Table of Contents
- 3* Art
- 4* Art
- 5* Art
About | |
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A butler almost off-putting in his refinement who micromanages his master's schedule. His yearning for perfection is so strong, few can keep up with it. His hobby is patchwork. |
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CV Info - English | CV Info - Japanese |
Graham Hamilton | Takuma Terashima |
Perfect Butler |
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Obtainable as a 3
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Character Stats
Shared Skill
Impeccable Service | ||
Lvl 2 | Restores HP to all allies, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. | 200 |
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Lvl 3 | Restores HP to all allies, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. | 300 |
SP Cost | 8282 | Iframe | Medium |
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Unlock Materials |
Shadow Tome x4
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Cost | 4 | Level | 1 |
Skills
Skill 1
Impeccable Service | ||
Lvl 1 | Restores HP to all allies, and increases the entire team's strength by 8% for 60 seconds. This strength increase will not stack. | 100 |
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Lvl 2 | Restores HP to all allies, and increases the entire team's strength by 10% for 60 seconds. This strength increase will not stack. | 200 |
Lvl 3 | Restores HP to all allies, and increases the entire team's strength by 15% for 60 seconds. This strength increase will not stack. | 300 |
SP Cost | 5916 | Iframe | Medium |
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Skill 2
Butler's Guard | ||
Lvl 1 | Grants all teammates a one-use shield that nullifies damage less than 15% of the user's maximum HP. This does not stack with any other shields. | 100 |
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Lvl 2 | Grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP. This does not stack with any other shields. | 200 |
Lvl 3 | Grants all teammates a shield that nullifies damage less than 60% of their maximum HP once. This does not stack with any other shields. | 300 |
SP Cost | 5840 | Iframe | Medium |
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Abilities
Ability 1
Full HP = Healing +10%
Increases the potency of recovery skills by 10% when HP is full. |
40
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Upgrades To | |
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Full HP = Healing +13%
Increases the potency of recovery skills by 13% when HP is full. |
60
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Ability 2
Blindness Res +25%
Reduces susceptibility to blindness by 25%. |
40 |
Upgrades To | |
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Blindness Res +50%
Reduces susceptibility to blindness by 50%. |
60 |
Ability 3
Blindness Res +25%
Reduces susceptibility to blindness by 25%. |
40 |
Upgrades To | |
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Co-Abilities
Recovery Potency +2%
Increases the potency of recovery skills by 2%. Benefits your whole team. |
50 |
Show Upgrades
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Increases the potency of recovery skills by 6%. Benefits your whole team. |
Increases the potency of recovery skills by 10%. Benefits your whole team. |
Increases the potency of recovery skills by 14%. Benefits your whole team. |
Increases the potency of recovery skills by 20%. Benefits your whole team. |
Co-Ability Chain
(Shadow) HP 60% = Strength +1%
If a team member is attuned to (Shadow): increases their strength by 1% when their HP is 60% or above. Benefits your whole team. |
Show Upgrades
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If a team member is attuned to (Shadow): increases their strength by 1% when their HP is 60% or above. Benefits your whole team. |
If a team member is attuned to (Shadow): increases their strength by 2% when their HP is 60% or above. Benefits your whole team. |
If a team member is attuned to (Shadow): increases their strength by 2% when their HP is 60% or above. Benefits your whole team. |
If a team member is attuned to (Shadow): increases their strength by 3% when their HP is 60% or above. Benefits your whole team. |
Total Materials Required
- 1
- 2
- 3
- 4
- 5