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FEH Content Update: 04/30/2020 - Legendary Hero (Edelgard: Flame Emperor)

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Content Summary

New Summonable Units:
Other Content:
  • New Weapons:
  • New Skills:
  • New Legendary Hero Battle
    • Flame Emperor: Edelgard
  • New Tactic Drills:
    • Skill Studies 82: Resolute Conquest
    • Grandmaster 56: Loyal without Fail
  • New Accesories
    • Gold Lost Child's Hat
    • Proof of victory over Legendary Edelgard.
  • New Quest
    • May Quests
    • Grand Hero Party (Note: Death Knight)
    • Three Heroes (Note: Roy: Young Lion, Lilina: Delightful Noble, Cecilia: Etrurian General.)
    • Golden Week
    • Voting Gauntlet
    • May Training
  • Space was alocated for 4 new Summoning Focuses.

New Unit Stats

Content Album

Maps and Misc.

Assets

(Note: This update assets will be includes on next's update Assets collection.)

Arena Season Bonus Heroes

Tempest Trials Bonus Heroes

(Note: No Tempest Trials+ bonus this update)

Aether Raids Season Bonus Heroes

Upcoming Røkkr Bosses

(Note: No new Røkkr Bosses included in this update.)

Content

New Heroes

Edelgard: Flame Emperor

Emperor of the Adrestian Empire. Destroyer of the Church of Seiros and unifier of all Fódlan. Appears in Fire Emblem: Three Houses.

VOICE: Tara Platt

ILLUST: HACCAN

Internal Name: 伝承エーデルガルト (Note: Denshō Ēderugaruto, "Folklore Edelgard")

Internal String: EDELGARD_LEGEND01

Four-star unlock skill(s): Atk/Res Solo 3

New Weapons

アイムール: Aymr

アイムール: Grants Atk+3. If unit is not adjacent to an ally, inflicts Atk/Def-6 on foe during combat and foe cannot make a follow-up attack.

  • SP: 400

  • Inheritance: Not inheritable

New Skills

重装の遊撃1: Armored Stride 1

重装の遊撃1: At start of turn, if unit's HP = 100% and unit is not adjacent to an ally, unit can move 1 extra space. (That turn only. Does not stack.)

重装の遊撃2: Armored Stride 2

重装の遊撃2: At start of turn, if unit's HP ≥ 50% and unit is not adjacent to an ally, unit can move 1 extra space. (That turn only. Does not stack.)

重装の遊撃3: Armored Stride 3

重装の遊撃3: At start of turn, if unit is not adjacent to an ally, unit can move 1 extra space. (That turn only. Does not stack.)

  • SP: 240

  • Inheritance: Only Armored & Beast (Melee Only)

狂嵐: Raging Storm

狂嵐: If unit initiates combat, grants another action to unit if unit is not adjacent to an ally after combat. (Once per turn. If a skill that moves unit after combat is used, references unit's position after that movement occurs.) If foe uses dragonstone or beast damage and unit is not adjacent to an ally, unit makes a guaranteed follow-up attack during combat.

  • SP: 300

  • Inheritance: Can't be Inherited.

New Accesories

MDAID_迷い子の帽子・金: Gold Lost Child's Hat
MDAID_H_迷い子の帽子・金: Proof of victory over Legendary Edelgard.

New Legendary Hero Battle

MID_STAGE_HONOR_L0026: Flame Emperor
MID_STAGE_L0026: Edelgard

New Tactic Drills

Skill Studies 82: Resolute Conquest
Grandmaster 56: Loyal without Fail

New Quests

May Quests

 KO w/Alfonse

        Defeat a foe with Alfonse: Prince of Askr.

 KO w/Sharena

        Defeat a foe with Sharena: Princess of Askr.

 KO w/Anna

        Defeat a foe with Anna: Commander.

 KO Red Foe

         Defeat a red foe.

 KO Blue Foe

        Defeat a blue foe.

 KO Green Foe

        Defeat a green foe.

