Content Summary
- New Weapons:
- Flower of Plenty (Note: Technically not new, just listed here for completion sake.)
- New Assist:
- Sweet Dreams (Note: same as above.)
- New Skill:
- New Mythic Hero Battle
- Lewd Dream: Plumeria
- New Tactic Drills:
- Skill Studies 96: Alfonse and Álfar
- New Accesories
- Gold Reindeer Horns
- Proof of victory over Mythic Plumeria.
- Gold Reindeer Horns
- New Voting Gauntlet
- Ponytails vs. Pigtails
- New Quest
- Oct Quests
- Lance Arts
- Tap Battle
- Voting Gauntlet
- Oct Training
- Space was alocated for 4 new Summoning Focuses.
New Unit Stats
Assets
(Note: This update assets will be includes on next's update Assets collection.)
Arena Season Bonus Heroes
Tempest Trials Bonus Heroes
(Note: No Tempest Trials+ bonus this update)
Aether Raids Season Bonus Heroes
Upcoming Røkkr Bosses
(Note: No new Røkkr Bosses included in this update.)
Content
New Heroes
Plumeria: Lewd Dream
A jaded dökkálfr from Dökkálfheimr, the realm of nightmares. She delivers salacious dreams to mortals. Though she would wish to do away with all cloying mortal desires, she cannot.
VOICE: Nicole Gose
ILLUST: Yoshiku (四々九)
Internal Name: プルメリア味方 (Note: Purumeria Mikata, "Ally Plumeria")
Internal String: PLUMERIA_GOD01
Four-star unlock skill(s): Atk/Res Push 3 & Sabotage Spd 3
New Weapons
豊潤の花: Flower of Plenty
豊潤の花: Grants Res+3. Grants Atk/Res+3 to allies within 5 rows and 3 columns centered on unit during combat.
-
SP: 400
-
Inheritance: Can't be Inherited.
New Assist
あまいゆめ: Sweet Dreams
あまいゆめ: Grants another action to target ally and grants Atk/Spd/Def/Res+3 to target ally for 1 turn. Inflicts Atk/Spd/Def/Res-4 on nearest foes within 4 spaces of target ally through foes' next actions. (Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.)
-
SP: 400
-
Inheritance: Can't be Inherited.
New Skill
攻撃魔防の牽制3: Atk/Res Rein 3
攻撃魔防の牽制3: Inflicts Atk/Res-4 on foes within 2 spaces during combat.
-
SP: 240
-
Inheritance: Flying only
New Accesories
Gold Reindeer Horns: Proof of victory over Mythic Plumeria.
New Legendary Hero Battle
Lewd Dream: Plumeria
New Tactic Drills
Skill Studies 96: Alfonse and Álfar
New Quest
Oct Quests
KO w/Alfonse
Defeat a foe with Alfonse: Prince of Askr.
KO w/Sharena
Defeat a foe with Sharena: Princess of Askr.
KO w/Anna
Defeat a foe with Anna: Commander.
KO Red Foe
Defeat a red foe.
KO Blue Foe
Defeat a blue foe.
KO Green Foe
Defeat a green foe.
KO Colorless Foe
Defeat a colorless foe.
KO Infantry Foe
Defeat an infantry foe.
KO Armored Foe
Defeat an armored foe.
KO Cavalry Foe
Defeat a cavalry foe.
KO Flying Foe
Defeat a flying foe.
Clear 8-1
Clear Book III, Chapter 8: Part 1 on Lunatic difficulty. All four allies must survive.
Clear 8-2
Clear Book III, Chapter 8: Part 2 on Lunatic difficulty. All four allies must survive.
Clear 8-3
Clear Book III, Chapter 8: Part 3 on Lunatic difficulty. All four allies must survive.
Clear 8-4
Clear Book III, Chapter 8: Part 4 on Lunatic difficulty. All four allies must survive.
Clear 8-5
Clear Book III, Chapter 8: Part 5 on Lunatic difficulty. All four allies must survive.
AR: Attack Successfully
Successfully attack in Aether Raids.
AR: Attack Successfully
Successfully attack in Aether Raids.
AR: Attack Successfully
Successfully attack in Aether Raids.
Win Arena Duel
Win Arena Duel at any difficulty.
Win Arena Duel
Win Arena Duel at any difficulty.
Win Arena Duel
Win Arena Duel at any difficulty.
Voting Gauntlet
Voting Gauntlet
Win a battle in the Voting Gauntlet.
Voting Gauntlet
Win a battle in the Voting Gauntlet.
Voting Gauntlet
Win a battle in the Voting Gauntlet.
Voting Gauntlet
Win a battle in the Voting Gauntlet.
Voting Gauntlet
Win a battle in the Voting Gauntlet.
Tower: 2nd Stratum
Clear the second stratum of the Training Tower.
Tower: 5th Stratum
Clear the fifth stratum of the Training Tower.
