GamePress
Guard
Range
Range
Range
Position
Attack Type

Tags

Archetype

Traits

Can launch Ranged Attacks that deal 80% of normal ATK
Page Translation Credits: Jetroyz of the RIHQ Server, Laulicon#6707, and Elysiumlovesu

Operator Description

He always goes with his own understanding to follow commands.

Operator Quote

Rhodes Island’s guard operator Thorns, never wastes effort, and every attack is meticulously calculated.

Obtain Approach

Headhunting
Operator can only be obtained through Headhunting (Gacha).
Headhunting: Yes Recruitment: No
Release Date (CN) 8/11/2020
Release Date (Global) N/A

Potentials

Potential Item

Thorns' Token A small bottle containing liquid medicine. A beginner’s memorial, it is dangerous, please use it with caution.

Talent

Attacks poison the target, dealing 65 Arts damage every second for 3 seconds (doubled damage against enemies with ranged attacks)
Info
Attacks poison the target, dealing 80(+15)Arts damage every second for 3 seconds (doubled damage against enemies with ranged attacks)
Info
Attacks poison the target, dealing 125 Arts damage every second for 3 seconds (doubled damage against enemies with ranged attacks)
Info
Attacks poison the target, dealing 140(+15)Arts damage every second for 3 seconds (doubled damage against enemies with ranged attacks)
Info
If Thorns has not actively attacked for 2 seconds, recover 3.5% Max HP every second
Info
If Thorns has not actively attacked for 2 seconds, recover 4%(+0.5%)Max HP every second
Info

Stats

Level:
HP
ATK
DEF
Arts Resist
5
Redeploy Time
70
DP Cost
18
Block
2
Attack Interval
1.3

