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Flandre Scarlet

flandre_fx
Sister of the Devil

Stats

Health
4850
Agility
1080
Yang ATK
1180
Yang DEF
890
Yin ATK
1380
Yin DEF
950

Races

Element Type Chart

Sekki
Expand
Sekki (a Touhou LW original) refers to auroras as they were referred to in old literature. An aurora's rarity and flickering red waves are similar to Flandre. Perhaps because of her non-Eastern origins (or maybe just because of her transcendental way of thinking), Flandre's temperament deviates from the usual laws of Phases and Essences.

She is weak against Sun Essence with its governance of day, Water Phase with its barrier properties against vampires, and Wood Phase with its legendary use in defeating vampires.

She is strong against Moon Essence and Star Essence with their governance of night as well as Metal Phase with its position as a symbol of universality.
sun_strong
Sun
moon_weak
Moon
fire_neutral
Fire
water_strong
Water
wood_strong
Wood
metal_weak
Metal
earth_neutral
Earth
star_weak
Star

Character Shots

1004011
Solo Red Ball x5 Yin
Solo Orange Ball x2 Yang 1
Solo Yellow Ball x2 Yang 2
Solo Green Ball x2 Yin 2
Solo Blue Ball x2 Yang 3
Solo Purple Ball x2 Yin 3
[Attack] Normal Bullet.
[Bullet Layout] Mostly Yin.
[Boost] Normal Bullet.
Info
Flandre Scarlet's Spread Shot (a Touhou LW original). Flandre created this shot based on Starbow Break so that she could play with the fairies at the lake. She came up with the name after Sanae saw her practicing the shot and said that it looked like an electromagnetic specter.
Bullet Pow Hit Crit
1 5.25 60% 20%
2 3.93 75% 10%
3 4.25 75% 10%
4 4.58 75% 10%
5 4.91 75% 10%
6 3.6 75% 60%
Bullet Description
1 Yin/No-Element Normal Bullet.
2 Yang/No-Element Normal Bullet.
3 Yang/No-Element Normal Bullet.
4 Yin/No-Element Normal Bullet.
5 Yang/No-Element Normal Bullet.
6 Yin/No-Element Normal Bullet.
Level Power Rate
1 105
2 110
3 115
4 120
5 125
1004012
All Mulberry Bullet x2 Yin
All Blueberry Bullet x1 Yin 1
All Cranberry Bullet x1 Yang 2
All Cranberry Bullet x1 Yang 2
All Blueberry Bullet x1 Yin 3
All Strawberry Bullet x2 Yang 3
[Attack] Normal Bullet.
[Bullet Layout] Balanced.
[Boost] Normal Bullet.
Info
Flandre Scarlet's Focus Shot (a Touhou LW original). Flandre made this shot based on Forbidden Fruit so that she could have battles of bullets with Marisa and the others. She came up with the name after Patchouli, who had been supervising Flandre's training, suggested that Flandre use the name of the tree of life, since the shot was based on the forbidden fruit.
Bullet Pow Hit Crit
1 14.58 60% 20%
2 8.73 75% 10%
3 9.45 75% 10%
4 10.18 75% 10%
5 10.91 75% 10%
6 4 75% 60%
Bullet Description
1 Yin/No-Element Normal Bullet.
2 Yin/No-Element Normal Bullet.
3 Yang/No-Element Normal Bullet.
4 Yang/No-Element Normal Bullet.
5 Yin/No-Element Normal Bullet.
6 Yang/No-Element Normal Bullet.
Level Power Rate
1 107
2 114
3 120
4 127
5 134

