Table of Contents
About | |
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The true seventh scion of Alberia. He was afflicted with Wyrmscale shortly after birth and taken to the Faerie Kingdom, where Bahamut granted him a new chance at life. Pragmatic and impersonal, he acts by his ideas alone. |
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CV Info - English | CV Info - Japanese |
Victor Hunter | Koki Uchiyama |
Shadow of Genesis |
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Obtainable as a 5
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Character Stats
Shared Skill
Rising Rebellion | ||
Lvl 2 | Deals damage to surrounding enemies, inflicts shadowblight, and raises the dragon gauge if the attack connects. | 200 |
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Lvl 3 | Deals damage to surrounding enemies, inflicts shadowblight, and raises the dragon gauge if the attack connects. | 300 |
SP Cost | 9005 | Iframe | Medium |
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Unlock Materials |
Shadow Tome x5
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Cost | 5 | Level | 1 |
Skills
Skill 1
Rising Rebellion | ||
Lvl 1 | Deals damage to surrounding enemies, inflicts shadowblight, and raises the dragon gauge if the attack connects. If the user has Soul Charge, this skill will instead deal damage to surrounding enemies, inflict shadowblight, and dispel one buff from each target. | 100 |
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Lvl 2 | Deals damage to surrounding enemies, inflicts shadowblight, and raises the dragon gauge if the attack connects. If the user has Soul Charge, this skill will instead deal damage to surrounding enemies, inflict shadowblight, and dispel one buff from each target. | 200 |
Lvl 3 | Deals damage to surrounding enemies, inflicts shadowblight, and raises the dragon gauge if the attack connects. If the user has Soul Charge, this skill will instead deal damage to surrounding enemies, inflict shadowblight, and dispel one buff from each target. | 300 |
SP Cost | 2376 | Iframe | Medium |
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Skill 2
Blazing Animus | ||
Lvl 1 | The skill gauge for this skill cannot be filled until the user has shapeshifted at least once. Grants the user the "Soul Charge Lv. 3" effect. If the user has Soul Charge, this skill will instead deal damage to enemies directly ahead and foes near them and grant the entire team a team critical damage amp. | 100 |
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Lvl 2 | The skill gauge for this skill cannot be filled until the user has shapeshifted at least once. Grants the user the "Soul Charge Lv. 3" effect. If the user has Soul Charge, this skill will instead deal damage to enemies directly ahead and foes near them and grant the entire team a team critical damage amp. | 200 |
Lvl 3 | 300 |
SP Cost | 1 | Iframe | Medium |
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Abilities
Ability 1
Oblivion Pactbearer I
Fills 25% of the dragon gauge at the start of quests and extends shapeshift time by 50%, but doubles the amount of dragon energy required to shapeshift. (The user's maximum dragon energy will not be increased.) When shapeshifting, Nedrick will transform into Bahamut regardless of what dragon he is equipped with. While he is shapeshifted, this ability grants him a dragon strike that deals damage to multiple targets and enemies near those targets. Also, grants Nedrick the "Oblivion Overload Lv. 1" effect when his shapeshift is undone (once per quest). Oblivion Overload has three progressively more powerful levels and levels up automatically after set intervals of time. Lv. 1: Increases strength by 10%, but the user takes damage over time. Lv. 2: Increases strength and critical rate by 15%, but the user takes damage over time. Lv. 3: Increases strength, critical rate, and attack skill damage by 20%, but the user takes damage over time. The maximum amount of the dragon gauge that abilities can fill at the start of quests will be limited to 50% for the entire team. |
80
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Upgrades To | |
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Oblivion Pactbearer II
Fills 50% of the dragon gauge at the start of quests and extends shapeshift time by 100%, but doubles the amount of dragon energy required to shapeshift. (The user's maximum dragon energy will not be increased.) When shapeshifting, Nedrick will transform into Bahamut regardless of what dragon he is equipped with. While he is shapeshifted, this ability grants him a dragon strike that deals damage to multiple targets and enemies near those targets. Also, grants Nedrick the "Oblivion Overload Lv. 1" effect when his shapeshift is undone (once per quest). Oblivion Overload has three progressively more powerful levels and levels up automatically after set intervals of time. Lv. 1: Increases strength by 10%, but the user takes damage over time. Lv. 2: Increases strength and critical rate by 15%, but the user takes damage over time. Lv. 3: Increases strength, critical rate, and attack skill damage by 20%, but the user takes damage over time. The maximum amount of the dragon gauge that abilities can fill at the start of quests will be limited to 50% for the entire team. |
100
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Ability 2
Blessing of Creation I
Reduces susceptibility to blindness and paralysis by 50%. |
80 |
Upgrades To | |
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Blessing of Creation II
Reduces susceptibility to blindness and paralysis by 100%. |
100 |
Ability 3
Enduring Ideals I
When Nedrick's HP falls to zero, if he has the "Oblivion Overload Lv. 3" effect, grants all team members other than Nedrick Oblivion Overload Lv. 1. |
80 |
Upgrades To | |
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Enduring Ideals II
When Nedrick's HP falls to zero, if he has the "Oblivion Overload" effect, grants all team members other than Nedrick Oblivion Overload Lv. 1. |
100 |
Co-Abilities
Dragon Haste +8%
Increases dragon gauge fill rate by 8%. Benefits your whole team. |
170 |
Show Upgrades
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Increases dragon gauge fill rate by 9%. Benefits your whole team. |
Increases dragon gauge fill rate by 11%. Benefits your whole team. |
Increases dragon gauge fill rate by 12%. Benefits your whole team. |
Increases dragon gauge fill rate by 15%. Benefits your whole team. |
Co-Ability Chain
(Shadow) Dragon Damage +6%
If a team member is attuned to (Shadow): adds 6% to the modifier applied to their damage when in dragon form. Benefits your whole team. |
Show Upgrades
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If a team member is attuned to (Shadow): adds 7% to the modifier applied to their damage when in dragon form. Benefits your whole team. |
If a team member is attuned to (Shadow): adds 8% to the modifier applied to their damage when in dragon form. Benefits your whole team. |
If a team member is attuned to (Shadow): adds 10% to the modifier applied to their damage when in dragon form. Benefits your whole team. |
If a team member is attuned to (Shadow): adds 12% to the modifier applied to their damage when in dragon form. Benefits your whole team. |
Total Materials Required
- 1
- 2
- 3
- 4
- 5