Skills

SP Cost:
40
40
40
37
37
37
35
34
33
30
Initial SP:
0
0
0
5
5
5
10
10
10
15
SP Charge Type
Skill Activation
Duration
30 Seconds
30 Seconds
30 Seconds
30 Seconds
30 Seconds
30 Seconds
30 Seconds
30 Seconds
30 Seconds
30 Seconds
Skill Effect
ATK +30%
ATK +35%
ATK +40%
ATK +45%
ATK +50%
ATK +55%
ATK +60%
ATK +75%
ATK +90%
ATK +100%
Detailed Skill Info
atk 0.3
atk 0.35
atk 0.4
atk 0.45
atk 0.5
atk 0.55
atk 0.6
atk 0.75
atk 0.9
atk 1
SP Cost:
35
34
33
32
31
30
29
28
27
25
Initial SP:
10
10
10
10
10
10
10
10
10
10
SP Charge Type
Skill Activation
Duration
30 Seconds
31 Seconds
32 Seconds
33 Seconds
34 Seconds
35 Seconds
36 Seconds
37 Seconds
38 Seconds
40 Seconds
Skill Effect
Stops attacking enemies. ATK +30%, DEF +40%. When attacked by enemies' normal attacks, release spikes to deal a ranged attack to up to 4 enemies ahead of self (can only activate once every 0.8 seconds)
Stops attacking enemies. ATK +30%, DEF +45%. When attacked by enemies' normal attacks, release spikes to deal a ranged attack to up to 4 enemies ahead of self (can only activate once every 0.8 seconds)
Stops attacking enemies. ATK +30%, DEF +50%. When attacked by enemies' normal attacks, release spikes to deal a ranged attack to up to 4 enemies ahead of self (can only activate once every 0.8 seconds)
Stops attacking enemies. ATK +30%, DEF +55%. When attacked by enemies' normal attacks, release spikes to deal a ranged attack to up to 4 enemies ahead of self (can only activate once every 0.8 seconds)
Stops attacking enemies. ATK +30%, DEF +60%. When attacked by enemies' normal attacks, release spikes to deal a ranged attack to up to 4 enemies ahead of self (can only activate once every 0.8 seconds)
Stops attacking enemies. ATK +30%, DEF +65%. When attacked by enemies' normal attacks, release spikes to deal a ranged attack to up to 4 enemies ahead of self (can only activate once every 0.8 seconds)
Stops attacking enemies. ATK +40%, DEF +70%. When attacked by enemies' normal attacks, release spikes to deal a ranged attack to up to 4 enemies ahead of self (can only activate once every 0.75 seconds)
Stops attacking enemies. ATK +45%, DEF +80%. When attacked by enemies' normal attacks, release spikes to deal a ranged attack to up to 4 enemies ahead of self (can only activate once every 0.7 seconds)
Stops attacking enemies. ATK +50%, DEF +90%. When attacked by enemies' normal attacks, release spikes to deal a ranged attack to up to 4 enemies ahead of self (can only activate once every 0.65 seconds)
Stops attacking enemies. ATK +60%, DEF +110%. When attacked by enemies' normal attacks, release spikes to deal a ranged attack to up to 4 enemies ahead of self (can only activate once every 0.6 seconds)
Skill Range
Detailed Skill Info
atk 0.3
def 0.4
cooldown 0.8
max_target 4
atk 0.3
def 0.45
cooldown 0.8
max_target 4
atk 0.3
def 0.5
cooldown 0.8
max_target 4
atk 0.3
def 0.55
cooldown 0.8
max_target 4
atk 0.3
def 0.6
cooldown 0.8
max_target 4
atk 0.3
def 0.65
cooldown 0.8
max_target 4
atk 0.4
def 0.7
cooldown 0.75
max_target 4
atk 0.45
def 0.8
cooldown 0.7
max_target 4
atk 0.5
def 0.9
cooldown 0.65
max_target 4
atk 0.6
def 1.1
cooldown 0.6
max_target 4
SP Cost:
15
15
15
15
15
15
15
15
15
15
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
30 Seconds
30 Seconds
30 Seconds
30 Seconds
30 Seconds
30 Seconds
30 Seconds
30 Seconds
30 Seconds
30 Seconds
Skill Effect
Increase attack range, ATK +26%, ASPD +12, ranged attacks no longer reduce ATK.
On the 2nd cast and onwards, stat gains are doubled and duration becomes infinite
Increase attack range, ATK +28%, ASPD +12, ranged attacks no longer reduce ATK.
On the 2nd cast and onwards, stat gains are doubled and duration becomes infinite
Increase attack range, ATK +30%, ASPD +12, ranged attacks no longer reduce ATK.
On the 2nd cast and onwards, stat gains are doubled and duration becomes infinite
Increase attack range, ATK +33%, ASPD +14, ranged attacks no longer reduce ATK.
On the 2nd cast and onwards, stat gains are doubled and duration becomes infinite
Increase attack range, ATK +35%, ASPD +14, ranged attacks no longer reduce ATK.
On the 2nd cast and onwards, stat gains are doubled and duration becomes infinite
Increase attack range, ATK +37%, ASPD +14, ranged attacks no longer reduce ATK.
On the 2nd cast and onwards, stat gains are doubled and duration becomes infinite
Increase attack range, ATK +40%, ASPD +16, ranged attacks no longer reduce ATK.
On the 2nd cast and onwards, stat gains are doubled and duration becomes infinite
Increase attack range, ATK +45%, ASPD +19, ranged attacks no longer reduce ATK.
On the 2nd cast and onwards, stat gains are doubled and duration becomes infinite
Increase attack range, ATK +50%, ASPD +22, ranged attacks no longer reduce ATK.
On the 2nd cast and onwards, stat gains are doubled and duration becomes infinite
Increase attack range, ATK +60%, ASPD +25, ranged attacks no longer reduce ATK.
On the 2nd cast and onwards, stat gains are doubled and duration becomes infinite
Skill Range
Detailed Skill Info
atk 0.26
attack_speed 12
thorns_s_3[b].atk 0.52
thorns_s_3[b].attack_speed 24
thorns_s_3[b].duration -1
atk 0.28
attack_speed 12
thorns_s_3[b].atk 0.56
thorns_s_3[b].attack_speed 24
thorns_s_3[b].duration -1
atk 0.3
attack_speed 12
thorns_s_3[b].atk 0.6
thorns_s_3[b].attack_speed 24
thorns_s_3[b].duration -1
atk 0.33
attack_speed 14
thorns_s_3[b].atk 0.66
thorns_s_3[b].attack_speed 28
thorns_s_3[b].duration -1
atk 0.35
attack_speed 14
thorns_s_3[b].atk 0.7
thorns_s_3[b].attack_speed 28
thorns_s_3[b].duration -1
atk 0.37
attack_speed 14
thorns_s_3[b].atk 0.74
thorns_s_3[b].attack_speed 28
thorns_s_3[b].duration -1
atk 0.4
attack_speed 16
thorns_s_3[b].atk 0.8
thorns_s_3[b].attack_speed 32
thorns_s_3[b].duration -1
atk 0.45
attack_speed 19
thorns_s_3[b].atk 0.9
thorns_s_3[b].attack_speed 38
thorns_s_3[b].duration -1
atk 0.5
attack_speed 22
thorns_s_3[b].atk 1
thorns_s_3[b].attack_speed 44
thorns_s_3[b].duration -1
atk 0.6
attack_speed 25
thorns_s_3[b].atk 1.2
thorns_s_3[b].attack_speed 50
thorns_s_3[b].duration -1

