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Nina

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Table of Contents

Character Tier

About

A bright and cheerful woman who runs a shop in South Grastaea. She earnestly serves any customer who comes her way, but is merciless when it comes to shoplifters or those who make unreasonable demands.

CV Info - English CV Info - Japanese
Katrina Salisbury Natsumi Hioka
Wind
Staff
Healing
Spirited Shopkeeper
Obtainable as a 5

Character Stats

MAX HP 807
MAX STR 468

Shared Skill

Pop-up Shop
Lvl 2 Restores HP to all teammates and continues gradually healing over time.
200
Lvl 3 Restores HP to all teammates and continues gradually healing over time.
300
SP Cost 9169 Iframe Long
Unlock Materials
Cost 6 Level 1

Skills

Skill 1

Pop-up Shop
Lvl 1 Restores HP to all teammates. This recovery is increased to ten times its normal potency for teammates who are at 30% of their maximum HP or less. Then, gradually recovers the entire team's HP. In addition, activates the following cumulative effects based on the number of charges the shopkeeper gauge has. One or more: This skill's recovery potency is increased. Two or more: Removes all afflictions from the entire team. Three: Grants the entire team a team strength amp.
100
Lvl 2 Restores HP to all teammates. This recovery is increased to ten times its normal potency for teammates who are at 30% of their maximum HP or less. Then, gradually recovers the entire team's HP. In addition, activates the following cumulative effects based on the number of charges the shopkeeper gauge has. One or more: This skill's recovery potency is increased. Two or more: Removes all afflictions from the entire team. Three: Grants the entire team a team strength amp.
200
Lvl 3 Restores HP to all teammates. This recovery is increased to ten times its normal potency for teammates who are at 30% of their maximum HP or less. Then, gradually recovers the entire team's HP. In addition, activates the following cumulative effects based on the number of charges the shopkeeper gauge has. One or more: This skill's recovery potency is increased. Two or more: Removes all afflictions from the entire team. Three: Grants the entire team a team strength amp.
300
SP Cost 5916 Iframe Long

Skill 2

Everything Must Go!
Lvl 1 This skill can only be used when the shopkeeper gauge is completely filled. Completely consumes the shopkeeper gauge, revives any incapacitated teammates, and completely restores their HP. Also, restores HP to all teammates and removes all afflictions from the entire team. Furthermore, partially fills the skill gauges of all teammates, excluding the user and dragons. During this skill, the user will be immune to knockback.
100
Lvl 2 This skill can only be used when the shopkeeper gauge is completely filled. Completely consumes the shopkeeper gauge, revives any incapacitated teammates, and completely restores their HP. Also, restores HP to all teammates and removes all afflictions from the entire team. Furthermore, partially fills the skill gauges of all teammates, excluding the user and dragons. During this skill, the user will be immune to knockback.
200
Lvl 3
300
SP Cost 8352 Iframe Long

Abilities

Ability 1

Sharp Shopkeeping I

Grants the user a shopkeeper gauge with three charges. The shopkeeper gauge is filled by using Pop-up Shop. Also, grants the user a unique force strike that deals damage to the target and nearby enemies. When the shopkeeper gauge has one or more charges, this force strike will also dispel enemy buffs.

80
Upgrades To
Sharp Shopkeeping II

Grants the user a shopkeeper gauge that has three charges and is completely filled at the start of quests. The shopkeeper gauge is filled by using Pop-up Shop. Also, grants the user a unique force strike that deals damage to the target and nearby enemies. When the shopkeeper gauge has one or more charges, this force strike will also dispel enemy buffs.

100

Ability 2

Freeze Res +50%

Reduces susceptibility to freezing by 50%.

60
Upgrades To
Freeze Res +100%

Reduces susceptibility to freezing by 100%.

100

Ability 3

Ceaseless Sales I

Grants Pop-up Shop a skill gauge attached to its skill button. When the shopkeeper gauge has one or more charges, Pop-up Shop can be used even if its skill gauge is not filled. Using Pop-up Shop in this way will consume one charge of the shopkeeper gauge.

80
Upgrades To
Ceaseless Sales II

Grants Pop-up Shop a skill gauge attached to its skill button. When the shopkeeper gauge has one or more charges, Pop-up Shop can be used even if its skill gauge is not filled. Using Pop-up Shop in this way will consume one charge of the shopkeeper gauge. Also, consuming one or more charges of the shopkeeper gauge will grant the entire team a team strength amp with a maximum team amp level of one. After this amp is granted, this ability will not grant it again for 45 seconds.

100

Co-Abilities

Recovery Potency +10%

Increases the potency of recovery skills by 10%. Benefits your whole team.

170
Show Upgrades

Increases the potency of recovery skills by 12%. Benefits your whole team.

Increases the potency of recovery skills by 14%. Benefits your whole team.

Increases the potency of recovery skills by 16%. Benefits your whole team.

Increases the potency of recovery skills by 20%. Benefits your whole team.

Co-Ability Chain

(Wind) Team Strength Amp = HP Regen I

If a team member is attuned to Wind: gradually recovers their HP when they have a team strength amp. Benefits your whole team.

Show Upgrades

If a team member is attuned to Wind: gradually recovers their HP when they have a team strength amp. Benefits your whole team.

If a team member is attuned to Wind: gradually recovers their HP when they have a team strength amp. Benefits your whole team.

If a team member is attuned to Wind: gradually recovers their HP when they have a team strength amp. Benefits your whole team.

If a team member is attuned to Wind: gradually recovers their HP when they have a team strength amp. Benefits your whole team.

Total Materials Required

Mana Circle 1

Total Materials

Effects

HP+11

Mana x 450
STR+8

Mana x 550
HP+11

Mana x 450
STR+8

Mana x 550
HP+11
Adventurer Story Unlock

Mana x 450
STR+8

Mana x 550
HP+11

Mana x 650
STR+8

Mana x 450
HP+12

Mana x 550

Mana Circle 2

Total Materials

Unbind Materials

Effects

STR+7

Mana x 1,550
HP+16

Mana x 1,950
STR+7

Mana x 1,550
HP+16
Adventurer Story Unlock

Mana x 1,950
STR+8

Mana x 1,550
HP+16

Mana x 1,950
STR+8

Mana x 1,550
HP+17
Adventurer Story Unlock

Mana x 1,950
STR+8

Mana x 1,550

Mana Circle 3

Total Materials

Unbind Materials

Effects

HP+19

Mana x 4,000
STR+15

Mana x 3,200
HP+19

Mana x 4,000
STR+15
Adventurer Story Unlock

Mana x 3,200
HP+19

Mana x 4,000
STR+15

Mana x 3,200
HP+20

Mana x 4,000

Mana Circle 4

Total Materials

Unbind Materials

Effects

STR+9

Mana x 5,000
HP+21

Mana x 6,200
Force Strike (Upgrade 2)

STR+9

Mana x 5,000
HP+22

Mana x 6,200
STR+10

Mana x 5,000
HP+22

Mana x 6,200
STR+10

Mana x 5,000