Weapon | SP | Rng. | Mt. |
---|---|---|---|
TyrfingGrants Def+4 in battle if unit's HP ≤ 50% | 400 | 1 | 16 |
Weapon Evolution
Weapons | SP | Rng. | Mt. |
---|---|---|---|
Divine Tyrfing <p>Grants Res+3. If in combat against foe using magic, unit receives 50% less damage from the first attack.</p> |
400 | 1 | 16 |
Weapon Upgrades
Weapons | HP | SP | Rng. | Mt. |
---|---|---|---|---|
Tyrfing (+Eff) At start of combat, if unit's HP ≥ 50%, grants: “If unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP. (Once per combat. Does not stack.)” If unit is adjacent to an ally, grants Atk/Def+5 during combat. | +3 | 400 | 1 | 16 |
Tyrfing (+Atk) At start of combat, if unit's HP ≥ 50%, grants: “If unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP. (Once per combat. Does not stack.)” | +5 | 400 | 1 | 18 |
Tyrfing (+Spd) +3At start of combat, if unit's HP ≥ 50%, grants: “If unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP. (Once per combat. Does not stack.)” | +5 | 400 | 1 | 16 |
Tyrfing (+Def) +4 At start of combat, if unit's HP ≥ 50%, grants: “If unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP. (Once per combat. Does not stack.)” | +5 | 400 | 1 | 16 |
Tyrfing (+Res) +4 At start of combat, if unit's HP ≥ 50%, grants: “If unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP. (Once per combat. Does not stack.)” | +5 | 400 | 1 | 16 |
Weapon Upgrades
Weapons | HP | SP | Rng. | Mt. |
---|---|---|---|---|
Divine Tyrfing (+Eff) Grants Res+3. At start of combat, if unit's HP ≥ 50%, grants Atk/Def+5 during combat. If foe uses magic, reduces damage from magic foe's first attack by 50%. At start of combat, if foe's HP ≥ 50%, grants Atk/Def+5 during combat and unit makes a guaranteed follow-up attack. | +3 | 400 | 1 | 16 |
Divine Tyrfing (+Atk) Grants Res+3. At start of combat, if unit's HP ≥ 50%, grants Atk/Def+5 during combat. If foe uses magic, reduces damage from magic foe's first attack by 50%. | +5 | 400 | 1 | 18 |
Divine Tyrfing (+Spd) +3Grants Res+3. At start of combat, if unit's HP ≥ 50%, grants Atk/Def+5 during combat. If foe uses magic, reduces damage from magic foe's first attack by 50%. | +5 | 400 | 1 | 16 |
Divine Tyrfing (+Def) +4 Grants Res+3. At start of combat, if unit's HP ≥ 50%, grants Atk/Def+5 during combat. If foe uses magic, reduces damage from magic foe's first attack by 50%. | +5 | 400 | 1 | 16 |
Divine Tyrfing (+Res) +4 Grants Res+3. At start of combat, if unit's HP ≥ 50%, grants Atk/Def+5 during combat. If foe uses magic, reduces damage from magic foe's first attack by 50%. | +5 | 400 | 1 | 16 |