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Gala Reborn Zephyr

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Dragon Tier

About
Through the belief of the people of the plains, Zephyr has been reborn. Freed from the noxious miasma eating away at his body, his prudence is now tempered with an unwavering will and an open mind.
Wind
Gala Reborn Zephyr
Obtainable as a 5

Dragon Stats

MAX HP369
MAX STR126

Skills

Skill

Howling Fury
Lvl 1 Deals damage to the target and nearby enemies. If the user is targeting an enemy and not using a skill when their remaining shapeshift time runs out, this skill will be used automatically, regardless of whether or not the skill gauge is filled.
50
Lvl 2 Deals damage to the target and nearby enemies. If the user is targeting an enemy and not using a skill when their remaining shapeshift time runs out, this skill will be used automatically, regardless of whether or not the skill gauge is filled.
100

Abilities

Ability 1

(Wind) Strength +50%

If the user is attuned to (Wind): increases strength by 50%.

0
Upgrades To
(Wind) Strength +55%

If the user is attuned to (Wind): increases strength by 55%.

0
Upgrades To
(Wind) Strength +60%

If the user is attuned to (Wind): increases strength by 60%.

0
Upgrades To
(Wind) Strength +65%

If the user is attuned to (Wind): increases strength by 65%.

0
Upgrades To
(Wind) Strength +70%

If the user is attuned to (Wind): increases strength by 70%.

0

Ability 2

(Wind) Wrath of the Plains I

If the user is attuned to (Wind): adds 25% to the modifier applied to damage against water-attuned enemies and enemies with no attunement for 45 seconds every time the dragon gauge fills by 10%. This increase will not stack, and, after activating, this ability will not activate again for five seconds.

200
Upgrades To
(Wind) Wrath of the Plains I

If the user is attuned to (Wind): adds 25% to the modifier applied to damage against water-attuned enemies and enemies with no attunement for 45 seconds every time the dragon gauge fills by 10%. This increase will not stack, and, after activating, this ability will not activate again for five seconds.

200
Upgrades To
(Wind) Wrath of the Plains I

If the user is attuned to (Wind): adds 25% to the modifier applied to damage against water-attuned enemies and enemies with no attunement for 45 seconds every time the dragon gauge fills by 10%. This increase will not stack, and, after activating, this ability will not activate again for five seconds.

200
Upgrades To
(Wind) Wrath of the Plains I

If the user is attuned to (Wind): adds 25% to the modifier applied to damage against water-attuned enemies and enemies with no attunement for 45 seconds every time the dragon gauge fills by 10%. This increase will not stack, and, after activating, this ability will not activate again for five seconds.

200
Upgrades To
(Wind) Wrath of the Plains II

If the user is attuned to (Wind): adds 30% to the modifier applied to damage against water-attuned enemies and enemies with no attunement for 45 seconds every time the dragon gauge fills by 10%. This increase will not stack, and, after activating, this ability will not activate again for five seconds.

200