Table of Contents
- 4* Art
- 5* Art
About | |
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A woman who trains nobles in the way of the blade. Though thought of as a kind older sister, her ferocity is unleashed once lessons begin. But that's just another side of her sisterly love, as she desires her students to become strong. |
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CV Info - English | CV Info - Japanese |
Michelle Schloff | Yoko Hikasa |
Hot-Blooded Instructor |
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Obtainable as a 4
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Character Stats
Overview
Normally, Adventurers get more powerful when they get a spiral. That's technically the case for Celliera , but she also got weighed down with the burden of now needing to redline her HP to put out acceptable damage. Combine that with the fact that HBH hates on Melee hard, and Celliera is barely worth spiraling.
Strengths
Frostbite Punisher Playstyle
Celliera enables Frostbite Punisher quite nicely.
Weaknesses
Weak Passives
Having Last Offense and Thaumian's Bane in her kit basically renders Celliera's passive's useless. Sure, Last Offense gives a size able onetime boost, but she has to redline her HP and the longer the quest goes on the weaker it is. Thaumian's Bane isn't really relevant on most quests, and thus is utterly wasted.Â
Dragon Recommendations
Siren: A boost to skill damage is valuable for Celliera, who wants to spam her S1 as much as possible.Â
Dragonyule Jeanne: Strength and crit is just what the doctor ordered.Â
Leviathan: The old faithful option.Â
Weapon Recommendations
For now, HDT2 is the best option in water, with the core weapon barely adequate for usage. Often, you'll be best served using an off element weapon if you like the HDT2 option.
Wyrmprint Recommendations
Pair 1
Pair 1: General purpose Frostbite set. Slot 1 may be replaced with Resounding Rendition.
Skills
Skill 1
Ardent Stream | ||
Lvl 1 | Deals water damage to enemies directly ahead. | 100 |
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Lvl 2 | Deals water damage to enemies directly ahead. | 200 |
Lvl 3 | Deals water damage to enemies directly ahead. | 300 |
Lvl 4 | Deals water damage to enemies directly ahead. |
SP Cost | 2537 | Iframe | Medium |
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Skill 2
Winter's Blade | ||
Lvl 1 | For 10 seconds, increases the user's strength by 20%, and causes the "Ardent Stream" skill to inflict freeze and deal extra damage to frostbitten foes. | 100 |
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Lvl 2 | For 10 seconds, increases the user's strength by 25%, and causes the "Ardent Stream" skill to inflict freeze and deal extra damage to frostbitten foes. | 200 |
Lvl 3 | Grants the user the following effects until they next use this skill or a force strike: Increases strength by 25%. The "Ardent Stream" skill will inflict frostbite and deal extra damage to frostbitten foes. Force strikes will inflict freeze. Inflicts the user with frostbite. | 300 |
SP Cost | 4877 | Iframe | Medium |
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Abilities
Ability 1
Thaumian's Bane +20%
Increases damage to thaumians by 20%. |
60
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Upgrades To | |
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Thaumian's Bane +25%
Increases damage to thaumians by 25%. |
80
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Upgrades To | |
Thaumian's Bane +35%
Increases damage to thaumians by 35%. |
120
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Ability 2
Burn Res +25%
Reduces susceptibility to burning by 25%. |
40 |
Upgrades To | |
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Burn Res +50%
Reduces susceptibility to burning by 50%. |
60 |
Upgrades To | |
Potent Burn Res +100%
Reduces susceptibility to burning by 100%. When the user is hit by an attack that would have inflicted burning on them, their strength is increased by 15% for 10 seconds. After activating, this buff will not activate again for 15 seconds. |
120
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Ability 3
HP 70% = Strength +8%
Increases strength by 8% when HP is 70% or above. |
60 |
Upgrades To | |
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Last Offense +60%
Buffs strength by 60% for 15 seconds when HP drops to 30% (once per quest). |
120 |
Co-Abilities
Strength +3%
Increases strength by 3%. Benefits your whole team. |
110 |
Show Upgrades
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Increases strength by 4%. Benefits your whole team. |
Increases strength by 5%. Benefits your whole team. |
Increases strength by 7%. Benefits your whole team. |
Increases strength by 10%. Benefits your whole team. |
Co-Ability Chain
(Water) HP Below 40% = Flame Res +5%
If a team member is attuned to (Water): reduces flame damage taken by them by 5% when their HP is 40% or below. Benefits your whole team. |
Show Upgrades
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If a team member is attuned to (Water): reduces flame damage taken by them by 5% when their HP is 40% or below. Benefits your whole team. |
If a team member is attuned to (Water): reduces flame damage taken by them by 7% when their HP is 40% or below. Benefits your whole team. |
If a team member is attuned to (Water): reduces flame damage taken by them by 7% when their HP is 40% or below. Benefits your whole team. |
If a team member is attuned to (Water): reduces flame damage taken by them by 9% when their HP is 40% or below. Benefits your whole team. |
Total Materials Required
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