Character Spell Cards

Available
Available
Limit Break 1
Limit Break 2
Limit Break 3
1004a
Solo Kagome Bind x10 Yin
Solo Disk Bullet x2 Yang 1
Solo Disk Bullet x2 Yang 2
Solo Kagome Bind x2 Yin 2
Solo Hoop Bullet x2 Yin 3
Solo Kagome Bind x2 Yin 3
Taboo: Kagome, Kagome
[Pre-Attack] Own Yin ATK/Yin DEF UP.
[Attack] No-Element Normal Bullet.
[Bullet Layout] Mostly Yin.
[Boost] Normal Bullet.
Bullet Info
Flandre Scarlet's Spell Card. She traps her target within a ring of bullets, only to shoot more bullets at them. Perhaps it overlaps with Flandre's own situation of having been in the same room for 495 years. Incidentally, this attack has the danger of becoming impossible to control, which might be why it is taboo.
Bullet Pow Hit Crit
1 8.4 60% 20%
2 12.57 75% 10%
3 13.61 75% 10%
4 16.8 60% 20%
5 15.71 75% 10%
6 19.2 60% 20%
Bullet Description
1 Yin/No-Element Normal Bullet.
2 Yang/No-Element Normal Bullet.
3 Yang/No-Element Normal Bullet.
4 Yin/No-Element Normal Bullet.
5 Yin/No-Element Normal Bullet.
6 Yin/No-Element Normal Bullet.
Level Power Rate
1 100
2 107
3 115
4 122
5 129
Own Yin ATK 1 level(s) UP (3 turns). [Additional effect +1 with success rate 60%.]
Effect Info
Card Level 1 2 3 4 5
Value 0 1 0 0 1
Rate 0 20 0 0 60
Add 0 1 0 0 1
Own Yin DEF 1 level(s) UP (3 turns). [Additional effect +1 with success rate 60%.]
Effect Info
Card Level 1 2 3 4 5
Value 0 1 0 0 1
Rate 0 20 0 0 60
Add 0 1 0 0 1
1004b
All Laevateinn x6 Yin
All Defiant Great Sword x1 Yang 1
All Great Sword x1 Yin 2
All Defiant Great Sword x1 Yang 2
All Defiant Great Sword x1 Yang 3
All Bonus Laevateinn x1 Yin 3
Taboo: Laevateinn
[Attack] Fire Slash Bullet.
[Bullet Layout] Mostly Yin.
[Boost] Older Sister-Killer Slash Bullet/Fire Slash Bullet.
Bullet Info
Flandre Scarlet's Spell Card. She rotates a long crimson pillar of light and uses it to attack. Apparently, it is a counterpart to Remilia's Gungnir. Laevateinn is a weapon from Norse mythology―perhaps Flandre enjoyed some Norse myths during her long time indoors.
Bullet Pow Hit Crit
1 8.15 75% 10%
2 16.76 75% 10%
3 18.15 75% 10%
4 19.55 75% 10%
5 20.95 75% 10%
6 27.93 60% 10%
Bullet Description
1 Yin/Fire Slash Bullet.
2 Yang/No-Element Slash Bullet. Effective against older sisterly presences.
3 Yin/No-Element Slash Bullet.
4 Yang/No-Element Slash Bullet. Effective against older sisterly presences.
5 Yang/No-Element Slash Bullet. Effective against older sisterly presences.
6 Yin/Fire Slash Bullet.
Level Power Rate
1 100
2 107
3 115
4 122
5 129
1004c
Solo Gravity Wave x15 Yin
Solo Playing With Dolls x3 Yang 1
Solo Little Gravity Wave x2 Yin 2
Solo Playing With Dolls x2 Yang 2
Solo Gravity Wave x2 Yin 3
Solo Gravity Wave x2 Yin 3
Closing Schwarzschild Radius
[Attack] No-Element Energy Bullet.
[Bullet Layout] Mostly Yin.
[Boost] Doll-Killer No-Element Energy Bullet.
Bullet Info
Flandre Scarlet's Last Word (a Touhou LW original). She created this bullet hell attack based on Spell Cards like Ripples of 495 Years in order to enjoy her battles of bullets more. Marisa gave the attack its name by comparing Flandre to a black hole after reading astronomy books from the outside in the Scarlet Devil Mansion's library.
Bullet Pow Hit Crit
1 12.6 50% 60%
2 62.84 25% 10%
3 102.11 25% 10%
4 109.96 25% 10%
5 40.5 50% 60%
6 43.2 50% 60%
Bullet Description
1 Yin/No-Element Energy Bullet.
2 Yang/No-Element Energy Bullet. Effective against those with a connection to dolls.
3 Yin/No-Element Energy Bullet.
4 Yang/No-Element Energy Bullet. Effective against those with a connection to dolls.
5 Yin/No-Element Energy Bullet.
6 Yin/No-Element Energy Bullet.
Level Power Rate
1 100
2 108
3 116
4 124
5 132

