- Default
- Attack
- Special
- Injured
Summer Ymir - Seasons of Life |
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Hero Stats
Stat Variations
HP | ATK | SPD | DEF | RES | |
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Low | 15 | 14 | 2 | 8 | 7 |
Middle | 16 | 15 | 3 | 9 | 8 |
High | 17 | 16 | 4 | 10 | 9 |
HP | ATK | SPD | DEF | RES | |
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Low | 34 | 42 | 15 | 32 | 37 |
Middle | 38 | 45 | 18 | 35 | 41 |
High | 41 | 49 | 21 | 38 | 44 |
Weapon Skills
Weapons | SP | Rng. | Mt. |
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Stone Learns by default at 1 ★ Unlocks at 1 ★ Colorless Tome Only
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50 | 2 | 4 |
Elstone Learns by default at 2 ★ Unlocks at 2 ★ Colorless Tome Only
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100 | 2 | 6 |
Atlas (Weapon) Learns by default at 4 ★ Unlocks at 3 ★ Colorless Tome Only
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200 | 2 | 9 |
Sparkling Sun Accelerates Special trigger (cooldown count-1). If unit is within 3 spaces of an ally, inflicts Atk/Res-X on foe (X = 30% of unit's HP at start of combat + 6; max 18) and unit makes a guaranteed follow-up attack during combat, reduces damage from area-of-effect Specials by 75% (excluding Røkkr area-of-effect Specials), and restores 10 HP to unit after combat, and also, if foe can make a follow-up attack during combat, reduces damage from foe's first attack by 75%. Learns by default at 5 ★ Unlocks at 5 ★
Non-Inheritable skill.
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400 | 2 | 14 |
Special Skills
Passive Skills
Passive Skills | SP | Slot |
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Water Boost 1 At start of combat, if unit's HP ≥ foe's HP+3, grants Res+2 during combat.
Inheritable by all units.
Unlocks at 2 ★ |
50 | A |
Water Boost 2 At start of combat, if unit's HP ≥ foe's HP+3, grants Res+4 during combat.
Inheritable by all units.
Unlocks at 3 ★ |
100 | A |
Water Boost 3 At start of combat, if unit's HP ≥ foe's HP+3, grants Res+6 during combat.
Inheritable by all units.
Unlocks at 4 ★ |
200 | A |
Fireflood Boost 3 Grants HP+5. At start of combat, if unit's HP ≥ 50%, grants Atk/Res+7 to unit during combat, and also, if unit is within 2 spaces of an ally with HP ≥ 50%, inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack).
Inheritable by all units.
Unlocks at 5 ★ |
300 | A |
Mystic Boost 1 Disables foe's skills that "calculate damage using the lower of foe's Def or Res" and "calculate damage from staff like other weapons." Restores 2 HP after combat.
Inheritable by all units.
Unlocks at 2 ★ |
60 | B |
Mystic Boost 2 Disables foe's skills that "calculate damage using the lower of foe's Def or Res" and "calculate damage from staff like other weapons." Restores 4 HP after combat.
Inheritable by all units.
Unlocks at 3 ★ |
120 | B |
Mystic Boost 3 Disables foe's skills that "calculate damage using the lower of foe's Def or Res" and "calculate damage from staff like other weapons." Restores 6 HP after combat.
Inheritable by all units.
Unlocks at 4 ★ |
240 | B |
Mystic Boost 4 Inflicts Atk-5 on foe during combat. Disables foe's skills that "calculate damage using the lower of foe's Def or Res" and "calculate damage from staff like other weapons." If foe uses staff, neutralizes effects that prevent unit's counterattacks during combat. Restores 10 HP to unit after combat.
Inheritable by all units.
Unlocks at 5 ★ |
300 | B |
Everliving Domain If unit is within 2 spaces of any allies, grants Def/Res+4 and the following effect to unit and those allies during combat: "If unit's HP ≥ 75% and foe would reduce unit's HP to 0, unit survives with 1 HP. (Once per combat. Does not stack with non-Special effects that allow unit to survive with 1 HP if foe's attack would reduce HP to 0.)"
Non-Inheritable skill.
Unlocks at 5 ★ |
300 | C |
Other Info
Origin |
Fire Emblem Heroes
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