GamePress
Supporter
Range
Range
Range
Position
Attack Type

Tags

Archetype

Traits

Deals Arts Damage

Operator Description

Shamare, Rhodes Island Operator, is seen as a harbinger of evil spirits by her enemies.

Operator Quote

It takes a long time to sew a doll, so don't blame her for being late.

Obtain Approach

Headhunting
Operator can only be obtained through Headhunting (Gacha).
Headhunting: Yes Recruitment: No
Release Date (CN) 4/21/2020
Release Date (Global) 12/10/2020

Potentials

Potential Item

Shamare's Token An apple with a bite taken out of it. Small teeth marks are still clearly visible.

Talent

Enemies in range with less than 40% HP are inflicted with [Fragile] (affected units take 10% more damage, only the highest effect of this type is applied)
Info
Enemies in range with less than 40% HP are inflicted with [Fragile] (affected units take 13% (+3%) more damage, only the highest effect of this type is applied)
Info
Enemies in range with less than 40% HP are inflicted with [Fragile] (affected units take 20% more damage, only the highest effect of this type is applied)
Info
Enemies in range with less than 40% HP are inflicted with [Fragile] (affected units take 23% (+3%) more damage, only the highest effect of this type is applied)
Info
Enemies in range with less than 40% HP are inflicted with [Fragile] (affected units take 30% more damage, only the highest effect of this type is applied)
Info
Enemies in range with less than 40% HP are inflicted with [Fragile] (affected units take 33% (+3%) more damage, only the highest effect of this type is applied)
Info

Stats

Level:
HP
ATK
DEF
Arts Resist
15
Redeploy Time
70
DP Cost
10
Block
1
Attack Interval
1.6
HP
1000
ATK
100
DEF
0
Arts Resist
0
DP Cost
5
Block
0
Detailed Info

Skills

SP Cost:
90
88
86
84
82
80
78
76
74
70
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
-
-
-
-
-
-
-
-
-
-
Skill Effect
ATK +20%, increases the damage amplification effect of this unit's Talent to 1.3 times
Unlimited duration
ATK +20%, increases the damage amplification effect of this unit's Talent to 1.3 times
Unlimited duration
ATK +20%, increases the damage amplification effect of this unit's Talent to 1.3 times
Unlimited duration
ATK +30%, increases the damage amplification effect of this unit's Talent to 1.4 times
Unlimited duration
ATK +30%, increases the damage amplification effect of this unit's Talent to 1.4 times
Unlimited duration
ATK +30%, increases the damage amplification effect of this unit's Talent to 1.4 times
Unlimited duration
ATK +40%, increases the damage amplification effect of this unit's Talent to 1.5 times
Unlimited duration
ATK +45%, increases the damage amplification effect of this unit's Talent to 1.6 times
Unlimited duration
ATK +50%, increases the damage amplification effect of this unit's Talent to 1.7 times
Unlimited duration
ATK +60%, increases the damage amplification effect of this unit's Talent to 1.8 times
Unlimited duration
Detailed Skill Info
scale_delta_to_one 1.3
atk 0.2
scale_delta_to_one 1.3
atk 0.2
scale_delta_to_one 1.3
atk 0.2
scale_delta_to_one 1.4
atk 0.3
scale_delta_to_one 1.4
atk 0.3
scale_delta_to_one 1.4
atk 0.3
scale_delta_to_one 1.5
atk 0.4
scale_delta_to_one 1.6
atk 0.45
scale_delta_to_one 1.7
atk 0.5
scale_delta_to_one 1.8
atk 0.6
SP Cost:
50
48
46
44
42
40
38
36
34
30
Initial SP:
10
10
10
10
10
10
10
10
10
10
SP Charge Type
Skill Activation
Duration
-
-
-
-
-
-
-
-
-
-
Skill Effect
Obtains 1 Curse Doll (can store up to 1)
Reduces the ATK and DEF of enemies around the Curse Doll by -20%, lasts for a maximum of 15 seconds
* Detailed information on Curse Doll can be seen here.
Obtains 1 Curse Doll (can store up to 1)
Reduces the ATK and DEF of enemies around the Curse Doll by -20%, lasts for a maximum of 15 seconds
* Detailed information on Curse Doll can be seen here.
Obtains 1 Curse Doll (can store up to 1)
Reduces the ATK and DEF of enemies around the Curse Doll by -20%, lasts for a maximum of 15 seconds
* Detailed information on Curse Doll can be seen here.
Obtains 1 Curse Doll (can store up to 1)
Reduces the ATK and DEF of enemies around the Curse Doll by -25%, lasts for a maximum of 15 seconds
* Detailed information on Curse Doll can be seen here.
Obtains 1 Curse Doll (can store up to 1)
Reduces the ATK and DEF of enemies around the Curse Doll by -25%, lasts for a maximum of 15 seconds
* Detailed information on Curse Doll can be seen here.
Obtains 1 Curse Doll (can store up to 1)
Reduces the ATK and DEF of enemies around the Curse Doll by -25%, lasts for a maximum of 15 seconds
* Detailed information on Curse Doll can be seen here.
Obtains 1 Curse Doll (can store up to 1)
Reduces the ATK and DEF of enemies around the Curse Doll by -30%, lasts for a maximum of 15 seconds
* Detailed information on Curse Doll can be seen here.
Obtains 1 Curse Doll (can store up to 1)
Reduces the ATK and DEF of enemies around the Curse Doll by -40%, lasts for a maximum of 15 seconds
* Detailed information on Curse Doll can be seen here.
Obtains 1 Curse Doll (can store up to 1)
Reduces the ATK and DEF of enemies around the Curse Doll by -45%, lasts for a maximum of 15 seconds
* Detailed information on Curse Doll can be seen here.
Obtains 1 Curse Doll (can store up to 1)
Reduces the ATK and DEF of enemies around the Curse Doll by -50%, lasts for a maximum of 15 seconds
* Detailed information on Curse Doll can be seen here.
Detailed Skill Info
atk -0.2
def -0.2
atk -0.2
def -0.2
atk -0.2
def -0.2
atk -0.25
def -0.25
atk -0.25
def -0.25
atk -0.25
def -0.25
atk -0.3
def -0.3
atk -0.4
def -0.4
atk -0.45
def -0.45
atk -0.5
def -0.5