Character Ability

Capable of destroying absolutely anything
Expand
An incredibly threatening ability, as the name suggests. Flandre once used this ability with Remilia to destroy a meteorite aimed at the Scarlet Devil Mansion. The range of the ability, how it destroys, and the cost for using this ability is not clear, but apparently, every object has something called an "eye" which is where its tension is highest. By moving this eye into her hand and squeezing it, Flandre is able to destroy the object the eye belongs to. Just hearing about this ability is enough to make anyone's chest feel tight.
Immune to Barrier Status: Blind. When attacked with Blind, Spirit Power 0.20 UP.
When using Boost, own Yin ATK 1 level UP (1 turn).

Character Skills

CD 4
Target's Yin DEF 3 level(s) DOWN (3 turns). [Additional effect +0 with success rate 0%.]
Info
Something unknown and different dwells within Flandre's eyes. You cannot stay calm with her gaze on you.
Skill Level 1 2 3 4 5 6 7 8 9 10
Yin Defense Level Down
Value 1 1 1 1 2 2 2 2 3 3
Rate 0 30 60 80 0 20 50 80 0 0
Add 0 1 1 1 0 1 1 1 0 0
CD 5 5 5 5 5 5 5 5 5 4
CD 6
Own CRIT ATK 2 level(s) UP (2 turns). [Additional effect +1 with success rate 50%.]
Own Yin DEF 1 level(s) DOWN (1 turn). [Additional effect +1 with success rate 50%.]
Info
Flandre acts without malice and with only pure motives, but all she leaves in her wake is destruction.
Skill Level 1 2 3 4 5 6 7 8 9 10
Critical Attack Level Up
Value 2 2 2 2 2 2 2 2 2 2
Rate 0 0 0 0 0 10 20 30 40 50
Add 0 0 0 0 0 1 1 1 1 1
Yin Defense Level Down
Value 3 2 2 2 2 2 1 1 1 1
Rate 0 80 60 40 20 0 90 80 70 50
Add 0 1 1 1 1 0 1 1 1 1
CD 6 6 6 6 6 6 6 6 6 6
CD 6
Own CRIT Accuracy 2 level(s) UP (2 turns). [Additional effect +1 with success rate 50%.]
Own Yang DEF 1 level(s) DOWN (1 turn). [Additional effect +1 with success rate 50%.]
Info
Everything has an "eye", the spot that is under the most tension. Once she finds the "eye"―it's over.
Skill Level 1 2 3 4 5 6 7 8 9 10
Critical Accuracy Level Up
Value 2 2 2 2 2 2 2 2 2 2
Rate 0 0 0 0 0 10 20 30 40 50
Add 0 0 0 0 0 1 1 1 1 1
Yang Defense Level Down
Value 3 2 2 2 2 2 1 1 1 1
Rate 0 80 60 40 20 0 90 80 70 50
Add 0 1 1 1 1 0 1 1 1 1
CD 6 6 6 6 6 6 6 6 6 6

Character Characteristics

Destructive Impulse
When wave starts, target's CRIT DEF 1 level DOWN (3 turns). [Success rate 50%.]
Devil's Little Sister
After being attacked, own CRIT ATK 1 level UP (3 turns). [Success rate 25%.]
Magical Girl Nature
After being attacked, own CRIT Accuracy 1 level UP (3 turns). [Success rate 15%.]

Character Change Effect

Power Link
When switching places with a rear-guard unit, other unit's Spirit Power UP.
When switching places with a front-guard unit, front guard's Spirit Power UP.

