GamePress
Position
Attack Type

Tags

Archetype

Traits

Blocks 2 enemies; Can use <Support Devices> in battles

Operator Description

哥伦比亚刚毕业的大学生,终于找到了一家给他入职通知的公司。

Operator Quote

不要怀疑他的能力,让年轻人屡屡碰壁的原因没他自己想的那么单纯。

Obtain Approach

Headhunting
Operator can only be obtained through Headhunting (Gacha).
Headhunting: Yes Recruitment: No
Release Date (CN) 5/1/2022
Release Date (Global) N/A

Potentials

Potential Item

掠风的信物 一盒耐磨创可贴,掠风随身携带的物品。用到被磨破为止,多一个厚茧,少一块创可贴。

Talent

Carries 2 Reliable Batteries (can only deploy 2 together) that only affect [Caster] and [Supporter] operators. Reliable Batteries grant ATK +5% (lasts for 20 seconds)
Info
Carries 2 Reliable Batteries (can only deploy 2 together) that only affect [Caster] and [Supporter] operators. Reliable Batteries grant ATK +7%(+2%) (lasts for 20 seconds)
Info
Carries 3 Reliable Batteries (can only deploy 2 together) that only affect [Caster] and [Supporter] operators. Reliable Batteries grant ATK +10% (lasts for 30 seconds)
Info
Carries 3 Reliable Batteries (can only deploy 2 together) that only affect [Caster] and [Supporter] operators. Reliable Batteries grant ATK +12%(+2%) (lasts for 30 seconds)
Info
Carries 3 Reliable Batteries (can only deploy 2 together) that only affect [Caster] and [Supporter] operators. Reliable Batteries grant ATK +15% (lasts for 30 seconds)
Info
Carries 3 Reliable Batteries (can only deploy 2 together) that only affect [Caster] and [Supporter] operators. Reliable Batteries grant ATK +17%(+2%) (lasts for 30 seconds)
Info
Talents from Module Upgrades

Stats

Level:
HP
ATK
DEF
Arts Resist
0
Redeploy Time
70
DP Cost
14
Block
2
Attack Interval
1.5