RIIC Base Skills

Tailoring α Lvl: 1
(手工艺品·α)
Room Type:
Trading Post
When this Operator is assigned to a Trading Post, the chance of getting higher-yield Precious Metal orders is increased slightly (rate is influenced by length of work time), and Morale consumed per hour is reduced by -0.25
Whispers Lvl: 1
(低语)
Room Type:
Trading Post
When this Operator is assigned to a Trading Post, the order acquisition efficiency contributed by all other Operators assigned to that Trading Post becomes 0, but each Operator increases the order acquisition efficiency of this Operator by +45%, while total Morale consumed is increased by +0.25 per hour.

Botzu's Quick Evaluation

+ Talent: When enemies within attack range have less than 40% HP, apply Fragile effect (damage taken increases)
+ S2: AOE Def and ATK break skill with great uptime, good against stronger enemies. She can place the doll on any open grid on the map
+ Her Talent that provides the Fragile effect is a great damage boost so long as she can survive.
+ High RES and HP is good for tanking caster enemies.
- S2: Her DPS is very low

Operator Overview

Despite appearances, Shamare is not a runaway from a popular MOBA—she is a young girl who lived on an island contaminated with Originium, and she became infected with Oripathy without even realizing it. Those around her thought she was cursed, but Rhodes Island knows better: she’s a 5* Debuff Supporter whose creepy voodoo-like powers can be a great asset on the battlefield.

Shamare’s Talent, Omen of Defeat, inflicts the Fragile debuff on enemies in her attack range who fall below 40% HP, increasing the damage they take from all sources. Her Skill 1, Malediction, takes a long time to charge but permanently increases Shamare’s ATK and strengthens the Omen of Defeat Talent once it activates. Malediction is very strong, but it faces stiff competition from her Skill 2, Cursed Doll, which allows Shamare to deploy a cursed doll onto the field. These dolls eventually self-destruct harmlessly, but while they last, they inflict a massive ATK and DEF reduction to nearby enemies, turning fearsome foes into powerless pushovers.

As a Debuff Supporter, Shamare is very cheap to deploy, has a large attack range, and boasts a lot of RES, which are all positive qualities. However, being a Debuff Supporter also comes with weaknesses. Other than RES, Shamare’s stats are fairly low, so she relies on her allies to finish off the enemies she debuffs. When facing enemies with low HP or DEF, a dedicated DPS unit will often bring more damage than Shamare and her debuffs. Furthermore, Shamare can only store and place one Cursed Doll at a time, so its uptime is limited and needs to be timed properly. Don’t let these drawbacks harden your heart to this cursed child, however. With a little bit of patience, Shamare’s debilitating powers can prove absolutely devastating to your enemies.

