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Specialist
Range
Range
Range
Position
Attack Type

Tags

Archetype

Traits

Can use traps in battle. Traps cannot be placed on tiles with enemies present.
Translation Credit: Jetroyz of the RIHQ Discord, Laulicon#6707, pumpkin#5585

Operator Description

特种干员罗宾,都市女孩。

Operator Quote

她偶尔会模仿一些电影中出现的动作。

Obtain Approach

Event Reward
活动获得 The Operator is acquired by completing specific in-game Events.
Obtain Approach Detail

Free Operator obtained in the [Mansfield Break] event.

Headhunting: No Recruitment: No
Release Date (CN) 12/17/2020
Release Date (Global) N/A

Potentials

Potential Item

Robin's Token 一把没有开封的匕首,设计很精致,柄上还有刻字。似乎是某部电影的限量版周边。

Talent

Can use 4 "Clip" Charge traps (can hold up to 6). The first enemy to step on each trap will trigger it
Trap stats can be found on this page
Info
Can use 6(+2) "Clip" Charge traps (can hold up to 6). The first enemy to step on each trap will trigger it
Trap stats can be found on this page
Info
Can use 6 "Clip" Charge traps (can hold up to 8). The first enemy to step on each trap will trigger it
Trap stats can be found on this page
Info
Can use 8(+2) "Clip" Charge traps (can hold up to 8). The first enemy to step on each trap will trigger it
Trap stats can be found on this page
Info
Can use 8 "Clip" Charge traps (can hold up to 10). The first enemy to step on each trap will trigger it
Trap stats can be found on this page
Info
Can use 10(+2) "Clip" Charge traps (can hold up to 10). The first enemy to step on each trap will trigger it
Trap stats can be found on this page
Info

Stats

Level:
HP
ATK
DEF
Arts Resist
0
Redeploy Time
80
DP Cost
11
Block
1
Attack Interval
0.85
HP
1000
ATK
100
DEF
0
Arts Resist
0
DP Cost
3
Block
0
Detailed Info

Skills

SP Cost:
22
21
20
19
18
17
16
15
14
12
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
-
-
-
-
-
-
-
-
-
-
Skill Effect
Passive effect: When triggered, deal 200% physical damage to the target and bind them for 1.5 seconds; Active effect: Immediately gain 1 trap
Passive effect: When triggered, deal 210% physical damage to the target and bind them for 1.5 seconds; Active effect: Immediately gain 1 trap
Passive effect: When triggered, deal 220% physical damage to the target and bind them for 1.5 seconds; Active effect: Immediately gain 1 trap
Passive effect: When triggered, deal 240% physical damage to the target and bind them for 1.5 seconds; Active effect: Immediately gain 1 trap
Passive effect: When triggered, deal 250% physical damage to the target and bind them for 1.5 seconds; Active effect: Immediately gain 1 trap
Passive effect: When triggered, deal 260% physical damage to the target and bind them for 1.5 seconds; Active effect: Immediately gain 1 trap
Passive effect: When triggered, deal 280% physical damage to the target and bind them for 2 seconds; Active effect: Immediately gain 1 trap
Passive effect: When triggered, deal 300% physical damage to the target and bind them for 2.5 seconds; Active effect: Immediately gain 1 trap
Passive effect: When triggered, deal 320% physical damage to the target and bind them for 2.5 seconds; Active effect: Immediately gain 1 trap
Passive effect: When triggered, deal 350% physical damage to the target and bind them for 3 seconds; Active effect: Immediately gain 1 trap
Detailed Skill Info
cnt 1
atk_scale (Attack Scale) 2
constraint 1.5
cnt 1
atk_scale (Attack Scale) 2.1
constraint 1.5
cnt 1
atk_scale (Attack Scale) 2.2
constraint 1.5
cnt 1
atk_scale (Attack Scale) 2.4
constraint 1.5
cnt 1
atk_scale (Attack Scale) 2.5
constraint 1.5
cnt 1
atk_scale (Attack Scale) 2.6
constraint 1.5
cnt 1
atk_scale (Attack Scale) 2.8
constraint 2
cnt 1
atk_scale (Attack Scale) 3
constraint 2.5
cnt 1
atk_scale (Attack Scale) 3.2
constraint 2.5
cnt 1
atk_scale (Attack Scale) 3.5
constraint 3
SP Cost:
22
21
20
19
18
17
16
15
14
12
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
-
-
-
-
-
-
-
-
-
-
Skill Effect
Passive effect: When triggered, deal 230% physical damage to the target and push them away with small force; Active effect: Immediately gain 1 trap
Passive effect: When triggered, deal 240% physical damage to the target and push them away with small force; Active effect: Immediately gain 1 trap
Passive effect: When triggered, deal 250% physical damage to the target and push them away with small force; Active effect: Immediately gain 1 trap
Passive effect: When triggered, deal 270% physical damage to the target and push them away with small force; Active effect: Immediately gain 1 trap
Passive effect: When triggered, deal 280% physical damage to the target and push them away with small force; Active effect: Immediately gain 1 trap
Passive effect: When triggered, deal 290% physical damage to the target and push them away with small force; Active effect: Immediately gain 1 trap
Passive effect: When triggered, deal 310% physical damage to the target and push them away with medium force; Active effect: Immediately gain 1 trap
Passive effect: When triggered, deal 330% physical damage to the target and push them away with medium force; Active effect: Immediately gain 1 trap
Passive effect: When triggered, deal 350% physical damage to the target and push them away with medium force; Active effect: Immediately gain 1 trap
Passive effect: When triggered, deal 380% physical damage to the target and push them away with large force; Active effect: Immediately gain 1 trap
Detailed Skill Info
cnt 1
atk_scale (Attack Scale) 2.3
force 0
cnt 1
atk_scale (Attack Scale) 2.4
force 0
cnt 1
atk_scale (Attack Scale) 2.5
force 0
cnt 1
atk_scale (Attack Scale) 2.7
force 0
cnt 1
atk_scale (Attack Scale) 2.8
force 0
cnt 1
atk_scale (Attack Scale) 2.9
force 0
cnt 1
atk_scale (Attack Scale) 3.1
force 1
cnt 1
atk_scale (Attack Scale) 3.3
force 1
cnt 1
atk_scale (Attack Scale) 3.5
force 1
cnt 1
atk_scale (Attack Scale) 3.8
force 2

