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Ilia

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Table of Contents

Character Tier

About

An alchemist of unparalleled talents, so much so that she was successfully able to create the legendary omega key. After the death of her parents, she was raised by a faerie. She yearns to be free, but the world is greedy for her talents.

CV Info - English CV Info - Japanese
Kelly Sheridan Rie Takahashi
Light
Manacaster
Attack
Flawless Alchemist
Obtainable as a 5

Character Stats

MAX HP 758
MAX STR 502

Overview

The goddess herself joins the Light roster as Dragalia’s first 5★ Manacaster adventurer. Although side gauges are nothing new, Ilia’s is fairly unique and rewards consistent damage output with massive chunks of burst damage. Ilia is also the first adventurer capable of attacking via rolling, allowing her to weave around the battlefield while effortlessly maintaining her combo count. With a new weapon, unique playstyle and bonafide religion in her name, Ilia dances among the upper tier of Light DPS.

Strengths

Powerful Burst Potential 

Players who can keep up a consistent hail of fire enjoy rapid gauge filling and by extension more cartridge-enhanced burst options. 

Dual Immunity 

Ilia earns the status of honorary Gala unit by resisting both sides of Shadow’s afflictions and is capable of entering both types of Tartarus portals without fear.

Flashburn 

Ilia introduces a powerful new damage-over-time effect that adds to DPS without contributing to boss Paralysis resistance stacking. 

Weaknesses

Combo Reliant 

Failing to maintain combo counts means slower gauge charging, and losing cartridges to expiration is a tragic waste. Force Strikes are also enhanced based on the number of cartridges expended, which directly correlates to how quickly a player can fill Ilia's gauge.

Gauge Doesn’t Fill While Shapeshifted 

Only Ilia’s human form attacks count toward her gauge which may discourage Shapeshifts unless running power picks like Thor / Daikokuten.

Dragon Recommendations

Gala Reborn Jeanne is the industry standard whose pure power is hard to match.

Gala Thor is the industry standard whose constant Energy accords even more burst potential.

Daikokuten synchronizes perfectly with Ilia’s pseudo Flurry gauge fill boost. 

Weapon Recommendations

Budget Option: Chanzelian Caster Mk. 62

Wyrmprint Recommendations

Pair 1

Pair 2

Set 1: Standard manacaster loadout with Flashburned Punisher. Enter the Blue Rose! may be replaced with Beautiful Gunman.

Set 2: Double Punisher set, assumes Paralysis support.

Shared Skill

Drive Buster
Lvl 2 Deals light damage to multiple targets, and inflicts flashburn. If the user has one or more alchemic cartridges, it will deal light damage to enemies in a line, inflict flashburn, and consume one alchemic cartridge.
200
Lvl 3 Deals light damage to multiple targets, and inflicts flashburn. If the user has one or more alchemic cartridges, it will deal light damage to enemies in a line, inflict flashburn, and consume one alchemic cartridge.
300
SP Cost 7650 Iframe Long
Unlock Materials
Cost 6 Level 1

Skills

Skill 1

Drive Buster
Lvl 1 Deals light damage to multiple targets, and inflicts flashburn. If the user has one or more alchemic cartridges, it will deal light damage to enemies in a line, inflict flashburn, and consume one alchemic cartridge.
100
Lvl 2 Deals light damage to multiple targets, and inflicts flashburn. If the user has one or more alchemic cartridges, it will deal light damage to enemies in a line, inflict flashburn, and consume one alchemic cartridge.
200
Lvl 3 Deals light damage to multiple targets, and inflicts flashburn. If the user has one or more alchemic cartridges, it will deal light damage to enemies in a line, inflict flashburn, and consume one alchemic cartridge.
300
SP Cost 3060 Iframe Long