More GIFs and Art

See this page.

Elite Promotion Discussion

  • M3 Cursed Doll: Shamare is most famous for her Cursed Doll, which reduces the ATK and DEF of nearby enemies for as long as it is deployed. The Doll's debuffs reduce ATK and DEF by 30% at Skill Level 7, increasing to a whopping 50% at Mastery 3! The SP cost for the Skill also goes down from 38 to 30, cutting the charge time for the Skill by almost a fourth!
  • Talent - Omen of Defeat: It's not as large as the Mastery improvements to Cursed Doll, but E2ing Shamare does power up her Talent's debuff. At E1, Omen of Defeat inflicts a Fragile debuff on low-health enemies that increases damage taken by 20% (23% at 4 Potential). At E2, that becomes 30% (33% at 4 Potential).

Base Skill Analysis

Buff gained: at E2, she reduces the Trading Post efficiency of her partners to 0, but gains 45% for each, thus giving the Post a total of 90% Efficiency (the same as having 3 Operators each with 30%).  Note that she does not receive the bonus for herself. 

Is it worth the E2 cost?  Probably.  She can create a very high total Trading Post Efficiency no matter who she is paired with.  She can be partnered with Operators that provide bonuses other than efficiency, like morale (Steward, Rope) or output quality (Bibeak) bonuses.  It should be noted that Bibeak's E2 skill only results in about +1.15% efficiency (source), and it does not stack with Shamare's first RIIC Skill, so the bonus is not very large.  

Another thing to consider is that, though situational, Shamare is an excellent gameplay Operator that gains strong upgrades from her promotions, so if you are going to use her, E2 promotion is a good consideration.

Skill Upgrade Costs

Level Requisites Materials
1 ➝ 2
Lv1
x4
2 ➝ 3
Lv1
x4
x7
3 ➝ 4
Lv1
x6
x3
4 ➝ 5
Lv1
x6
x4
5 ➝ 6
Lv1
x6
x4
6 ➝ 7
Lv1
x6
x2
x3
Skill Level Requisites Materials
1
Lv1 8h
x5
x3
x2
Lv1 16h
x6
x3
x5
Lv1 24h
x10
x4
x4
2
Lv1 8h
x5
x3
x4
Lv1 16h
x6
x3
x4
Lv1 24h
x10
x4
x4

Overall Skill Cost

Elite Upgrade Costs

Level Materials
x20000
x4
x5
x3
x120000
x3
x8
x17

Overall Elite Cost

Total Cost

Operator Profile

Artist Xiàyě Hóng Míng
CV Akane Fujita
Gender Female
Place of Birth Siracusa
Birthday Oct 29
Race Vulpo
Height 138cm
Combat Experience None
Infection Status Confirmed Infected by medical examination.
Nation
Physical Strength Normal
Mobility Standard
Physiological Endurance Normal
Tactical Planning Standard
Combat Skill Normal
Originium Adaptability Excellent

Profile

In the Siracusan region, an enigmatic girl had become a bit of a local legend. Further investigation determined that the root cause was an Infected girl who could not control her Originium Arts. She was subsequently taken in by Rhodes Island. She is allowed to take part in some minor tasks as an Operator while receiving treatment to help her learn to control herself.

Clinical Analysis

Increase Trust to 25.
Imaging tests have shown the outlines of her internal organs to be indistinct due to abnormal shadows. Originium granules have been detected in her circulatory system, confirming her to be infected with Oripathy.

[Cell-Originium Assimilation] 9%
At Shamare’s young age, there are no obvious signs of crystal deposits.

[Blood Originium-Crystal Density] 0.23u/L
Shamare has spent a long time in Originium-dense environments without adequate protection or treatment.

By extrapolating the degree of infection shown in above data to adult patients, the infection is currently under control. However, considering Shamare’s young age, the fact that she was infected even earlier, the effects of prolonged exposure, and the tendency for her Originium Arts to get out of control, each department should closely monitor the situation.

Archive File 1

Increase Trust to 50.
'That island is a fearsome place, where the living and the dead are but one door apart.' 'They were all tortured by inexplicable pain. Gouges. Stab wounds. Burn marks. Nobody saw who did this, nor does anyone know why.' 'The island is cursed, its master and servants all despondent to the point of madness.' 'After one night, all that remained was the lunatic who cried and begged for anyone to ferry him back to the mainland. Anyone who refused would be subjected to a flurry of fists, and this went on for so long that in time, few dared approach the island.'
Similar legends to the above were once sung about a town built around a lake in western Siracusa. This is not a legend in the sense of a superstition passed down, but rather a summary of chilling events that occurred one after another over a period of 3-4 years in a mansion built in the middle of the lake. After fully exploring this 'cursed island,' a few courageous investigators and explorers were only able to bring back a young girl who seemed to be a blood relative with the island’s owner, along with some attendants who had been shocked into a near-comatose state.