Summon Stats

HP
100
ATK
100
DEF
0
Arts Resist
0
DP Cost
5
Block
0
Detailed Info

Skills

SP Cost:
8
8
8
8
8
8
7
7
7
6
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
-
-
-
-
-
-
-
-
-
-
Skill Effect
The next attack deals 160% Physical damage to all ground enemies in the 8 surrounding tiles and recovers 1 SP to allies equipped with Reliable Batteries
Can hold 1 charges
The next attack deals 165% Physical damage to all ground enemies in the 8 surrounding tiles and recovers 1 SP to allies equipped with Reliable Batteries
Can hold 1 charges
The next attack deals 170% Physical damage to all ground enemies in the 8 surrounding tiles and recovers 1 SP to allies equipped with Reliable Batteries
Can hold 1 charges
The next attack deals 175% Physical damage to all ground enemies in the 8 surrounding tiles and recovers 1 SP to allies equipped with Reliable Batteries
Can hold 1 charges
The next attack deals 180% Physical damage to all ground enemies in the 8 surrounding tiles and recovers 1 SP to allies equipped with Reliable Batteries
Can hold 1 charges
The next attack deals 185% Physical damage to all ground enemies in the 8 surrounding tiles and recovers 1 SP to allies equipped with Reliable Batteries
Can hold 1 charges
The next attack deals 190% Physical damage to all ground enemies in the 8 surrounding tiles and recovers 1 SP to allies equipped with Reliable Batteries
Can hold 2 charges
The next attack deals 210% Physical damage to all ground enemies in the 8 surrounding tiles and recovers 1 SP to allies equipped with Reliable Batteries
Can hold 3 charges
The next attack deals 230% Physical damage to all ground enemies in the 8 surrounding tiles and recovers 1 SP to allies equipped with Reliable Batteries
Can hold 3 charges
The next attack deals 250% Physical damage to all ground enemies in the 8 surrounding tiles and recovers 1 SP to allies equipped with Reliable Batteries
Can hold 3 charges
Skill Range
Detailed Skill Info
atk_scale (Attack Scale) 1.6
[email protected] 1
ct 1
atk_scale (Attack Scale) 1.65
[email protected] 1
ct 1
atk_scale (Attack Scale) 1.7
[email protected] 1
ct 1
atk_scale (Attack Scale) 1.75
[email protected] 1
ct 1
atk_scale (Attack Scale) 1.8
[email protected] 1
ct 1
atk_scale (Attack Scale) 1.85
[email protected] 1
ct 1
atk_scale (Attack Scale) 1.9
[email protected] 1
ct 2
atk_scale (Attack Scale) 2.1
[email protected] 1
ct 3
atk_scale (Attack Scale) 2.3
[email protected] 1
ct 3
atk_scale (Attack Scale) 2.5
[email protected] 1
ct 3
SP Cost:
50
50
50
50
50
50
50
50
50
50
Initial SP:
20
20
20
25
25
25
30
30
30
35
SP Charge Type
Skill Activation
Duration
15 Seconds
15 Seconds
15 Seconds
15 Seconds
15 Seconds
15 Seconds
15 Seconds
15 Seconds
15 Seconds
15 Seconds
Skill Effect
Increase Attack Interval (+0.5 seconds), ATK +70%. Increase Talent's ATK increase effect to 1.1x. When the skill ends, obtain 1 Reliable Battery
* This Skill modifies the Attack Interval by 0.5
Increase Attack Interval (+0.5 seconds), ATK +80%. Increase Talent's ATK increase effect to 1.2x. When the skill ends, obtain 1 Reliable Battery
* This Skill modifies the Attack Interval by 0.5
Increase Attack Interval (+0.5 seconds), ATK +90%. Increase Talent's ATK increase effect to 1.3x. When the skill ends, obtain 1 Reliable Battery
* This Skill modifies the Attack Interval by 0.5
Increase Attack Interval (+0.5 seconds), ATK +100%. Increase Talent's ATK increase effect to 1.4x. When the skill ends, obtain 1 Reliable Battery
* This Skill modifies the Attack Interval by 0.5
Increase Attack Interval (+0.5 seconds), ATK +110%. Increase Talent's ATK increase effect to 1.5x. When the skill ends, obtain 1 Reliable Battery
* This Skill modifies the Attack Interval by 0.5
Increase Attack Interval (+0.5 seconds), ATK +120%. Increase Talent's ATK increase effect to 1.6x. When the skill ends, obtain 1 Reliable Battery
* This Skill modifies the Attack Interval by 0.5
Increase Attack Interval (+0.5 seconds), ATK +130%. Increase Talent's ATK increase effect to 1.7x. When the skill ends, obtain 1 Reliable Battery
* This Skill modifies the Attack Interval by 0.5
Increase Attack Interval (+0.5 seconds), ATK +140%. Increase Talent's ATK increase effect to 1.8x. When the skill ends, obtain 1 Reliable Battery
* This Skill modifies the Attack Interval by 0.5
Increase Attack Interval (+0.5 seconds), ATK +150%. Increase Talent's ATK increase effect to 1.9x. When the skill ends, obtain 1 Reliable Battery
* This Skill modifies the Attack Interval by 0.5
Increase Attack Interval (+0.5 seconds), ATK +160%. Increase Talent's ATK increase effect to 2x. When the skill ends, obtain 1 Reliable Battery
* This Skill modifies the Attack Interval by 0.5
Detailed Skill Info
atk 0.7
talent_scale 1.1
base_attack_time 0.5
windft_s_2_recharge.cnt 1
atk 0.8
talent_scale 1.2
base_attack_time 0.5
windft_s_2_recharge.cnt 1
atk 0.9
talent_scale 1.3
base_attack_time 0.5
windft_s_2_recharge.cnt 1
atk 1
talent_scale 1.4
base_attack_time 0.5
windft_s_2_recharge.cnt 1
atk 1.1
talent_scale 1.5
base_attack_time 0.5
windft_s_2_recharge.cnt 1
atk 1.2
talent_scale 1.6
base_attack_time 0.5
windft_s_2_recharge.cnt 1
atk 1.3
talent_scale 1.7
base_attack_time 0.5
windft_s_2_recharge.cnt 1
atk 1.4
talent_scale 1.8
base_attack_time 0.5
windft_s_2_recharge.cnt 1
atk 1.5
talent_scale 1.9
base_attack_time 0.5
windft_s_2_recharge.cnt 1
atk 1.6
talent_scale 2
base_attack_time 0.5
windft_s_2_recharge.cnt 1