RIIC Base Skills

(特种专精·α)
Room Type:
Training Room
When assigned to the Training Room, increase the skill training speed of Specialist operatives by +30%
Trap Focus Lvl: 1
(陷阱对焦)
Room Type:
Training Room
When assigned to the Training Room, increase the skill training speed of Specialist operatives by +30%. If the current training is for Mastery 1, increase the skill training speed by an additional +45%

Operator Overview

Translation Credits: Jetroyz of the RIHQ Discord, Laulicon#6707

Specialities: film critique, trap making

CV: Ryōko Ono

-------------

"Hello, Doctor, I'm the operator who recently joined, you can call me Robin. I'm really in need of money, so if you don't mind, please assign me wherever you wish."

-------------

Former Columbian bodyguard, she passed the examinations and joined Rhodes Island after operator Silence recommended her. Her expression is always gloomy, giving her the impression that there's a lot on her mind, but her explanation was that—she got used to having to consider many things to support herself. She excels in distant attacks with homemade traps, and is currently active in different kinds of missions as a specialist operator.

-------------

Robin is a 5★ Specialist of a new Archetype that can place traps on the battlefield!  Her traps do physical damage and can either Bind or Push enemies.

Talent and Skills

Archetype: Specialist [New Archetype]

Trait: Can use traps in battle.  Traps cannot be placed on tiles with enemies present.

Talent: Can use several traps in battle (has limit). The first enemy to step on a trap will trigger it

Skill 1: When triggered, traps deal physical damage to the target and bind them for several seconds. After skill activation, Robin immediately gains 1 trap.

Skill 2: When triggered, traps deal physical damage to the target and push them with a certain force. After skill activation, Robin immediately gains 1 trap

First Impression

Note: These are first impressions and based on conjecture since we don’t know the exact details. 

Robin is a specialist with a brand new Archetype, which is always great and interesting to see!  It also makes it hard to predict how they'll play in practice.  It seems as though several traps will be able to placed on the battlefield, potentially allowing strategic planning to ambush enemies along multiple known paths. It will be interesting to see how many traps can be stored, if they cost DP to set and how much, if they have a deployment duration or not, and what their placement range is.

S1 is a Bind trap where S2 is a Push trap.  Both seem like good choices for traps that could be useful in different situations.  Can't wait to see her in action!

More GIFs and Art

See this page.

Skill Discussion

  • The stats for Robin's traps can be found on this page.