Archive File 2

Increase Trust to 100.
The truth behind the curse is simpler than one would think. The island, which was auctioned off as a luxury estate, has a notable underground area. More accurately, this area isn’t actually underground, but refers to a depth that can be easily reached through plowing or farming. Present here is a large amount of active Originium. Prolonged exposure to this Originium-dense environment unknowingly awakened Originium Arts within the young girl, and prolonged contact through potable water, food, wound sites, etc., further exacerbated her rampant and uncontrollable Arts. After learning about this situation, Miss Shamare was quickly transferred to the Rhodes Island landship for medical treatment and management. Although the locals were more than happy to send away this 'plague god' as if they were saved, we know that Miss Shamare is but another victim of this incident.
Miss Shamare is still a child, even younger than Amiya is. I hope all of you keep this in mind. Her rampant Originium Arts is vastly more noteworthy than her experiences as an Infected. Originium Arts that can manipulate the consciousness of others often comes with a greater burden upon the user. We would do well to keep thorough records while investigating.

Archive File 3

Increase Trust to 150.
Miss Shamare’s personality clearly displays abnormalities. Compared to children of the same age, she is taciturn and indifferent. She often uses the doll she always keeps on her, which she calls 'Morti,' to express her thoughts. In addition, Shamare also demonstrates interests that are incomprehensible to others, frequently talking to herself using antiquated jargon. At first, Medics thought this was possibly a symptom of contracting Oripathy at such a young age. Later on, when visiting the attendants who were responsible for taking care of Shamare, we found that many of them did not blindly heed the myths and rumors, and even after becoming aware of the various possibilities, still chose to regard Shamare with malice and ill will. While most of them have expressed regret for these sentiments, the truth is that every time they would leave the island, they would quietly plead with the ferrymen to take them away. When they got into town, they were often viewed as accomplices to some horrific crime even though they were merely shopping, a testimony to the unfair treatment they would receive. Understandably, no amount of good intentions can offset the withering bombardment of negativity.
Over time, the townspeople who didn’t know the truth came to establish the dominant narrative, and even the attendants who had stayed with the young girl for many years started to view her in the same light. Overall, it can be said that the effect of the environment and her upbringing played a far greater role in the development of Shamare’s character than Oripathy itself.

Archive File 4

Increase Trust to 200.
Shamare’s daily activities are a source of concern for many; for example, how she has little regard for when a doll is supposed to be sewn up, or her attire which always appears scorched. She still attributes everything that happens around her to evil spirits, or the words and deeds of 'Morti.' Gradually, some of the younger Operators began to wonder if the supernatural phenomena that frequently occurred around Shamare actually had some credence... Although our current understanding of Originium is not enough to explain all the secrets of Terra, it is nevertheless highly undesirable to simply categorize the unknown as 'curses.' We hope that all Operators will try their best to remain sensible and approach Miss Shamare with a normal mindset, as this too provides valuable guidance to her education. We should all think rationally about the 'supernatural events' happening around Shamare, and believe that there are naturalistic explanations for these phenomena...
Addendum: So far, no one has fully elucidated Shamare or the mystery of her Originium Arts. Yet nevertheless... all we can do is believe that these are indeed due to Originium Arts. Looking back, yet more rumors circulate regarding that Siracusan lake... and there are discrepancies between what those stories describe and what we’ve managed to test Shamare for. The truth... may be further away than expected.