RIIC Base Skills

Alchemy Lvl: 1
(“炼金术”)
Room Type:
Workshop
When stationed at the Workshop and producing any kind of material, increase the rate of by-products by 50%
(“爆炸艺术”)
Room Type:
Workshop
When stationed at the Workshop and producing any kind of material, recover morale equal to the cost of the recipe whenever production fails 2 times in a row to produce by-products (calculated at the end of the batch)

Operator Overview

“Quickly and efficiently reduce the opponent’s ability to act and win victory with the lowest cost—I think I fully understand your command. So what is the problem with me using this paralytic neurotoxin to pair with my attacks?”

It’s a common occurrence for Operator Thorns to stumble around Rhodes Island HQ with his clothes accidentally inside-out and his hair filled with smoke from a failed experiment. Shockingly, this hot mess has chosen to use an Iberian school of swordsmanship that is impossibly physically and mentally demanding. And even more surprisingly, he’s incredibly good at it, wielding his massive spiked blade as a 6* Ranged Guard and demonstrating his prowess at damage over time, self-defense, and increasingly powerful ranged DPS, especially when countering ranged enemies.

Thorns’ attacks trigger his Nerve Corrosion Talent, which deals Arts damage over time to his targets. The damage dealt is doubled against enemies with ranged attacks, making it a potent threat. His E2 Talent, The Sound of Waves, is almost the complete opposite: it regenerates Thorns’ HP over time after he hasn’t directly attacked for a while. The Sound of Waves allows Thorns to heal up in between enemy waves, but it also works beautifully with his sea-urchin-based S2, Protective Spikes, which causes Thorns to stop attacking for a long duration. During this time, he gains bonus ATK and DEF and, when attacked, will shoot spikes at multiple enemies within an increased range. These spikes do not count as direct attacks, so The Sound of Waves will activate during Protective Spikes, allowing Thorns to take a defensive role if desired. 

Of course, if you’re looking for more offense instead, look no further than his Destreza S3, which removes the damage penalty for his ranged attacks and increases his ATK, ASPD, and attack range. Use this Skill twice in one battle and the buffs double in strength and become infinite in duration, making Thorns a gatling gun for the remainder of the battle. Between his increased attack range and the bonus damage from Nerve Corrosion, Thorns is an excellent choice for outranging and annihilating ranged enemies, but he’s quite capable of destroying melee enemies as well.

Considering the power and variety of his tricks and tools, Thorns is an Operator who excels in a variety of circumstances. His DP cost is a little high and his direct damage can be a little unimpressive without his S3, but his ability to dominate in either a defensive or offensive role makes him a very flexible Operator. In any battle where you can trigger Destreza twice, Thorns will demonstrate his mastery of Iberian swordfighting—much to the regret of his opponents.

