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Flandre Scarlet

flandre_fx
Sister of the Devil

Stats

Health
4850
Agility
1080
Yang ATK
1180
Yang DEF
890
Yin ATK
1380
Yin DEF
950

Races

Element Type Chart

Sekki
Expand
Sekki (a Touhou LW original) refers to auroras as they were referred to in old literature. An aurora's rarity and flickering red waves are similar to Flandre. Perhaps because of her non-Eastern origins (or maybe just because of her transcendental way of thinking), Flandre's temperament deviates from the usual laws of Phases and Essences.

She is weak against Sun Essence with its governance of day, Water Phase with its barrier properties against vampires, and Wood Phase with its legendary use in defeating vampires.

She is strong against Moon Essence and Star Essence with their governance of night as well as Metal Phase with its position as a symbol of universality.
sun_strong
Sun
moon_weak
Moon
fire_neutral
Fire
water_strong
Water
wood_strong
Wood
metal_weak
Metal
earth_neutral
Earth
star_weak
Star

Character Shots

Flandre Scarlet's Spread Shot (a Touhou LW original). Flandre created this shot based on Starbow Break so that she could play with the fairies at the lake. She came up with the name after Sanae saw her practicing the shot and said that it looked like an electromagnetic specter.
Solo
Red Ball
x5 Yin
Solo
Orange Ball
x2 Yang 1
Solo
Yellow Ball
x2 Yang 2
Solo
Green Ball
x2 Yin 2
Solo
Blue Ball
x2 Yang 3
Solo
Purple Ball
x2 Yin 3
Flandre Scarlet's Focus Shot (a Touhou LW original). Flandre made this shot based on Forbidden Fruit so that she could have battles of bullets with Marisa and the others. She came up with the name after Patchouli, who had been supervising Flandre's training, suggested that Flandre use the name of the tree of life, since the shot was based on the forbidden fruit.
All
Mulberry Bullet
x2 Yin
All
Blueberry Bullet
x1 Yin 1
All
Cranberry Bullet
x1 Yang 2
All
Cranberry Bullet
x1 Yang 2
All
Blueberry Bullet
x1 Yin 3
All
Strawberry Bullet
x2 Yang 3

Character Spell Cards

Available
Available
Limit Break 1
Limit Break 2
Limit Break 3
Flandre Scarlet's Spell Card. She traps her target within a ring of bullets, only to shoot more bullets at them. Perhaps it overlaps with Flandre's own situation of having been in the same room for 495 years. Incidentally, this attack has the danger of becoming impossible to control, which might be why it is taboo.
*Pre- and Post- effects assume max level. Effects per level can be viewed here.
Pre-Attack Spell Card Effects
Own Yin ATK 1 level(s) UP (3 turns). [Additional effect +1 with success rate 60%.]
Own Yin DEF 1 level(s) UP (3 turns). [Additional effect +1 with success rate 60%.]
Post-Attack Spell Card Effects
None
Solo
Kagome Bind
x10 Yin
Solo
Disk Bullet
x2 Yang 1
Solo
Disk Bullet
x2 Yang 2
Solo
Kagome Bind
x2 Yin 2
Solo
Hoop Bullet
x2 Yin 3
Solo
Kagome Bind
x2 Yin 3
Flandre Scarlet's Spell Card. She rotates a long crimson pillar of light and uses it to attack. Apparently, it is a counterpart to Remilia's Gungnir. Laevateinn is a weapon from Norse mythology―perhaps Flandre enjoyed some Norse myths during her long time indoors.
*Pre- and Post- effects assume max level. Effects per level can be viewed here.
Pre-Attack Spell Card Effects
None
Post-Attack Spell Card Effects
None
All
Laevateinn
x6 Yin
All
Defiant Great Sword
x1 Yang 1
All
Great Sword
x1 Yin 2
All
Defiant Great Sword
x1 Yang 2
All
Defiant Great Sword
x1 Yang 3
All
Bonus Laevateinn
x1 Yin 3
Flandre Scarlet's Last Word (a Touhou LW original). She created this bullet hell attack based on Spell Cards like Ripples of 495 Years in order to enjoy her battles of bullets more. Marisa gave the attack its name by comparing Flandre to a black hole after reading astronomy books from the outside in the Scarlet Devil Mansion's library.
*Pre- and Post- effects assume max level. Effects per level can be viewed here.
Pre-Attack Spell Card Effects
None
Post-Attack Spell Card Effects
None
Solo
Gravity Wave
x15 Yin
Solo
Playing With Dolls
x3 Yang 1
Solo
Little Gravity Wave
x2 Yin 2
Solo
Playing With Dolls
x2 Yang 2
Solo
Gravity Wave
x2 Yin 3
Solo
Gravity Wave
x2 Yin 3