 KO Colorless Foe

        Defeat a colorless foe.

 KO Infantry Foe

        Defeat an infantry foe.

 KO Armored Foe

        Defeat an armored foe.

 KO Cavalry Foe

        Defeat a cavalry foe.

 KO Flying Foe

        Defeat a flying foe.

 Clear 4-1

        Clear Book III, Chapter 4: Part 1 on Lunatic difficulty. All four allies must survive.

 Clear 4-2

        Clear Book III, Chapter 4: Part 2 on Lunatic difficulty. All four allies must survive.

 Clear 4-3

        Clear Book III, Chapter 4: Part 3 on Lunatic difficulty. All four allies must survive.

 Clear 4-4

        Clear Book III, Chapter 4: Part 4 on Lunatic difficulty. All four allies must survive.

 Clear 4-5

        Clear Book III, Chapter 4: Part 5 on Lunatic difficulty. All four allies must survive.

 AR: Attack Successfully

        Successfully attack in Aether Raids.

 AR: Attack Successfully

        Successfully attack in Aether Raids.

 AR: Attack Successfully

        Successfully attack in Aether Raids.

 Win Arena Duel

        Win Arena Duel at any difficulty.

 Win Arena Duel

        Win Arena Duel at any difficulty.

 Win Arena Duel

        Win Arena Duel at any difficulty.

Voting Gauntlet

 Voting Gauntlet

        Win a battle in the Voting Gauntlet.

 Voting Gauntlet

        Win a battle in the Voting Gauntlet.

 Voting Gauntlet

        Win a battle in the Voting Gauntlet.

 Voting Gauntlet

        Win a battle in the Voting Gauntlet.

 Voting Gauntlet

        Win a battle in the Voting Gauntlet.

 Tower: 2nd Stratum

        Clear the second stratum of the Training Tower.

 Tower: 5th Stratum

        Clear the fifth stratum of the Training Tower.

 Tower: 8th Stratum

        Clear the eightth stratum of the Training Tower.

 Win Arena Duels

        Win Arena Duel at any difficulty.

 Win Arena Duels

        Win Arena Duel at any difficulty.

 Win Int.+ Arena Duels

        Win Arena Duels on Intermediate or higher difficulty.

​ Win Int.+ Arena Duels

        Win Arena Duels on Intermediate or higher difficulty.

 Voting Gauntlet

        Win a battle in the Voting Gauntlet with a red ally on your team.

 Voting Gauntlet

        Win a battle in the Voting Gauntlet with a blue ally on your team.

 Voting Gauntlet

        Win a battle in the Voting Gauntlet with a green ally on your team.

 Voting Gauntlet

        Win a battle in the Voting Gauntlet with a colorless ally on your team.

 Voting Gauntlet

        Win a battle in the Voting Gauntlet with a red ally on your team.

 Voting Gauntlet

        Win a battle in the Voting Gauntlet with a blue ally on your team.

 Voting Gauntlet

        Win a battle in the Voting Gauntlet with a green ally on your team.

 Voting Gauntlet

        Win a battle in the Voting Gauntlet with a colorless ally on your team.

 Voting Gauntlet

        Win a battle in the Voting Gauntlet with a red ally on your team.

 Voting Gauntlet

        Win a battle in the Voting Gauntlet with a blue ally on your team.

 Voting Gauntlet

        Win a battle in the Voting Gauntlet with a green ally on your team.

 Voting Gauntlet

        Win a battle in the Voting Gauntlet with a colorless ally on your team.

Three Heroes

 KO Foe

        Defeat an enemy.

 KO w/Roy

        Defeat a foe with Roy: Young Lion.

 KO w/Lilina

        Defeat a foe with Lilina: Delightful Noble.

 KO Lvl. 20+ Foes

        Defeat a foe that is level 20 or higher with Roy: Young Lion.

 KO Lvl. 20+ Foes

        Defeat a foe that is level 20 or higher with Lilina: Delightful Noble.