RIIC Base Skills

(必修课程)
Room Type:
Workshop
When assigned to the Workshop and producing elite materials, increase the rate of by-products by 75%
Automation α Lvl: 1
(自动化·α)
Room Type:
Factory
When this Operator is assigned to a Factory, the productivity contributed by all other Operators in that Factory becomes 0 (excluding productivity granted based on facility count), but each Power Plant increases that Factory's productivity by +5%

Operator Overview

Translation Credits: Jetroyz and Harezora

"Hello Doctor, I am Windflit, new operator of the Engineering Department. You say you can see my ability. I am really thankful for it."

-------------

"The new batch of items that just arrived at the Engineerin Department was destroyed by him again!!"

You were taken away by the operator who came screaming for help, and ran all the way to the warehouse. Before you caught your breath, you saw Windflit remove the last screw.

Bang.

A smoking device was pushed in front of you by Windflit. The crying Engineering Department operator activated it. After an ominous roar, the device successfully operated.

There was silence.

You finally realise that you still need to criticise this kind of behaviour of taking initiative, but the sudden voice of the Engineering Department operator made you change your mind.

"It can't be? It is now even better to use now?"

Ahem, alright. Looking at these two people having already interacted amicably, you decided to listen at the side. After all, as a graduate of a prestigious university, although he frequently does this kind of rash things, but his capability is undoubtedly very strong.

"Hard work is the basis of progress. Revision often lets me notice many problems that I previously overlooked."

-------------

Species: Perro

Country of birth: Columbia

Specialty: Equipment repair

-------------

Illustrator: nineo

CV: Taku Yashiro

-------------

Windflit is a 5★ Supporter [Artificer] that buffs the ATK of Casters and Supporters and can act as an SP battery!

Talents and Skills

ArchetypeSupporter [Artificer]

Trait: Blocks 2 enemies; Can use <Support Devices> in battles

Talent 1: Windflit holds several Reliable Batteries (has deployment limit). The Reliable Batteries only affect Caster and Supporter Operators, increasing their ATK (lasts for a certain duration).

Skill 1: The next attack deals a certain amount of Physical damage to all ground enemies in the surrounding 8 tiles and recovers 1 SP to all operators equipped with a Reliable Battery. Can hold charges.

Skill 2:  When skill is activated, increase Attack Interval, ATK and the ATK increase from Talent. Gain 1 Reliable Battery when the skill ends.

First Impressions

Note: These are first impressions and based on conjecture since we don’t know the exact details. 

Windflit will be Arknights' second Supporter [Artificer] (the first being Roberta), and the first at the 5 Star rarity.  Outside of his blep, Windflit is most notable for his Talent that buffs the ATK of Caster and Supporter Operators with his [Reliable Battery] summons. S2 further enhances this role by increasing the ATK buff even more, while also increasing his own ATK at the cost of an increased ATK Interval.  

S1 allows him to act as an SP battery, giving SP to allies supported by a [Reliable Battery] whenever it activates while also doing physical damage to enemies surrounding him.  This skill seems to have a pretty glaring drawback in that he needs to attack in order to activate the skill and generate SP, which could end up being contradictory for a unit meant to buff the damage of ranged attackers.  The skill also is not able to generate additional summons, reducing its flexibility.