Upgrade Costs

Rank Coins Materials
0 -> 1 1000
1 -> 2 2,000
2 -> 3 5,000
3 -> 4 10,000
4 -> 5 15,000

Character Analysis

"Look, something on the level of a shooting star is a pushover to me. All I have to do is squeeze it a bit. Really, who cares about one little meteorite? Can't you understand that something like meteorites are meaningless to me?"

The Sister of the Scarlet Devil, Flandre Scarlet is a vampire with a dreadfully powerful ability and nearly no self control. It’s for these reasons that she often remains within the Scarlet Devil Mansion, rarely going out as she might wreak devastation without being careful. This lack of self control combined with her ability to destroy absolutely everything makes for a flawed, but potent B Tier Friend

For farming, Flandre is completely unsuited. Whilst her Solo Last Word can do some serious damage, even at 1 Power, its base 50% Accuracy means she can’t hit 100% Accuracy, even with a Story Card that provides 3 Levels of Accuracy Up - the highest a Story Card can provide. This introduces enough variance that she will occasionally fail to clear a stage by herself, although this factor can be mitigated if you provide her with a teammate to support her.

For challenge quests, Flandre requires a lot of support to outperform other attackers, and her Solo targeting Last Word does make her usually outclassed by All attackers. Due to the unusually inaccurate nature of her Last Word, she cannot hit 100% Accuracy even with 10 Levels of Accuracy Up/Evasion Down - which is the cap of Accuracy buffs. She will require Paralyze Barriers to be applied on her target to be fully accurate, which means she will never be 100% accurate against a target under Full Break, as you cannot apply Paralyze Barriers if there are no Barriers to Paralyze. She also provides almost no Break support, - of her attacks, she’s only able to hit 1 Fire Break with her second Spell Card at 0 Power, and 1 more at 3 Power.

With that said, she can still put in some serious work, and especially shines in fights with 1 or 2 priority targets, being able to annihilate one with her Last Word and apply 3 Levels of Yin DEF Down on another. Her Last Word is so devastating in fact, that even making it fully accurate alone will make it deal over four times what the likes of Yuyuko can do - if you also provide her with Crit Accuracy and Damage support, she can deal millions of damage, shattering the visual damage cap. Usually hilariously overkill, but there are occasionally fights that justify that sheer amount of damage.

Overall, Flandre requires a lot of support, she’s a smidge situational even then, and she’s never going to be a good choice for solo farming, but for harder fights nobody can match her sheer damage output against a single target. She really can destroy absolutely anything.

Story Card Recommendations

Spell Card

Due to her extreme hunger for Accuracy, on top of needing 3 Power to fully utilize her Last Word, Flandre wants at least one Spirit Power boosting Story Card, and at least one that provides 3 Levels of Accuracy Up for 2 Turns. If you can provide her enough Accuracy otherwise that she doesn’t need it from her Story Cards, look to Yin ATK Up instead. Unlike many other characters, you’ll probably never use stat sticks on Flandre, as she always needs time to set up, but if you have a free slot look to Story Cards that boost Yin ATK.

Last Word

When it comes to Flandre’s Last Word, you have two options, depending on what kind of support you provide her. Generally a Story Card that gives 3 Levels of Accuracy Up, such as a MLB Valued Tools of the Trade, will be the path of least resistance as it can be extremely difficult to provide her with enough Accuracy from team support otherwise. However, if you can get her to hit 100% Accuracy from her teammates, then a Story Card that provides Yin ATK Up such as Overwhelming Firepower is a great option. Finally, if you give her both Accuracy support AND Yin ATK Up support, you can look to a no-element damage booster such as After School as Usual for even more firepower, although at that point it’s probably overkill.

Character Strengths

+ Devastatingly powerful Solo Last Word - at max potential, nothing else can compare.
+ Reasonably solid team support for Yin attackers with 3 Yin DEF Down against a single target.

Character Weaknesses

- Due to unusually low accuracy, she requires heavy accuracy support.
- Requires 3 Power for maximum potential.
- Low accuracy and backloaded Last Word means that she’s completely unsuited for solo farming.
- Unusually poor access to elements, having only 1 Fire Break on one Spell Card at 0 Power and 2 Fire Breaks at 3 Power.