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Joker

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Table of Contents

Character Tier

About

A third-year at Shujin Academy in Tokyo who awakened to the power of Persona amidst the so-called psychotic breakdown incidents. Formed the Phantom Thieves of Hearts with his friends to reform the corrupt adults who rule their society.

CV Info - English CV Info - Japanese
Xander Mobus Jun Fukuyama
Shadow
Dagger
Attack
Rebellion Incarnate
Obtainable as a 5

Character Stats

MAX HP 757
MAX STR 501

Overview

The leader of the Phantom Thieves has arrived in Dragalia as a Shadow Dagger adventurer! Armed with impressive skill multipliers and robust utility, Joker is part powerhouse, part team player. 

His Persona gauge functions just like Dragondrive, so Bellina fans will feel right at home. Skill 1, Skill 2, and Lv. 2 Force Strike all fill the Persona gauge, allowing Joker to summon Arsène and unlock enhanced variants of his skills. 

For his neutral special, er, Force Strike, Joker wields a gun, granting him easy access to Dispel. His unique Co-ability boosts attack rate, a rarity in Dragalia that directly increases both team DPS and SP gains. When combined with a hefty 20% enemy STR reduction, Joker is a shoo-in for Kai Yan’s Wrath at all difficulties.

Strengths

Dispel On Demand

Joker’s Dispel is tied to his Lv. 2 Force Strike, coming out hassle-free whenever it’s needed. Having this mechanic independent of a skill grants his team a great amount of freedom when dealing with Kai Yan’s shields. 

Potent Enemy STR Reduction 

A 20% STR drop is nothing to scoff at and greatly softens the otherwise punishing hits that Kai Yan dishes out. Joker also enjoys a passive 6% DEF boost to further increase his survivability

Weaknesses

No Force Strike Mobility 

Unlike standard Dagger users, Joker remains stationary after using his Force Strike which places a higher emphasis on positioning. 

Long Skill 1 Animation 

Extensive iframes can be a double-edged sword, and mistiming Joker’s primary skill ensures he'll eat some purple marker attacks.

Dragon Recommendations

Gala Cat Sith will never run out of stacks on Joker and is slightly superior to Arsène. 

Arsène - EIGAON.

Shinobi is a reliable runner-up to the above Skill Damage options.

Weapon Recommendations

Budget Option: Honor Edge

Wyrmprint Recommendations

Pair 1

The Plaguebringer may be substituted with A Man Unchanging if a different 4★ pick is desired. Brothers in Arms assumes Doublebuff support from Patia and/or Grace.

Shared Skill

Phantom Barrage
Lvl 2 Deals damage to enemies directly ahead, and reduces their strength. This strength reduction will not stack.
200
Lvl 3
300
SP Cost 9537 Iframe Long
Unlock Materials
Cost 5 Level 2

Skills

Skill 1

Marking Shot
Lvl 1 Deals damage to enemies directly ahead, and partially fills the Persona gauge if the attack connects. When Arsène is active: deals damage to enemies directly ahead.
100
Lvl 2 Deals damage to enemies directly ahead, and partially fills the Persona gauge if the attack connects. When Arsène is active: deals damage to enemies directly ahead.
200
Lvl 3 Deals damage to enemies directly ahead, and partially fills the Persona gauge if the attack connects. When Arsène is active: deals damage to enemies directly ahead.
300
SP Cost 3120 Iframe Long

Skill 2

Phantom Barrage
Lvl 1 Deals damage to enemies directly ahead, reduces their strength, and partially fills the Persona gauge if the attack connects. This strength reduction will not stack. When Arsène is active: deals damage to the target and nearby enemies, and reduces their strength. This strength reduction will not stack.
100
Lvl 2 Deals damage to enemies directly ahead, reduces their strength, and partially fills the Persona gauge if the attack connects. This strength reduction will not stack. When Arsène is active: deals damage to the target and nearby enemies, and reduces their strength. This strength reduction will not stack.
200
Lvl 3
300
SP Cost 5450 Iframe Long

Abilities

Ability 1

Will of Rebellion I

Grants the Persona element Curse to certain attacks. Also grants the user a Persona gauge, and changes the shapeshift button into a Persona button. Tapping this button summons Arsène. While summoned, Arsène will attack together with the user. Additionally, increases defense by 3%, and grants the user a unique force strike that has two charge levels. At level two, it dispels one enemy buff, and partially fills the Persona gauge if the attack connects.