S2 seems more likely to be his Skill to use, and his viability and impact will depend a lot on the extent of the buffs and the skill cycle time, which will determine how he compares to other prominent buffers.  Being a melee unit that can block does provide tactical options that most other buffers cannot provide, however it is unclear if Windflit himself will have the stats or abilities to have much impact on the board.

Operator Featured Articles

Skill Upgrade Costs

Level Requisites Materials
1 ➝ 2
Lv1
x4
2 ➝ 3
Lv1
x4
x4
3 ➝ 4
Lv1
x6
x4
4 ➝ 5
Lv1
x6
x5
5 ➝ 6
Lv1
x6
x4
6 ➝ 7
Lv1
x6
x4
x2
Skill Level Requisites Materials
1
Lv1 8h
x5
x3
x1
Lv1 16h
x6
x3
x4
Lv1 24h
x10
x4
x4
2
Lv1 8h
x5
x3
x2
Lv1 16h
x6
x3
x6
Lv1 24h
x10
x4
x3

Overall Skill Cost

Elite Upgrade Costs

Level Materials
x20000
x4
x4
x2
x120000
x3
x7
x11

Overall Elite Cost

Total Cost

Operator Profile

Artist nineo
CV Unknown
CV (CN) 大白
Gender Male
Place of Birth 哥伦比亚
Birthday 2月2日
Race Perro
Height 180cm
Combat Experience
没有战斗经验
Infection Status 参照医学检测报告,确认为非感染者。
Nation
Physical Strength Standard
Mobility Standard
Physiological Endurance Excellent
Tactical Planning Normal
Combat Skill Normal
Originium Adaptability Standard

Profile

掠风,拥有工学及源石工学双学位,于机械设计制造上有丰富经验。现于工程部任职,制造机械辅助干员作战。

Clinical Analysis

Increase Trust to 25.
造影检测结果显示,该干员体内脏器轮廓清晰,未见异常阴影,循环系统内源石颗粒检测未见异常,无矿石病感染迹象,现阶段可确认为非矿石病感染者。

【体细胞与源石融合率】0%
很健康。就是体脂率相较于正常佩洛成年男性有点偏低,该多吃点。

【血液源石结晶密度】0.12u/L
干员掠风甚少接触源石。

Archive File 1

Increase Trust to 50.
干员掠风,出生于哥伦比亚一个工人家庭,家境贫寒。父母并不是感染者,但由于未能跟上技术的飞速进步,只能滞留在老旧的工厂流水线做最基本的工作。掠风的身上寄托了来自父母的期望:逃离这个圈子,不要再做工人。遵循这个意愿,掠风与父母一同凑出学费进入城区中富人区中学就读,但于半年后转入另一所中学完成学业。掠风学习能力强,在工厂帮父母做工时对任何机械流水线工作都能极快上手,甚至指出改进方法,在校期间也取得了优异的成绩,如愿考入了哥伦比亚知名学府继续研读机械相关知识。
毕业后投递简历来到罗德岛就职,但他本人刚就职时颇有一些自轻倾向,且对家境富裕的干员有明显的情绪上的芥蒂,需要博士及人事部干员对此多加注意,避免引发罗德岛内部矛盾。
目前安排在工程部,主要工作为源石机械设计制造,同时负责作战中通过机械为干员提供支援。

Archive File 2

Increase Trust to 100.
新增注意事项:
与掠风同队的作战干员需要注意经掠风强化后的装置有爆炸的可能性。

倒不是说每个装置都会爆啦!只是每次出任务的环境都会不一样,虽然用掠风带的统一版本的装置也当然没什么问题,但大家有时候都想做点什么让效率更高一点。掠风他自己对这方面也很有想法,经常会提出来些点子问问可不可行,队长当然会对他的意见进行判断了,如果被允许的话他就会对装置进行一些临场改造。效果确实很好的!我问他都是从哪里学来的,一般老师或者是师傅都会教大家在制造这方面还是求稳比较好,临场改造什么的确实不会提倡去做,他解释说这些做法来自于自己在大学时加入的一个社团。
他学校应该还挺有钱的,掠风讲他们经常买市面上一些新出的机器回来拆解改造,还会举办比赛,看谁能最快完成一个定好的改造目标......说着说着我就心动了!
我记得他前几天还去和可露希尔申请了,想和罗德岛签署一份废旧机械改造协议,到时候凭着这个他就可以随意取用工程部的废弃机械进行改造。