Skill Upgrade Costs

Level Requisites Materials
1 ➝ 2
Lv1
x5
2 ➝ 3
Lv1
x5
x5
x4
3 ➝ 4
Lv1
x8
x4
4 ➝ 5
Lv1
x8
x3
x3
5 ➝ 6
Lv1
x8
x8
6 ➝ 7
Lv1
x8
x3
x6
Skill Level Requisites Materials
1
Lv1 8h
x8
x4
x4
Lv1 16h
x12
x4
x8
Lv1 24h
x15
x6
x6
2
Lv1 8h
x8
x4
x8
Lv1 16h
x12
x3
x6
Lv1 24h
x15
x6
x5
3
Lv1 8h
x8
x4
x7
Lv1 16h
x12
x4
x8
Lv1 24h
x15
x6
x5

Overall Skill Cost

Elite Upgrade Costs

Level Materials
x30000
x5
x8
x3
x180000
x4
x4
x6

Overall Elite Cost

Total Cost

Operator Profile

Artist Huànxiàng Hēi Tù
CV Kaito Ishikawa
Gender Male
Place of Birth Iberia
Birthday March 17
Race Aegir
Height 177cm
Combat Experience 5 Years
Physical Strength Excellent
Mobility Standard
Physiological Endurance Standard
Tactical Planning Standard
Combat Skill Excellent
Originium Adaptability Standard

Profile

Thorns, a Rhodes Island frontline combat operator who is proficient in swordsmanship and potion making. Born in the hinterlands of Iberia, he left his hometown amidst the local religious turmoil. After leaving Iberia, he was invited to Rhodes Island.

The above information on the religious situation in Iberia is self-reported by Thorns, which has not been fully verified.

Clinical Analysis

Increase Trust to 25.

Imaging tests reveal clear, normal outlines of internal organs, and no abnormal shadows have been detected. Originium granules have not been detected in the circulatory system and there is no sign of infection. At this time, this operator can be confirmed to be uninfected.

[Cell-Originium Fusion Rate] 0%

Operator Thorns shows no sign of Oripathy infection.

[Blood Crystal Density] 0.14u/L

Operator Thorns often comes into contact with reagents containing Originium particles, which puts him at a certain risk of infection. Don’t worry, he is very meticulous in self-protection, his numbers are quite stable, change is unlikely. Looking after your own physical condition, I think this is the quality everyone who frequents the laboratory should practice.

– Ansel

Archive File 1

Increase Trust to 50.

When Operator Thorns first joined Rhodes Island, because of his style on the battlefield, he left many people with the impression that he is indifferent, weird and even cruel. However, after mingling with others for a long time, everyone gradually realized that although this Iberian swordsman does seem cold with words that can sound unpleasant, his temperament can be called blunt, and it is not an exaggeration to say that he is free and unrestrained.

The swordsman is not ignorant that his words and deeds are too straightforward and easy to misunderstand, but he doesn’t care about it. For Thorns, the opinions of others are just a trivial matter, and evaluations from others does not affect him at all.

Thorns often focuses too much on the preparation and extraction of potions and ignores all other aspects – such as his external image. Forgetting to wear a jacket, not knowing that one cuff of his trousers is rolled up, wearing clothes with a hole or even wearing it upside down, these incidents are common. Don’t be surprised if you encounter Operator Thorns in such a condition in the corridors.

For the swordsman who pursues precision and efficiency, it is not cost-efficient to spent too much effort in maintaining appearance. Even if every hair expands and curls because of an explosion from an experiment gone wrong, Thorns is still able to continue doing his thing, unbothered by curious eyes.

Archive File 2

Increase Trust to 100.

Operator Thorns uses a very strong style of swordsmanship. According to his own introduction, this kind of swordsmanship that is well-known locally for its swiftness, where every movement is precisely calculated, is called “Destrezas” by Iberians.

[T/N: In the archives, the word used is 至高之术, which I believe means Supreme Arts, but after discussing with a friend and listening to the JP voice line, I’ve changed it to Destrezas because my friend pointed out that it sounded like an English or Spanish word and Destrezas was the closest to the sound. It also means prowess, power and abilities, so we felt it fits.]

In Iberia, swords and knives have always been the mainstream weapons, and there are many different schools of swordplay, but not everyone can learn “Destrezas”. Obviously, the use of this style of swordsmanship requires not only good physical fitness, but also requires very high mental strength from the user’s mind. These conditions make learning this kind of swordsmanship difficult, but the rewards will be huge if you can master it.

At the same time, traditional Iberian swordsmen masters generally believe that “Destrezas” can only be used to describe weapons with unique forms and specifications. Therefore, in their eyes, the swordsmanship used by many non-Liberi, including Thorns, are poor imitations and blasphemies. But for people like Thorns, they have enough traditional skills to give their swordsmanship a more realistic meaning. On this basis, self-claimed “Destrezas” users have no problems.

