Table of Contents
- 4* Art
- 5* Art
About | |
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A young woman who serves as Vice Captain of the Kingdom of Alberia's White Sparrow Corps, and the right-hand woman of Captain Leif. She specializes in nimble attacks, but her sense of justice often makes her charge into the fray. |
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CV Info - English | CV Info - Japanese |
Sarah Troyer | Miyuki Satou |


Spirited Sparrow |
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Obtainable as a 4
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Character Stats
Overview
Upon her initial release, Patia was a fairly underwhelming option, but with the advent of her Mana Spiral she's become a force to be reckoned with. Her first skill's ability offers unparalleled support by enabling Doublebuff abilities and equipment for your entire team. Her Buff time passive is incredibly useful since her primary goal is to support her team, and if nothing else, her Shared Skill is a staple for supports everywhere. All in all, Patia has become the go-to buff bot of the Shadow roster, even flexing to off element endgame content.Â
Strengths
Excellent Support Capabilities
Patia offers a great 15% Strength and an excellent 25% Defense buff on her first skill which means they can be up nearly 100% of the time, providing both offensive and defensive support. Her Buff time passive is just icing on the cake, and means that it's even possible to stack multiple applications with good play.
Decent DPS
Between mana spiral stats, Bleed, and Primed Devastation, Patia has decent staying power for a support.Â
Weaknesses
Over Saturated Element
Shadow has not only an abundance of strong Adventurers, but direct competition to Patia in the form of Botan, who is not only free but shares a similar role and weapon class. However, Botan is limited and doesn't provide the defensive buff, so the two both have their place, though not on the same team.Â
Dragon Recommendations
Azazel goes all in on Patia's support capabilities, discounting Sparrow's Guard's cost considerably to enable even more Doublebuffs.
Gala Cat Sith's skill boosts do wonders for Patia's Bleed.
Juggernaut: A great budget choice that doesn't really slow Patia down as her value is mainly in support.Â
Weapon Recommendations
Budget option:Â Mistilteinn
Wyrmprint Recommendations
Pair 1
Pair 2
Set 1: More or less the Shadow counterpart of Elisanne, Patia prefers skill uptime over personal DPS.Â
Set 2: Pure DPS focus, Patia makes excellent use of Doublebuff prints like Felyne Hospitality.Â
Shared Skill
Sparrow's Guard | ||
Lvl 2 | Increases the entire team's defense by 20% for 15 seconds. | 200 ![]() |
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Lvl 3 | Increases the entire team's defense by 25% for 15 seconds. | 300 ![]() |
Lvl 4 | Increases the entire team's strength by 15% and defense by 25% for 15 seconds. | ![]() |
SP Cost | 13232 | Iframe | Medium |
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Unlock Materials |
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Cost | 5 | Level | 1 |
Skills
Skill 1
Sparrow's Guard | ||
Lvl 1 | Increases the entire team's defense by 15% for 15 seconds. | 100 ![]() |
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Lvl 2 | Increases the entire team's defense by 20% for 15 seconds. | 200 ![]() |
Lvl 3 | Increases the entire team's defense by 25% for 15 seconds. | 300 ![]() |
Lvl 4 | Increases the entire team's strength by 15% and defense by 25% for 15 seconds. | ![]() |
SP Cost | 4367 | Iframe | Medium |
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Skill 2
Swift Skewer | ||
Lvl 1 | Deals shadow damage to the target and nearby enemies, and inflicts bleeding. | 100 ![]() |
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Lvl 2 | Deals shadow damage to the target and nearby enemies, and inflicts bleeding. | 200 ![]() |
Lvl 3 | Deals shadow damage to the target and nearby enemies, and inflicts bleeding. | 300 ![]() |
SP Cost | 5157 | Iframe | Long |
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Abilities
Ability 1
![]() Increases duration of buff skills by 20%. |
60
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Upgrades To | |
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![]() Increases duration of buff skills by 25%. |
80
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Upgrades To | |
![]() Increases duration of buff skills by 35%. |
120
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Ability 2
![]() Reduces susceptibility to paralysis by 50%. |
60 ![]() |
Upgrades To | |
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![]() Reduces susceptibility to paralysis by 100%. |
100 ![]() |
Upgrades To | |
![]() Reduces susceptibility to paralysis by 100%. When the user is hit by an attack that would have paralyzed them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds. |
120
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Ability 3
![]() Increases the critical rate of the adventurer you are currently controlling by 5% for 5 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use. After activating, this ability will not activate again for 15 seconds. |
60 ![]() |
Upgrades To | |
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Primed Devastation +10%
Increases the critical rate of the adventurer you are currently controlling by 10% for 5 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use. After activating, this ability will not activate again for 15 seconds. |
120 ![]() |
Co-Abilities
![]() Increases HP by 7%. Benefits your whole team. |
110 ![]() |
Show Upgrades
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Increases HP by 8%. Benefits your whole team. |
Increases HP by 9%. Benefits your whole team. |
Increases HP by 12%. Benefits your whole team. |
Increases HP by 15%. Benefits your whole team. |
Co-Ability Chain
(Shadow) HP 60% = Strength +1%
If a team member is attuned to (Shadow): increases their strength by 1% when their HP is 60% or above. Benefits your whole team. |
Show Upgrades
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If a team member is attuned to (Shadow): increases their strength by 1% when their HP is 60% or above. Benefits your whole team. |
If a team member is attuned to (Shadow): increases their strength by 3% when their HP is 60% or above. Benefits your whole team. |
If a team member is attuned to (Shadow): increases their strength by 3% when their HP is 60% or above. Benefits your whole team. |
If a team member is attuned to (Shadow): increases their strength by 5% when their HP is 60% or above. Benefits your whole team. |
Total Materials Required
- 1
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