Character Ability

Capable of destroying absolutely anything
Expand
An incredibly threatening ability, as the name suggests. Flandre once used this ability with Remilia to destroy a meteorite aimed at the Scarlet Devil Mansion. The range of the ability, how it destroys, and the cost for using this ability is not clear, but apparently, every object has something called an "eye" which is where its tension is highest. By moving this eye into her hand and squeezing it, Flandre is able to destroy the object the eye belongs to. Just hearing about this ability is enough to make anyone's chest feel tight.
Immune to Barrier Status: Blind. When attacked with Blind, Spirit Power 0.20 UP.
When using Boost, own Yin ATK 1 level UP (1 turn).

Character Skills

CD 4
Target's Yin DEF 3 level(s) DOWN (3 turns). [Additional effect +0 with success rate 0%.]
Info
Something unknown and different dwells within Flandre's eyes. You cannot stay calm with her gaze on you.
Skill Level 1 2 3 4 5 6 7 8 9 10
Yin Defense Level Down
Value 1 1 1 1 2 2 2 2 3 3
Rate 0 30 60 80 0 20 50 80 0 0
Add 0 1 1 1 0 1 1 1 0 0
CD 5 5 5 5 5 5 5 5 5 4
CD 6
Own CRIT ATK 2 level(s) UP (2 turns). [Additional effect +1 with success rate 50%.]
Own Yin DEF 1 level(s) DOWN (1 turn). [Additional effect +1 with success rate 50%.]
Info
Flandre acts without malice and with only pure motives, but all she leaves in her wake is destruction.
Skill Level 1 2 3 4 5 6 7 8 9 10
Critical Attack Level Up
Value 2 2 2 2 2 2 2 2 2 2
Rate 0 0 0 0 0 10 20 30 40 50
Add 0 0 0 0 0 1 1 1 1 1
Yin Defense Level Down
Value 3 2 2 2 2 2 1 1 1 1
Rate 0 80 60 40 20 0 90 80 70 50
Add 0 1 1 1 1 0 1 1 1 1
CD 6 6 6 6 6 6 6 6 6 6
CD 6
Own CRIT Accuracy 2 level(s) UP (2 turns). [Additional effect +1 with success rate 50%.]
Own Yang DEF 1 level(s) DOWN (1 turn). [Additional effect +1 with success rate 50%.]
Info
Everything has an "eye", the spot that is under the most tension. Once she finds the "eye"―it's over.
Skill Level 1 2 3 4 5 6 7 8 9 10
Critical Accuracy Level Up
Value 2 2 2 2 2 2 2 2 2 2
Rate 0 0 0 0 0 10 20 30 40 50
Add 0 0 0 0 0 1 1 1 1 1
Yang Defense Level Down
Value 3 2 2 2 2 2 1 1 1 1
Rate 0 80 60 40 20 0 90 80 70 50
Add 0 1 1 1 1 0 1 1 1 1
CD 6 6 6 6 6 6 6 6 6 6

Character Characteristics

Destructive Impulse
When wave starts, target's CRIT DEF 1 level DOWN (3 turns). [Success rate 50%.]
Devil's Little Sister
After being attacked, own CRIT ATK 1 level UP (3 turns). [Success rate 25%.]
Magical Girl Nature
After being attacked, own CRIT Accuracy 1 level UP (3 turns). [Success rate 15%.]