In other words, most people who clings to words will die when fighting with swords, not to mention they don’t only face swordsmen. However, even these renegade swordsmen admit that Iberian swordsmanship is as vast and dangerous as the sea, and it is impossible for anyone to exhaust it in their entire lifetime, not to mention that swordsmen’s lives are generally short.

In any case, using the sophisticated swordsmanship, coupled with self-made toxins, Thorns can always complete any assigned mission quickly on the battlefield and ensure that losses are minimized while maximum success is obtained. This kind of action cannot be criticised in terms of efficacy, but in many cases, it will inevitably lead to some criticism for Thorns himself.

Thorns’ swordsmanship and the art of concocting and extracting potions were taught by a local priest, who he had followed and spent his childhood and adolescence with, along with several other children. Afterwards, because the priest was involved in a religious turmoil, several of his students have also taken different paths.

Operator Thorns has high talent in swordsmanship, and in the field of medicine production, he also has extraordinary talents. He is very good at extracting and purifying drugs, especially toxins. The effects of the neurotoxins produced by him are very precise and accurate, and he has received praise from some staff from the medical department.

Additionally, Thorns always has bold ideas regarding the refinement of potions – sometimes it does produce better results, but it more than often ends in an explosion. Even so, Thorns still enjoys it.

Archive File 3

Increase Trust to 150.

When making operator files, personnel staff from the HR department often conducts investigations from many different directions: inquiring the operator themselves, researching on their hometowns, observing how they behave on the ship and conducting interviews on other operators’ impression of them. Only by combining all these information can the operator’s file be completed.

In the course of these investigations, it is noticeable that the personalities of operators who came from Iberia are often complex and multifaceted, and it is difficult to generalize it with a simple trait. Obviously, the same can be said for Operator Thorns.

Many people who have interacted with Thorns will often comment that “it is difficult to get along with him”. This may seem negative, but further investigations revealed that many operators who gave negative comments still maintain friendly interactions and exchanges with Thorns. On the contrary, those who are able to point out a lot of Thorns’ shortcomings communicate more frequently and have a closer relationship with him.

On one hand, people complain that Thorns is “difficult to get along with”, but on the other they are still willing to get along with him, so on the issue of interpersonal relationships among operators, we have come to the conclusion that there is no need for more attention on this matter.

[Recording of a staff’s comment]

We can better understand the operators only with long-term observation. I agree with this statement. But to be honest, I thought he was a cool guy at first, but after a few months, my head is full of him and those… um… a bit too… er… lively operators doing weird fitness gymnastics together. They talk about weird and silly topics all day long, and they will actually carry out what they’ve talked about after chatting, doing all sorts of weird things, and sometimes what they are doing even explodes before completion! Who can stand this? How is it possible that no one has come to hang all these people on the deck?

[Additional update of recording]

They’ve been hung up on the deck. It’s useless. The investigation period ends today. I have some comments that I want to write on this file, but my boss said that it is too subjective, so forget about it. Last comment, the liquid medicine smash bomb they made today is quite fun.

Archive File 4

Increase Trust to 200.

The operators from Iberia rarely talk about their hometown. This topic is not a secret, we can find out as long as we pay a little attention to it. Sometimes when mentioning their hometown, even Iberians who are cold faced about Iberia will still express some complicated emotions, where others are able to see their attitudes. Operator Thorns is one of the few Iberian operators who will not hesitate to talk about Iberia.

Compared to the silent or vague comments of other operators, he is quite calm. He has provided us with a lot of information for reference, some are of Iberia’s traditions, while others are completely disruptive. This seaside country was often associated with passion, vitality, luxury and the sunshine on the coast in the past, it also used to be called the Country of Gold, and it was often discussed together because of the historical connection with Laterano’s religion.

However, in recent years, this fertile land has gradually fallen silent and faded out of people’s vision. We have very little knowledge about the current status of Iberia. According to Thorns, the treatment towards Aegir in Iberia has gone from bad to worse in recent decades. He described it as dark clouds gathering above the once prosperous city, and the atmosphere was stagnant and depressing.

