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Patia

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Table of Contents

Character Tier

About

A young woman who serves as Vice Captain of the Kingdom of Alberia's White Sparrow Corps, and the right-hand woman of Captain Leif. She specializes in nimble attacks, but her sense of justice often makes her charge into the fray.

CV Info - English CV Info - Japanese
Sarah Troyer Miyuki Satou
Shadow
Lance
Defense
Spirited Swallow
Obtainable as a 4

Character Stats

MAX HP 961
MAX STR 537

Overview

Upon her initial release, Patia was a fairly underwhelming option, but with the advent of her Mana Spiral she's become a force to be reckoned with. Her first skill's ability to provide both a Defense and Strength buff allows her to enable the abuse of Double Buff skills for your entire team and provides nearly unparalleled support. She can also inflict a reasonable amount of damage with her Bleed, though she's not up to the level of a powerhouse like Ieyasu. Her Buff time passive is incredibly useful since her primary goal is to support her team, and Primed Devastation is a decent enough option especially in solo modes. All in all, Patia has become a powerhouse in Shadow, and the go-to buff bot outside of the ever looming presence of Gala Cleo. 

Strengths

Excellent Buffing Ability

Patia offers a great 15% Strength and an excellent 25% Defense buff on her first skill which means they can be up nearly 100% of the time, providing both offensive and defensive support. Her Buff time passive is just icing on the cake, and means that it's even possible to stack multiple applications with good play.

Mana Spiral Power

With the great increase to her stats, Patia has become one of the harder hitting Adventurers, especially since she's not limited. 

Weaknesses

Over Saturated Element

Shadow not only has an abundance of strong Adventurers, it also has direct competition to Patia in the form of Botan, who is not only free but shares a similar role and weapon class. However, Botan is limited and doesn't provide the defensive buff, so the two both have their place, though not on the same team. 

Dragon Recommendations

Shinobi: As Shadow lacks a skill haste dragon, Shinobi is the go to option, though Patia notably gets less out of him than do most as she has only one damaging skill with a slow charge time. 

Marishiten: The second best option after Shinobi, though the difference is very small when it comes to Patia. 

Juggernaut: A great budget choice that doesn't really slow Patia down as her value is mainly in support. 

Weapon Recommendations

Ebon Scourge Lance / Scourge Lance: The HDT weapons are the best available, and Patia will really appreciate having them in her arsenal.

Final Eclipse: If you're seeking to break into HDT, this is your best bet, though be aware that Gleo still dominates that arena.

Misilteinn: The core weapon is a decent beginner option for most content.

Wyrmprint Recommendations

Pair 1

All Patia really wants is to have the best uptime on her buffs possible. To that end, From Whence He Comes or Luck of the Draw are great options. The really mandatory print though is Valiant Crown, as the Double Buff synergy is amazing with the rest of Patia's kit. 

Shared Skill

Sparrow's Guard
Lvl 2 Increases the entire team's defense by 20% for 15 seconds.
200
Lvl 3 Increases the entire team's defense by 25% for 15 seconds.
300
Lvl 4 Increases the entire team's strength by 15% and defense by 25% for 15 seconds.
SP Cost 13232 Iframe Medium
Unlock Materials
Cost 5 Level 1

Skills

Skill 1

Sparrow's Guard
Lvl 1 Increases the entire team's defense by 15% for 15 seconds.
100
Lvl 2 Increases the entire team's defense by 20% for 15 seconds.
200
Lvl 3 Increases the entire team's defense by 25% for 15 seconds.
300
Lvl 4 Increases the entire team's strength by 15% and defense by 25% for 15 seconds.
SP Cost 4367 Iframe Medium

Skill 2

Swift Skewer
Lvl 1 Deals shadow damage to the target and nearby enemies, and inflicts bleeding.
100
Lvl 2 Deals shadow damage to the target and nearby enemies, and inflicts bleeding.
200
Lvl 3 Deals shadow damage to the target and nearby enemies, and inflicts bleeding.
300
SP Cost 5157 Iframe Long

Abilities

Ability 1

Buff Time +20%

Increases duration of buff skills by 20%.

