- Default
- Attack
- Special
- Injured




Rearmed Alcryst - Tender Archer |
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Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
Low | 16 | 12 | 12 | 3 | 4 |
Middle | 17 | 13 | 13 | 4 | 5 |
High | 18 | 14 | 14 | 5 | 6 |
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
Low | 35 | 40 | 42 | 27 | 21 |
Middle | 39 | 43 | 46 | 30 | 24 |
High | 42 | 47 | 49 | 33 | 28 |
Weapon Skills
Weapons | SP | Rng. | Mt. |
---|---|---|---|
![]() Effective against flying units. Learns by default at 1 ★ Unlocks at 1 ★
Only Inheritable by Bow users.
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50 | 2 | 4 |
![]() Effective against flying units. Learns by default at 2 ★ Unlocks at 2 ★
Only Inheritable by Bow users.
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100 | 2 | 6 |
![]() Effective against flying units. Learns by default at 4 ★ Unlocks at 3 ★
Only Inheritable by Bow users.
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200 | 2 | 9 |
![]() Accelerates Special trigger (cooldown count-1). Effective against flying foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+6 to unit, neutralizes unit's penalties, and neutralizes effects that prevent unit's follow-up attacks during combat, and also, if unit initiates combat, unit can make a follow-up attack before foe can counterattack. Learns by default at 5 ★ Unlocks at 5 ★
Only Inheritable by Bow users.
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300 | 2 | 14 |
Special Skills
Special Skills | SP | Turns |
---|---|---|
![]() Boosts damage dealt by 50%. Learns by default at 4 ★ Unlocks at 3 ★
Non-inheritable by Staff-wielding units.
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100 | 3 |
![]() Boosts damage dealt by 50%. Unlocks at 4 ★
Non-inheritable by Staff-wielding units.
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200 | 2 |
![]() Doubles damage dealt. Disables non-Special skills that "reduce damage by X%." Unlocks at 5 ★
Only Inheritable by Bow users.
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500 | 3 |
Passive Skills
Passive Skills | SP | Slot |
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![]() If unit's Spd ≥ foe's Spd+5, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.) Excludes Flying, Cavalry, and Staff Units Unlocks at 2 ★ |
60 | A |
![]() If unit's Spd ≥ foe's Spd+3, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.) Excludes Flying, Cavalry, and Staff Units Unlocks at 3 ★ |
120 | A |
![]() If unit's Spd > foe's Spd, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.) Excludes Flying, Cavalry, and Staff Units Unlocks at 4 ★ |
240 | A |
![]() If unit initiates combat, grants Atk/Spd+7 to unit during combat, and also, if unit's Spd ≥ foe's Spd-5, grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack).
Excludes Flying and Cavalry Units
Unlocks at 5 ★ |
300 | A |
![]() If unit initiates combat or is within 2 spaces of an ally, inflicts Spd/Def-5 on foe, inflicts penalty on foe's Def = 30% of foe's Def at start of combat, and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.
Non-Inheritable skill.
Unlocks at 5 ★ |
300 | B |
![]() Inflicts Def-3 on foes within 2 spaces of target through their next actions after combat.
Non-inheritable by Staff-wielding units.
Unlocks at 2 ★ |
60 | C |
![]() Inflicts Def-5 on foes within 2 spaces of target through their next actions after combat.
Non-inheritable by Staff-wielding units.
Unlocks at 3 ★ |
120 | C |
![]() Inflicts Def-7 on foes within 2 spaces of target through their next actions after combat.
Non-inheritable by Staff-wielding units.
Unlocks at 4 ★ |
240 | C |
![]() After combat, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions, grants Atk+6 to unit and allies within 2 spaces of unit for 1 turn, and grants 【Pathfinder】to unit for 1 turn. 【Pathfinder】 When an ally moves through unit's space, that space is counted as 0 spaces moved instead of 1 space. (Unit's space can be freely added to ally's normal movement. Applies only to allies with movement types that allow movement through unit's space.)
Non-inheritable by Staff-wielding units.
Unlocks at 5 ★ |
300 | C |
Other Info
Origin |
Fire Emblem Engage
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