The local administrators do not prevent local residents from leaving, but there are strict restrictions on entry. Investigators affiliated with Rhodes Island have stayed in Iberia for a long time, but they have not found a way to conduct an in-depth investigation yet. The investigation department gave relevant assessments, that it is not recommended to enter the area rashly without good reasons and to prepare accordingly.

Promotion Record

Upgrade to Elite LV2.

If every instruction can be executed faithfully, will the end result be precise? In fact, this question shows just how well you understand him. You must know that, if there is not enough tacit understanding, no matter how strict the calculations are during battle, the Iberian who only pursues results often do not solve problems with methods one would expect.

Voice Lines

Appointed as Assistant Drink this before starting work. Good, now that that’s done, you won’t be lazy for the duration of the medicine’s effect, will you?
Talk 1 The separation and analysis of the extract is almost complete. The next step is purification, but the actual effects still need to be tested again… huh? Why are you staring at my hair, Doctor? My hair… exploded? Don’t mind it, it’s not the first nor second time an experiment has failed.
Talk 2 This medicine that I carry with me? It’s not fatal, but it’s better to be careful not to touch it.
Talk 3 Always keep your mind running, giving up thinking is equivalent to passing the key to the opponent. I have been taught this by someone before, I just happened to always remember it.
Talk after Promotion 1 My race originally had a completely different appearance. Our skin was as hard as carapace, our hair was as smooth as running water, but the scorching sunlight and dry air turned us into what we are now. You believe me? Sorry, I was just talking nonsense.
Talk after Promotion 2 It is best not to go to Iberia if you are not a follower of Laterano religion. Their so called ‘Pure Faith’ is rooted in that land, and the people there are so devout that even the people of Laterano are ashamed of it. Me? These matters have nothing to do with me.
Talk after Trust Increase 1 Doctor, do you know the past history of the Iberian Disciplinary Army? As long as you have heard any relevant words or phrases, you should know that the inhabitants of that piece of land are far more crazier than their harsh and simple grey-white buildings.
Talk after Trust Increase 2 The angle of the attack, the line of evasion, the pose of defense, how every single action is calculated without any waste. This is what they call Destrezas. Doesn’t this remind you of your commanding style, Doctor?
Talk after Trust Increase 3 Relax a little while resting, don’t think about anything, just enjoy the breeze or bask in the sun?… alright, it’s not bad to try it occasionally. Come up, come here, the winds here reminds me of my hometown…
Idle Hu…… hu…… huh?…… what’s wrong with me, I fell asleep as well.
Onboard You must be the Doctor, I’ll introduce myself. Codenamed Thorns, from today onwards I—huh? My trousers are rolled up?… Don’t mind it, this is a common occurrence.
Watching Battle Record Hmm… these information does have merit.
Promotion 1 Promotion? You can decide this kind of thing. Can I leave now?
Promotion 2 Quickly and efficiently reduce the opponent’s ability to act and win victory with the lowest cost—I think I fully understand your command. So what is the problem with me using this paralytic neurotoxin to pair with my attacks?
Added to Squad Let me see how Rhodes Island fights.
Appointed as Squad Leader Team Leader? It’s best not to expect too much, I’m not very good at directing orders.
Depart

Fight quick, end quick. My time is very precious.

(T/N: He shares this line with Elysium!!! Minus the time is precious part.)

Begin Operation Be careful, and don’t be careless.
Selecting Operator 1 Understood.
Selecting Operator 2 Give me the orders.
Deployment 1 It won’t take long.
Deployment 2 Let them lose their ability to act, and that’s it.
In Battle 1 Don’t mess around, let us all save some effort.
In Battle 2 All your attacks are within the range of my calculations.
In Battle 3 It’s useless.
In Battle 4 Watch carefully, this is the prowess of Iberia!
4-star Result Perfect results. Was this all in your calculations?
3-star Result Mission completed. Very precise and efficient commands, Doctor.
Sub 3-star Result You overlooked something in your commands, and my improper execution magnified this oversight. We can reflect on this together once we head back.
Operation Failure Considering the loss of the squad, there is no better choice other than to retreat immediately.
Assigned to Facility How are the protective measures here?
Tap Not good, the medicine spilled out.
Trust Tap My hair? Ah… I just combed it, why is it messed up again.
Title Arknights
Greeting You seem tired. Would you like me to clear up your mind, Doctor.