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Odetta

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Table of Contents

Character Tier

About

A traveler in search of new worlds. Proud of a forward-thinking attitude that sees her always moving forward, she's not terribly worried if others get her. Though she sports a classy appearance, she knows her way around a fight.

CV Info - English CV Info - Japanese
Cassandra Fan Madoka Yonezawa
Light
Sword
Attack
Wanderlust Incarnate
Obtainable as a 4

Character Stats

MAX HP 735
MAX STR 486

Overview

Odetta is a Light Sword user and the featured 4★ Adventurer of the Thunder and Splendor Showcase. While bannermate Albert styles himself as a pure powerhouse, the Wanderlust Incarnate is content to adopt a more supportive role. This is not to say she is without teeth, as her damage more than enough to have her among top tier Light melee adventurers. An all around team player, Odetta functions as perhaps the most workable adaptation of a combat medic.

Strengths

Synergistic Kit

Freedom Ring’s heal helps keep Odetta above 70% HP, while Buff Time +20% keeps the STR buff active for almost 20 seconds.

Sword Wielder

Swords sport both the highest DPS and Overdrive DPS of all weapon classes, making them ideal for every phase of a fight. SP gain is also among the highest in the game, according Odetta fairly high skill uptimes.

Poison Immunity

Odetta has no qualms about chip damage from Shadow IO spikes and can maneuver without fear while also topping off teammates who are not immune.

Weaknesses

Low Range and Mobility

The cost of Odetta’s power is her weapon’s short reach and unforgiving angles.

HP Gated

Odetta’s STR is conditional on her staying healthy. While Freedom Ring makes this easier to maintain, she cannot simply attack with reckless abandon.

Dragon Recommendations

  • Cupid and Lindworm grant boosts to raw damage.
  • Gilgamesh, Liger, and Halloween Silke provide both power and survivability.
  • Hinata, Astral Imp, and Jupiter are dependable and affordable.

Weapon Recommendations

Budget Option: Blade of Glory

Wyrmprint Recommendations

Shared Skill

Freedom Ring
Lvl 2 Restores HP to the user and nearby allies, and increases their strength by 15% for 15 seconds.
200
Lvl 3 "
300
SP Cost 11563 Iframe Medium
Unlock Materials
Cost 5 Level 2

Skills

Skill 1

Liberty Slash
Lvl 1 Deals light damage to enemies in a line.
100
Lvl 2 Deals light damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack.
200
Lvl 3 Deals light damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack.
300
SP Cost 2503 Iframe Short

Skill 2

Freedom Ring
Lvl 1 Restores HP to the user and nearby allies, and increases their strength by 10% for 15 seconds.
100
Lvl 2 Restores HP to the user and nearby allies, and increases their strength by 15% for 15 seconds.
200
Lvl 3 "
300
SP Cost 6424 Iframe Medium

Abilities

Ability 1

HP 70% = Strength +8%

Increases strength by 8% when HP is 70% or above.

60
Upgrades To
HP 70% = Strength +10%

Increases strength by 10% when HP is 70% or above.

80

Ability 2

Poison Res +50%

Reduces susceptibility to poison by 50%.

60
Upgrades To
Poison Res +100%

Reduces susceptibility to poison by 100%.

100

Ability 3

Buff Skill Time +20%

Increases duration of buff skills by 20%.

60
Upgrades To

Co-Abilities

Dragon Haste +5%

Increases dragon gauge fill rate by 5%. Benefits your whole team.

110
Show Upgrades

Increases dragon gauge fill rate by 6%. Benefits your whole team.

Increases dragon gauge fill rate by 8%. Benefits your whole team.

Increases dragon gauge fill rate by 11%. Benefits your whole team.

Increases dragon gauge fill rate by 15%. Benefits your whole team.

Co-Ability Chain

(Light) HP 60% = Strength +1%

If a team member is attuned to (Light): increases their strength by 1% when their HP is 60% or above. Benefits your whole team.

Show Upgrades

If a team member is attuned to (Light): increases their strength by 1% when their HP is 60% or above. Benefits your whole team.

If a team member is attuned to (Light): increases their strength by 3% when their HP is 60% or above. Benefits your whole team.

If a team member is attuned to (Light): increases their strength by 3% when their HP is 60% or above. Benefits your whole team.

If a team member is attuned to (Light): increases their strength by 5% when their HP is 60% or above. Benefits your whole team.

Total Materials Required

Mana Circle 1

Total Materials

Effects

HP+12

Mana x 350
STR+11

Mana x 450
HP+13

Mana x 350
STR+11
Adventurer Story Unlock

Mana x 450
HP+13

Mana x 350
Force Strike

Mana x 500
STR+12

Mana x 450
HP+13

Mana x 200

Mana Circle 2

Total Materials

Unbind Materials

Effects

STR+7

Mana x 1,550
HP+14

Mana x 1,250
STR+8

Mana x 1,549
HP+15
Adventurer Story Unlock

Mana x 1,250
STR+8

Mana x 1,550
HP+15

Mana x 1,250
STR+8

Mana x 1,550
HP+15
Adventurer Story Unlock

Mana x 1,250
STR+8

Mana x 1,550

Mana Circle 3

Total Materials

Unbind Materials

Effects

HP+17

Mana x 2,800
STR+11

Mana x 3,400
HP+17

Mana x 2,800
STR+11

Mana x 3,400
HP+18

Mana x 2,800
STR+12
Adventurer Story Unlock

Mana x 3,400
HP+18

Mana x 2,800
STR+12

Mana x 3,400

Mana Circle 4

Total Materials

Unbind Materials

Effects

HP+14

Mana x 4,000
STR+13

Mana x 5,000
Force Strike (Upgrade 2)

HP+15

Mana x 4,000
STR+13

Mana x 5,000
HP+15

Mana x 4,000
STR+13

Mana x 5,000
HP+15

Mana x 4,000