Tower: 8th Stratum
Clear the eightth stratum of the Training Tower.
Win Arena Duels
Win Arena Duel at any difficulty.
Win Arena Duels
Win Arena Duel at any difficulty.
Win Int.+ Arena Duels
Win Arena Duels on Intermediate or higher difficulty.
Win Int.+ Arena Duels
Win Arena Duels on Intermediate or higher difficulty.
Voting Gauntlet
Win a battle in the Voting Gauntlet with a red ally on your team.
Voting Gauntlet
Win a battle in the Voting Gauntlet with a blue ally on your team.
Voting Gauntlet
Win a battle in the Voting Gauntlet with a green ally on your team.
Voting Gauntlet
Win a battle in the Voting Gauntlet with a colorless ally on your team.
Voting Gauntlet
Win a battle in the Voting Gauntlet with a red ally on your team.
Voting Gauntlet
Win a battle in the Voting Gauntlet with a blue ally on your team.
Voting Gauntlet
Win a battle in the Voting Gauntlet with a green ally on your team.
Voting Gauntlet
Win a battle in the Voting Gauntlet with a colorless ally on your team.
Voting Gauntlet
Win a battle in the Voting Gauntlet with a red ally on your team.
Voting Gauntlet
Win a battle in the Voting Gauntlet with a blue ally on your team.
Voting Gauntlet
Win a battle in the Voting Gauntlet with a green ally on your team.
Voting Gauntlet
Win a battle in the Voting Gauntlet with a colorless ally on your team.
Lance Arts
KO Foe w/Lance
Defeat a sword foe with a lance ally.
KO Foe w/Lance
Defeat a lance foe with a lance ally.
KO Foe w/Lance
Defeat an axe foe with a lance ally.
KO Foe w/Lance
Defeat a colorless bow foe with a lance ally.
KO Foe w/Lance
Defeat a colorless dagger foe with a lance ally.
KO Foe w/Lance
Defeat a staff foe with a lance ally.
KO Lvl. 30+ Foe w/Lance
Defeat a sword foe that is level 30 or higher with a lance ally.
KO Lvl. 30+ Foe w/Lance
Defeat a lance foe that is level 30 or higher with a lance ally.
KO Lvl. 30+ Foe w/Lance
Defeat an axe foe that is level 30 or higher with a lance ally.
KO Lvl. 30+ Foe w/Lance
Defeat a colorless bow foe that is level 30 or higher with a lance ally.
KO Lvl. 30+ Foe w/Lance
Defeat a colorless dagger foe that is level 30 or higher with a lance ally.
KO Lvl. 30+ Foe w/Lance
Defeat a staff foe that is level 30 or higher with a lance ally.
Tap Battle
Clear Floors 1-5
Clear floors 1-5 in Tap Battle.
Clear Floors 16-20
Clear floors 16-20 in Tap Battle.
Clear Floors 36-40
Clear floors 36-40 in Tap Battle.
Clear Floors 56-60
Clear floors 56-60 in Tap Battle.
Clear Floors 76-80
Clear floors 76-80 in Tap Battle.
Clear Floors 96-100
Clear floors 96-100 in Tap Battle.
Clear Extra Stage 2
Clear Extra Stage 2 in Tap Battle. (Extra Stage 2 is playable after it unlocks.)
Clear Extra Stage 3
Clear Extra Stage 3 in Tap Battle. (Extra Stage 3 is playable after it unlocks.)
Sep Training
Tower: 1st Stratum
Clear the first stratum of the Training Tower. All four allies must survive.
Tower: 2nd Stratum
Clear the second stratum of the Training Tower. All four allies must survive.
Tower: 3rd Stratum
Clear the third stratum of the Training Tower. All four allies must survive.
Tower: 4th Stratum
Clear the fourth stratum of the Training Tower. All four allies must survive.
Tower: 5th Stratum
Clear the fifth stratum of the Training Tower. All four allies must survive.
Tower: 6th Stratum
Clear the sixth stratum of the Training Tower. All four allies must survive.
Tower: 7th Stratum
Clear the seventh stratum of the Training Tower. All four allies must survive.
Tower: 8th Stratum
Clear the eighth stratum of the Training Tower. All four allies must survive.
Tower: 9th Stratum
Clear the ninth stratum of the Training Tower. All four allies must survive.
Tower: 10th Stratum
Clear the tenth stratum of the Training Tower. All four allies must survive.
Tower: 10th Stratum
Clear the tenth stratum of the Training Tower using only infantry allies. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.
Tower: 10th Stratum
Clear the tenth stratum of the Training Tower using only armored allies. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.
Tower: 10th Stratum
Clear the tenth stratum of the Training Tower using only cavalry allies. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.
Tower: 10th Stratum
Clear the tenth stratum of the Training Tower using only flying allies. (Allies deployed as cohorts using Pair Up do not count.) All four allies must survive.