Promotion Record

Upgrade to Elite LV2.
Although Shamare’s past is full of misfortune, the more we learn about her Originium Arts — and I once again must apologize for this — the more our curiosity overwhelms our sympathy for her. At first, we thought that her references to 'divinations' and 'curses' were coping mechanisms to deal with her environment over time or perhaps due to the fact that her Arts subconsciously harmed others in the area, resulting in her attributing everything to the work of evil spirits in order to understand what was happening around her.
But based upon Shamare’s performance in some missions, as well as bits of data gathered from Originium Arts tests, we were all surprised to find that Shamare’s Originium Arts do far more than strongly influence the consciousness of others. Notably, she borrows the spells of 'Morti' to inflict observable physical damage to enemies. Are mental suggestions strong enough to cause deviations in a target’s brain function, enough so to cause rupture and hemorrhaging? Although this hypothesis is quite tantalizing, it is fundamentally a fantasy from the perspective of modern Originium Arts technological research. Even more strikingly, her predictions and divinations are sometimes surprisingly accurate. For example, the last time we secretly replaced the Originium fiber filling inside Morti with ordinary cotton, she very unhappily divined the misfortunes that would befall a number of us. Some of these predictions included taking a fall from a chair breaking, getting hit by an unknown passing-by Sankta, and getting lacerated by broken test tube fragments - all of which came true! There’s a bruise on my head, you say? Hm? And this is because we’re supposedly already affected by her spiritual suggestions...?
That... can’t be right, can it? Ahem... We’ve got to have a bit more trust in our patients, don’t we! Even if Shamare can’t fully control her powers at times, there’s no way she’d be able to influence the entire research team without our notice, right? At least the recorder should be able to remain objective about this!
More importantly, whose dumb idea was it to give her a doll with that weird Originium stuffing anyway? Don’t you know it’s dangerous to give Originium-based products to Shamare? ...I approved it? Seriously... I did?

Voice Lines

Appointed as Assistant There are no evil spirits around you, so can I go now?
Talk 1 Memories carry fate, and your fate has come to an abrupt end. That’s why the evil spirits no longer haunt you, but I can still clearly see their traces... Doctor, don’t just blow off my words... It’s for your own good.
Talk 2 If you need someone to talk to, you can always talk to Morti here. Don’t worry, Morti is here to help. When you fall asleep, all your problems will be resolved.
Talk 3 Those emotions that make people want to cry are just food for Morti, so that’s why I don’t really cry. Is that bad?
Talk after Promotion 1 The true face of the curse? Do you want to see what’s inside Morti? Can’t... at least not for now... That’ll hurt Morti as well, and yes, those who hurt Morti will writhe in pain. I’m serious.
Talk after Promotion 2 The checklist is still missing a few items: balls of yarn, used buttons, fresh apples, soil from Laterano, crushed cathode-ray tubes... Doctor, help me.
Talk after Trust Increase 1 Here, this apple’s for you. It’s just a leftover from a ritual, and I don’t like letting things go to waste... Why are you thanking me? I just said it wasn’t specifically for you... Hey, what, stop patting my head... Ah, whatever.
Talk after Trust Increase 2 Because Morti is here, I have no need for emotions. But when everyone praises me, I feel a bit weird... And Morti doesn’t want to take those feelings away, and it’s scary... It’s totally fine? Really? In that case... I guess it’s fine.
Talk after Trust Increase 3 Doctor, here you go. It’s a clone of Morti, so make sure to keep it on you at all times... A curse? N-no, Doctor... If you take it, it’ll be as if I’m always with you... Is that okay?
Idle Swing low~♪ Sweet chariot~♪ Be devoured by your dreams~♪
Onboard My new name is Shamare... and this is Morti... As for the other things... it’d be best if you don’t find out. Like Morti said, it’s for everyone’s sake...
Watching Battle Record These things won’t help with the ritual...
Promotion 1 Stuff it with cotton, sew shut the mouth. Plug up the ears, and cover the eyes... There, a new doll is done.
Promotion 2 Morti has no need for a ritual like this, but... I... I’m really happy. We’ll both do our best.
Added to Squad Work? Got it.
Appointed as Squad Leader If only they could be as obedient as Morti, that’d be nice.
Depart Morti, it’s time to go.
Begin Operation Today’s fortune is... Oh, that’s really bad news for you guys.
Selecting Operator 1 What's up?
Selecting Operator 2 Everyone’s ready.
Deployment 1 It’s time to play, Morti.
Deployment 2 Your resentment, I’ll take it all.
In Battle 1 Go forth, Morti.
In Battle 2 Rest at ease, and allow the land to embrace all.
In Battle 3 Who is it?
In Battle 4 You won’t be going home.
4-star Result The evil spirits, they’re all gone now.
3-star Result A predestined victory, just as they whispered.
Sub 3-star Result Someone may have escaped, but it doesn’t matter. Morti has already ensnared their fate.
Operation Failure Curse... you...
Assigned to Facility This place... reeks of evil spirits... Not bad.
Tap What’s the big idea?
Trust Tap Do you want to sew something with me? Morti’s also very happy...
Title Arknights.
Greeting Hello, Doctor, and, uh...