Table of Contents
About | |
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The princess of the Kingdom of Askr. She came to this world in order to save comrades who had been swallowed up in the space between worlds. Bright and warm, she safeguards peace as a member of the Order of Heroes. |
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CV Info - English | CV Info - Japanese |
Julie Kliewer | Maaya Uchida |
Princess of Askr |
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Obtainable as a 5
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Character Stats
Shared Skill
Resplendent Slash | ||
Lvl 2 | Deals light damage to enemies directly ahead, and inflicts paralysis. | 200 |
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Lvl 3 | Deals light damage to enemies directly ahead, and inflicts paralysis. | 300 |
SP Cost | 4824 | Iframe | Medium |
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Unlock Materials |
Light Tome x4
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Cost | 4 | Level | 1 |
Skills
Skill 1
Resplendent Slash | ||
Lvl 1 | Deals light damage to enemies directly ahead, and inflicts paralysis. | 100 |
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Lvl 2 | Deals light damage to enemies directly ahead, and inflicts paralysis. | 200 |
Lvl 3 | Deals light damage to enemies directly ahead, and inflicts paralysis. | 300 |
SP Cost | 2412 | Iframe | Medium |
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Skill 2
Luna | ||
Lvl 1 | Deals light damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. | 100 |
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Lvl 2 | Deals light damage to enemies directly ahead, and reduces their defense by 5% for 10 seconds. This defense reduction effect will not stack. | 200 |
Lvl 3 | 300 |
SP Cost | 4850 | Iframe | Short |
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Abilities
Ability 1
Supreme Last Devastation I
Increases critical rate by 75% for 10 seconds when HP drops to 30% (once per quest). |
70
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Upgrades To | |
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Supreme Last Devastation II
Increases critical rate by 100% for 10 seconds when HP drops to 30% (once per quest). |
100
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Ability 2
Curse Res +50%
Reduces susceptibility to curses by 50%. |
60 |
Upgrades To | |
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Curse Res +100%
Reduces susceptibility to curses by 100%. |
100 |
Ability 3
Paralyzed Punisher +25%
Increases damage to paralyzed enemies by 25%. |
80 |
Upgrades To | |
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Paralyzed Punisher +30%
Increases damage to paralyzed enemies by 30%. |
100 |
Co-Abilities
Paralyzed Punisher +4%
Increases damage to paralyzed enemies by 4%. Benefits your whole team. |
160 |
Show Upgrades
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Increases damage to paralyzed enemies by 5%. Benefits your whole team. |
Increases damage to paralyzed enemies by 6%. Benefits your whole team. |
Increases damage to paralyzed enemies by 7%. Benefits your whole team. |
Increases damage to paralyzed enemies by 8%. Benefits your whole team. |
Co-Ability Chain
(Light) Paralysis = User Strength +6%
If a team member is attuned to (Light): increases their strength by 6% for 15 seconds when they successfully paralyze an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team. |
Show Upgrades
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If a team member is attuned to (Light): increases their strength by 7% for 15 seconds when they successfully paralyze an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team. |
If a team member is attuned to (Light): increases their strength by 8% for 15 seconds when they successfully paralyze an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team. |
If a team member is attuned to (Light): increases their strength by 9% for 15 seconds when they successfully paralyze an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team. |
If a team member is attuned to (Light): increases their strength by 13% for 15 seconds when they successfully paralyze an enemy. After activating, this ability will not activate again for 10 seconds. Benefits your whole team. |
Total Materials Required
- 1
- 2
- 3
- 4
- 5