Table of Contents
- 4* Art
- 5* Art
About | |
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Ranzal is doing what he does best at the beach— barbecuing! Using the finest ingredients and his own unique seasoning, his food must be tasted to be believed. Thankfully, there's nothing he likes better than filling the bellies of friends. |
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CV Info - English | CV Info - Japanese |
Richard Ian Cox | Katsuyuki Konishi |


Grillmaster |
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Obtainable as a 4
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Character Stats
Overview
Summer Ranzal has shed his armor for an island vacation but has lost his sense of identity in the process. His concept is plain to see: a support-focused adventurer who also seeks to contribute to DPS. However, Ranzal comes up short on both fronts; his banner mates both inflict Bog, outdamaging him and providing more comprehensive support. While most in the Water roster have defined niches in which they can excel, Ranzal struggles to justify his own team slot.
Strengths
SteadfastÂ
Ranzal easily stays healthy with high Primed Defense uptime and Barbeque Bonanza healing.
Weaknesses
Mismatched Kit
Last Offense is traditionally a tool of high-risk powerhouses, but is difficult to activate on account of Ranzal’s defensive kit.Â
Outclassed
If seeking a dedicated damage dealer or support, better options lay elsewhere. Jurota has higher DPS and takes greater priority as a team’s Blade user, while freebie Elisanne is leagues ahead in terms of offensive support.Â
Dragon Recommendations
Siren buffs Surf's Up to the max and is the strongest choice for damage.Â
Leviathan provides a more consistent overall experience with 60% STR when fully unbound.Â
Vodyanoy is easily attainable and performs well when MUB.Â
Weapon Recommendations
Budget Option: Masamura’s Pride
Wyrmprint Recommendations
Pair 1
Pair 2
Pair 1: General purpose Blade setup for optimal DPS.
Pair 2: Support focus with Buff Time and Skill Haste.Â
Shared Skill
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Lvl 2 | Increases the user and nearby allies' strength by 20% for 15 seconds, and gradually recovers their HP for 15 seconds. | 200 ![]() |
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Lvl 3 | " | 300 ![]() |
SP Cost |
Level 1: 13289
Level 2: 16611
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Iframe | Medium |
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Unlock Materials |
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Cost | 6 | Level | 2 |
Skills
Skill 1
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Lvl 1 | Deals water damage to enemies directly ahead. Changing direction is possible during the attack. | 100 ![]() |
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Lvl 2 | Deals water damage to enemies directly ahead, and inflicts bog. Changing direction is possible during the attack. | 200 ![]() |
Lvl 3 | Deals water damage to enemies directly ahead, and inflicts bog. Changing direction is possible during the attack. | 300 ![]() |
SP Cost | 2489 | Iframe | Long |
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Skill 2
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Lvl 1 | Increases the user and nearby allies' strength by 15% for 15 seconds, and gradually recovers their HP for 15 seconds. | 100 ![]() |
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Lvl 2 | Increases the user and nearby allies' strength by 20% for 15 seconds, and gradually recovers their HP for 15 seconds. | 200 ![]() |
Lvl 3 | " | 300 ![]() |
SP Cost | 7383 | Iframe | Medium |
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Abilities
Ability 1
![]() Buffs strength by 30% for 15 seconds when HP drops to 30% (once per quest). |
60
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Upgrades To | |
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![]() Buffs strength by 40% for 15 seconds when HP drops to 30% (once per quest). |
80
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Ability 2
![]() Reduces susceptibility to stun by 50%. |
60 ![]() |
Upgrades To | |
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![]() Reduces susceptibility to stun by 100%. |
100 ![]() |
Ability 3
![]() Increases the defense of the adventurer you are currently controlling by 8% for 10 seconds every time their initial skill, displayed at the top of their skill list, becomes available for use. After activating, this ability will not activate again for 15 seconds. |
60 ![]() |
Upgrades To | |
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Co-Abilities
![]() Increases strength by 3%. Benefits your whole team. |
110 ![]() |
Show Upgrades
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Increases strength by 4%. Benefits your whole team. |
Increases strength by 5%. Benefits your whole team. |
Increases strength by 7%. Benefits your whole team. |
Increases strength by 10%. Benefits your whole team. |
Co-Ability Chain
(Water) HP +5%
If a team member is attuned to (Water): increases their HP by 5%. Benefits your whole team. |
Show Upgrades
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If a team member is attuned to (Water): increases their HP by 5%. Benefits your whole team. |
If a team member is attuned to (Water): increases their HP by 7%. Benefits your whole team. |
If a team member is attuned to (Water): increases their HP by 7%. Benefits your whole team. |
If a team member is attuned to (Water): increases their HP by 9%. Benefits your whole team. |
Total Materials Required
- 1
- 2
- 3
- 4
- 5
Mana Circle 1
Total Materials
Effects
Mana Circle 3
Total Materials
Unbind Materials
Effects
Mana Circle 4
Total Materials
Unbind Materials
Effects

Mana Circle 5
Total Materials
Unbind Materials
Effects
