Table of Contents
About | |
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An eccentric girl who arrived at the Halidom after a whimsical journey to sightseeing spots around the world. She enjoys capturing images with a magical device from another world, and insists on taking "selfies" with all of her friends. |
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CV Info - English | CV Info - Japanese |
Jana Morrison | Fairouz Ai |


Selfie Addict |
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Obtainable as a 5
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Character Stats
Overview
Nadine strikes as pose as Dragalia’s most unique Lance user, replacing standard stabs with a conical blast. As her title might suggest, the Selfie Addict focuses mainly on selfish DPS, offering little in terms of team support. She is also the first Flame adventurer built around Energy, utilizing it with great success. Although nobody can quite dethrone Marth, Nadine resides comfortably within the top division of the Flame DPS roster.
Strengths
Powerful DPSÂ
Nadine packs Burn alongside multiple STR buffs. Easily able to self-Energize, Nadine’s Skill 1 is amplified to astonishing levels. Fast SP gain combined with low SP costs accord extremely high skill uptime. Â
Wide Attack RangeÂ
Unlike standard Lance users, Nadine is able to cover a wide area with basic attacks, with Snappy Selfie hitting almost a quarter of the entire map.
Weaknesses
Requires Nearby AlliesÂ
In content like Volk where the healer is often off the side, fully energizing off one Skill 1 will prove difficult.Â
RNG Skill 2Â
The random nature of Careful Composition’s buffs adds another layer of inconsistency to self-Energizing.Â
Dragon Recommendations
Gala Mars: Use him if you got him.
Apollo meshes well with Snappy Selfie's high uptime.
Konohana Sakuya greatly boosts Snappy Selfie's damage.Â
Ifrit is a solid budget STR option.
Weapon Recommendations
Budget option: Calamity Trigger
Wyrmprint Recommendations
Pair 1
Pair 1: General purpose Flame DPS set. RR may be replaced with Dragon & Tamer.Â
Shared Skill
Snappy Selfie | ||
Lvl 2 | Deals flame damage to enemies directly ahead, inflicts burn, and dispels one buff from each target. In addition, bonus hits will be counted based on the number of teammates in the skill's area of effect, including the user. If this skill deals three hits, it will also raise the user's energy level by one stage and deal bonus flame damage. If this skill deals four or five hits, it will also raise the user's energy level by three stages and deal bonus flame damage. If this skill deals six or more hits, it will energize the user and deal bonus flame damage. | 200 ![]() |
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Lvl 3 | Deals flame damage to enemies directly ahead, inflicts burn, and dispels one buff from each target. In addition, bonus hits will be counted based on the number of teammates in the skill's area of effect, including the user. If this skill deals three hits, it will also raise the user's energy level by one stage and deal bonus flame damage. If this skill deals four or five hits, it will also raise the user's energy level by three stages and deal bonus flame damage. If this skill deals six or more hits, it will energize the user and deal bonus flame damage. | 300 ![]() |
SP Cost | 7590 | Iframe | Medium |
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Unlock Materials |
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Cost | 7 | Level | 1 |
Skills
Skill 1
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Lvl 1 | Deals flame damage to enemies directly ahead, inflicts burn, and dispels one buff from each target. In addition, bonus hits will be counted based on the number of teammates in the skill's area of effect, including the user. If this skill deals three hits, it will also raise the user's energy level by one stage and deal bonus flame damage. If this skill deals four or five hits, it will also raise the user's energy level by three stages and deal bonus flame damage. If this skill deals six or more hits, it will energize the user and deal bonus flame damage. | 100 ![]() |
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Lvl 2 | Deals flame damage to enemies directly ahead, inflicts burn, and dispels one buff from each target. In addition, bonus hits will be counted based on the number of teammates in the skill's area of effect, including the user. If this skill deals three hits, it will also raise the user's energy level by one stage and deal bonus flame damage. If this skill deals four or five hits, it will also raise the user's energy level by three stages and deal bonus flame damage. If this skill deals six or more hits, it will energize the user and deal bonus flame damage. | 200 ![]() |
Lvl 3 | Deals flame damage to enemies directly ahead, inflicts burn, and dispels one buff from each target. In addition, bonus hits will be counted based on the number of teammates in the skill's area of effect, including the user. If this skill deals three hits, it will also raise the user's energy level by one stage and deal bonus flame damage. If this skill deals four or five hits, it will also raise the user's energy level by three stages and deal bonus flame damage. If this skill deals six or more hits, it will energize the user and deal bonus flame damage. | 300 ![]() |
SP Cost | 3036 | Iframe | Medium |
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Skill 2
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Lvl 1 | Applies one of the following at random to the user: Passionate Photographer: increases strength by 25% for 15 seconds. Trendsetting Photographer: increases strength by 25% for 15 seconds, and triples the number of hits dealt by Snappy Selfie for 15 seconds (this has no effect on the bonus hits counted based on the number of teammates in the skill's area of effect or the skill's bonus flame damage). This hit-increasing effect does not stack. | 100 ![]() |
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Lvl 2 | Applies one of the following at random to the user: Passionate Photographer: increases strength by 30% for 15 seconds. Trendsetting Photographer: increases strength by 30% for 15 seconds, and triples the number of hits dealt by Snappy Selfie for 15 seconds (this has no effect on the bonus hits counted based on the number of teammates in the skill's area of effect or the skill's bonus flame damage). This hit-increasing effect does not stack. | 200 ![]() |
Lvl 3 | 300 ![]() |
SP Cost | 5054 | Iframe | Medium |
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Abilities
Ability 1
![]() Grants a 50% chance that a user's energy level will increase by an additional stage upon being increased. |
80
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Upgrades To | |
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![]() Grants an 80% chance that a user's energy level will increase by an additional stage upon being increased. |
100
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Ability 2
![]() Reduces susceptibility to stun by 50%. |
60 ![]() |
Upgrades To | |
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![]() Reduces susceptibility to stun by 100%. |
100 ![]() |
Ability 3
![]() Increases strength by 15% for 15 seconds each time the user is energized. |
80 ![]() |
Upgrades To | |
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![]() Increases strength by 20% for 15 seconds each time the user is energized. |
100 ![]() |
Co-Abilities
![]() Increases HP by 9%. Benefits your whole team. |
170 ![]() |
Show Upgrades
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Increases HP by 10%. Benefits your whole team. |
Increases HP by 12%. Benefits your whole team. |
Increases HP by 13%. Benefits your whole team. |
Increases HP by 15%. Benefits your whole team. |
Co-Ability Chain
(Flame) Burn = User Strength +6%
If a team member is attuned to (Flame): increases their strength by 6% for 15 seconds when they successfully burn an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team. |
Show Upgrades
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If a team member is attuned to (Flame): increases their strength by 7% for 15 seconds when they successfully burn an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team. |
If a team member is attuned to (Flame): increases their strength by 8% for 15 seconds when they successfully burn an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team. |
If a team member is attuned to (Flame): increases their strength by 9% for 15 seconds when they successfully burn an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team. |
If a team member is attuned to (Flame): increases their strength by 13% for 15 seconds when they successfully burn an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team. |
Total Materials Required
- 1
- 2
- 3
- 4
- 5
Mana Circle 1
Total Materials
Effects
Mana Circle 2
Total Materials
Unbind Materials
Effects
Mana Circle 4
Total Materials
Unbind Materials
Effects

Mana Circle 5
Total Materials
Unbind Materials
Effects