Skill 2

Alchemic Enhancement
Lvl 1 Unlocking this skill grants the user an alchemy gauge. If the user does not have any alchemic cartridges, the alchemy gauge will fill when standard attacks, dodge attacks, or force strikes connect with enemies. The alchemy gauge charges faster when the combo count is 30 or higher. This skill can only be used when the user's alchemy gauge has one or more charges. Grants the user an alchemic cartridge for each charge of the alchemy gauge. These cartridges last for 20 seconds. Alchemic cartridges grant the user a unique force strike that consumes all remaining alchemic cartridges. The number of hits this unique force strike deals is based on the number of alchemic cartridges consumed. If the user has one or more alchemic cartridges, this skill will instead deal light damage to enemies directly ahead, and consume one alchemic cartridge.
100
Lvl 2 Unlocking this skill grants the user an alchemy gauge. If the user does not have any alchemic cartridges, the alchemy gauge will fill when standard attacks, dodge attacks, or force strikes connect with enemies. The alchemy gauge charges faster when the combo count is 30 or higher. This skill can only be used when the user's alchemy gauge has one or more charges. Grants the user an alchemic cartridge for each charge of the alchemy gauge. These cartridges last for 20 seconds. Alchemic cartridges grant the user a unique force strike that consumes all remaining alchemic cartridges. The number of hits this unique force strike deals is based on the number of alchemic cartridges consumed. If the user has one or more alchemic cartridges, this skill will instead deal light damage to enemies directly ahead, and consume one alchemic cartridge.
200
Lvl 3
300
SP Cost 6120 Iframe Medium

Abilities

Ability 1

Enigma I

Dodging will carry out an additional attack toward the target.

80
Upgrades To
Enigma II

Dodging will carry out an additional attack toward the target.

100

Ability 2

Epiphany I

Reduces susceptibility to poison and curses by 50%.

80
Upgrades To
Epiphany II

Reduces susceptibility to poison and curses by 100%.

100

Ability 3

Critical Output I

Increases Ilia's critical rate by 20% for 15 seconds when an alchemic cartridge is consumed by any means other than depletion of time.

80
Upgrades To
Critical Output II

Increases Ilia's critical rate by 30% for 15 seconds when an alchemic cartridge is consumed by any means other than depletion of time.

100

Co-Abilities

Gauge Accelerator +12%

Speeds the rate the mode gauge decreases by 12%. Benefits your whole team.

170
Show Upgrades

Speeds the rate the mode gauge decreases by 14%. Benefits your whole team.

Speeds the rate the mode gauge decreases by 16%. Benefits your whole team.

Speeds the rate the mode gauge decreases by 18%. Benefits your whole team.

Speeds the rate the mode gauge decreases by 20%. Benefits your whole team.

Co-Ability Chain

(Light) Above 10 Hits = Shadow Res +5%

If a team member is attuned to (Light): reduces shadow damage taken by them by 5% when the combo count is 10 or higher. Benefits your whole team.

Show Upgrades

If a team member is attuned to (Light): reduces shadow damage taken by them by 6% when the combo count is 10 or higher. Benefits your whole team.

If a team member is attuned to (Light): reduces shadow damage taken by them by 7% when the combo count is 10 or higher. Benefits your whole team.

If a team member is attuned to (Light): reduces shadow damage taken by them by 8% when the combo count is 10 or higher. Benefits your whole team.

If a team member is attuned to (Light): reduces shadow damage taken by them by 10% when the combo count is 10 or higher. Benefits your whole team.

Total Materials Required

Mana Circle 1

Total Materials

Effects

HP+10

Mana x 450
STR+8

Mana x 550
HP+10

Mana x 450
STR+9

Mana x 550
HP+11
Adventurer Story Unlock

Mana x 450
STR+9

Mana x 550
Force Strike

Mana x 650
HP+11

Mana x 450
STR+9

Mana x 550
HP+11
Epiphany I

Mana x 800

Mana Circle 2

Total Materials

Unbind Materials

Effects

HP+12

Mana x 1,550
STR+10

Mana x 1,950
HP+12

Mana x 1,550
STR+10
Adventurer Story Unlock

Mana x 1,950
HP+12

Mana x 1,550
STR+10

Mana x 1,950
HP+12

Mana x 1,550
STR+10
Adventurer Story Unlock

Mana x 1,950
HP+13

Mana x 1,550

Mana Circle 3

Total Materials

Unbind Materials

Effects

STR+12

Mana x 4,000
HP+24

Mana x 3,200
STR+12

Mana x 4,000
HP+24
Adventurer Story Unlock

Mana x 3,200
STR+12

Mana x 4,000
HP+24

Mana x 3,200
STR+12

Mana x 4,000

Mana Circle 4

Total Materials

Unbind Materials

Effects

HP+15

Mana x 5,000
STR+13

Mana x 6,200
Force Strike (Upgrade 2)

HP+15

Mana x 5,000
STR+13

Mana x 6,200
HP+15

Mana x 5,000
STR+14

Mana x 6,200
HP+16

Mana x 5,000