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Ranzal

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Table of Contents

Character Tier
3

About

A skilled mercenary whose sloppy appearance and careless tongue can make for a sour first impression—although he always acts with honor and conviction in the end. He's been known to occasionally cut a little TOO loose at banquets.

CV Info - English CV Info - Japanese
Will Williams Katsuyuki Konishi
Wind
Axe
Defense
Arc in the Storm
Obtainable as a 4

Character Stats

MAX HP 781
MAX STR 444

Overview

Ranzal is the free 4★ Adventurer obtained in the Story Campaign. With tankiness, Slayer’s Strength, and even more tankiness, Ranzal is a hardy mercenary with defensive boosts that spill over to guard the whole team. His Axe is especially compatible with Slayer’s Strength, being a multi-target sweeping weapon, and the knockback from its Force Strike slows down oncoming assaults. He's overshadowed in everything by Lin-You and the Freeze-Resistant Johanna may have him beat in Water IO, but Ranzal is still a solid F2P  pick for any type of content, despite his reduced strength stat. 

Strengths

Incredibly sturdy

Between his high HP, Last Defense, a shield Skill, and the Axe Co-Ability, Ranzal is tough to fell.

Strong wave clear

Thanks to axe weapons wide swings and large force strikes, along with his Slayer's Strength skill, Ranzal excels in situations where there are many foes for him take on at once. 

Weaknesses

Costly shield

The 7288 SP cost for Storm Wall-- compounded by low SP gains from Axes-- means it won’t be in play much. This is justified when it blocks up to 30% of maximum HP, but teammates who rely on maintaining HP thresholds prefer more up time.

Poor single-target damage

Ranzal relies on his Slayer's Strength skill to bolster his weak damage, due to his low stats for his rarity. In situations with a single enemy or few adds, his performance is poor. 

Dragon Recommendations

  • Vayu: Like most adventurers, Ranzel most benefits from a skill dragon's boost, in this case Vayu. 
  • Zephyr: The primary alternative dragon for Ranzal's relatively poor Strength stat. 
  • Roc: A 4★ alternative that is superior to other choices when MUB.

Weapon Recommendations

  • Axe of the Southern Cross: If you plan on tackling End Game content with Ranzal, this is the best way to make up for his low stats. 
  • Jagged Bolt: Thanks to the High Mercury Bane on this weapon, it's an excellent choice if you're trying out High Dragon Trials with Ranzel. Get it from Void Poseidon. 
  • Stormwrath Gaze: With Skill Prep and Broken punisher, this void axe from Void Zephyr is a solid pick.

Wyrmprint Recommendations

Pair 1

Pair 2

Kung Fu Masters is essential for axe users, and United by One Vision is a great secondary print for it. If you don't have those, the generalist prints Resounding Rendition and Crystalian Envoy make good substitutes. 

Skills

Skill 1

Tornado Bash
Lvl 1 Deals wind damage to surrounding enemies and draws them toward the user.
100
Lvl 2 Deals wind damage to surrounding enemies and draws them toward the user.
200
Lvl 3 Deals wind damage to surrounding enemies and draws them toward the user.
300
SP Cost 2805 Iframe Medium

Skill 2

Storm Wall
Lvl 1 Grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP. This does not stack with any other shields.
100
Lvl 2 Grants all teammates a one-use shield that nullifies damage less than 30% of the user's maximum HP. Does not stack with any other shields.
200
Lvl 3 Grants all teammates a shield that nullifies water damage less than 50% of their maximum HP once. This does not stack with any other shields.
300
SP Cost 7288 Iframe Medium

Abilities

Ability 1

Slayer's Strength +4%

Increases strength by 4% for every five enemies defeated (up to five times per quest).

60
Upgrades To
Slayer's Strength +5%

Increases strength by 5% for every five enemies defeated (up to five times per quest).

80

Ability 2

Bog Res +50%

Reduces susceptibility to bog by 50%.

60
Upgrades To
Bog Res +100%

Reduces susceptibility to bog by 100%.

100

Ability 3

Last Defense +50%

Buffs defense by 50% for 15 seconds when HP drops to 30% (once per quest).

60
Upgrades To

Co-Abilities

Defense +7%

Increases defense by 7%. Benefits your whole team.

110
Show Upgrades

Increases defense by 8%. Benefits your whole team.

Increases defense by 9%. Benefits your whole team.

Increases defense by 11%. Benefits your whole team.

Increases defense by 15%. Benefits your whole team.

Total Materials Required

Mana Circle 1

Total Materials

Effects

HP+13

Mana x 300
STR+10

Mana x 400
HP+13

Mana x 300
STR+10
Adventurer Story Unlock

Mana x 400
HP+14

Mana x 300
Force Strike

Mana x 450
STR+11

Mana x 400
HP+14

Mana x 300

Mana Circle 2

Total Materials

Unbind Materials

Effects

STR+7

Mana x 1,350
HP+15

Mana x 1,100
STR+7

Mana x 1,350
HP+16
Adventurer Story Unlock

Mana x 1,100
STR+7

Mana x 1,350
HP+16

Mana x 1,100
STR+7

Mana x 1,350
HP+16
Adventurer Story Unlock

Mana x 1,100
STR+8

Mana x 1,350

Mana Circle 3

Total Materials

Unbind Materials

Effects

HP+18

Mana x 2,400
STR+10

Mana x 3,000
HP+19

Mana x 2,400
STR+10

Mana x 3,000
HP+19

Mana x 2,400
STR+11
Adventurer Story Unlock

Mana x 3,000
HP+19

Mana x 2,400
STR+11

Mana x 3,000

Mana Circle 4

Total Materials

Unbind Materials

Effects

HP+15

Mana x 3,600
STR+12

Mana x 4,400
Force Strike (Upgrade 2)

HP+16

Mana x 3,600
STR+12

Mana x 4,400
HP+16

Mana x 3,600
STR+12

Mana x 4,400
HP+16

Mana x 3,600