他们打了一架。我见不得那些眼里带着火光的孩子被丢进无谓的暴力,将自己燃烧殆尽。
Talk after Trust Increase 3 离我们而去的那些人,得到大地的宽恕,沉睡在她的怀抱里......只是有的人走得太远,家乡丛林的根系也握不到他们的手。啊,这么严肃的话不适合我?你真该看看我在老家工作的样子。
Idle 不知道博士会不会也睡得很浅呢......还是安静地为他站会儿岗吧。
Onboard 你好,博士,叫我夏栎就好。虽然这是初次见面,但你桌上那些维多利亚北部的情报,就是我发回来的......喂,连你也要说我报告格式不标准?
Watching Battle Record 真希望我能早点学到这些。
Promotion 1 怎么突然想要给我升职?看来是我的糖浸果脯让人印象深刻。
Promotion 2 家乡的源石技艺,原本是要做选择的,选择威慑他人,或是救助他人......我贪心的结果,就是哪一边都没做好。即使这样,你也要信任我吗?
Added to Squad 只要是你的安排,我就没意见。
Appointed as Squad Leader 责任重大啊。
Depart 要不要考虑一下地面以外的行军路线?
Begin Operation 战斗的目标越明确,战术也就越清晰。
Selecting Operator 1 大地是会震怒,还是会展现她的慈悲呢?
Selecting Operator 2 你如果还在犹豫,我可以提供建议。
Deployment 1 我会守在这里。
Deployment 2 开始收集战场情报。
In Battle 1 大地终将宽恕所有人,但不是现在。
In Battle 2 风吹过时,树叶会说出沉睡者的故事。
In Battle 3 树啊,向我伸出手吧。
In Battle 4 你的面容,我也记住了。
4-star Result 真了不起!为了表达敬意,我都想正经地行个礼了。
3-star Result 完美的行动。这样回去吃饭也会比较香。
Sub 3-star Result 他们跑不远,但是,你打算追吗?
Operation Failure 没关系,组织撤退的工作交给我吧。你来准备下一次反攻。
Assigned to Facility 在这里关久了,总觉得有点呼吸不畅。
Tap 嗯?你也和那些孩子一样喜欢恶作剧吗?
Trust Tap 你说想听我唱歌?你知道我们的诗歌是唱给谁的吗?一般来说,是重病难医的人哦。
Title 明日方舟。
Greeting 你又回到这间办公室了,Dr.{@nickname},身体和大脑都好好放松过了吗?