注意事项更新:
在发现掠风改造现有机械时,务必要求其出示由可露希尔开具的许可证明。

Archive File 3

Increase Trust to 150.
感染者问题是每一位来到罗德岛的非感染者干员都会接触到的问题。
在哥伦比亚,感染者通常会在确认感染后前往感染者社区或是拓荒城市,即便是掠风这样的家庭,只要不是实在走投无路,也不会和感染者居住生活在一处。而一直专注于自己人生的掠风,之前也确实很少将注意力放在这样一群离自己生活很远的人身上。
直到搬进宿舍,他才第一次深切意识到,罗德岛在入职培训时传达的平等态度是什么。但从小因为家境多受冷眼的他深知被轻视与排挤的滋味,即便有些不适应,他也并不愿意将这份感受再施加给别人。所以,当伊桑以一种油滑大兄弟的态度对新舍友表示欢迎时,掠风也接下了他这份主动的好意。在双方日复一日地逐渐熟悉后,他们对对方的生活经历都有了深入的认识。
“身为非感染者,是否我本身的存在对感染者来说也是一种不公平?”
在某一次寻常的聊天时,掠风和伊桑说了这句话。对这种走向完全没有想到并且吓得半死的伊桑赶紧把前因后果都讲给了人事部干员,了解完前因后果后,我们发现这个唯独在“公平”上有些死脑筋的干员似乎发现了一个他之前从未注意到的点:他过去一直认为自己是受到不公平待遇的那一方,且他自己并未对他人造成不公。但是现在,这件事看起来并不绝对。

Archive File 4

Increase Trust to 200.
“如果不是这些努力,我不会获得今天这样的认可,我只会变成一个一事无成还眼红他人的更加可笑的人。”
“只有持续不断地努力,我才有能够思考这些的余裕。”
晋升结束后,掠风看着手中的徽章,说出了这些话,依此我们得知了这名干员一直选择不放弃竞争的根本原因。
据我们的观察,掠风在舰上除却日常工作方面的知识获取,似乎尤为喜欢去读一些人物传记。不论其中人物是关于政治文艺还是军旅民间、其中经历是书中人自述或者是他人转述,亦不论其中总结出的哲理是深是浅,掠风都会安静地揣摩这些人在经历人生转折点时做出决定的理由。关于一名学者七次失败仍旧坚持最终获得成功的故事,那几页的边角被掠风的手指摩得粗糙。
刚来到罗德岛时,关于自己的未来,掠风说他还没有特别明确的打算,而出来工作的原因也很简单:父母逐渐老去。掠风说自己自从成年后就一直处在一种自己一直读书,无法为父母分担生活压力,反而成为他们的拖累的急迫中,所以他决定不再继续深造,而是寻找工作,获得一份可以让父母不用继续为钱发愁的薪水。
不过,随着经验的逐步积累,他已经逐步成长为一名专业可靠的工程师。
掠风最近也整理出了一部分机械自动化的小型技术专利,这份专利集和报告书已经通过了可露希尔的审批。掠风希望可以把这些寄给他的父母,借此减轻他们的工作强度。
在一切都在慢慢好转的现在,掠风开始思考自己是否要在学业上继续深造。他思想转变的相关原因,不仅是他已经逐渐有能力帮助父母改善生活,书中人物的经历也为掠风划出了一个更长的时间维度,而罗德岛上那些经历各不相同的干员也在向掠风展示着他们奇特但是仍未被放弃的生活。这些事情鼓舞着这个干员,去面对自己可能会遇到的挫折,去追寻自己的理想。
罗德岛会驶向更多地方,掠风也会见识更多的事情,他还很年轻,还有无数的可能性等待着他。

晋升资料

Upgrade to Elite LV2.

