- Default
- Attack
- Special
- Injured
Marla - Duma's Witch |
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Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
Low | 15 | 8 | 8 | 2 | 14 |
Middle | 16 | 9 | 9 | 3 | 15 |
High | 17 | 10 | 10 | 4 | 16 |
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
Low | 34 | 43 | 30 | 17 | 42 |
Middle | 38 | 46 | 33 | 20 | 45 |
High | 41 | 49 | 36 | 23 | 49 |
Weapon Skills
Weapons | SP | Rng. | Mt. |
---|---|---|---|
Flux Learns by default at 1 ★ Unlocks at 1 ★
Red Tome Users Only
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50 | 2 | 4 |
Ruin Learns by default at 2 ★ Unlocks at 2 ★
Red Tome Users Only
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100 | 2 | 6 |
Rauðrdeer If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk+5 to unit, inflicts Atk-5 on foe, and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) Learns by default at 3 ★ Unlocks at 4 ★
Red Tome Users Only
|
200 | 2 | 8 |
Rauðrdeer+ If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk+5 to unit, inflicts Atk-5 on foe, and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) Learns by default at 5 ★ Unlocks at 5 ★
Red Tome Users Only
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300 | 2 | 12 |
Special Skills
Special Skills | SP | Turns |
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Chilling Wind Boosts damage dealt by 50% of unit's Res. Learns by default at 4 ★ Unlocks at 3 ★
Non-inheritable by Staff-wielding units.
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100 | 4 |
Glacies Boosts damage dealt by 80% of unit's Res. Unlocks at 4 ★
Non-inheritable by Staff-wielding units.
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200 | 4 |
Passive Skills
Passive Skills | SP | Slot |
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Sabotage Res 1 At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Res-3 on that foe through its next action.
Inheritable by all units.
Unlocks at 3 ★ |
60 | B |
Sabotage Res 2 At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Res-5 on that foe through its next action.
Inheritable by all units.
Unlocks at 4 ★ |
120 | B |
Sabotage Res 3 At start of turn, if any foe's Res ≤ unit's Res-3 and that foe is adjacent to another foe, inflicts Res-7 on that foe through its next action.
Inheritable by all units.
Unlocks at 5 ★ |
240 | B |
Inf. Hexblade 1 If adjacent infantry allies use sword, lance, axe, bow, or dagger, calculates their damage using the lower of foe's Def or Res during combat. (Does not affect damage dealt by Specials that trigger before combat.)
Tome Users Only
Unlocks at 1 ★ |
60 | C |
Inf. Hexblade 2 If adjacent infantry allies use sword, lance, axe, bow, or dagger, grants Atk/Spd+1 to those allies and calculates their damage using the lower of foe's Def or Res during combat. (Does not affect damage dealt by Specials that trigger before combat.)
Tome Users Only
Unlocks at 2 ★ |
120 | C |
Inf. Hexblade 3 If adjacent infantry allies use sword, lance, axe, bow, or dagger, grants Atk/Spd+2 to those allies and calculates their damage using the lower of foe's Def or Res during combat. (Does not affect damage dealt by Specials that trigger before combat.)
Tome Users Only
Unlocks at 4 ★ |
240 | C |
Other Info
Origin |
Fire Emblem Echoes
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Banners Featured In
None