 KO Lvl. 20+ Foes

        Defeat a foe that is level 20 or higher with Cecilia: Etrurian General.

 KO Lvl. 35+ Foes

        Defeat a foe that is level 35 or higher with Roy: Young Lion.

 KO Lvl. 35+ Foes

        Defeat a foe that is level 35 or higher with Lilina: Delightful Noble.

 KO Lvl. 35+ Foes

        Defeat a foe that is level 35 or higher with Cecilia: Etrurian General.

Golden Week

 KO Lvl. 10+ Foes

        Clear the Grand Hero Battle against Kronya: Gleaming Blade with Fjorm: Princess of Ice on your team.

 KO Lvl. 10+ Foes

        Clear the Grand Hero Battle against Kronya: Gleaming Blade on Lunatic or higher difficulty with Kronya: Gleaming Blade on your team.

 KO Lvl. 10+ Foes

        Defeat Kronya: Gleaming Blade at level 40 or higher with Fjorm: Princess of Ice.

 KO Lvl. 10+ Foes

        Defeat Kronya: Gleaming Blade at level 40 or higher with Kronya: Gleaming Blade.

 KO Lvl. 30+ Foes

        Defeat an axe foe that is level 30 or higher with a red ally.

 KO Lvl. 30+ Foes

        Defeat a sword foe that is level 30 or higher with a blue ally.

 KO Lvl. 30+ Foes

        Defeat a lance foe that is level 30 or higher with a green ally.

 KO Lvl. 30+ Foes

        Defeat a green tome foe that is level 30 or higher with a red ally.

 KO Lvl. 30+ Foes

        Defeat a red tome foe that is level 30 or higher with a blue ally.

 KO Lvl. 30+ Foes

        Defeat a blue tome foe that is level 30 or higher with a green ally.

 KO Lvl. 30+ Foes

        Defeat a staff foe that is level 30 or higher with a red ally.

 KO Lvl. 30+ Foes

        Defeat a colorless bow foe that is level 30 or higher with a blue ally.

 KO Lvl. 30+ Foes

        Defeat a colorless dagger foe that is level 30 or higher with a green ally.

Mar Training

 Tower: 1st Stratum

        Clear the first stratum of the Training Tower. All four allies must survive.

 Tower: 2nd Stratum

        Clear the second stratum of the Training Tower. All four allies must survive.

 Tower: 3rd Stratum

        Clear the third stratum of the Training Tower. All four allies must survive.

 Tower: 4th Stratum

        Clear the fourth stratum of the Training Tower. All four allies must survive.

 Tower: 5th Stratum

        Clear the fifth stratum of the Training Tower. All four allies must survive.

 Tower: 6th Stratum

        Clear the sixth stratum of the Training Tower. All four allies must survive.

 Tower: 7th Stratum

        Clear the seventh stratum of the Training Tower. All four allies must survive.

 Tower: 8th Stratum

        Clear the eighth stratum of the Training Tower. All four allies must survive.

 Tower: 9th Stratum

        Clear the ninth stratum of the Training Tower. All four allies must survive.

 Tower: 10th Stratum

        Clear the tenth stratum of the Training Tower. All four allies must survive.

 Tower: 10th Stratum

        Clear the tenth stratum of the Training Tower using only infantry allies. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.

 Tower: 10th Stratum

        Clear the tenth stratum of the Training Tower using only armored allies. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.

 Tower: 10th Stratum

        Clear the tenth stratum of the Training Tower using only cavalry allies. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.

 Tower: 10th Stratum

        Clear the tenth stratum of the Training Tower using only flying allies. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.

Grand Hero Party

 Defeat Death Knight

        Defeat Death Knight: The Reaper at level 40 or higher with a flying ally.

About the Author(s)

Ricardo is one of Gamepress' dataminers for the Fire Emblem Heroes Site, the responsable to upload and fix anything within it, and back-up text analyst for the FEH Content Update Pages.

Feel free to drop by at Mopop#8020 for any suggestions on the Site or Content Updates.

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