Table of Contents
About | |
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The warrior from another land throws on his (only) nice outfit for a romantic rendezvous! He's working hard to share his feelings, but his green attempts at courtship lead to distress. Still, his awkward kindness drives some wild! |
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CV Info - English | CV Info - Japanese |
John Arthur | Susumu Chiba |
Devoted Samurai |
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Obtainable as a 5
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Character Stats
Overview
Eager to join a team with Ieyasu, Valentine’s Addis has become the Shadow roster’s foremost Bow user. Addis is best described as a combination of Cassandra and Natalie. As a ranged powerhouse who plays on a knife’s edge and inflicts Poison, Addis is a strong rival to Delphi in the Shadow Poison meta. For niche sans-healer High Jupiter teams that often remain at low HP, Addis is clearly superior.
Strengths
Poison EnablerÂ
With the advent of Mana Spirals, several adventurers gain pseudo Poisoned Punisher kits yet lack innate ways to inflict Poison. Addis serves as a powerful alternative to Delphi and Cassandra with excellent personal DPS.
High Risk, High RewardÂ
As a ranged adventurer, Addis is less prone to losing his shield to stray chip damage. The ability to regulate his own HP adds a measure of consistency to his playstyle.
Weaknesses
HP Gated
Much like Natalie, Addis has an inverted HP threshold. Although he is capable of self-maintenance, receiving well-intentioned heals will actually lower his DPS.
Dragon Recommendations
Shinobi boosts Coarse Judgement's power to the max, enhancing the resultant Poison ticks as well.
Fatalis adds an enormous amount of raw STR but heavily dissuades Shapeshifting to iframe heavy attacks.
Juggernaut is a suitable budget alternative.
Weapon Recommendations
Budget Option: Faerie Bow
Wyrmprint Recommendations
Pair 1
Pair 2
Pair 1: General purpose set where Addis can consistently self-proc Resilient Offense.
Pair 2: Setup require to survive High Jupiter under standard conditions.Â
Shared Skill
Coarse Judgment | ||
Lvl 2 | Deals shadow damage to the target and nearby enemies, and inflicts poison. The lower the user's HP, the more damage this skill deals. | 200 |
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Lvl 3 | Deals shadow damage to the target and nearby enemies, and inflicts poison. The lower the user's HP, the more damage this skill deals. | 300 |
SP Cost | 9631 | Iframe | Medium |
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Unlock Materials |
Shadow Tome x6
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Cost | 6 | Level | 1 |
Skills
Skill 1
Coarse Judgment | ||
Lvl 1 | Deals shadow damage to the target and nearby enemies, and inflicts poison. The lower the user's HP, the more damage this skill deals. | 100 |
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Lvl 2 | Deals shadow damage to the target and nearby enemies, and inflicts poison. The lower the user's HP, the more damage this skill deals. | 200 |
Lvl 3 | Deals shadow damage to the target and nearby enemies, and inflicts poison. The lower the user's HP, the more damage this skill deals. | 300 |
SP Cost | 2603 | Iframe | Medium |
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Skill 2
Love's Triumph | ||
Lvl 1 | If the user's HP is less than 30% of their max HP when using this skill: grants all teammates a one-use shield that nullifies damage less than 20% of the user's maximum HP. If the user's HP is above or equal to 30% of their max HP when using this skill: reduces their HP to 20% of max HP and grants them a one-use divergent shield that nullifies damage less than 70% of the user's maximum HP. Divergent shields can stack with ordinary shields. | 100 |
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Lvl 2 | If the user's HP is less than 30% of their max HP when using this skill: grants all teammates a one-use shield that nullifies damage less than 30% of the user's maximum HP. If the user's HP is above or equal to 30% of their max HP when using this skill: reduces their HP to 20% of max HP and grants them a one-use divergent shield that nullifies damage less than 80% of the user's maximum HP. Divergent shields can stack with ordinary shields. | 200 |
Lvl 3 | " | 300 |
SP Cost | 6200 | Iframe | Medium |
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Abilities
Ability 1
Poisoned Punisher +25%
Increases damage to poisoned enemies by 25%. |
80
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Upgrades To | |
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Poisoned Punisher +30%
Increases damage to poisoned enemies by 30%. |
100
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Ability 2
Paralysis Res +50%
Reduces susceptibility to paralysis by 50%. |
60 |
Upgrades To | |
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Paralysis Res +100%
Reduces susceptibility to paralysis by 100%. |
100 |
Ability 3
HP Below 30% = Strength & Attack Rate II
Increases strength by 15% and attack rate by 10% when HP is 30% or below. |
80 |
Upgrades To | |
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HP Below 30% = Strength & Attack Rate III
Increases strength by 20% and attack rate by 10% when HP is 30% or below. |
100 |
Co-Abilities
Skill Haste +8%
Increases skill gauge fill rate by 8%. Benefits your whole team. |
170 |
Show Upgrades
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Increases skill gauge fill rate by 9%. Benefits your whole team. |
Increases skill gauge fill rate by 11%. Benefits your whole team. |
Increases skill gauge fill rate by 12%. Benefits your whole team. |
Increases skill gauge fill rate by 15%. Benefits your whole team. |
Co-Ability Chain
(Shadow) HP Below 40% = Light Res +5%
If a team member is attuned to (Shadow): reduces light damage taken by them by 5% when their HP is 40% or below. Benefits your whole team. |
Show Upgrades
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If a team member is attuned to (Shadow): reduces light damage taken by them by 6% when their HP is 40% or below. Benefits your whole team. |
If a team member is attuned to (Shadow): reduces light damage taken by them by 7% when their HP is 40% or below. Benefits your whole team. |
If a team member is attuned to (Shadow): reduces light damage taken by them by 8% when their HP is 40% or below. Benefits your whole team. |
If a team member is attuned to (Shadow): reduces light damage taken by them by 10% when their HP is 40% or below. Benefits your whole team. |
Total Materials Required
- 1
- 2
- 3
- 4
- 5