Voice Lines

Default
Appointed as Assistant 油污很容易蹭到,所以围裙不会经常清洗......脸上也蹭脏了?啊,我去擦一下。
Talk 1 不知道我问这种问题会算冒犯吗......博士,一开始就抱着能让人们和感染者和平共处这样的想法做事,会有觉得自己的付出很无用的时候吗?在这种时候,应该怎么做?
Talk 2 快毕业时我咨询老师投了很多简历,但都没有结果。后来有人告诉我,很多大公司的名额早都被内定走了,不会属于我这种没背景的学生,所以那天我接到罗德岛的招聘邀请,还以为是遇到了就业诈骗。
Talk 3 博士!我有没有和您讲过我大学的社团?用学校拨来的经费买市面上新发售的机械,把它们拆了重组,能从里面学到不少新东西。罗德岛也是这样吗?您看这个!它现在在冒烟,但是有了新功能。
Talk after Promotion 1 我小的时候在工厂帮父母打工,很多东西都只能纯靠人工来做。工程部的前辈们借给我的笔记我都看了,那些新技术要是能传到我父母的工厂,能省下他们很多力气。
Talk after Promotion 2 小时候父母努力攒钱让我上了好学校,有同学嘲笑我家里穷,我就想着一定要学出个样子,比过他们。他们现在的生活也许仍旧比我好,但我如今只想关心我自己了。
Talk after Trust Increase 1 博士,罗德岛的大家都好热情,有的人说想给我做衣服,有的人说想给我剪头发,他们还拉我去逛那些自己摆的小摊,我应该怎么做?......拥、拥抱他们吗?我这就去。
Talk after Trust Increase 2 博士,像您这样的上司我之前从来没有遇到过,我遇到的都是一些克扣工钱的老板,所以......拥抱真的很有用,我可以抱一下您吗?来吧!来吧!
Talk after Trust Increase 3 我之前觉得这个世界就是不平等的,不论在哪里都一样,谁都无法改变这一点。但是在这里,贫穷和感染导致的歧视都不存在了,每个人都能得到与付出相等的回报,博士,能做到这样,真的很厉害。
Idle 睡着了哎?好安静......汪呜!——噢、您醒了啊,博士?
Onboard 博士好,我是掠风,工程部新干员。您说是看中了我的能力,这点真的十分感谢。
Watching Battle Record 努力是进步的根本,复习通常能让我发现很多以前疏忽的问题。
Promotion 1 罗德岛的晋升标准真的很好,不会发生不公平的事情。
Promotion 2 能得到这种程度的认可,我之前所有的努力都很值得。博士,罗德岛真的是一家值得我长久待下去的公司。
Added to Squad 虽然没有作战经验,但我会认真做的。
Appointed as Squad Leader 不是我要围着你们转,是你们站得太分散了,会有危险。
Depart 走!不能被他们欺负了。
Begin Operation 这些人,会不会也有自己的难处?
Selecting Operator 1 我已经准备好了。
Selecting Operator 2 什么时候开始?
Deployment 1 放心。
Deployment 2 我能做到。
In Battle 1 汪嗷!!
In Battle 2 装置设置完毕。
In Battle 3 你们是为了什么在战斗?
In Battle 4 还想靠近?
4-star Result 呼,每次战斗都能让我学到很多,也许有哪一天,我就能想清楚困扰我的问题。
3-star Result 博士,我这回的装置怎么样,都很好用吧!
Sub 3-star Result 追就算了吧,或许他们也有自己的难处,既然已经选择了逃走,我们也没必要逼他们上绝路。
Operation Failure 啊,怎么会这样......
Assigned to Facility 好大的房间。好干净。
Tap 耳朵?
Trust Tap 我按照博士的样子焊了一个小铁人,哈哈哈哈......
Title 明日方舟。
Greeting 博士,等下去玩极限飞盘吗?