- Default
- Attack
- Special
- Injured
Rearmed Reinhardt - Thrud Reborn |
---|
|
Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
Low | 18 | 10 | 11 | 2 | 2 |
Middle | 19 | 11 | 12 | 3 | 3 |
High | 20 | 12 | 13 | 4 | 4 |
HP | ATK | SPD | DEF | RES | |
---|---|---|---|---|---|
Low | 37 | 43 | 41 | 19 | 17 |
Middle | 41 | 46 | 45 | 22 | 20 |
High | 44 | 49 | 48 | 26 | 23 |
Weapon Skills
Weapons | SP | Rng. | Mt. |
---|---|---|---|
Thunder Learns by default at 1 ★ Unlocks at 1 ★
Blue Tome Users Only
|
50 | 2 | 4 |
Elthunder Learns by default at 2 ★ Unlocks at 2 ★
Blue Tome Users Only
|
100 | 2 | 6 |
Thoron Learns by default at 4 ★ Unlocks at 3 ★
Blue Tome Users Only
|
200 | 2 | 9 |
Arcane Thunder Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, grants Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. Learns by default at 5 ★ Unlocks at 5 ★
Blue Tome Users Only
|
300 | 2 | 14 |
Special Skills
Passive Skills
Passive Skills | SP | Slot |
---|---|---|
Thunder's Fist At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+7 to unit during combat and deals damage = 15% of unit's Atk (excluding area-of-effect Specials), and also, if unit initiates combat, reduces damage from foe's first attack by 50% during combat, and if number of spaces from unit's start position to end position ≥ 2, unit attacks twice.
Non-Inheritable skill.
Unlocks at 5 ★ |
300 | A |
S/R Far Trace 1 Enables【Canto (Rem.)】. Inflicts Spd/Res-1 on foe during combat. 【Canto (Rem.)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.) (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger again. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement.) Cavalry & Flying Only
Unlocks at 2 ★ |
60 | B |
S/R Far Trace 2 Enables【Canto (Rem.)】. Inflicts Spd/Res-2 on foe during combat. 【Canto (Rem.)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.) (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger again. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement.) Cavalry & Flying Only
Unlocks at 3 ★ |
120 | B |
S/R Far Trace 3 Enables【Canto (Rem.)】. Inflicts Spd/Res-3 on foe during combat. 【Canto (Rem.)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.) (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger again. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement.) Cavalry & Flying Only
Unlocks at 4 ★ |
240 | B |
S/R Far Trace 4 Enables【Canto (Rem.; Min 1)】. Inflicts Spd/Res-4 on foe during combat and unit deals +7 damage including when dealing damage with a Special triggered before combat. 【Canto (Rem.; Min 1)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn (min 1; if unit used a movement skill that warped them, its remaining movement is 1). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement.) Cavalry & Flying Only
Unlocks at 5 ★ |
300 | B |
Res Smoke 1 Inflicts Res-3 on foes within 2 spaces of target through their next actions after combat.
Non-inheritable by Staff-wielding units.
Unlocks at 2 ★ |
60 | C |
Res Smoke 2 Inflicts Res-5 on foes within 2 spaces of target through their next actions after combat.
Non-inheritable by Staff-wielding units.
Unlocks at 3 ★ |
120 | C |
Res Smoke 3 Inflicts Res-7 on foes within 2 spaces of target through their next actions after combat.
Non-inheritable by Staff-wielding units.
Unlocks at 4 ★ |
240 | C |
Def/Res Smoke 3 After combat, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions, grants Atk+6 to unit and allies within 2 spaces of unit for 1 turn, and grants 【Pathfinder】to unit for 1 turn. 【Pathfinder】 When an ally moves through unit's space, that space is counted as 0 spaces moved instead of 1 space. (Unit's space can be freely added to ally's normal movement. Applies only to allies with movement types that allow movement through unit's space.)
Non-inheritable by Staff-wielding units.
Unlocks at 5 ★ |
300 | C |
Other Info
Origin |
Fire Emblem: Thracia 776
|
---|
Banners Featured In
None