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Renelle

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Table of Contents

Character Tier
6

About

An outspoken, confident treasure hunter who takes pride in her work and has the skills to back it up. She seeks a partner who treats her as an equal and loves the thrill of the hunt just as much as she does.

CV Info - English CV Info - Japanese
Brittney Boni Megumi Han
Flame
Dagger
Support
Honorable Treasure Hunter
Obtainable as a 3

Character Stats

MAX HP 908
MAX STR 542

Overview

While Renelee's spiral made her usable by fixing her terrible affliction, it didn't make her competitive. Ezelith is far better, as are other budget options like Xania.

Strengths

Spiral Fixed Bad Affliction

Once spiraled, Renelle has a passable resistance. 

Decent Burn Kit

Renelle is adequate at dealing damage. 

Weaknesses

Completely Outclassed

Multiple Adventurers at all rarity levels are far better than Renelle

Dragon Recommendations

Mars is just the best flame dragon hands down.
Apollo and Sakuya are both decent picks for Renelle thanks to her skills and Burn kit.

Weapon Recommendations

Agito is best, HD2T is pretty good, and Chimeratech for everything else.

Wyrmprint Recommendations

Pair 1

Twinfold Bonds is just the best dagger print, and Me and My Bestie! is a great affliction punisher choice.

Shared Skill

Flamewhorl
Lvl 2 Deals flame damage to surrounding enemies. Burned foes take extra damage.
200
Lvl 3 Deals flame damage to surrounding enemies. Burned foes take extra damage.
300
Lvl 4 Deals flame damage to surrounding enemies, and inflicts burn. Burned foes take extra damage.
SP Cost 4636 Iframe Short
Unlock Materials
Cost 5 Level 1

Skills

Skill 1

Flamewhorl
Lvl 1 Deals flame damage to surrounding enemies. Burned foes take extra damage.
100
Lvl 2 Deals flame damage to surrounding enemies. Burned foes take extra damage.
200
Lvl 3 Deals flame damage to surrounding enemies. Burned foes take extra damage.
300
Lvl 4 Deals flame damage to surrounding enemies, and inflicts burn. Burned foes take extra damage.
SP Cost 2318 Iframe Short

Skill 2

Subterfuge
Lvl 1 Deals flame damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack.
100
Lvl 2 Deals flame damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack.
200
Lvl 3 Deals flame damage to enemies directly ahead, reduces their defense by 5% for 10 seconds, and inflicts burn. This defense reduction effect will not stack.
300
SP Cost 4892 Iframe Short

Abilities

Ability 1

Flurry Devastation +5%

Increases critical rate by 5% when the combo count is 15 or higher.

40
Upgrades To
Flurry Devastation +8%

Increases critical rate by 8% when the combo count is 15 or higher.

60
Upgrades To
Flurry Devastation +15%

Increases critical rate by 15% when the combo count is 15 or higher.

120

Ability 2

Curse Res +25%

Reduces susceptibility to curses by 25%.

40
Upgrades To
Curse Res +50%

Reduces susceptibility to curses by 50%.

60
Upgrades To
Potent Stun Res +50%

Reduces susceptibility to stun by 50%. When the user is hit by an attack that would have stunned them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds.

100

Ability 3

Curse Res +25%

Reduces susceptibility to curses by 25%.

40
Upgrades To
Stun Res +50%

Reduces susceptibility to stun by 50%.

60

Co-Abilities

Critical Rate +1%

Increases critical rate by 1%. Benefits your whole team.

50
Show Upgrades

Increases critical rate by 3%. Benefits your whole team.

Increases critical rate by 5%. Benefits your whole team.

Increases critical rate by 7%. Benefits your whole team.

Increases critical rate by 10%. Benefits your whole team.

Co-Ability Chain

(Flame) Above 10 Hits = Wind Res +5%

If a team member is attuned to (Flame): reduces wind damage taken by them by 5% when the combo count is 10 or higher. Benefits your whole team.

Show Upgrades

If a team member is attuned to (Flame): reduces wind damage taken by them by 5% when the combo count is 10 or higher. Benefits your whole team.

If a team member is attuned to (Flame): reduces wind damage taken by them by 6% when the combo count is 10 or higher. Benefits your whole team.

If a team member is attuned to (Flame): reduces wind damage taken by them by 6% when the combo count is 10 or higher. Benefits your whole team.

If a team member is attuned to (Flame): reduces wind damage taken by them by 7% when the combo count is 10 or higher. Benefits your whole team.

Total Materials Required

Mana Circle 1

Total Materials

Effects

HP+13

Mana x 200
STR+10

Mana x 250
HP+13

Mana x 200
STR+10
Adventurer Story Unlock

Mana x 250
HP+13

Mana x 200
Force Strike

Mana x 300
STR+11

Mana x 250
HP+14

Mana x 200

Mana Circle 2

Total Materials

Unbind Materials

Effects

STR+7

Mana x 950
HP+15

Mana x 800
STR+7

Mana x 950
HP+15
Adventurer Story Unlock

Mana x 800
STR+7

Mana x 950
HP+15

Mana x 800
STR+7

Mana x 950
HP+16
Adventurer Story Unlock

Mana x 800
STR+8

Mana x 950

Mana Circle 3

Total Materials

Unbind Materials

Effects

HP+18

Mana x 1,700
STR+10

Mana x 2,200
HP+18

Mana x 1,700
STR+11

Mana x 2,200
HP+18

Mana x 1,700
STR+11
Adventurer Story Unlock

Mana x 2,200
HP+18

Mana x 1,700
STR+11

Mana x 2,200

Mana Circle 4

Total Materials

Unbind Materials

Effects

HP+15

Mana x 2,600
STR+12

Mana x 3,200
Force Strike (Upgrade 2)

HP+15

Mana x 2,600
STR+12

Mana x 3,200
HP+15

Mana x 2,600
STR+12

Mana x 3,200
HP+16

Mana x 2,600

Mana Circle 6

Total Materials

Unbind Materials

Effects

STR+3 HP+5

Mana x 12,000
STR+3 HP+5

Mana x 12,000
STR+3 HP+5

Mana x 12,000
STR+3 HP+5

Mana x 12,000
STR+3 HP+5

Mana x 12,000
STR+3 HP+5

Mana x 12,000
STR+3 HP+6

Mana x 12,000
STR+3 HP+6

Mana x 12,000
STR+4 HP+6

Mana x 12,000
STR+4 HP+6

Mana x 12,000
STR+4 HP+6

Mana x 12,000
Standard Attack Level Increase