Character Change Effect

Power Link
When switching places with a rear-guard unit, other unit's Spirit Power UP.
When switching places with a front-guard unit, front guard's Spirit Power UP.

Upgrade Costs

Rank Coins Materials
0 -> 1 1000
1 -> 2 2,000
2 -> 3 5,000
3 -> 4 10,000
4 -> 5 15,000

Character Analysis

Flandre Scarlet was released on June 4th, 2021 in Waltz of Madness. 

The Sister of the Scarlet Devil, Flandre Scarlet is a vampire with a dreadfully powerful ability and nearly no self control. It’s for these reasons that she often remains within the Scarlet Devil Mansion, rarely going out as she might wreak devastation without being careful. This lack of self control combined with her ability to destroy absolutely everything makes for a flawed, but potent B Tier Friend

For farming, Flandre is completely unsuited. Whilst her Solo Last Word can do some serious damage, even at 1 Power, its base 50% Accuracy means she can’t hit 100% Accuracy, even with a Story Card that provides 3 Levels of Accuracy Up - the highest a Story Card can provide. This introduces enough variance that she will occasionally fail to clear a stage by herself, although this factor can be mitigated if you provide her with a teammate to support her.

For challenge quests, Flandre requires a lot of support to outperform other attackers, and her Solo targeting Last Word does make her usually outclassed by All attackers. Due to the unusually inaccurate nature of her Last Word, she cannot hit 100% Accuracy even with 10 Levels of Accuracy Up/Evasion Down - which is the cap of Accuracy buffs. She will require Paralyze Barriers to be applied on her target to be fully accurate, which means she will never be 100% accurate against a target under Full Break, as you cannot apply Paralyze Barriers if there are no Barriers to Paralyze. She also provides almost no Break support, - of her attacks, she’s only able to hit 1 Fire Break with her second Spell Card at 0 Power, and 1 more at 3 Power.

With that said, she can still put in some serious work, and especially shines in fights with 1 or 2 priority targets, being able to annihilate one with her Last Word and apply 3 Levels of Yin DEF Down on another. Her Last Word is so devastating in fact, that even making it fully accurate alone will make it deal over four times what the likes of Yuyuko can do - if you also provide her with Crit Accuracy and Damage support, she can deal millions of damage, shattering the visual damage cap. Usually hilariously overkill, but there are occasionally fights that justify that sheer amount of damage.

Overall, Flandre requires a lot of support, she’s a smidge situational even then, and she’s never going to be a good choice for solo farming, but for harder fights nobody can match her sheer damage output against a single target. She really can destroy absolutely anything.

Story Card Recommendations

(Card recommendations last updated on October 31, 2022)

Spell Card

Due to her extreme hunger for Accuracy, on top of needing 3 Power to fully utilize her Last Word, Flandre wants at least one Spirit Power UP card, and a card that provides 3 Levels of ACC UP for 2 turns. If you can provide her enough Accuracy otherwise that she doesn’t need it from her Story Cards, look for YIN ATK UP cards instead. Unlike many other characters, you’ll probably never use stat sticks on Flandre, as she always needs time to set up, but if you have a free slot look to Story Cards that boost YIN ATK.

Last Word

When it comes to Flandre’s Last Word, you have two options, depending on what kind of support you provide her. You can opt to using her best in slot card, which is Unknown Barrier Team if you are able to successfully provide her with enough accuracy support. If you do not have this card, you can use YIN ATK UP cards such as Overwhelming Firepower instead.

With the amount of Friends present in the game right now, getting enough Accuracy support from the team through their skills has been easier. However, if you have limited amounts of Friends that can provide this, a story card that gives 3 ACC UP, such as Valued Tools of the Trade at max limit break, will be your best bet.

Character Strengths

+ Devastatingly powerful Solo Last Word - at max potential.
+ Reasonably solid team support for Yin attackers with 3 Yin DEF Down against a single target.

Character Weaknesses

- Due to unusually low accuracy, she requires heavy accuracy support.
- Requires 3 Power for maximum potential.
- Unusually poor access to elements, having only 1 Fire Break on one Spell Card at 0 Power and 2 Fire Breaks at 3 Power.