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Yukata Cleo

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Table of Contents

Character Tier

About

Cleo dons something breezier to run a candied apple stand at the summer festival. Her sweet, refreshing treats have debuted to rave reviews, but some customers find the quaint proprietress herself to be the real main attraction.

CV Info - English CV Info - Japanese
Siobhan Williams Yumi Uchiyama
Flame
Wand
Support
Festival Belle
Obtainable as a 5

Character Stats

MAX HP 786
MAX STR 488

Shared Skill

Festival Mirage
Lvl 2 Deals damage to enemies directly ahead and creates a debuff zone that adaptively suppresses damage dealt by enemies inside it. Adaptive suppression reduces damage with no elemental attunement as well as elementally attuned damage that the target has an elemental advantage to.
200
Lvl 3 Deals damage to enemies directly ahead and creates a debuff zone that adaptively suppresses damage dealt by enemies inside it. Adaptive suppression reduces damage with no elemental attunement as well as elementally attuned damage that the target has an elemental advantage to.
300
SP Cost 7414 Iframe Long
Unlock Materials
Cost 5 Level 1

Skills

Skill 1

Festival Mirage
Lvl 1 Deals damage to enemies directly ahead and creates a debuff zone that adaptively suppresses damage dealt by enemies inside it. Adaptive suppression reduces damage with no elemental attunement as well as elementally attuned damage that the target has an elemental advantage to.
100
Lvl 2 Deals damage to enemies directly ahead and creates a debuff zone that adaptively suppresses damage dealt by enemies inside it. Adaptive suppression reduces damage with no elemental attunement as well as elementally attuned damage that the target has an elemental advantage to.
200
Lvl 3 Deals damage to enemies directly ahead and creates a debuff zone that adaptively suppresses damage dealt by enemies inside it. Adaptive suppression reduces damage with no elemental attunement as well as elementally attuned damage that the target has an elemental advantage to.
300
SP Cost 2648 Iframe Long

Skill 2

Carnival of Confusion
Lvl 1 Deals damage to the target and nearby enemies, creates a debuff zone that reduces the strength and defense of enemies inside it, and grants the user a defense amp.
100
Lvl 2 Deals damage to the target and nearby enemies, creates a debuff zone that reduces the strength and defense of enemies inside it, and grants the user a defense amp.
200
Lvl 3
300
SP Cost 4400 Iframe Medium

Abilities

Ability 1

Festival Fever I

Increases the damage dealt by the user's attacks based on the number of active debuff zones. The maximum bonus, given when there are two or more debuff zones, increases damage by 10%.

80
Upgrades To
Festival Fever II

Increases the damage dealt by the user's attacks based on the number of active debuff zones. The maximum bonus, given when there are two or more debuff zones, increases damage by 15%.

100

Ability 2

Sleep Res +50%

Reduces susceptibility to sleep by 50%.

60
Upgrades To
Sleep Res +100%

Reduces susceptibility to sleep by 100%.

100

Ability 3

Dynamic Defense I

Fills 8% of skill gauges when the user is granted a defense amp.

80
Upgrades To
Dynamic Defense II

Fills 10% of skill gauges when the user is granted a defense amp.

100

Co-Abilities

Skill Damage +8%

Increases attack skill damage by 8%. Benefits your whole team.

170
Show Upgrades

Increases attack skill damage by 9%. Benefits your whole team.

Increases attack skill damage by 11%. Benefits your whole team.

Increases attack skill damage by 12%. Benefits your whole team.

Increases attack skill damage by 15%. Benefits your whole team.

Co-Ability Chain

(Flame) HP 80% = Wind Res +1%

If a team member is attuned to (Flame): reduces wind damage taken by them by 1% when their HP is 80% or above. Benefits your whole team.

Show Upgrades

If a team member is attuned to (Flame): reduces wind damage taken by them by 2% when their HP is 80% or above. Benefits your whole team.

If a team member is attuned to (Flame): reduces wind damage taken by them by 3% when their HP is 80% or above. Benefits your whole team.

If a team member is attuned to (Flame): reduces wind damage taken by them by 4% when their HP is 80% or above. Benefits your whole team.

If a team member is attuned to (Flame): reduces wind damage taken by them by 6% when their HP is 80% or above. Benefits your whole team.

Total Materials Required

Mana Circle 1

Total Materials

Effects

HP+13

Mana x 450
STR+11

Mana x 550
HP+14

Mana x 450
STR+11
Adventurer Story Unlock

Mana x 550
HP+14

Mana x 450
Force Strike

Mana x 650
STR+12

Mana x 550
HP+14

Mana x 450

Mana Circle 2

Total Materials

Unbind Materials

Effects

STR+7

Mana x 1,950
HP+15

Mana x 1,550
STR+8

Mana x 1,950
HP+16
Adventurer Story Unlock

Mana x 1,550
STR+8

Mana x 1,950
HP+16

Mana x 1,550
STR+8

Mana x 1,950
HP+16
Adventurer Story Unlock

Mana x 1,550
STR+8

Mana x 1,950

Mana Circle 3

Total Materials

Unbind Materials

Effects

HP+18

Mana x 3,200
STR+15

Mana x 4,000
HP+19

Mana x 3,200
STR+15
Adventurer Story Unlock

Mana x 4,000
HP+19

Mana x 3,200
STR+16

Mana x 4,000
HP+19

Mana x 3,200

Mana Circle 4

Total Materials

Unbind Materials

Effects

STR+9

Mana x 6,200
HP+21

Mana x 5,000
Force Strike (Upgrade 2)

STR+10

Mana x 6,200
HP+21

Mana x 5,000
STR+10

Mana x 6,200
HP+21

Mana x 5,000
STR+10

Mana x 6,200