- Default
- Attack
- Special
- Injured
Mythic Lumera - In Distant Skies |
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Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
Low | 17 | 9 | 6 | 4 | 15 |
Middle | 18 | 10 | 7 | 5 | 16 |
High | 19 | 11 | 8 | 6 | 17 |
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
Low | 34 | 39 | 43 | 23 | 37 |
Middle | 37 | 43 | 46 | 27 | 40 |
High | 41 | 46 | 50 | 30 | 43 |
Weapon Skills
Weapons | SP | Rng. | Mt. |
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Fire Breath Learns by default at 1 ★ Unlocks at 1 ★
Only inheritable by Dragon units.
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50 | 1 | 6 |
Fire Breath+ Learns by default at 2 ★ Unlocks at 2 ★
Only inheritable by Dragon units.
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100 | 1 | 8 |
Flametongue Learns by default at 4 ★ Unlocks at 3 ★
Only inheritable by Dragon units.
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200 | 1 | 11 |
Monarch's Stone Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+X to unit (X = 25% of foe's Atk at start of combat, - 4; min 5, max 14), deals damage = 20% of unit's Spd (excluding area-of-effect Specials), reduces damage from foe's first attack by 40% ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack) during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. Learns by default at 5 ★ Unlocks at 5 ★
Non-Inheritable skill.
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400 | 1 | 16 |
Available Rearmed Weapons |
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Arcane Grima |
Support Skills
Support Skills | Rng. | SP |
---|---|---|
Rally Resistance Grants Res+4 to target ally for 1 turn. Learns by default at 4 ★ |
1 | 150 |
Rally Def/Res Grants Def/Res+3 to an adjacent ally until the end of the turn. |
1 | 300 |
Rally Def/Res+ Grants Def/Res+6 to an adjacent ally until the end of the turn. |
1 | 400 |
Passive Skills
Passive Skills | SP | Slot |
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Atk/Spd Scowl 1 If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd+2 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+15 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.)
Only inheritable by Dragon units.
Unlocks at 2 ★ |
60 | A |
Atk/Spd Scowl 2 If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd+4 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+12 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.)
Only inheritable by Dragon units.
Unlocks at 3 ★ |
120 | A |
Atk/Spd Scowl 3 If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd+6 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+9 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.)
Only inheritable by Dragon units.
Unlocks at 4 ★ |
240 | A |
Atk/Spd Scowl 4 If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd+7 to unit during combat, and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+5 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.)
Only inheritable by Dragon units.
Unlocks at 5 ★ |
300 | A |
Atk/Spd Ruse 1 If a Rally Assist skill is used by unit or targets unit, inflicts Atk/Spd-1 and【Guard】on foes in cardinal directions of unit and target through their next actions.
Excludes Armor, Flying and Staff Units
Unlocks at 2 ★ |
60 | B |
Atk/Spd Ruse 2 If a Rally Assist skill is used by unit or targets unit, inflicts Atk/Spd-3 and【Guard】on foes in cardinal directions of unit and target through their next actions.
Excludes Armor, Flying and Staff Units
Unlocks at 3 ★ |
120 | B |
Atk/Spd Ruse 3 If a Rally Assist skill is used by unit or targets unit, inflicts Atk/Spd-5 and【Guard】on foes in cardinal directions of unit and target through their next actions.
Excludes Armor, Flying and Staff Units
Unlocks at 4 ★ |
240 | B |
Atk/Spd Ruse 4 Inflicts Atk/Spd-4 on foe during combat. If a Rally Assist skill is used by unit or targets unit, inflicts Atk/Spd-6,【Guard】, 【Discord】, and【Schism】on foes in cardinal directions of unit and target through their next actions. 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.) 【Discord】 Inflicts Atk/Spd/Def/Res-X on unit during combat (X = 2 + number of allies within 2 spaces of unit; max 5) through its next action. 【Schism】 Neutralizes Triangle Attack, Dual Strike, and Pathfinder effects active on unit through unit's next action. Unit is excluded from ally Triangle Attack and Dual Strike effects calculated using numbers of allies. When this status (Schism) is neutralized, Triangle Attack, Dual Strike, and Pathfinder effects are also neutralized.
Excludes Armor, Flying and Staff Units
Unlocks at 5 ★ |
300 | B |
Dragon Monarch After unit acts (if Canto triggers, after Canto), applies【Divine Vein (Stone)】to spaces within 5 rows and 5 columns centered on unit for 1 turn. Grants Atk/Spd/Def/Res+4 to allies within 5 rows and 5 columns centered on unit and neutralizes effects that inflict "Special cooldown charge -X" on those allies during combat. If there is an ally within 5 rows and 5 columns centered on unit, grants Atk/Spd/Def/Res+4 to unit, reduces damage from attacks by 30% (excluding area-of-effect Specials), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. 【Divine Vein (Stone)】 Applies the following effects on space for unit and allies: Grants Def/Res+6 during combat, reduces damage from foe's Specials by 10 during combat (excluding area-of-effect Specials), and reduces damage from area-of-effect Specials by 50% (excluding Røkkr area-of-effect Specials). (Divine Vein effects do not stack; replaces any existing Divine Vein effect; Divine Vein effects applied simultaneously cancel each other out. Does not count as defensive terrain.)
Non-Inheritable skill.
Unlocks at 5 ★ |
300 | C |
Other Info
Origin |
Fire Emblem Engage
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Banners Featured In
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