80
Upgrades To
Will of Rebellion II

Grants the Persona element Curse to certain attacks. Also grants the user a Persona gauge, and changes the shapeshift button into a Persona button. Tapping this button summons Arsène. While summoned, Arsène will attack together with the user. Additionally, increases defense by 6%, and grants the user a unique force strike that has two charge levels. At level two, it dispels one enemy buff, and partially fills the Persona gauge if the attack connects.

100

Ability 2

Blindness Res +50%

Reduces susceptibility to blindness by 50%.

60
Upgrades To
Blindness Res +100%

Reduces susceptibility to blindness by 100%.

100

Ability 3

35 Hits = Energy Level Up

Increases the user's energy level by one stage for every 35-hit combo.

70
Upgrades To
30 Hits = Energy Level Up

Increases the user's energy level by one stage for every 30-hit combo.

100

Co-Abilities

Agility Boost +2%

Increases attack rate by 2%. Benefits your whole team.

160
Show Upgrades

Increases attack rate by 3%. Benefits your whole team.

Increases attack rate by 4%. Benefits your whole team.

Increases attack rate by 5%. Benefits your whole team.

Increases attack rate by 7%. Benefits your whole team.

Co-Ability Chain

(Shadow) Above 10 Hits = Light Res +5%

If a team member is attuned to (Shadow): reduces light damage taken by them by 5% when the combo count is 10 or higher. Benefits your whole team.

Show Upgrades

If a team member is attuned to (Shadow): reduces light damage taken by them by 6% when the combo count is 10 or higher. Benefits your whole team.

If a team member is attuned to (Shadow): reduces light damage taken by them by 7% when the combo count is 10 or higher. Benefits your whole team.

If a team member is attuned to (Shadow): reduces light damage taken by them by 8% when the combo count is 10 or higher. Benefits your whole team.

If a team member is attuned to (Shadow): reduces light damage taken by them by 10% when the combo count is 10 or higher. Benefits your whole team.

Total Materials Required

Mana Circle 1

Total Materials

Effects

HP+10

Mana x 450
STR+8

Mana x 550
HP+10

Mana x 450
STR+9

Mana x 550
HP+11
Adventurer Story Unlock

Mana x 450
STR+9

Mana x 550
HP+11

Mana x 650
STR+9

Mana x 450
HP+11

Mana x 550

Mana Circle 2

Total Materials

Unbind Materials

Effects

STR+8

Mana x 1,550
HP+15

Mana x 1,950
STR+8

Mana x 1,550
HP+15
Adventurer Story Unlock

Mana x 1,950
STR+8

Mana x 1,550
HP+15

Mana x 1,950
STR+8

Mana x 1,550
HP+16
Adventurer Story Unlock

Mana x 1,950
STR+8

Mana x 1,550

Mana Circle 3

Total Materials

Unbind Materials

Effects

HP+18

Mana x 4,000
STR+16

Mana x 3,200
HP+18

Mana x 4,000
STR+16
Adventurer Story Unlock

Mana x 3,200
HP+18

Mana x 4,000
STR+16

Mana x 3,200
HP+18

Mana x 4,000

Mana Circle 4

Total Materials

Unbind Materials

Effects

STR+10

Mana x 5,000
HP+20

Mana x 6,200
Force Strike (Upgrade 2)

STR+10

Mana x 5,000
HP+20

Mana x 6,200
STR+10

Mana x 5,000
HP+21

Mana x 6,200
STR+10

Mana x 5,000