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Lapis - Mighty Flower

3-4

Obtainable as a 3 - 4 only

Hero Stats

Max Avg Total Stats at Lvl 40
188
HP 41
ATK 41
SPD 45
DEF 29
RES 32

Stat Variations

Level 1 Stat Variation
5★
4★
3★
HP ATK SPD DEF RES
Low 16 7 14 6 7
Middle 17 8 15 7 8
High 18 9 16 8 9

Level 40 Stat Variations
5★
4★
3★
HP ATK SPD DEF RES
Low 38 37 42 25 29
Middle 41 41 45 29 32
High 44 44 49 32 35

Weapon Skills

Weapons SP Rng. Mt.
Iron Sword
Learns by default at 1 ★
Unlocks at 1 ★
Only Inheritable by Sword Units.
50 1 6
Steel Sword
Learns by default at 2 ★
Unlocks at 2 ★
Only Inheritable by Sword Units.
100 1 8
Defier's Sword

At start of combat, if foe's HP ≥ 75%, grants Def+5 to unit and inflicts Def-5 on foe during combat, and also, if foe has bonuses, grants bonus to unit's Def and inflicts penalty on foe's Def during combat = current bonus on foe's Def. Calculates each stat bonus and penalty independently.

Learns by default at 4 ★
Unlocks at 3 ★
Only Inheritable by Sword Units.
200 1 10
Defier's Sword+

At start of combat, if foe's HP ≥ 75%, grants Def+5 to unit and inflicts Def-5 on foe during combat, and also, if foe has bonuses, grants bonus to unit's Def and inflicts penalty on foe's Def during combat = current bonus on foe's Def. Calculates each stat bonus and penalty independently.

Learns by default at 5 ★
Unlocks at 5 ★
Only Inheritable by Sword Units.
300 1 14
Weapon Evolution
Weapon Upgrades
Weapon Upgrades

Special Skills

Special Skills SP Turns
New Moon

Treats foe's Def/Res as if reduced by 30% during combat.

Learns by default at 4 ★
Unlocks at 3 ★
Non-inheritable by Staff-wielding units.
100 3
Luna

Treats foe's Def/Res as if reduced by 50% during combat.

Unlocks at 4 ★
Non-inheritable by Staff-wielding units.
200 3

Passive Skills

Passive Skills SP Slot
Sorcery Blade 1

At start of combat, if unit's HP = 100% and unit is adjacent to a magic ally, calculates damage using the lower of foe's Def or Res.

Excludes Armor, Cavalry, Flying, Tome, Dragon, and Staff Units
Unlocks at 3 ★
60
A
Sorcery Blade 2

At start of combat, if unit's HP ≥ 50% and unit is adjacent to a magic ally, calculates damage using the lower of foe's Def or Res.

Excludes Armor, Cavalry, Flying, Tome, Dragon, and Staff Units
Unlocks at 4 ★
120
A
Sorcery Blade 3

At start of combat, if unit is adjacent to a magic ally, calculates damage using the lower of foe's Def or Res.

Excludes Armor, Cavalry, Flying, Tome, Dragon, and Staff Units
Unlocks at 5 ★
240
A
Spd/Def Oath 1

At start of turn, if unit is adjacent to an ally, grants Spd/Def +3 to unit for 1 turn.

Infantry & Flying Units Only
Unlocks at 1 ★
60
A
Spd/Def Oath 2

At start of turn, if unit is adjacent to an ally, grants Spd/Def +4 to unit for 1 turn.

Infantry & Flying Units Only
Unlocks at 2 ★
120
A
Spd/Def Oath 3

At start of turn, if unit is adjacent to an ally, grants Spd/Def +5 to unit for 1 turn.

Infantry & Flying Units Only
Unlocks at 4 ★
240
A

Other Info

Origin
Fire Emblem Engage

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