Skill Upgrade Costs

Level Requisites Materials
1 ➝ 2
Lv1
x4
2 ➝ 3
Lv1
x4
x5
3 ➝ 4
Lv1
x6
x3
4 ➝ 5
Lv1
x6
x3
5 ➝ 6
Lv1
x6
x4
6 ➝ 7
Lv1
x6
x2
x3
Skill Level Requisites Materials
1
Lv1 8h
x5
x3
x1
Lv1 16h
x6
x3
x5
Lv1 24h
x10
x4
x3
2
Lv1 8h
x5
x3
x2
Lv1 16h
x6
x2
x6
Lv1 24h
x10
x4
x4

Overall Skill Cost

Elite Upgrade Costs

Level Materials
x20000
x4
x5
x3
x120000
x3
x8
x11

Overall Elite Cost

Total Cost

Operator Profile

Artist aZLing4
CV Ryōko Ono
Gender Female
Place of Birth 哥伦比亚
Birthday 5月18日
Race Anaty
Height 155cm
Infection Status 参照医学检测报告,确认为非感染者。
Physical Strength Standard
Mobility Standard
Physiological Endurance Standard
Tactical Planning Normal
Combat Skill Standard
Originium Adaptability Standard

Profile

前哥伦比亚保镖,经干员赫默引荐,通过测试加入罗德岛。 擅长配合自制陷阱进行远程杀伤,现作为特种干员活跃于各类任务中。

Clinical Analysis

Increase Trust to 25.
造影检测结果显示,该干员体内脏器轮廓清晰,未见异常阴影,循环系统内源石颗粒检测未见异常,无矿石病感染迹象,现阶段可确认为非矿石病感染者。 【体细胞与源石融合率】0% 干员罗宾没有被源石感染的迹象。 【血液源石结晶密度】0.12u/L 干员罗宾甚少接触源石。

Archive File 1

Increase Trust to 50.
较为沉默的阿纳缇女性。 眉宇间总是带着一缕阴沉,让人觉得她似乎心事重重,不过本人对此的解释是——因为要维持家计而经常要考虑许多所以习惯了。 而事实上与她交流后确实会发现,她其实是个爱好和同龄人无异的都市女孩。

Archive File 2

Increase Trust to 100.
在了解了罗宾父亲的情况后,罗德岛通知了哥伦比亚办事处的干员去了解了一下情况。 罗宾父亲的状况确实不容乐观,而罗德岛也确实很难仅仅为罗宾开免费医疗这个先例。这片大地上有太多受苦的人,而罗德岛并不是一家慈善机构。 不过,只要双方都有想法,那么事情总有斡旋的余地。最终,罗德岛为罗宾开出了一份较为特殊的合同,这份合同相较其他干员的合同工时要长很多,并且罗宾的所有任务收入都将自动向罗德岛支付一定百分比,直到足够支付其父的医疗费。 而作为回报,罗德岛将立刻为其父提供治疗。

Archive File 3

Increase Trust to 150.
罗德岛上有许多出身复杂的干员,这导致了如果你在罗德岛上驻足倾听一些对话聊天,会误以为现在是个战火纷飞的混乱时代。 但实际上如果剔除矿石病的影响,这片大地上的大部分人还是身处和平之中,同时享受着现代化带来的种种便利——虽然这很残忍,但大部分城市难道不是只要无视感染者等问题带来的冲突的话,看起来就十分和平吗? 且不讨论这个老生常谈的问题,这里要表达的是,实际上,罗德岛上部分干员,由于他们这些年的作战经历,使得他们可以说已经远离现代生活很久了。 这并不是一件好事,一定程度的娱乐是有必要的,罗德岛也几乎不限制干员们的私生活,但久经战火的人始终是无法轻易地回到日常,他们最大的娱乐往往只有酒,音乐,书籍以及睡眠。 像可露希尔总工程师这样总是十分欢脱的人在罗德岛上是十分少见的,她也不止一次抱怨找不到志趣相同的人一起观赏电影电视剧。 罗宾的到来为她缓解了一些问题,毕竟正如第一份档案所说,罗宾的性格并不是天生阴郁,她过去实际上是个相当开朗的都市女孩,而且最大的爱好就是看电影。