60
Upgrades To
Buff Time +25%

Increases duration of buff skills by 25%.

80
Upgrades To
Buff Time +35%

Increases duration of buff skills by 35%.

120

Ability 2

Paralysis Res +50%

Reduces susceptibility to paralysis by 50%.

60
Upgrades To
Paralysis Res +100%

Reduces susceptibility to paralysis by 100%.

100
Upgrades To
Potent Paralysis Res +100%

Reduces susceptibility to paralysis by 100%. When the user is hit by an attack that would have paralyzed them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds.

120

Ability 3

Primed Devastation +5%

Increases the critical rate of the adventurer you are currently controlling by 5% for 5 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use. After activating, this ability will not activate again for 15 seconds.

60
Upgrades To
Primed Devastation +10%

Increases the critical rate of the adventurer you are currently controlling by 10% for 5 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use. After activating, this ability will not activate again for 15 seconds.

120

Co-Abilities

HP +7%

Increases HP by 7%. Benefits your whole team.

110
Show Upgrades

Increases HP by 8%. Benefits your whole team.

Increases HP by 9%. Benefits your whole team.

Increases HP by 12%. Benefits your whole team.

Increases HP by 15%. Benefits your whole team.

Co-Ability Chain

(Shadow) HP 60% = Strength +1%

If a team member is attuned to (Shadow): increases their strength by 1% when their HP is 60% or above. Benefits your whole team.

Show Upgrades

If a team member is attuned to (Shadow): increases their strength by 1% when their HP is 60% or above. Benefits your whole team.

If a team member is attuned to (Shadow): increases their strength by 3% when their HP is 60% or above. Benefits your whole team.

If a team member is attuned to (Shadow): increases their strength by 3% when their HP is 60% or above. Benefits your whole team.

If a team member is attuned to (Shadow): increases their strength by 5% when their HP is 60% or above. Benefits your whole team.

Total Materials Required

Mana Circle 1

Total Materials

Effects

HP+14

Mana x 350
STR+10

Mana x 450
HP+14

Mana x 350
STR+10
Adventurer Story Unlock

Mana x 450
HP+14

Mana x 350
Force Strike

Mana x 500
STR+11

Mana x 450
HP+14

Mana x 200

Mana Circle 2

Total Materials

Unbind Materials

Effects

STR+7

Mana x 1,550
HP+16

Mana x 1,250
STR+7

Mana x 1,549
HP+16
Adventurer Story Unlock

Mana x 1,250
STR+7

Mana x 1,550
HP+16

Mana x 1,250
STR+7

Mana x 1,550
HP+17
Adventurer Story Unlock

Mana x 1,250
STR+8

Mana x 1,550

Mana Circle 3

Total Materials

Unbind Materials

Effects

HP+19

Mana x 2,800
STR+10

Mana x 3,400
HP+19

Mana x 2,800
STR+11

Mana x 3,400
HP+19

Mana x 2,800
STR+11
Adventurer Story Unlock

Mana x 3,400
HP+20

Mana x 2,800
STR+11

Mana x 3,400

Mana Circle 4

Total Materials

Unbind Materials

Effects

HP+16

Mana x 4,000
STR+12

Mana x 5,000
Force Strike (Upgrade 2)

HP+16

Mana x 4,000
STR+12

Mana x 5,000
HP+16

Mana x 4,000
STR+12

Mana x 5,000
HP+17

Mana x 4,000

Mana Circle 6

Total Materials

Unbind Materials

Effects

STR+3 HP+5

Mana x 16,000
STR+3 HP+5

Mana x 16,000
STR+3 HP+6

Mana x 16,000
STR+3 HP+6

Mana x 16,000
STR+3 HP+6

Mana x 16,000
STR+3 HP+6

Mana x 16,000
STR+3 HP+6

Mana x 16,000
STR+3 HP+6

Mana x 16,000
STR+4 HP+6

Mana x 16,000
STR+4 HP+6

Mana x 16,000
STR+4 HP+6

Mana x 16,000
Standard Attack Level Increase