Archive File 4

Increase Trust to 200.
根据哥伦比亚方面的干员调查以及罗宾本人的描述,罗宾父亲是在多年前公司倒闭后数次再创业不成后才一蹶不振的。 离婚的时候,罗宾原本是完全可以被判给母亲的,但是罗宾最终选择了留在父亲身边。 她说虽然父亲变得暴躁且易怒,但她始终记得父亲过去的温柔样貌,所以她选择了一边忍受父亲的歇斯底里一边为了撑起家计独自出门赚钱。 尽管她的体格比较瘦小,但因从小憧憬电影中那些身手矫健的主角,她在家里条件还好的时候报了格斗术的班,并在自己的努力下练就了不错的体格和在普通人之中不俗的战斗技巧。虽然长大后并没有成为能够上天入地的英雄,倒是为她寻找工作提供了一些便利。 她首先尝试的是脑力劳动方向的工作,但她很快发现这类工作根本支撑不起父亲的挥霍,而后她开始寻找各种体力工作,并最终找到了一份还不错的保镖工作。 但这份工作也只是能够勉强维持生计,她在做这份工作的过程中也一直在寻找更加赚钱的工作,并且她明言,她在那时已经几乎不太在乎工作危不危险了,只要能赚钱就行。 而她也没想到,这成了后来她和山以及赫默认识,并最终来到罗德岛的契机。 而即使如今她已经不需要太过担心生计问题,她最大的心病也依然没有得到解决。 毕竟,即使她的父亲能够在罗德岛的帮助下恢复过来,但只要她还是过去那副自暴自弃的样子,那引发更大的问题只是迟早的事,而罗宾显然对此无能为力。 虽然这类家事由外人来插手往往并不会有好的结果,不过罗宾既然开口向博士寻求了帮助,那么至少由博士为她提供一些方向上的建议应当是可行的。 期待这件事会有好转的那一天。

晋升资料

Upgrade to Elite LV2.

Voice Lines

Appointed as Assistant 博士,需要我做什么吗?
Talk 1 博士,你好像总是在工作的样子,你平时没有什么爱好吗?我的话,我喜欢找一些冷门的老电影看。
Talk 2 我会学习战斗技巧,其实是因为小时候看了一部电影,里面的主角就是用匕首和自制陷阱战斗的,我当时觉得很帅,就开始学了起来。这些匕首,其实也是电影主角使用的同款。
Talk 3 在哥伦比亚,什么都可以用钱买到,这听起来很好,但反过来说,就是没有钱什么都无法得到。
Talk after Promotion 1 感觉罗德岛很像那些电影里的公司呢,表面是医药公司,私下却是佣兵集团,行动的目的是为了拯救更多的人......感觉,好帅。
Talk after Promotion 2 博士,我给人的感觉会不会有些阴沉?......唔,自从爸爸变成那样后,我就不得不去考虑家计的事,其实我以前不是这样的性格的,哈......
Talk after Trust Increase 1 我不恨安东尼,过去的事一定要说的话,我觉得爸爸也有责任。而且其实我很感谢他,如果不是他,我大概已经做出无法挽回的事了。
Talk after Trust Increase 2 爸爸永远都不明白,妈妈离开他不是因为家里没钱了,而是他的性格越来越暴躁了。我也想过跟妈妈一起走,但爸爸以前......对我很好的。
Talk after Trust Increase 3 跟在博士身边有时候会因为太过放松而让我忘记了自己的事,虽然现在有钱给爸爸治病了,但是爸爸的心病光靠我可能是无法治愈的......博士,可以帮帮我吗?
Idle 博士也是累了就会直接就地休息的人呢......
Onboard 你好,博士,我是新加入的干员,请叫我罗宾就好。我很缺钱,所以如果不嫌弃的话,请尽管差遣我吧。
Watching Battle Record 好厉害,感觉像在看动作片一样......
Promotion 1 咦,这么快就涨薪了吗......太好了,谢谢博士!
Promotion 2 我过去的工作都没有持续很久,要么是公司自己有问题,要么是爸爸出事了......这一次,感觉能在罗德岛待很久。
Added to Squad 交给我吧。
Appointed as Squad Leader 我不太擅长团队协作......
Depart 这次会去什么样的地方呢。
Begin Operation 先观察一下环境......
Selecting Operator 1 到我了吗?
Selecting Operator 2 我准备好了。
Deployment 1 看到敌人了。
Deployment 2 嗯。
In Battle 1 我也是有脾气的!
In Battle 2 嘿呀!
In Battle 3 你们在看哪里呢。
In Battle 4 我的武器可不止匕首!
4-star Result 博士,这样的任务能少一点吗,对心脏不好......
3-star Result 有博士这样的上司应该是很多人梦寐以求的事情吧。
Sub 3-star Result 博士,需要我去追吗?
Operation Failure 博士,你先走,我来掩护你!
Assigned to Facility 熟悉一下环境吧。
Tap 诶诶?
Trust Tap 博士,你在散步吗?
Title 明日方舟。
Greeting 博士,今天需要我护卫吗?